Watch Out for Fireballs!

A retro and non-current games podcast
Watch Out for Fireballs!



Episode 271: WOFF: Luigi's Mansion

Apr 2, 2020 1:49:07


Thanks Jack! Gary and Kole turn out the lights and get cute-spooky with the forgotten Mario Brother. This charming, bite sized adventure oozes with polish and though it was unfairly maligned in its day, it was way ahead of its time. Take a listen!

WOFF! Dispatch 15: Remakes

Mar 26, 2020 2:08:52


For this month's Watch Out for Fireballs! Dispatch, our discussion topic is remakes. What makes good remakes good, and bad remakes bad? Additionally, we answer your questions, read your responses to March's games, and announce the games for May.

State of Live Shows

Mar 24, 2020 15:04


Hey everyone, we've got some announcements. You can listen to the audio for full details, but it boils down to: the Midwest Gaming Classic in Milwaukee has been canceled, the Portland Retro Games Expo has been canceled, and we cannot in good conscience plan and execute a Duckfest with the global pandemic being what it is. We will not be doing any live events this year, and this really, really bums us out. To ameliorate this, we will be holding a virtual Duckfest sometime in June, and also putting out a Switcheroo Bundle a few months after that. We apologize for any disappointment this might bring, and we hope you are staying save and sane under these trying circumstances.

Episode 270: The Legend of Zelda: The Ocarina of Time (Preview)

Mar 19, 2020 1:44:04


There are really two Ocarina of Times. The one that came out in 1998 that's undeniably groundbreaking and an aesthetic triumph, and the one that you can play in 2020 that has a lot of ups and downs. We give this sacred cow an honest evaluation in this episode. Note, this is the preview version of this episode. To hear the whole thing, join us on Patreon!

Adaptation Decay 24: Carmen Sandiego (Quarantine Pack)

Mar 17, 2020 1:30:47


Note: You're stuck indoors due to the coronavirus pandemic, so we're unlocking some of our favorite premium content from 2019 so you have more stuff to entertain yourself with. Take care and be safe. Double Trouble has stolen another fuckin' quarry. In this episode, we look at the very good game show and the very bland cartoon based on the hottie amazon known as Carmen Sandiego.

Exquisite Suffering 74: Dilbert's Desktop Games (Quarantine Pack)

Mar 17, 2020 1:04:47


Note: You're stuck indoors due to the coronavirus pandemic, so we're unlocking some of our favorite premium content from 2019 so you have more stuff to entertain yourself with. Take care and be safe. I'll come clean with you. If you know who Scott Adams is, and you know our general outlook on things, you can probably guess where this episode goes. And if you're not down for that, the first portion of the episode is for you. We talk about the Dilberito.

WOFF! 227: Bioshock Infinite (Quarantine Pack)

Mar 17, 2020 4:04:24


Note: You're stuck indoors due to the coronavirus pandemic, so we're unlocking some of our favorite premium content from 2019 so you have more stuff to entertain yourself with. Take care and be safe. Let the circle be broken, because we don't like Bioshock Infinite. The full episode is four hours of us trying our best to point out the many ways it falls short as a game, and as a conveyor of ideas.

Unfilmable 4: From Beyond (Quarantine Pack)

Mar 17, 2020 1:10:11


Note: You're stuck indoors due to the coronavirus pandemic, so we're unlocking some of our favorite premium content from 2019 so you have more stuff to entertain yourself with. Take care and be safe. Let's get ready to horny! Stuart Gordon looked at a seven page Lovecraft story about seeing extradimensional beings, and said "I can make a movie out of that." The result is From Beyond, where overactive pineal glands enable shapeshifting and confer BDSM fascinations. It needs to be seen to be believed.

Episode 269: Axiom Verge

Mar 12, 2020 2:35:49


Metroidvanias are pretty common, but games that aim to ape the original Metroid are few and far between. Axiom Verge is a 2015 indie game with a distinct glitchy NES aesthetic and some pretty great powerups. It also has some problems with its combat and main character. You can't take away the beauty of those sprite designs or that music, however.

Episode 268: Watch Out For Fireballs 268: Valdis Story

Mar 5, 2020 2:54:10


Kole and Gary go deep into the Abyss on Valdis Story, a kickstarter character action/metroidvania hybrid. It's got ups, it's got downs, and we discuss em all. Thank you to Terra Parker for sponsoring this episode!

WOFF! Dispatch 14: Hours to Dollars

Feb 27, 2020 1:59:01


This week's episode is a Dispatch, where we answer your questions and talk about your requested topic... namely, is it harmful to consider a game's value solely as a function of its length versus its cost? Additionally, we read your responses to February's games, and announce April's titles!

Episode 267: XCOM: Enemy Unknown (Preview)

Feb 20, 2020 1:11:06


This month's premium Watch Out for Fireballs! is about XCOM: Enemy Unknown (and the Enemy Within expansion). This game is a masterpiece, and we take our time dining on the systems and the way they interlock. The aliens have made contact, and they do not come in peace. So it's time to mount the defensive and take the fight to their doorstep. The structure of this episode is a little strange, we admit, but we hope you're here to hear us geek out over tactics and such. This is the first portion of a premium episode. [You can hear the rest by backing us on Patreon.](

Episode 266: Dishonored 2: Death of the Outsider

Feb 13, 2020 2:05:12


Death of the Outsider is an expansion for Dishonored 2, and the end of the Dishonored story as we know it so far. We control Billie Lurk as she picks up where Daud left off, seeking artifacts and clues to learn where the Outsider is most vulnerable so she can strike him down. The change in focus from assassination to heists, and to a different character with a more restrictive power set, makes this a very unusual entry in the Dishonored franchise, but it's still delightful to dip back into this world.

Episode 265: Watch Out For Fireballs 265: Atari Safari

Feb 6, 2020 2:38:29


Thanks to friend of the show Doug, Kole and Gary finally tackle Atari. It's history, notable games, its downfall. Join us for this enlightening journey with Kole and Gary, your nutting associates.

Dispatch 13: Ethics in Game Consumption

Jan 30, 2020 2:13:52


With all of the information we have about games and their developers, "should I play this game" is a question that isn't easily answered by knowing if it's good or not. We talk about common bad practices of developers and publishers (crunch, exploitative monetization, etc.) and our strategies for coming to grips with what it means to support or not support a game. We also answer your questions and prompts, and read your responses to January's games!

Episode 264: Dragonfall (preview)

Jan 23, 2020 53:36


This is the preview version of our full episode on the nigh masterpiece Shadowrun: Dragonfall! To hear the full version, become a patron at

Episode 263: The Cat Lady

Jan 16, 2020 2:49:06


This game gets pretty rough, so we should start with some content warnings for suicide, mental illness, depression, and murder. The Cat Lady is an independent horror adventure game that stars Susan Ashworth, a woman suffering from trauma and depression, who is pressed into the service of an eldritch being, and tasked with eliminating "Parasites"... indiscriminate killers who surround her. Susan's only hope in this dismal affair is an unexpected new friend with problems of her own. The Cat Lady isn't perfect, but it's extremely strongly stated in a way that is rare for games of any scope.

Episode 262: Watch Out For Fireballs 262: DUSK

Jan 9, 2020 2:49:50


Folks, this is, as one might say, a good ass game. Kole and Gary discuss this FPS throwback that incorporates modern design sensibilities and a host of diverse influences. GET DUSK.

Episode 261: Hidden Gems and Maligned Classics

Jan 2, 2020 1:04:20


Gary and Kole give six old games a second thought, making a case for why they are either hidden gems or unfairly maligned classics. The six games are Alter Ego, Dynamite Headdy, Fallout Tactics, Ghoul School, Legend of the Mystical Ninja, and Ranger X. This is a live episode from the 2019 Portland Retro Gaming Expo. Thanks so much to everyone who came out, and everyone who backed our Patreon ( and made this possible.

Dispatch 12: Endings

Dec 26, 2019 2:18:43


Kole and Gary answer your questions, discuss the importance of endings, and read your responses to December's games

Episode 260: Jade Empire [ Preview]

Dec 19, 2019 1:22:44


Our final premium episode for 2019 takes us to a fantasy far East, where Bioware tries out some new stuff that ultimately doesn't work out great. While we find the world interesting and the characters and quests charming, Jade Empire falls down on its two biggest selling points: real time action combat, and a different take on morality systems. Listen in to hear us articulate our specific problems with this transitional game for an important studio. To listen to the full episode, back our Patreon and visit this post. (

Episode 259: Tyranny Part 2

Dec 12, 2019 2:40:06


Kole and Gary shrug off the yoke of Kyros and have a grand ol time (as long as we're not in the Oldwalls). Hear our discussion of an B+ tier Obsidian game that still manages to be an A- WRPG overall.

Episode 258: Tyranny (Part 1)

Dec 5, 2019 2:45:39


This episode is the beginning of our two-part coverage of Tyranny, a CRPG developed by Obsidian in the mold of classic Infinity Engine games. You play as an agent of an evil overlord, sent to the last unconquered region in order to aid the wildly disagreeable armies there to prosecute the conquest. Part 1 covers the ample generalities of the game, and goes through Chapter 1. It should be noted that we are covering the Anarchy path for the show.

WOFF Dispatch Episode 11: Fun?

Nov 28, 2019 2:23:31


Kole and Gary answer your questions, discuss the value of games that intentionally engender feelings other than "fun" and read your responses to November's games. We also announce our lineup for January 2020!

Episode 257: Deus Ex: Human Revolution [Preview]

Nov 21, 2019 46:20


We're big fans of Deus Ex, so there's joy in covering more of the series on the show. Human Revolution came out to a split reaction, which is to be expected. How can you please Deus Ex fans? We're a small sample size, but in our opinion, this is how you please Deus Ex fans. The story is smaller in scale and the jank has been polished away, but this is a fun immersive sim with an engrossing story and a beautiful aesthetic. So we're on board. This episode is about the Director's Cut version of the game, so we talk about the improved boss fights and the Missing Link DLC. This is a preview of a full premium episode that is available to our patrons. Find the full audio here. (

Episode 256: The Simpsons: Hit and Run

Nov 14, 2019 2:17:40


Is it a GTA clone? Is it a racing game? Is it any good? It is very hard to say! Kole and Gary bandy about Springfield and try to figure out this frustrating but fun title.

Episode 255: The Last Express

Nov 7, 2019 2:39:13


The Last Express is more important than it is fun. Jordan Mechner broke the bank creating this rotoscoped Swiss watch of a game about the last run of the Orient Express before World War I broke out. It features a huge cast of well-realized characters, and a plot with plenty of international intrigue. It also features one hell of a crazy ending.

WOFF! Dispatch 10: Horror

Oct 31, 2019 2:32:45


This month's Dispatch theme is, appropriately, horror. Or: What makes a scary game scary? We pick apart out favorite horror games and compare them to this month's crop of horror-themed titles. We also answer your questions and prompts, and read your responses to October's games. Next month, we're talking about The Last Express, The Simpsons: Hit and Run, and Deus Ex: Human Revolution. In December, we're hitting up Tyranny and Jade Empire.

Episode 254: Alan Wake (Preview)

Oct 24, 2019 1:06:00


Alan Wake is a writer, and he reminds you of that a lot. This is Remedy's third person shooter followup to the first two Max Payne games. It dabbles in horror without being terribly scary, and gets extremely metatextual at a time when that wasn't a huge thing in games. It worked at the time, and would probably work on a first playthrough, but we struggle to see through the game's unfortunate design flaws. This is a preview of a premium episode. Click here to see the full episode on Patreon! ( Thanks to Vulpes for producing this episode!

Episode 253: Resident Evil 7 DLC

Oct 17, 2019 2:06:55


It's time for another pull on the tonal slot machine as WOFF's weirdest and least scary October continues. Gary and Kole dissect the entire gamut of RE7's downloadable content and extra modes.

Episode 252: Silent Hill: Shattered Memories

Oct 10, 2019 2:18:30


Silent Hill is one of our favorite horror series, and it's always pleasant to return to it. This episode has us looking at Shattered Memories, the Wii game developed by Climax and Sam Barlow (of "Her Story" fame). It upends a good number of traditions of the series, and ends up being a very different game than you might expect. The star is the psychological profiling system, but the game earns big consternation for separating puzzles and monsters.

Episode 251: Watch Out For Fireballs! 251: Call of Cthulhu

Oct 3, 2019 2:47:50


Spooky scary month begins! Gary and Kole are joined by patron and Slack super star Jack Corrigan to talk about 2018's messy but somewhat interesting Call of Cthulhu.

Dispatch 9: Art and Artist

Sep 26, 2019 1:55:58


This month's Dispatch has a lot going on. We answer a ton of your questions, including a long run of lightning round prompts. Then we talk about the difficulty inherent in separating art from artist, in light of the recent spate of games industry MeToo incidents. Then, we read your responses to our September games.

Episode 250: Half-Life 2 [Preview]

Sep 19, 2019 55:45


Kole and Gary finally tackle the FPS that set the standard, not only for the genre, but for cinematic and narrative games to this day. To hear the whole thing, join us at

Episode 249: Fire Emblem: The Sacred Stones

Sep 13, 2019 3:00:19


Fire Emblem: The Sacred Stones is the first entry in this long-running series that we've covered. It's a tactical RPG set in a medieval world, and this particular game has a lot of oddball features that would eventually become mainstays in the series. However, does it all stand up?

Episode 248: Gunstar Heroes

Sep 5, 2019 1:31:04


Special thanks to Geri Khan for producing this one! Kole and Gary take a rare trip to the Genesis to discuss one of the best games the run'n'gun genre has to offer. Loads of charm and creativity make this one of the best games on the system. Listen in!

Dispatch 8: Glitches

Aug 29, 2019 2:26:23


It's time for this month's Dispatch episode, where we answer your questions and prompts, talk about our special topic (Glitches in games), and hear your responses to Way of the Samurai, Final Fantasy V, and Wolfenstein: The New Order.

Episode 247: Watch Out For Fireballs 247: Wolfenstein The New Order (Preview)

Aug 22, 2019 1:10:39


Hey! It's our preview episode on 2014's Wolfenstein Reboot/Sequel/Whatever, The New Order. This is just the preview episode. To hear the entire thing, join us at

Episode 246: Final Fantasy V (Part 2)

Aug 15, 2019 3:00:57


Bartz, Lenna, and Faris have decided to tag along with Galuf to defeat Exdeath once and for all, a decision that takes them to a whole new world. There, they meet Exdeath's coterie of dipshits in his meat castle. We pick up with World 2 to talk about the remainder of Final Fantasy V, which swings from high systemic highs to low grindy lows.

Episode 245: Final Fantasy V (Part 1)

Aug 8, 2019 3:18:35


Kole and Gary tackle the Final Fantasy with some of the most complex mechanics and most anonymous characters and places in the series. This episode covers generalities and world one.

Episode 244: Way of the Samurai

Aug 1, 2019 2:10:15


Peter Bemis joins us to talk about Way of the Samurai, a strange and forward-looking game from the early days of the PS2 era. As a wayward ronin in the Meiji Era, you stumble across a town that's in the middle of a power struggle. Two families are working against each other, unmindful of the bigger threat headed their way. This action/fighting game features multiple paths and endings, and it's meant to be played over and over again. Hear us work out the story and the structure, and talk about how it all comes together.

Dispatch 7: Compulsive Gaming

Jul 25, 2019 2:06:39


This is an extra spicy episode of the WOFF Dispatch, as we cover tons of our questions and prompts before settling in to talk about gaming addiction and the tricks developers and publishers use to foster it. Then we read your responses to A Hat in Time, Psychonauts, and Mirror's Edge.

Episode 243: Mirror's Edge (Preview)

Jul 18, 2019 46:05


Gary and Kole discuss the generalities of Mirror's Edge in this premium episode preview. Join us on Patreon for the whole shebang!

Episode 242: Psychonauts

Jul 11, 2019 3:11:27


No game makes you WANT to like it as much as Psychonauts. Raz is a great character, the counselors at his psychic summer camp are top notch, and the aesthetic is excellent. The problems begin with the play, since the game only shows a passing interest in being an enjoyable 3D platformer. So Doublefine's premiere effort is endlessly charming, but also a pretty big disappointment. Listen in to hear us be even more conflicted.

Episode 241: A Hat in Time

Jul 4, 2019 2:12:28


We begin our 3D Platformer Month with a modern loveletter to 90s platformers like Banjo Kazooie and Super Mario 64. Hat Kid runs afoul of the Mafia, and she must collect her hourglasses (which are spaceship fuel) from a planet full of colorful jerks. The game runs high on charm, but it also runs right into our fundamental problems with this genre. So we try to put on our "3D Platformer Appreciator" hats and see what's good here and what falls short.

Dispatch 6: Cinematic Games

Jun 27, 2019 2:11:11


This is a big dispatch episode, where we spend a good deal of time on your questions before talking about why games shouldn't try to be movies. We then turn our attention to your responses to June's games.

Episode 240: The Golden Age of Tetris

Jun 20, 2019 2:25:13


We round out puzzle month with the ultimate "puzzle" game, so elemental that you can't imagine it not existing. Alexy Pajitnov and a crew of colleagues in the USSR birthed the game, and it followed a long and complicated trail to becoming a worldwide phenomenon. This episode relates that story, talks about how Tetris has changed over the years, and looks at some recent excellent Tetris games.

Episode 239: The 7th Guest / The 11th Hour

Jun 13, 2019 2:45:51


The early 90s were a very strange time for PC games, almost solely because of the introduction of the CD-ROM drive. This new techology revealed two paths for the industry, both of which would be pretty short-lived: The Myst path of baroque, isolated puzzle voids, and the 7th Guest path of FMV movies with puzzles slightly attached. The stories of Henry Stauf's infernal mansion are almost too out there to be believed, and we definitely don't recommend that you play these games to completion, but we invite you to hear all about both the 7th Guest and its sequel, the 11th Hour, here on the show.

Save the Date: Duckfest 2019

Jun 12, 2019 6:00


Get ready for a day of Duckfeed. On August 31, 2019, we will gather at the Clinton Street Theater in Portland Oregon for live performances of many Duckfeed shows, and a few local podcast friends. Listen to the announcement for more. More details are forthcoming, including ticket details.

Episode 238: Into the Breach

Jun 6, 2019 2:50:12


We begin Puzzle Month with one of the best indie releases of 2018. While it's nominally a turn based strategy game, Into the Breach provides near-perfect information, making it more of a series of chess puzzles than a traditional X-Com-alike. And the story of the game's development confirms that this was the designer's intention.

Dispatch 5: Romance

May 30, 2019 2:02:43


We read your responses to May's games, and we talk about how AAA games get romance wrong.

Episode 237: Hitman 2016 [Preview]

May 23, 2019 1:10:57


Hitman 2016 is a tremendous game. It's shockingly generous in scope, rewarding curiosity and ingenuity. Agent 47 heads to exotic locales to kill exotically, and we're here for it. This episode is a preview of the full premium episode. To hear the entire thing, join us on Patreon! (

Episode 236: Batman: Arkham City

May 16, 2019 3:07:58


Batman: Arkham City is an object lesson in how sequels can go very right. It's additive in every way that matterns leaving the core play of Arkham Asylum intact while adding an open world and lots and lots of villains. The Jokester is back and sicker than ever, and Hugo Strange has made deft use of eminent domain to create a prison city. What could go wrong? Huge thanks to Doug Lief, who guests on this episode, for his support, and for picking this great game!

Episode 235: Live from the Midwest Gaming Classic: Finding the Fun in Mario Paint and Friends

May 9, 2019 1:36:41


We traveled to the Midwest Gaming Classic once again, this time to talk about what we're broadly calling "creative games". The headliner is Mario Paint, but the idea of games that let you either make games, or make art, goes way back. So we talk about the history, talk about how this articulates, and try to answer the question: Why is using games to make art so fun?

Episode 234: Life is Strange

May 2, 2019 3:29:39


Life is Strange is a Telltale-style cinematic adventure game about a young woman named Max Caulfield who has a very strange week. On the same day, she discovers that she has the ability to rewind time, and she uses this ability to avert the death of Chloe, an estranged friend. Her powers get her wrapped up in a murder mystery that points to corruption in the heart of the small town of Arcadia Bay.

WOFF Dispatch 4: What Ages a Game?

Apr 25, 2019 2:01:16


Some games are trapped in time, and this Dispatch episode has us wondering what makes some games age worse than others. How can something made 25 years ago feel more fresh and something made 5 years ago?

Episode 233: Resident Evil 2 (2019) [Preview]

Apr 19, 2019 1:06:16


Resident Evil 2 is a classic game, so it's understandable that we were slightly nervous when Capcom said they were remaking it. Our worries were unfounded, because Capcom is back, baby, and this remake isn't just a good game in its own right, it does justice to the original. It makes sensible updates and incorporates memorable elements from every era of the series. This is how you do it. To hear the full episode, just back our Patreon! (

Episode 232: Halo 3: ODST

Apr 11, 2019 2:30:16


It's kind of ridiculous that we haven't done a Halo game yet. First because they were very big, and second because they're aging very poorly. However, there's plenty to like about Halo 3: ODST, the weird side story in the Halo franchise. The Rookie is separated from his squad, and he must roam the ruins of New Mombasa to find evidence of their battles and piece together what happened. We hope you like your jazz smoky, because it's all we got in stock.

Episode 231: Spec Ops: The Line

Apr 5, 2019 2:55:13


Captian Martin Walker is not up to the task. Dubai is in ruins, and things just get worse from there. This is a military shooter about military shooters, and it's lauded for its story while its play is dismissed. But we're here to tell you: the play is fine!

WOFF Dispatch 3: Gamers

Mar 28, 2019 2:09:25


We hear your thoughts on our Desperation Month games, and talk about what the deal is with gamers.

Episode 230: S.T.A.L.K.E.R.: Shadow of Chernobyl (Preview)

Mar 24, 2019 1:05:34


Desperation Month concludes with S.T.A.L.K.E.R.: Shadow of Chernobyl, a Ukranian-developed open world first person shooter. The Zone is a harsh place with infinite possibilities, but you have to fight to find them. Especially in the back third of the game, where it's all fight. Until then, though, there's lots of very good survival play going on. This is a preview of that full episode, which you can get by backing us on Patreon. (

Episode 229: Frostpunk

Mar 14, 2019 2:36:15


We continue Desperation Month with Frostpunk, a city building sim where things start bad and only get worse. It's the late 19th century and the world is quickly freezing. Humanity's last chance is to huddle around generators in the north, making moral compromises to survive the cold and the scarcity it brings. Frostpunk is an amazing strategy sim game with A+ theming, and it's sure to make you feel like garbage.

Episode 228: Papers, Please

Mar 8, 2019 2:08:27


We begin Desperation Month with a very unusual sim game. You are a checkpoint worker in a fictional communist country, forced to decide the fates of immigrants as the rules change every day. It's a bleak and stressful game that forces you to contort yourself into monstrous shapes, tugging at you with incentives and survival. It's unique and powerful, even if it isn't strictly fun.

The Road to Unfilmable: Eternal Darkness: Sanity's Requiem

Mar 1, 2019 2:19:05


Our preview series continues with another game whose Lovecraft associations are looser, but undeniable. Eternal Darkness is an inventive, but flawed, game. But you can't argue that it doesn't make an impression. We will have more details about Unfilmable soon!

WOFF Dispatch 2: Violence

Feb 28, 2019 1:55:33


Gary and Kole take your questions, and chat about Video Game Violence before reading your thoughts on SMB2, Pyre, and Bioshock Infinite.

The Road to Unfilmable: Call of Cthulhu: Dark Corners of the Earth

Feb 27, 2019 1:29:07


You all have been very generous, and we recently passed a Patreon milestone goal for a new show. That show is called "Unfilmable", and in it Gary and Kole will examine adaptations of H.P. Lovecraft's work and ideas. We've recorded several episodes about Lovecraft-related or -inspired works, so we're re-presenting them to give you an idea of what the show will be like. This first episode hearkens back to the earliest days of our show, when we covered the Xbox game "Call of Cthulhu: Dark Corners of the Earth." Every now and then between now and the launch, we'll drop another of these preview episodes.

Episode 227: Bioshock Infinite (Preview)

Feb 22, 2019 1:26:25


We don't like Bioshock Infinite. The full episode is four hours of us trying our best to point out the many ways it falls short as a game, and as a conveyor of ideas. This is a preview of that full episode, which you can get by backing us on Patreon. (

Episode 226: Pyre

Feb 14, 2019 2:49:40


SuperGiant is a studio we really love. We've covered both Bastion and Transistor on this show, so when William Rouse executive-produced an episode about Pyre it was a wonderful chance to complete the SuperGiant collection. And while there is plenty to love about Pyre's world, visual design, and music, we felt that the fantasy basketball came up a little short. Listen in to learn the specifics on why we felt the way we did, and give the game a shot to see if it lands the same for you.

Adaptation Decay Preview: Pac-Man Fever

Feb 12, 2019 1:29:58


This is our final "preview" episode of Adaptation Decay, our premium show about the ways that games are adapted to other media. We love this episode about the Buckner and Garcia album "Pac Man Fever" and we think you will, too. It demonstrates that Adaptation Decay isn't just a show about bad movies, but casts a wider net.

Episode 225: Super Mario Bros. 2

Feb 7, 2019 1:52:55


Super Mario Bros. 2 is unfairly ignored, either because of its provenance or because it's not a trailblazer like its predecessor, or as finely tuned as its successor. But it deserves credit for being ambitious, weird, and serving as the springboard for a lot of the great things we love about Mario games. So come along and listen to our case for why this might be the best of the NES Mario games.

WOFF Dispatch 1: Difficulty

Jan 31, 2019 2:14:25


Gary and Kole answer your questions, talk about difficulty in games, and then read your responses to River City Ransom, Owlboy and FFX.

Episode 224: Final Fantasy X (Part 2)

Jan 24, 2019 3:09:24


Matthew sticks around to talk about the remainder of Final Fantasy X, which includes some fantastic boss fights, neat imagery, and questionable story beats. We also touch briefly on the absurd optional content this game has to offer to the most patient among us.

Episode 223: Final Fantasy X (Part 1)

Jan 17, 2019 2:48:48


This is the first of two episodes about Final Fantasy X, a watershed game for Square that acts as a bridge between old and new for the series. Tidus is swept away into a strange world by an eldritch monstrosity. He finds new friends and ends up on a pilgrimage to rid the world of that same monstrosity. This episode covers the generalities and the first third of the game, up through Operation Mi'hen. Special thanks to our guest and backer Matthew Campbell for picking this game and offering his insight!

Adaptation Decay Preview: Super Mario Bros. (Film)

Jan 11, 2019 2:08:10


Adaptation Decay is a show that we love doing, but not a lot of people have dug into it. So we want to give you a slice for free. And it's a primo slice, a real New York Slice. That's right, we're talking the Super Mario Bros. movie. Reviled at the time, but actually fun and weird, it's a great intro to this show. If you like this, you can go grab more by becoming a member at

Episode 222: Owlboy

Jan 11, 2019 2:21:07


Owlboy is a visually beautiful indie platformer with a killer soundtrack. It's a labor of love, and you can see that in every masterfully drawn piece of spritework. It's unfortunate that the aesthetics are attached to flat gameplay and story. It's a shame that it never fully explores its own mechanics, because the inventive boss fights show some high highs. Listen in to learn more, and hear some of that sweet music. Big thanks to Mike Suskie for backing us and requesting this episode!

Episode 221: River City Ransom

Jan 4, 2019 1:18:09


Gary and Kole dig into this NES classic, and our first time covering a Kunio-Kun game. Alex's girlfriend has been kidnapped by Slick, so we have to punch, kick, and pipe our way across River City and its gangs. This is a fun game that's stymied a bit by antiquated progression mechanics, but it feels too damn good in your hands to hold that against it too much.

Duckfeed Patreon 2019: Big New Things

Jan 1, 2019 39:44


Hello, listeners and patrons alike. We come to you with some exciting news: We are changing the Patreon around! ( It feels like we just did this, but the last major change was back toward the beginning of 2017. We’re trying to constantly observe what’s happening with the network and learn what to do better. That means making changes like this from time to time. We’re also aiming to never shake things up in a way that is too disruptive to you, the listener. We want to give more (or at least focus up and give better). So we put a lot of thought and consideration into making sure these changes either solve problems or help us achieve goals. Here’s the summary of what we’re planning, and you can find the details below. In order to grow the network, give patrons more, and cover rising costs, we plan to: Bring back Bonfireside Chat as a Patreon show. Give Patrons a whole episode of Watch Out for Fireballs! Move from theme months to covering big-name games more frequently. Change WOFF! Listener Response episodes to WOFF! Dispatch, make it more interactive, and have broader topic discussions. Make Adaptation Decay a monthly show. We are getting rid of the content store, and making premium episodes available on Patreon in perpetuity. We are phasing out the promise of physical goods, and sending out an “I’m Sorry!” package to people who never got theirs. In general, we are simplifying the Patreon drastically, while offering more at each tier. So without further preamble, let’s get into more detail. We want to grow. We want to grow in both listenership, patronage, and income. We are proud of the work that we do, and never want to stagnate in any of the aforementioned areas. Growth requires change. We want to give patrons more. The best way to keep listeners and members around is to always try to give more (or give better). This is also the best way to bring new people in. We are grateful to our patrons, past and present, and we want to make sure we’re giving them stuff they want. We want to meet rising costs. There are costs associated with doing this at the professional level. Traveling to live shows is expensive. Hosting, web services, applications, and equipment are expensive. Being self-employed is expensive (both Gary and I do this full time and need to cover things like health insurance). And since we’re covering more new games, we’re spending more on games! This is not a hobby for us, we’re committed to doing this full time as our main means of support, and this means keeping up with costs. People want Bonfireside Chat. And we want to give it to them. We also want to play to our strengths as a network whose bread and butter is games club content. We put Bonfireside Chat to bed when it felt like it was the right thing to do. We stuck with our guns for a long time. But with Sekiro on the horizon, and some damn-fine Soulslikes already here, it feels right to take the show out of cold storage. So we are bringing back Bonfireside Chat as a Patreon show, with a slightly different format. Listen to Bonfireside Chat 2.0 Episode 0 on the feed to learn more. Our first game is the Soulslike shooter Immortal Unchained! We want to value WOFF! appropriately. Watch Out for Fireballs! is the network’s flagship show. It also takes a lot of time to produce. We play through the entire game (whether it’s 1 hour or 100), research the games, write outlines that total in the thousands of words, record for hours, and edit. In looking at how to make this tenable in the long run, we have decided to make one episode of WOFF! per month premium. This does two things: It makes the Patreon more valuable for our members, and it incentivizes more membership. But don’t panic! When an episode goes premium, we will include a good portion of it on the public feed (up through the Generalities). So you still get something each week, it’s just that the play-by-play goes to members. NOTE 1: This won’t go into effect for January. We already announced those games, and we don’t want to revoke access to something anyone was excited for. NOTE 2: We will still have multi-part episodes, but we will never put a whole episode (Part 2, 3, or 4) behind a paywall. Only single episodes will get this treatment. WOFF! Theme Months are going away. This was a very fun idea. But it was also hell to plan for, in addition to other WOFF-based pattern incentives. So we feel like it has run its course. We want to exercise more control over the games we pick for WOFF! so we can pace out the year and cover exciting stuff. Anyone who has paid for a WOFF Theme Month will still get their topics covered, but after that hopper is exhausted the theme months will go away. We want the WOFF! Listener Response episodes to be more interesting. Right now, not a lot of folks listen to the letters episodes on WOFF. Additionally, not a lot of people listen to the behind-the-scenes episodes of DuckTRAX, and we don’t get very many prompts/responses. SO! We’re getting rid of DuckTRAX and changing the listener response episodes to WOFF! Dispatch. So the last episode of WOFF! for each month will contain responses about the games from that month, prompts and questions from the Patrons, and a segment that is a longer-form discussion about a particular topic. These will be fun experiments, and we hope you’re down for them. We want to do more Adaptation Decay Adaptation Decay is our premium show about how video games are adapted into other media, and it’s a fun show to do. Right now we have it on a very strange “8 times a year” rhythm. With DuckTRAX going away, we are taking Adaptation Decay monthly! The content store is complicated, and having content time-gated on Patreon is confusing and dissatisfying. So we’re not going to fuck with that anymore. If you back at $10 per month, you’ll get access to the firehose of content. Every premium WOFF, Bonfireside Chat Exquisite Suffering, Adaptation Decay, DuckTRAX, Try This… and whatever other one-off Duckfeed Presents stuff we make for you. We appreciate people who support us, and we want you to get your money’s worth, both in terms of the backlog and future value. We really biffed the physical goods. Under the old scheme, we offered physical goods packs and a DuckZine. We failed to deliver those, because we overestimated our ability to meet that logistical challenge. So the new scheme has no physical rewards. To say sorry for our past neglect of this promise, we will be sending out one large package to everyone who was qualified for those rewards (you should have already received an email about this). We are sorry that we disappointed you on this front, and there’s really no excuse. We hope the I’m Sorry package helps. We’re honoring our previous commitments. People who paid for theme months will get those theme months covered. If you have a WOFF! game demand or Abject Suffering demand in the hopper, that’s still there. The current Patreon scheme is complicated and we want to simplify it. We have a lot of reward tiers and stretch goals. Some of the reward tiers require backing for several months, which is confusing. In general, we let the Patreon grow tangled and weird, and we want to prune it down so it’s easier for you to pick the right tier. So, we’ve got less of everything, but what remains should be even more valuable. We are reducing the number of new shows on the horizon, because we are already stretched pretty thin. But there’s still stuff to aim for, and we hope this makes the Patreon much more valuable and friendly.

Episode 220: Baldur's Gate II: Shadows of Amn (Part 4)

Dec 28, 2018 1:48:49


This episode concludes our coverage of the main game of Baldur's Gate II. Our party emerges from the Underdark and gathers some help for its final assault, which takes them far afield of the prime material plane. Then we conclude with your listener responses about this beloved CRPG.

Episode 219: Baldur's Gate II: Shadows of Amn (Part 3)

Dec 14, 2018 2:21:18


This third episode of our Baldur's Gate II coverage takes us away from the free-wheeling open-ended climes of Chapter 2 and puts us on the story's rails, as we get on Irenicus' trail and follow him to a Wizard Asylum and finally into the iconic Underdark. There's some fantastic content to be covered here, and they even made the Sahuagin interesting!

Episode 218: Baldur's Gate II: Shadows of Amn (Part 2)

Dec 13, 2018 2:49:53


Do you know how many candy bars I'd have to sell to raise 20,000 GP!?!? We left Part 1 of our Baldur's Gate II coverage with an outrageous mandate... to raise a ton of money to get information about where our soul (and sister) were taken. But Athkatla is a dirty and greedy city, so there's plenty of work to do. This episode covers most of Chapter 2, except for the content at Trademeet. We kind of ran out of steam. Next episode should take us through the Underdark.

Episode 217: Baldur's Gate II: Shadows of Amn (Part 1)

Dec 7, 2018 2:39:21


Lots of folks have waited very patiently for us to get around to covering Baldur's Gate II. It's a very well-regarded classic game, and it fits in well with our love for all things Dungeons and Dragons. So this month, we are doing a four part series. This first episode is all about systems an generalities, which are meaty enough (it's 2nd Edition, after all). Here's our plan for the rest of the coverage: * Part 2: Chapter 2 (Side Quests around Amn) * Part 3: Chapter 3, 4, and 5 * Part 4: Chapter 6 and 7, and listener responses

Listener Responses: November 2018

Nov 29, 2018 1:14:07


We hear what you think of Hellblade: Senua's Sacrifice, and The Witcher 3: Blood and Wine.

Episode 216: The Witcher 3: Blood and Wine (Side Quests)

Nov 23, 2018 1:40:34


Our Witcher 3 saga draws to a close as we talk about Geralt's extracurricular activities in Toussaint.

Episode 215: The Witcher 3: Blood and Wine (Main Quest)

Nov 15, 2018 2:36:07


The world of the Witcher 3 is almost completely dark and grim, where moral ambiguity reigns supreme. So it's strange for Geralt's tale to end in Toussaint, which is picturesque and relatively calm... except for the murders. It's also a land of chivalric values that seem nice at first but are actually pretty backwards. This massive expansion sees Geralt working with an old friend to hunt down the Beast of Beauclaire, a vampire who is murdering nobles. However, things get wildly out of hand as palace intrigue takes hold. Blood and Wine is not uniformly good, nor is it as singularly brilliant as Hearts of Stone. But it's a good farewell. This episode covers the main quest, while next week's episode will feature all of the side content.

Episode 214: Playing Games Wrong

Nov 9, 2018 1:23:11


We originally intended for our live episode at Portland Retro Gaming Expo 2018 to be about Super Smash Bros. Melee. However, we figured something out... we don't like playing Smash Bros. competitively. This led us down a rabbit hole that ultimately made us change our plans... What does it mean to play games wrong. Is it even possible? Is that a real or fake idea? So we turned the episode into an editorial, talking about different ways to play games wrong, and giving a few examples of our favorite games to break.


Nov 5, 2018 1:50:47


This very special WOFF is brought to you by the Atomic! Kickstarter backers.

Episode 213: Hellblade: Senua's Sacrifice

Nov 1, 2018 2:12:19


Watch out! Behind you! You'll hear that a lot in Hellblade: Senua's Sacrifice, a game from Ninja Theory that goes all in on the gimmick of using 3D sound to approximate audio hallucinations. We talk through this remarkable "AAA indie game", which has a young woman venturing into the Norse underworld to rescue the soul of the one she loves. Unfortunately, not everthing is fantastic here, since there's a bunch of nonsense filler in the game.

Listener Responses: October 2018 (Indie Horror Month)

Oct 25, 2018 1:18:38


Let's hear your responses to Night in the Woods, and the other indie horror games we did in October!

Episode 212: Night in the Woods

Oct 18, 2018 3:09:12


Mumblecore playdates with a tinge of existential, cosmic dread. That's a succinct summation of Night in the Woods, the capstone for our indie horror month. This is a beautiful, charming game that goes to great lengths to endear you to its cast. It sensitively and deftly portrays issues of mental illness, poverty, and faith. We just wish it didn't have structural problems, because they result in the game hiding its light under a bushel. Let me hang with Germ Warfare, please!

Episode 211: Micro-Horror Special

Oct 11, 2018 2:06:14


As we continue Indie Horror Month, we're excited to do something a little different. There are so many great little experimental horror games that wouldn't bear a full episode, but are worth talking about. So we gathered up a bunch of micro-horror games and created a special episode about them. They are: IMSCARED Haunted Cities, vol. 1 and vol. 2 Lost Constellation My Father's Long Long Legs And that's all. Don't stick around to the end of the episode because there's nothing more. Nosiree.

Episode 210: Penumbra: Overture

Oct 4, 2018 1:49:08


You can run and you can hide... and not much else. That's something Frictional learned in making Penumbra: Overture, a strange predecessor to their more widely acclaimed Amnesia: The Dark Descent. You play as Phillip, a professor who follows in the footsteps of his presumed-dead father and ends up in a heap of trouble in an Arctic mine. Come hear what makes this strange indie horror game so foundational to modern horror games.

Listener Responses: September 2018 (Auteur Adventure Games)

Sep 28, 2018 42:27


Let's hear your responses to Quest for Glory II, Callahan's Crosstime Saloon, and not Gabriel Knight 3!

Episode 209: Gabriel Knight 3: Blood of the Sacred, Blood of the Damned

Sep 20, 2018 2:30:32


We love the Gabriel Knight series, but Blood of the Sacred, Blood of the Damned is the kind of game only a parent could love. It follows Knight's adventures in France as he tries to solve a kidnapping case that involves the Holy Grail and a set of vampires called "The Night Visitors". What makes Gabriel Knight 3 such a dicey proposition to play is its questionable presentation. Sierra forced Jane Jensen and her team to make the game fully 3D, which they were neither equipped to accomplish, nor comfortable doing. So it's a technical nightmare that plays very awkwardly, and it gets in its own way. The highs remain quite high, since this series uniquely captures the feeling of being a detective investigating a case. It's just... very difficult to recommend.

Episode 208: Callahan's Crosstime Saloon

Sep 13, 2018 2:24:23


Callahan's Place is a very special bar, where flawed people from across space and time gather to share their pain and be healed. This makes for a very strange basis for a video game, but Legend managed to pull it off. Though the puzzles aren't always great, Callahan's skates by with a lot by being laugh-out-loud hilarious and unusually humane. Seriously, this is wayyy up there.

Episode 207: Quest for Glory II: Trial by Fire

Sep 6, 2018 2:31:47


This month's theme is "Auteur Adventure Games", and we decided to open it with a beloved game by Corey and Lori Ann Cole. Quest for Glory II: Trial by Fire continues our hero's journey as he heads to the Arabian-inspired realm of Shapeir. The Coles had a specific vision for how to combine adventure games and role playing, and also had a very specific kind of light and humorous voice. Large parts of this game are a mess, but it's a very interesting specimen to look at closely.

Episode 208: Listener Responses: August 2018 (NieR and God of War)

Aug 30, 2018 53:37


Four episodes, two hacky slashy games, lots of thoughts. It's time to hear your responses to God of War and NieR! Also, we announce the upcoming games. September sees Quest for Glory II: Trial by Fire, Callahan's Crosstime Saloon, and Gabriel Knight 3: Blood of the Sacred, Blood of the Damned. October is Indie horror month... There's a patron poll for the first episode, the second episode will be a special about Micro Horror games, and the final episode is about Night in the Woods.

Episode 206: God of War (2005)

Aug 23, 2018 3:14:09


It's inarguable that God of War is an important game, but is it still fun to play? No, not really, but it has its moments. It came late in the PS2 lifecycle and took inspiration from character action games like Devil May Cry, but it added a sense of brutality that launched a fleet of clones. The problem is, the God of War you remember didn't start wtih the first game. No, it became the setpiece-heavy boss-a-thon with God of War II. The original features far more hallways, and almost no bosses, but lays down a solid technical framework for what would come.

Episode 205: NieR (Part 3)

Aug 16, 2018 2:17:00


This episode concludes our coverage of NieR, as we talk about the endgame of Route A, and cover everything from Routes B, C, and D. NieR has thoroughly worn out its welcome at this point, even if there is some good stuff to be found in the tricks it plays. So come listen, and hear the specifics of our criticisms.

Episode 204: NieR (Part 2)

Aug 10, 2018 2:30:13


The story of NieR continues as we build out our party and explore more modes of play. The doldrums of the previous episode give way to some minor delight. The Forest of Myth shows us a text adventure with a cool conceptual hook, while the Haunted Manor is a Resident Evil pastiche. Then we have to do it all again. This episode covers NieR up through the Forest of Myth, after the time jump.

Episode 203: NieR (Part 1)

Aug 2, 2018 2:44:19


Take a look, it's in a book. NieR released with a resounding thud in 2010, neither selling well nor pleasing critics. But since then, it's become a cult classic for people who like experimental narrative and varied play. Nier is a father who is desperately searching for a cure for his daughter's terminal illness. Yonah has the Black Scrawl, and a prophecy about a pair of magical books might be her salvation. The problem is, the game isn't very fun to play, and while there is some really neat narrative stuff going on (with some very likeable and memorable characters), the juice might not be worth the squeeze. This first episode covers the generalities of the game, and we go up through Nier's adventure in Facade.

Listener Responses: July 2018 (The Sims 3, Donkey Kong '94, Pathologic)

Jul 26, 2018 50:35


What do you think of The Sims 3, Donkey Kong '94, and Pathologic? Tune in to find out! Includes bonus responses for Earth Defense Force 4.1.

Episode 202: Pathologic

Jul 19, 2018 4:06:53


It's the best, most fascinating game you should never play. Pathologic is the definition of a cult classic game. Its adherents will swear by it, while everyone else bounces off. There's a good reason for that: it's one of the best-written games we've covered for the show, and every mechanic is designed to be as unfriendly as possible. For this episode, we follow the Bachelor's route. Daniil Dankovsky is a thanatologist, one who studies death. He's called to a mysterious village on the Russian steppe, which is soon struck by a violent plague that seems to be evil incarnate. Come listen, even if you don't intend to play the game. We'd like to extend a huge thanks to Matt Carney for executive producing this episode through our Patreon.

Episode 201: Donkey Kong '94

Jul 12, 2018 1:19:19


This is a special live episode about the best Donkey Kong game, Donkey Kong for the Game Boy. The game begins as a faithful recreation of the Donkey Kong arcade levels, but after that, the roof flies off and the walls fall away... revealing a puzzle platformer with over 100 levels. This game also expands Mario's move set in an important way. Really? Just go play it. Huge thanks to everyone who came out to see us at the Midwest Gaming Classic 2018!

Episode 200: The Sims 3

Jul 5, 2018 3:22:22


Do you think life is a game? The Sims, writ large, is a massive series that nobody really talks about as a game. It feels like it exists over in a separate category with MMOs and other perpetual games. But its huge success has hidden the fact that it's incredibly important, and also very very fun. We specifically picked the Sims 3 because of its quality of life improvements, but this episode touches on all of the main Sims games at least a little bit. This episode is very different from our usual releases. It's almost all generalities and mechanics, but there's lots of anecdotes and weird stories at the end. Thanks for helping us get to episode 200!

Listener Responses: June 2018 (Better Together)

Jun 28, 2018 43:56


Let's hear what you think of A Way Out, Magicka, and Earth Defense Force 4.1. There aren't very many responses this time, so we hit some belated responses and Just Funnin' as well.

Episode 199: Earth Defense Force 4.1

Jun 22, 2018 2:33:40


This game really bugs us. Listen in to find out why... or read this short summary. Earth Defense Force as a series gets a lot of credit for its quirkiness and cheesiness. That praise is earned, but it doesn't paper over repetitive and mediocre gameplay. The Ravagers are back again, and they've brought Giant Insects, spiders, lizards, and all kinds of nasties with them. It's up to the united Earth Defense Force to fight them off, once and for all. Over and over again. With very little difference between the missions. Forever.

Episode 198: Magicka

Jun 14, 2018 2:00:33


This week, Gary and Kole conjure up some mixed praise for Magicka, a student project turned indie darling. But here's the hangup: while the core idea of this game is unlike anything we've seen before, its execution falls flat at almost every turn. The writing and humor don't add much to the proceedings, and the game is still a technical mess seven years after its release. So, yeah, the mixture leans pretty heavily toward the negative. Someone make a better game out of this core idea!

Episode 197: A Way Out

Jun 7, 2018 2:38:28


Ain't no co-op like A Way Out co-op because A Way Out co-op is mandatory. Back in 2013, Hazelight Studios developed a charming and affecting experimental adventure game called Brothers: A Tale of Two Sons. Five years later, it wanted to continue exploring its pet theme of togetherness, so it created A Way Out. Following the lead of games like Heavy Rain and Until Dawn, it's a cinematic adventure game with one major gimmick: you must play it with someone else. The story is told in split-screen, and makes heavy use of prison and crime movie cliches to show how two convicts, Leo and Vincent, escape from prison and get revenge on a mutual enemy. It's an extremely funny game, but there's one problem... it's not supposed to be funny.

Episode may2018: Listener Responses: May 2018

May 31, 2018 1:11:47


Let's hear what you think about Call of Juarez: Gunslinger, Doom 2016, Bayonetta, and Arcades!

Episode 196: Arcades Revisited

May 24, 2018 2:42:53


We talked about arcades almost six years ago, and a lot has happened since then. So it's time to go back. For this episode, we each played three games and prepared to talk about them. Spanning several eras and genres, we wanted to learn why arcade games are different and talk about how their design differs from home games. Here are the titles we discuss: TRON. Dig Dug. Captain America and the Avengers. Spider-Man: The Video Game. Area 51. Aliens: Extermination.

Episode 195: Bayonetta

May 17, 2018 3:48:47


Fly me to the moon and let me play Bayonetta, a crazy over-the-top character action game that is unabashedly all about style. This is a Patreon backer requested episode, and we were super happy to visit Platinum's breakout hit. Bayonetta is a very important character to the recent history of video games, inspiring both affection and controversy. Listen in to hear us talk about her first adventure, and hit on the points where it stumbles (I'm looking at you, motorcycle and missile levels).

Episode 194: Doom (2016)

May 11, 2018 2:47:47


The winner of our remakes/reboots poll is all about ripping/tearing. The 2016 version of Doom, neé DOOM 4, is all about pace and rhythm. It's also all about gleefully tapping into the spirit of mayhem found in the early entries of this series, and updating it for modern play sensibilities. The result is one of the best-designed games we've played for the show.

Episode 193: Call of Juarez: Gunslinger

May 3, 2018 2:20:23


The story is in the telling, and who cares if you stretch or fib a little bit? That's the conceit at the center of Call of Juarez: Gunslinger that raises it above its predecessors. It also raises it above its own gameplay, which is firmly in the "arcadey shooter" category. It's stylish as all hell, and it bends to fit the narration in exciting and entertaining ways. A few times during the episode, we decry that Gunslinger was pulled from digital stores. In the time between when we recorded the episode and its release, it was recently re-listed after Techland bought the publishing rights. So go grab it and see what's up!

Episode april2018: Listener Responses: April 2018 (Bioshock 2, Minerva's Den, Ultima Underworld)

Apr 26, 2018 49:30


Let's see what you think of Bioshock 2, Minerva's Den, and Ultima Underworld!

Episode 192: Ultima Underworld: The Stygian Abyss

Apr 19, 2018 3:53:03


We can think of 0451 reasons to love this grandaddy of the modern immersive sim. We go all the way back to 1992, before Looking Glass was called Looking Glass, and see where one of our favorite genres of games began. Ultima Underworld is a shockingly friendly game for its vintage, and it's absolutely worth playing to get more perspective on games as a whole. A huge thanks to special guest Justin Gutt for backing us on Patreon and getting us to take a leap of faith to play this game.

Episode 191: Minerva's Den

Apr 12, 2018 1:45:24


It's another in our series about great expansions, and a precursor to even more games that we really love. Bioshock 2: Minerva's Den looks and plays quite a bit like the main game, but the details are there. You can see in the way the world is laid out and the story unfolds that this is made by the people who would go on to make Gone Home and Tacoma. We recommend that you go play it.

Episode 192: Bioshock 2

Apr 5, 2018 2:56:17


Daddy's home, and he's pissed. People don't regard Bioshock 2 as well as they do the original, and that's a shame. What this sequel lacks in novelty, it gains by being the most mechanically satisfying entry in this popular series. And while people don't go nuts over its story, it does some very satisfying things with the trappings of Rapture. Listen to this lengthy episode for some effusive apologia about an unfairly forgotten game.

Episode 191: Listener Responses: March 2018

Mar 29, 2018 1:16:24


Let's hear what you think about Ikaruga, Jamestown, The Witcher 3: Hearts of Stone, and The Legend of Zelda: The Breath of the Wild! What a month.

Episode 190: The Legend of Zelda: Breath of the Wild (Part 2)

Mar 22, 2018 1:57:04


Our discussion of Breath of the Wild continues as we talk about the main quest of the game, and its side quests. Special thanks again to John Hurst for being a guest on this episode, and for his continued support.

Episode 189: The Legend of Zelda: Breath of the Wild (Part 1)

Mar 15, 2018 2:46:33


It reinvented the series, breathing fresh new life into a stale formula. Listen in as we talk about the mechanics and generalities of the game, because there are plenty of them. Special thanks to special guest John Hurst for his support on Patreon, and for finally getting us to play this game.

Episode 188: The Witcher 3: Hearts of Stone

Mar 9, 2018 2:42:20


Let's make a deal. Just meet me at the crossroads. Following through on our promise to cover all of the Witcher 3 content, this episode brings the best game expansion we've ever played. A routine Witcher contract drags Geralt into the middle of a conflict between two terrible people. On one side, you've got Olgierd von Everec, a noble-turned brigand who can never die. On the other, Gaunter O'Dimm, a vastly powerful being who grants wishes at a price. Seriously, go and play this. The writing is astonishing, and it explores some ethical space that's just not seen in games.

Episode 187: Ikaruga / Jamestown

Mar 2, 2018 2:28:12


We said we wouldn't do any more split episodes under the new format for the show that began last year, but we didn't anticipate Ikaruga. Shoot 'em up games are an arcade mainstay that have developed an intense and passionate cult, and Ikaruga is one of the most revered entries in the genre. But it's also incredibly hostile and doesn't teach you how to play it. Faced with the possibility of coming into the episode bewildered about the shmup genre, we added Jamestown onto the docket... it's a more modern take on the bullet hell portion of the genre, and it has a much more gentle learning curve. The good part is that playing both deepened our appreciation and understanding for both games, so it's all good in the end. Huge thanks to everyone who voted in our poll!

Listener Responses: February 2018 (Mech Month)

Feb 23, 2018 1:04:52


Mech month was a lot of fun, and you turned out in force to share your thoughts about these games. Next month we're covering Ikaruga, Jamestown, The Witcher 3: Hearts of Stone, and the Legend of Zelda: Breath of the Wild.

Episode 185: Titanfall 2

Feb 16, 2018 2:40:43


Will you learn to love a weapon? No, no you won't. However, you will love the way Titanfall 2 feels to play. The way it handles shooting and movement is something to behold. Though the story leaves a lot to be desired, the game's standout levels and breezy pace made this a perfect conclusion to Mech Month.

Episode 184: Armored Core: For Answer

Feb 9, 2018 2:40:49


Before Souls, FromSoft made Armored Core. And this is our first real exposure to it... and it turns out it's very good. Despite outward appearances, there's a good deal of variety in the Armored Core series, with For Answer being the fastest and most action-oriented among them. But it retains that important element of mecha customization that lets you tailor your character to the situation and your play preferences. Listen in, and see if this forgotten game is for you.

Episode 183: Jumping Flash!

Feb 2, 2018 1:42:34


Let's take it way back to the earliest days of 3D platforming. It's everyone's favorite failed mascot: Robbit! (Pronunciation yet to be determined). The story of Jumping Flash! is kind of sad, because it nailed so much about how to make a platformer feel good... then just kind of went away. It's an evolutionary dead end that lives as a footnote about the PlayStation, and little more. But you shouldn't ignore it.

Listener Responses: January 2018 (WarioWare, Child of Light, Dungeon Keeper)

Jan 26, 2018 44:49


We read your responses about our three games from January, and discuss the new FromSoft announcements and how they effect our plans.

Episode 182: Dungeon Keeper

Jan 19, 2018 2:32:28


It's good to be bad. I'm pretty sure that's the tagline from something, but I don't want to look it up. This week we take a look at Bullfrog's evil overlord simulator Dungeon Keeper. It occupies a nebulous place somewhere between an RTS and a simulation, and kind of suffers for that. But its theming is pitch perfect, and it gets tons of points for creativity. Listen in to find out more.

Episode 181: Child of Light

Jan 12, 2018 2:46:54


A muddled game that gets the blame, which truly is a crying shame. This week we talk about Child of Light, a recent smaller title from Ubisoft that takes RPG mechanics, slaps a very pretty coat of paint over them, and saddles them with a rhyming gimmick that sinks the story. Listen in to hear us mull over exactly how this is a confused product that can get some things right but still fall pretty far short. Special thanks to ZChocobo for executive producing this episode!

Episode 180: WarioWare

Jan 5, 2018 1:25:02


Nintendo went a little crazy, and we all benefitted. This live episode from the Portland Retro Gaming Expo 2017 is all about the stinky vice goblin Wario, his friends, and the bonkers games they made. We cover the entire series, hitting all of the ways it evolved to match Nintendo's wacky platforms. Then we talk about the experience of this year's convention, and share some stories from the floor. We'd like to extend a huge thanks to the people who came out to see us, Brayton and Nick for helping us at the booth, and the Retornauts for sharing our booth with us.

December 2017 Listener Responses

Dec 29, 2017 1:25:04


More people wrote in to talk about the Witcher 3 than any other game on WOFF! And in this episode, we get to the business of hearing the praise and damnation.

Episode 179: The Witcher 3: Wild Hunt - Secondary Quests

Dec 21, 2017 3:42:09


The majority of this game is secondary quests... so it makes sense that our episode about those quests would be one of our longest yet. In this episode, we cover Contracts, Scavenger Hunts, Races, Brawling, Gwent, and all kinds of Secondary Quests. Huge thanks to Will Hughes for coming on to talk about Gwent!

Episode 178: The Witcher 3: Wild Hunt - Main Quest (Part 2)

Dec 15, 2017 3:03:14


From Skellige to realms even further beyond, we recover Ciri and put an end to the Wild Hunt once and for all. The next episode will cover the many side quests in the game. You should listen in!

Episode 177: The Witcher 3: Wild Hunt - Main Quest (Part 1)

Dec 8, 2017 3:01:28


Let us walk the path. This episode about the excellent Witcher 3 covers the first half of the main quest, up until the departure to Skellige.

Episode 176: The Witcher 3: Wild Hunt - Basics

Dec 1, 2017 2:11:59


Welcome to the big show. And we mean big. The Witcher 3: Wild Hunt is the largest, densest game we've covered on Watch Out for Fireballs!. In fact, there's so much going on here that we're dividing the coverage up into four episodes, with this first installment being two hours dedicated solely to the mechanics and generalities of the game. Don't worry if you've never played a Witcher game before, or read a Witcher book. The Witcher 3 is excellent and self-contained enough to warrant your serious attention. Here's the rough schedule of how we're going to break the episodes down. This might be subject to change. Basics Prologue, Velen, Novigrad Skellige, Endgame, Contracts Secondary Quests Listener Responses

Listener Responses: November 2017

Nov 24, 2017 51:48


November turned out to be a bit of a club banger, with three big, good, and otherwise important games. Let's find out what the listeners thought of Transistor, Thimbleweed Park, and ActRaiser.

Episode 175: ActRaiser

Nov 17, 2017 1:54:28


A little bit of this, a little bit of that. Kole and Gary talk about Actraiser, an early SNES game that mashes up two disparate gameplay modes. On one hand, you have some Castlevania-like platforming. On the other, you've got a simulation god game where you fight demons and watch your kingdom grow. How do they work together? How does everything fit? Does it hold up?

Episode 174: Thimbleweed Park

Nov 10, 2017 2:19:50


We're unabashed in our love of Maniac Mansion and other early LucasArts adventure games. So it shouldn't be a surprise that we jumped all over the Thimbleweed Park Kickstarter when it was announced. And we were right to do so, because Ron Gilbert, Gary Winnick, and company have made something truly great in Thimbleweed Park. It feels right at home with those older games, but has a level of complexity and care that makes it feel very modern too. It's a delight to talk about something so special.

Episode 173: Transistor

Nov 3, 2017 2:35:40


Gary and Kole load up Transistor and break their way through it, having a very good time in the process. Transistor is still new enough to be a little controversial. People came to it from Bastion, the previous Supergiant game, and didn't know what to make of its semi-turn-based combat and technical aesthetic. If you can reconfigure your expectations, you'll find a game that allows for an absurd degree of player expression through combat verbs. Also, it's an incredibly touching love story. Gonna be honest, this is the most we've gushed about a game in a long time. Huge thanks to Jon C. Bird for executive producing this episode!

Listener Responses: October 2017 (Resident Evil Month)

Oct 27, 2017 34:57


We found a filthy notebook full of people's thoughts on the Resident Evil games we covered. Let us peer within.

Episode 172: Resident Evil 7: biohazard

Oct 19, 2017 2:59:50


Resident Evil month rounds out with a very new, very good game. Something has twisted the Bakers. Ethan Winters just wants to rescue his missing wife, but he's welcomed into the family instead. Resident Evil 7 is a radical departure for the series, moving gameplay to the first person perspective. However, in a lot of ways it's a return to form. Claustrophobic and dreadful, RE7 is the reboot this series desperately needed.

Episode 171: Resident Evil: Code: Veronica

Oct 13, 2017 3:08:24


Undead outbreaks are a family affair in this canonical follow-up to the story of Resident Evil 2. Claire Redfield has declared war on the Umbrella Corporation, but she has also gotten in over her head. Trapped in the twisted world of Alfred Ashford, the scion of one of the founding families of Umbrella, she has to work with her brother to escape and set things right. Problem is, this is a very sloppy Resident Evil game. Listen in to find out how.

Episode 170: Resident Evil 3: Nemesis

Oct 6, 2017 2:26:46


Resident Evil month begins with a bang, just like Nemesis does. Capcom was in a weird spot. They were developing several Resident Evil games at the same time, trying to make hay of a popular series while also preparing for the next generation of consoles. From that shuffle came what might be the most mechanically sound classic Resident Evil game. Nemesis is rich with ideas and also kind to the player, introducing a dodge mechanic and ammo crafting to make the game empowering while keeping it challenging. Guys, Nemesis is great.

Listener Responses: September 2017 (Bat Month)

Sep 29, 2017 1:01:23


Tune your bat radios to our bat frequency to hear your bat thoughts.

Episode 169: Batman: Arkham Asylum (Part 2)

Sep 22, 2017 1:41:58


Our discussion of Batman: Arkham Asylum continues (and concludes). Next week, we'll hear your responses to the games we covered during Bat Month!

Episode 168: Batman: Arkham Asylum (Part 1)

Sep 14, 2017 1:39:37


Bat month continues with the reinvigoration of the franchise. This episode covers generalities and the first major area. Batman had languished in mediocrity for almost two decades before Rocksteady brought it back from the brink. Arkham Asylum is remarkable not just for how influential it is, but for how well it works as a Batman simulator. Rocksteady would go on to perfect the formula with Arkham City, but their work began here... with a story about the Joker, his strong clowns, and the inmates running the asylum.

Episode 167: Batman: The Video Game

Sep 7, 2017 1:42:05


The title seems redundant, but it's better than saying "Batman, the NES game. The one made by SunSoft. For the first movie, kinda." This might be the hardest game we've done for the show, but we might also have lost track. This is a compact little platformer that is certainly of its era, but it's also a rare great licensed game. Borrowing elements from several other platformers, Ninja Gaiden most noticeably, SunSoft created a challenging and technical Batman game when mediocrity would have sold.

Listener Responses: August 2017 (Final Fantasy IV)

Sep 1, 2017 1:33:28


This is the first of our monthly listener response episodes under the new model, gathering your thoughts on the Final Fantasy IV saga. Up next in September, we have Bat Month. Which means the Batman NES game, and Batman: Arkahm Asylum. October brings us Resident Evil month, featuring Resident Evil 3: Nemesis, Resident Evil: Code Veronica, and Resident Evil 7.

Episode 166: Final Fantasy IV: The After Years (Part 2)

Aug 25, 2017 2:17:25


To the center of the moon, to the center of the series, and into the slog. Final Fantasy IV: The After Years takes a strange turn in its back half... a turn that isn't discussed very often because nobody really talks about The After Years. So, join us for the last few chapters of this wildly misguided game.

Episode 165: Final Fantasy IV: The After Years (Part 1)

Aug 18, 2017 2:10:14


An unloved sequel to a beloved game makes for some rough play, as the FF4 formula wears out its welcome. While Takashi Tokita was working to update Final Fantasy IV for the Nintendo DS, he felt a longing to return to the Blue Planet and revisit the story of Cecil and the gang. What resulted was a strange plan: to release a sequel to an almost 20 year old game in episodic installments on Japanese mobile phones. By the time it arrived in America, nobody quite knew what to make of it, and neither do we.

Episode 164: Final Fantasy IV (Part 2)

Aug 11, 2017 3:05:02


Picking up at Troia and the Tower of Zot, Gary and Kole conclude their discussion of the main game of Final Fantasy IV. The next episode will cover the first several chapters of The After Years.

Episode 163: Final Fantasy IV (Part 1)

Aug 4, 2017 2:34:47


It's a classic RPG that established many of the norms for a huge series. Does it hold up to modern scrutiny? This episode covers the generalities, and the events of the game up through Cecil's trial at Mt. Ordeals. Final Fantasy IV was released in America for the SNES in 1991 as "Final Fantasy II", just a short year after the first Final Fantasy reached our shores. Timed to coincide with the release of a new system, it takes advantage of some of the new technologies that were freshly available at the time. The added scope was used to create a sweeping, narrative focused game that put broadly sketched characters and melodrama to the forefront. This decision came at the expense of some of the systems complexity of previous entries, marking Square's new priorities for RPGs as vehicles for story. This first episode covers the portion of the game where Cecil, our main character, is working as a Dark Knight in the employ of Baron. Unsettled by his king's increasing militancy, Cecil abandons his kingdom after deciding he won't be a tool for further atrocities.

Episode 162e: Extrasode: Metal Gear Solid 2: Sons of Liberty

Jul 28, 2017 47:58


Gary Butterfield and Kole Ross read your responses to Metal Gear Solid 2: Sons of Liberty in this final extrasode.

Episode 162: Metal Gear Solid 2: Sons of Liberty (Part 2)

Jul 21, 2017 3:32:52


Gary Butterfield and Kole Ross talk about the final portion of Metal Gear Solid 2. Or do they?

Episode 161: Metal Gear Solid 2: Sons of Liberty (Part 1)

Jul 13, 2017 2:53:43


Gary Butterfield and Kole Ross do a postmodern postmortem on the first portion of Metal Gear Solid 2: Sons of Liberty. Metal Gear Solid 2 is a game that's been talked to death, but we try our best to bring our own perspective and approach to it. It's a sequel that Kojima never wanted to make. It's full of curveballs and "fuck you"s aimed at series fans. It has lots of ideas that are shockingly prescient. But, most of all, it's got some play issues that haven't aged super well. This episode covers up through the encounter with Fat Man on the Big Shell. Special thanks to Zachary Deane, this episode's executive producer.

Extrasode: Nox

Jul 7, 2017 32:42


Gary Butterfield and Kole Ross read your responses to Nox.

Episode 160: Nox

Jun 28, 2017 2:32:40


Gary Butterfield and Kole Ross chase their orbs into the world of Nox. It was marketed as EA's answer to Diablo, but it's categorically different. It introduces itself as a goofy and irreverent take on fantasy fiction, but then it plays it straight. After all of the feints, what you end up with is a profoundly strange action RPG. Big thanks to Garrett for executive producing this episode!

Episode 159e: Extrasode: SSX Tricky

Jun 23, 2017 13:06


Gary Butterfield and Kole Ross read your responses to SSX Tricky.

Episode 159: SSX Tricky

Jun 16, 2017 1:53:54


Gary Butterfield and Kole Ross flip out about SSX Tricky. This episode is our recital: to talk about to talk about how important SSX Tricky is in the pantheon of extreme sports games. For their second outing, EA Sports BIG totally nailed the combination of racing systems and trick systems, creating a game that is satisfyingly fast and technical. But lest you think this will be a 100% glowing episode, we have some very harsh words for the terrible cast of characters.

Episode 157e: Extrasode: Yakuza

Jun 9, 2017 16:00


Gary Butterfield and Kole Ross read your responses to Yakuza.

Episode 158: Yakuza

Jun 2, 2017 3:02:08


Gary Butterfield and Kole Ross kick and punch their way through Yakuza. Here it is, the winner of our Open World Game Poll. Except, it's a very different kind of open world game. Yakuza picks up where Shenmue left off, but does everything a lot better... especially the story, which follows ex-enforcer Kazuma Kiryu as he tries to get to the bottom of what insidious actors are using the Yakuza for malicious gains.

Episode 157: Pilotwings

May 26, 2017 1:21:26


Live from the Midwest Gaming Classic, Gary Butterfield and Kole Ross talk about Nintendo's little-loved Pilotwings series. Afterwards, we talk about our experience at the convention.

Episode 156e: Extrasode: Crimson Shroud

May 19, 2017 16:21


Gary Butterfield and Kole Ross read your responses to Crimson Shroud.

Episode 156: Crimson Shroud

May 12, 2017 3:08:15


Gary Butterfield and Kole Ross chance upon Crimson Shroud. Yasumi Matsuno is responsible for some amazing games, Final Fantasy Tactics chief among them. One of his lesser-known projects is Crimson Shroud, a JRPG released for the 3DS as a part of a collection of smaller games. While it's soaked in Matsuno's style, Crimson Shroud is truly special because it emulates the trappings of tabletop games, right down to simulating dice rolls. But does it stick the landing?

Watch Out for Fireballs! 2.0 Infinity Mk. 7

May 4, 2017 59:41


Hi there, we have some news for you about the future of Watch Out for Fireballs! and Bonfireside Chat. We think it’s pretty exciting. The short version of it is that Bonfireside Chat is ending in August, and will be replaced with more frequent episodes of Watch Out for Fireballs!. The long version can be found below. We’ve got a lot of stuff to talk about, and we want to hear what you think. So we’ve set up a survey to gather your input. And we’re giving away three (3) $20 Steam gift cards to some randomly drawn people from the respondents. Please read everything here before you complete the survey, if you could. Here’s a link to the survey: Table of Contents Bonfireside Chat is Ending How is Bonfireside Chat going to end? What’s Replacing Bonfireside Chat? Watch Out for Fireballs! is Going Weekly WOFF! Will Change Schedules in August What’s Happening to the Crystal Chronicles? What’s Happening to Other Shows on the Network? How is the Patreon Changing? Early Release is getting better. We’re changing the Slack access tier. What are some open questions? We’re holding a survey. Timeline of Changes Not all of this is happening immediately. Here’s a brief timeline so you can know what takes effect when. January: WOFF! expands beyond retro games. May: Brayton replaces Gary on Check It Out, Comrade! Late June: Changes to the Duckfeed Patreon will take effect. July 1: Early Release shifts to 1 week early instead of 1 day early. July 9: Bonfireside Chat Victory Lap season begins. August 1: Watch Out for Fireballs! schedule change takes effect. August 20: Final Bonfireside Chat airs. Bonfireside Chat is Ending It’s strange to begin an announcement about Watch Out for Fireballs! with news for a different show, but the fate of Bonfireside Chat affects everything on the network. We’ve thought about it long and hard, and we’ve decided to end Bonfireside Chat in August of 2017. Bonfireside Chat and the Dark Souls series have both been very good to us. We’ve met a ton of great people doing the show, built an audience, and made some great episodes. But the Dark Souls 3 season kind of broke us. It was the first time we had to spend so much time playing, examining, and talking about a game that we’re not crazy for. We knew the end of Bonfireside Chat would happen some day. As early as a year ago, FromSoft told us that the series was concluding. We entertained the notion of continuing the show by talking about SoulsLikes, but those are of wildly varying quality. And all of our thoughts come back to this: Dark Souls was a game that was so good that we couldn’t *not** do a show about it.* Most of the sequels were as well. But it makes no sense to bind ourself to things that merely imitate something that we love. What if From releases a new SoulsBorne game? E3 is in a few weeks, and it’s totally possible that From will announce something related to Souls. This won’t change our decision. Instead, that game will be covered on Watch Out for Fireballs! The same applies to any really good SoulsLikes. How is Bonfireside Chat going to end? We have a plan for ending Bonfireside Chat, and we’ve alluded to it before. This summer, we’re walking back through the whole series in the opposite order that we’ve covered it. Each game will get an episode + appendix pair, and we’re going to talk about each entry in the broader context of the series now that we know how it ends. So that means the order is as follows: * Bloodborne (July 2) * Dark Souls 2 (July 16) * Demon’s Souls (July 30) * Dark Souls (August 13) These episodes will have guests, and they’re already chosen from our Bonfireside Chat After Dark tier backers. They are John Hurst, Mitch Benes, Randy Walker, and Kilo Pascal. Prior to that, we’re going to cover the remaining soulslikes we’ve committed to covering. Namely, Let It Die, Nioh, and Hollow Knight. You’ll notice that this brings the entire podcast around full circle. We like how appropriate that feels. What Happened to Bonfireside Chat After Dark? We miscalculated when we added Bonfireside Chat After Dark to the Patreon. We had no idea what would happen with the series or the show when we thought that up. We’ll own that mistake, and we also want to make it right… and here’s how. Those backers who would have been guests on Bonfireside Chat After Dark will instead guest on those final revisit episodes. It feels right to get people from the community involved in the victory lap, especially if they are people who have supported us as much as those individuals have. We’ve spoken with them, and they’re cool with it. If you paid for a prompt or question on Bonfireside Chat After Dark, we will use your responses during those recap appendices. Please look for a message in your email inbox toward the beginning of June. What’s Replacing Bonfireside Chat? We’ve gotten a lot of suggestions about what to cover after Bonfireside Chat ends. People were pulling hard for games like the Witcher and Nier. We seriously kicked around the idea of starting up a show that chronologically examined the Resident Evil games. The Crystal Chronicles was on our Patreon milestone goals for a very long time (more on that later). Starting up a new show about a new series of games makes less sense than making big changes to Watch Out for Fireballs!, which has always been our flagship show. What happens if we broaden that umbrella, and make changes to the schedule to allow us to cover more games in greater depth? What’s it look like if the Witcher 3 becomes a game we could cover on WOFF!? You end up with something we’ve codenamed WOFF! 2.0. But we likely won’t use that name in the future. Watch Out for Fireballs! is Going Weekly WOFF becoming more frequent is a huge deal for us. And here’s what it looks like. The first 3 weeks of each month (or the first 4, if it’s a 5 week month) will feature full episodes about short or medium length games, or episodes about portions of larger games (like we’ve done with large games in the past). The last episode of each month will be a collective listener response episode about all of the games we covered that month. This kind of grouping will also let us do themed batches of episodes each month. Hypothetically, this is what “Weird NES Sequels” month would look like. Week 1: Super Mario Bros. 2 Week 2: Castlevania II: Simon’s Quest Week 3: Zelda II: The Adventures of Link Week 4: Feedback episode about all three of the previous games. Other ideas for themed groups of episodes would be a long look at the Wolfenstein series, going from Wolfenstein 3D to the 2008 reboot to Wolfenstein: The New Order. We could also do a Resident Evil cleanup month, with Resident Evil 3: Nemesis, Code: Veronica, and Resident Evil 6. We aren’t promising that either of those will happen right away, but they’re examples. If this sounds familiar, it’s similar to how we’ve treated JRPGs and CRPGs in the past. The Neverwinter Nights II series of episodes was a test model for this, and we think those episodes turned out very well. Looking at the math, our old “tick tock” model of release would usually result in 26 episodes per year. Our multi-part episodes have made us come out with slightly more than that (for example, we released 30 episodes in 2016). Under the new model, you would get 40 mainline episodes per year. Here are a few things that will happen as a result of this: * We will cover more “small” games. The Pac Man 2 episode in the Duck Bundle was a test for how this would work. * Split episodes will go away (namely, single episodes that feature two games, like the Starflight/Toe Jam & Earl episode, or the Brawler special). * We’ll be a little more liberal about splitting meaty games into multiple parts (example: Metal Gear Solid 2 is on our docket, and we’re splitting that 12 hour game in 2 because we will have a lot to say). * We’ll have to be more comfortable with some episodes being “only” 60-90 minutes, as we cover some shorter stuff. Two things that won’t go away are poll episodes and executive produced episodes. Those will be folded into the model, and remain unchanged. That means one of those will happen each quarter (or four times per year). Another consequence is that listener response episodes will be much meatier since they’ll cover 3 or 4 games, and there will be a more consistent deadline… namely, responses about all of the games should come in by the 15th of each month. WOFF! Will Change Schedules in August The changes to the WOFF! schedule will begin August 3, with Final Fantasy IV month. That’s right, we’ll be covering all of Final Fantasy IV and Final Fantasy IV: The After Years. For reference, here’s the schedule up through that point: Crimson Shroud (May 11) Pilotwings ( (May 25) Yakuza (June 1) SSX Tricky ( (June 15) NOX(June 29) Metal Gear Solid 2, Part 1 ( (July 13) Metal Gear Solid 2, Part 2 (July 20) Final Fantasy IV, Part 1 ( (August 3) Final Fantasy IV, Part 2 (August 10) The After Years, Part 1 ( (August 17) The After Years, Part 2 (August 24) Final Fantasy IV Responses (August 31) What’s Happening to the Crystal Chronicles? You may wonder what us covering FF4 on WOFF! means for the Final Fantasy show we had planned. It means that show won’t happen. We pegged that show at a very high milestone amount because it would take a tremendous amount of work. But as Bonfireside Chat wound down, we realized we probably wouldn’t hit that total any time soon. And redesigning WOFF! presented an opportunity to cover the Final Fantasy games that were meaningful to us without taking on an unreasonable workload that would harm the rest of the shows. In general, we want to be very circumspect about adding new shows, so we’re going to make some changes to the Patreon campaign to reflect that. Expect more details later. Of note: Heartbeat City will not go away. Gary will record and release a pilot for that soon. What’s Happening to Other Shows on the Network? This change shouldn’t have a huge impact on other shows, but there are some things we’d like to announce/clarify so people know what’s up. Gary is taking a leave of absence from Check It Out, Comrade!, the network’s indie game show. Brayton Cameron from Teenage Dirtbags will be replacing him. Gary made this decision to free up more time for working on his book, and playing things for the new iteration of WOFF! We’re really excited to have Brayton take over his seat. Brayton is hilarious, and has different taste in games than Gary does, so you will see them cover different stuff. Gary will still come back for specific games (think Thimbleweed Park or Torment: Tides of Numenera). File Under Water has an end date. Right now, it’s slated to end in late October. A show about R.E.M. was always going to be limited, because they only put out a limited number of albums. We currently have no plans to cover another band. Radio Free Mid-World is a limited show as well. Once we run out of Dark Tower books, related works by King, and related media (the movies, TV show, whatever else comes) we will end that show. Don’t worry, this won’t happen until 2019 at the earliest. How is the Patreon Changing? We’re making some adjustments to the way our Patreon works, in order to reflect these changes to our show lineup. Chiefly (and logically), we’re getting rid of the $75 BSC Afterdark tier, and removing the “get a prompt on BSC Afterdark” from the $10 tier. We are also removing The Crystal Chronicles as a milestone goal. Both of these will be replaced by something else in due time… Look a little further down to see what we’re thinking of (and to see how you can help). We’re also making two other big changes. Early Release is getting better. Effective around the end of June and the beginning of July, episodes on the Early Release feed will come out a week early, instead of a day early. We are also raising the price of this perk to $5 per month. This is more valuable, we think, and it brings us closer in line with other Patreon campaigns that offer a similar perk. We’re going to make a great deal of these changes in the middle of June, and the “1 Week Early” change will happen for any episode that would have normally come out in July. The only show this doesn’t apply to right now is The Level, which will come out 1-2 days early because of how that show is produced. We’re changing the Slack access tier. Effective sometime in June, Slack invites will only go to backers at $5 and up. If you already have access to the Slack team, or access the Slack team before the change is made, then you will be grandfathered in. We will not revoke Slack access from people. We’re doing this for a couple of reasons. The community is getting very big, and it’s requiring more work and more touch than it did in the past. This will help control that. Additionally, it will reduce the number of drive-bys that happen, as $5 is a bigger investment. Something to note is that the $1 tier will not go away. Those small donation amounts are huge for us. You will still get access to incidental content, and access to Watch Out for Fireballs! polls. What are some open questions? Everything laid out before this paragraph is a decision we’ve already made. We feel like they are good decisions, and we wouldn’t shake things up so much if we didn’t feel so secure in how things are going. But each big decision is accompanied by multiple smaller decisions. And that’s why we’re running this survey… to gather useful information from you, and to hear your thoughts and ideas about how the network can get better at giving you things you want. Here are some questions that have gone unanswered, and we want your help. What’s a good replacement for the $75 tier? That’s a lot of money to give, and we want to make it awesome. Would you want to guest on an episode? Dictate a piece of media for a Try This type show? Dictate the subject of some video content like Let’s Plays? What kind of new milestones goals would you like to see? Should we do another live show each year? Should we hold a virtual DuckCon? Include more guest episodes on WOFF!? Do one-off milestones interest you? Not every milestone needs to be an ongoing commitment. Maybe we could do some actual-play tabletop one-offs. Maybe we could set a goal for Gary and Kole to stream some co-op games. And there are other questions we haven’t even thought to ask. We want to know what would make you a patron if you aren’t one already. We want to know what stuff we do that you care about, and we also want to know what you don’t care about. We’d also like to hear how you feel about the changes to our biggest shows. We’ve already made our decision about ending Bonfireside Chat, but it’s worth understanding how this will impact your listenership and patronage. Something we don’t want to hear is “Stick to Games” or “Stop mentioning politics.” We also don’t want to hear “Be more positive.” Save yourself the time and hassle if that’s what you were going to say. We’re holding a survey. After this novella of a post, we want to know what you think. Use the button below to fill out the survey. It will be a huge help to us. Completing the survey and selecting “Yes, I would like to enter the contest” will enter you for a chance to win a $20 Steam gift card (we are giving out three of them). We are especially interested in your responses if you’re not already a Patron of on Patreon. A link to the survey: Thank you so much for reading this, if you’ve gotten this far. Your support has meant the world to us, and we are incredibly excited about what these changes mean for the network. Thanks for being along for the ride.

Extrasode: Super Princess Peach

Apr 28, 2017 57:01


Gary Butterfield and Kole Ross read your responses to Super Princess Peach, along with a smattering of listener questions and prompts.

Episode 155: Super Princess Peach

Apr 21, 2017 2:21:57


Gary Butterfield and Kole Ross feel their way through Super Princess Peach. After two decades of being rescued, everyone's favorite princess finally gets a star turn as the hero. Super Princess Peach is an incredibly easy game with some (ahem) problematic elements. But the saccharine trappings hide a mechanically complex game that tries and fails to be a followup to Yoshi's Island.

Episode 154e: Extrasode: Dead Space

Apr 14, 2017 50:12


Gary Butterfield and Kole Ross read your responses to Dead Space.

Episode 154: Dead Space

Apr 7, 2017 3:22:16


Gary Butterfield and Kole Ross stomp through Dead Space. Resident Evil 4 changed games forever. Especially horror games. Pretty soon it wasn't acceptable for a scary game to sacrifice mechanical sophistication for atmosphere. While the world waited for Resident Evil 5, which would carry the idea further, EA came through with Dead Space. The world and story are science fiction cliches, but the aiming based gameplay loop is incredibly satisfying. But does it hold together enough to make re-entry? Listen to find out.

Episode 153e: Extrasode: Tomb Raider

Mar 31, 2017 15:36


Gary Butterfield and Kole Ross read your responses to Tomb Raider.

Episode 153: Tomb Raider

Mar 23, 2017 2:45:00


Gary Butterfield and Kole Ross rise to talk about Tomb Raider (1996). For as important as Tomb Raider and Lara Croft are to the history of games, it's surprising it's taken us this long to cover her debut. So we extend our thanks to Allison Baker for getting us off of our asses to talk about this bizarre early evolution in 3D platforming and cinematic play. It's a game that's very much of its era. It's way too long, it becomes downright hateful in its last act, and not everything is there, but over all the game lives up to its reputation.

Episode 152e: Extrasode: Nintendo Power

Mar 17, 2017 19:37


Gary Butterfield and Kole Ross read your fond memories of Nintendo Power and other video game magazines.

Episode 152: Nintendo Power

Mar 10, 2017 2:33:04


Gary Butterfield and Kole Ross thumb through the history of Nintendo Power, and visit some other game magazines along the way. Every year we choose a special topic for a special episode, and we've wanted to cover this year's topic for a while: Nintendo Power. While this magazine was specific to America, most major regions had their own version of an official Nintendo sponsored publication. This episode takes a look at the history of the magazine, talks about the usual contents, and reflects on video game magazines as a whole. Thanks to everyone who voted in the poll that determined the topic of this episode. We really appreciate it!

Extrasode: Shadow of Destiny

Mar 3, 2017 17:29


Gary Butterfield and Kole Ross read your responses to Shadow of Destiny / Shadow of Memories.

Episode 151: Shadow of Destiny

Feb 24, 2017 2:38:37


Gary Butterfield and Kole Ross will always have been talking about Shadow of Destiny (or also Shadow of Memories). If you're sensitive to us being negative about games, this might be one to skip. Eike Kusch is fated to die, but a strange interloper has given him the power to manipulate time itself so he can find out who killed him (and why). From that great premise springs a truly awkward adventure game, filled with early PS2 charm, but completely baffling. On the plus side, it serves as a very good example of how not to do time travel puzzles.

Extrasode: Castlevania: Symphony of the Night

Feb 10, 2017 37:20


Gary Butterfield and Kole Ross read your responses to Castlevania: Symphony of the Night.

Episode 150: Castlevania: Symphony of the Night

Feb 10, 2017 3:04:26


Gary Butterfield and Kole Ross delve through Castlevania: Symphony of the Night for our 150th episode spectacular! We're creatures of habit and pattern, not creatures of the night. Whenever we hit one of these big anniversary episodes, we want to blow the doors off and really play something noteworthy. Symphony of the Night is one of the most beloved games of all time. It took elements of Super Metroid, added RPG elements, and created a genre that still dominates certain parts of the industry. But looking back, we try to decide if it all hangs together as well as we remember. Thanks so much for listening and joining us for 150 episodes (and more).

Episode 149: Dishonored 2

Jan 23, 2017 3:28:56


Gary Butterfield and Kole Ross take a vacation to the present to talk about Dishonored 2. The original Dishonored is an amazing game with a pedigree that made it perfect fodder for the show. Following in the footsteps of Deus Ex and Thief, this series was always going to be something we'd swoon over. That said, would Arkane be able to top themselves the second time around? Listen to find out... but the short answer is this: Extra refinements to the play somewhat paper over some story, world, and thematic shortfalls that still end up being bummers in their own right.

Extrasode: Dishonored 2

Jan 23, 2017 1:13:42


Gary Butterfield and Kole Ross read your responses to Dishonored 2.

Appendix: Mega Man 2 and 3

Jan 20, 2017 46:28


Gary Butterfield and Kole Ross read your responses to Mega Man 2 and Mega Man 3.

Episode 148: Mega Man 2 and 3

Jan 13, 2017 3:09:10


Gary Butterfield and Kole Ross flash through Mega Man 2 and Mega Man 2. We're home again. Watch Out for Fireballs! began with an episode about Mega Man X, and now it's time to talk about Capcom's platforming superstar at the height of his powers. After a shaky debut in Mega Man 1, Mega Man 2 came out of the gate as one of the best games of all time, with memorable stages, music, and bosses. Mega Man 3 iterated on that formula and maybe reached a little too far, but it's still some top tier NES stuff.

Extrasode: Neverwinter Nights 2: Mask of the Betrayer

Jan 6, 2017 16:06


Gary Butterfield and Kole Ross read your responses to Neverwinter Nights 2 and Mask of the Betrayer. LINKS OF NOTE: Waypoint article on D and D in prisons ( Constantine XI (

Episode 147: Mask of the Betrayer (Part 2)

Dec 30, 2016 2:10:05


Gary Butterfield and Kole Ross absorb the second portion of Mask of the Betrayer. The story continues AND the plot thickens, as we learn more about the nature of our curse and take the battle to the gods themselves. Seriously, just play this game. LINKS OF NOTE: Monster in my Podcast on Dao ( House of a Thousand Corpses ( Sebastian's Friends ( This jerk ( I am a Cuck ( Evil LP. Mandatory reading (

Episode 146: Mask of the Betrayer (Part 1)

Dec 23, 2016 2:04:27


Gary Butterfield and Kole Ross devour the first half of Mask of the Betrayer, the first expansion pack for Neverwinter Nights 2. Guess what... it's the Fireworks Factory! We laid out our case about Neverwinter Nights 2, painting it as a mechanically troubled game that occasionally rose above standard Forgotten Realms fare for some inspired story beats. However, the Mask of the Betrayer expansion pack is all killer, no filler. This episode covers up until midway through Chapter 2. LINKS OF NOTE: Torment Episodes ( Baba Yaga ( Wayne the Skeleton King ( Lobos Jr ( Okami (

Episode 145: Neverwinter Nights 2 (Part 2)

Dec 16, 2016 2:36:47


Gary Butterfield and Kole Ross crumble over the back half of Neverwinter Nights 2. This episode picks up where the last left off, covering all of Chapter 2 and Chapter 3. This period of the game includes some of the best stuff... the Trial, the Crossroad Keep mechanic, and Ammon Jerro's lair. Be sure to join us next week when we begin our discussion of the Mask of the Betrayer expansion.

Episode 144: Neverwinter Nights 2 (Part 1)

Dec 9, 2016 2:11:57


Gary Butterfield and Kole Ross roll on through the first portion of Neverwinter Nights 2. Let's face it, this is an awkward, awkward game. They heydey of Dungeons and Dragons CRPGs didn't involve 3D graphics or voice acting, and Neverwinter Nights 2 leans on those when it ought not to. But that doesn't mean there's nothing to recommend it. Beyond the infuriating camera, you will find a really fun adaptation of the D&D 3.5 ruleset, and some very inventive story beats. This episode covers the entirety of Chapter 1. The next episode will cover Chapters 2 and 3.

Extrasode: Pokémon Yellow

Dec 2, 2016 48:14


Gary Butterfield and Kole Ross recount their stories of the Portland Retro Gaming Expo, and read some of your thoughts about Pokémon Yellow.

Episode 143: Pokemon Yellow

Nov 25, 2016 53:00


Gary Butterfield and Kole Ross capture the hearts of PRGE by talking about Pokémon Yellow. This is our Portland Retro Gaming Expo live show for 2016, where we talk about Pokémon Yellow, and Gen1 Pokémon in general. The game is an archaic drag mechanically, but it has the fundamental core that Nintendo would polish to a shine over the years. And boy-oh-boy, that personality! Thanks so much to everyone who came out and joined us at PRGE this year. We look forward to seeing you again.

Extrasode: Bastion

Nov 18, 2016 14:37


Gary Butterfield and Kole Ross read your responses to Bastion.

Episode 142: Bastion

Nov 11, 2016 2:21:57


Gary Butterfield and Kole Ross talk over Bastion's narration. It's a newer game, but ancient when it comes to the fast-moving indie scene. The Kid is on a mission to reassemble the old world after a Calamity, but at what price? Bastion takes the action RPG formula and leans heavy on player choice and mechanical intricacy. Mixed with its poignant story and pitch perfect presentation, Bastion truly earns its spot on this show.

Extrasode: Resident Evil 4

Nov 4, 2016 41:45


Gary Butterfield and Kole Ross read your responses to Resident Evil 4.

Episode 141: Resident Evil 4

Oct 28, 2016 4:11:05


Gary Butterfield and Kole Ross burst with joy over Resident Evil 4. We held off on playing this game for too long. There's so much going on here. So much great design, so many memorable moments, that our discussion of Resident Evil 4 is our longest single episode to date. Leon Kennedy is back, this time on a mission to rescue the President's daughter Ashley from a mysterious cult in rural Spain. His mission marks a turning point for the Resident Evil series, for Survival Horror, and for all action games that followed it.

Extrasode: Punch-Out!!

Oct 21, 2016 49:46


Gary Butterfield and Kole Ross talk about the experience of talking about Punch-Out!! at the Austin Classic Game Fest 2016. State of the Union

Oct 15, 2016 42:58


This is a special announcement about a few important policy things, and a few big changes to our Patreon campaign. It's all good stuff. Please direct your attention to the public post on Patreon for the full text of the announcement (, and pose all of your questions as comments on that post. Thanks!

Episode 140: Punch Out!!

Oct 14, 2016 1:13:11


Gary Butterfield and Kole Ross talk about Punch-Out!!... again. You'll hear the sordid story about what happened in the episode, but suffice to say that we ended up having to re-record our live episode about Punch-Out!! We love this game so much that we didn't want our only episode about it to be compromised by a live band playing loudly in the background. So, listen as we extoll the virtues of this sports game that's not really a sports game. If you want to hear the full live recording, it's available for all of our patrons on Patreon (see the links below).

139e: Super Mario Galaxy

Oct 7, 2016 20:04


Gary Butterfield and Kole Ross read your responses to Super Mario Galaxy.

Episode 139: 139: Super Mario Galaxy

Sep 29, 2016 2:45:05


Gary Butterfield and Kole Ross cram-jam Super Mario Galaxy. 3D Mario is a tricky thing. Though Mario 64 forged a path, it arrived at a different feeling and flow than we were used to in our 2D Mario games. Over a couple of iterations, it feels like Nintendo finally arrived at the apotheosis of SM64-style play... and then they promptly abandoned it. So, let's take a close look at this weirdo entry in gaming's most established series.

Extrasode: Starflight / Toe Jam & Earl

Sep 22, 2016 26:02


Gary Butterfield and Kole Ross read your responses to Starflight and Toe Jam & Earl. LINKS OF NOTE: 1979 Revolution: Black Friday ( This is indistinguishable from actual dialogue in Juno (

Episode 138: Starflight / Toe Jam & Earl

Sep 15, 2016 3:15:37


Gary Butterfield and Kole Ross blast off and crash down with Starflight and Toe Jam & Earl. This is the "Genesis Games that Want to be PC Games" special, as we look at two bizarre console titles from the early 90s. Starflight is the prototypical galaxy exploration simulator, with a wide world and tons of character. Meanwhile, Toe Jam & Earl is an early take on a rogue-lite whose style doesn't quite make up for its mechanical shortcomings. LINKS OF NOTE: Starflight Manual ( Earth Virginnys ( TMNT Tiger Game ( Jeeps ( Kole definitely wrote this ( AS on I wanna be the guy ( TJ+E Manual ( Guy's Grocery Games ( Metta ( Orgone ( Kickstarter (

Extrasode: Team Fortress 2

Sep 8, 2016 29:40


Gary Butterfield and Kole Ross read your responses to Team Fortress 2. LINKS OF NOTE: Alis Landale ( Errant Signal on Overwatch/TF2 ( Don't Give up Skeleton (

Episode 137: Team Fortress 2

Sep 2, 2016 2:43:40


Gary Butterfield and Kole Ross gang up to talk about Team Fortress 2. For our fifth anniversary show, we wanted to do something special. We wanted to play a classic game with our community, and it turns out choosing Team Fortress 2 was a great move. Team Fortress goes way back, but Valve has taken the formula and engineered and iterated it to the point where it's a joy to play. Huge thanks to everyone who played with us! LINKS OF NOTE: Battlefield Commander Mode ( Norman Rockwell ( Who's that Pokemon!? ( 4d3d3d3 ( Dam Scene from Vacation ( Expiration Date ( TF2 PSAs ( Muramasa (

Extrasode: Phantasy Star IV

Aug 26, 2016 34:15


Gary Butterfield and Kole Ross read your responses to Phantasy Star IV: The End of the Millennium. LINKS OF NOTE: Phantasy Star Retronauts ( The Mimic (

Episode 136: Phantasy Star IV (Part 2)

Aug 19, 2016 1:26:36


Gary Butterfield and Kole Ross launch through the latter portion of Phantasy Star IV: The End of the Millennium. It's now time to leave Motavia and head to Dezolis, because the Algo solar system is in peril. Can we fix the systems, retrieve the data, and conquer the Darkness? LINKS OF NOTE: This Guy Fucks ( Amazing Rick and Morty court thing ( There is very little on these enigmatic monsters (

Episode 135: Phantasy Star IV (Part 1)

Aug 12, 2016 1:47:30


Gary Butterfield and Kole Ross soar through Phantasy Star IV: The End of the Millennium. We're guilty of focusing on Final Fantasy games when we talk about JRPGs because that's mostly what we grew up with. However, concurrently, there was a whole big, important series living and thriving on Sega systems, doing amazing forward looking things before it died an unceremonious death. Phantasy Star IV is considered to be the best, most friendly iteration of the main series, and you should join us to hear about how prescient it was in terms of design. LINKS OF NOTE: Vancian Magic (…ancian-magic/) Sparkly the Crow ( Man-Thing ( Wild Arms Credits (

Extrasode: Elite Beat Agents / Rhythm Heaven

Aug 5, 2016 15:49


Gary Butterfield and Kole Ross read your responses to Elite Beat Agents and Rhythm Heaven.

Episode 134: Elite Beat Agents / Rhythm Heaven

Jul 29, 2016 2:29:05


Gary Butterfield and Kole Ross groove to Elite Beat Agents and Rhythm Heaven. This summer, we decided to let our listeners decide which rhythm games we should play. The resounding winners were to non-peripheral Nintendo DS rhythm games that couldn't be any more different. Elite Beat Agents is soaking in charm, but we find a lot of problems with it mechanically and musically. Meanwhile, Rhythm Heaven is drenched in charm, and manages to be in the upper echelon of games we've played for the show. LINKS OF NOTE: Teenage Dirtbags Lit ( Mega64 EBA ( Nick Fury Enemies ( Joey Chestnut ( Diarrhea Planet ( EBA all 4 difficulties at once (…L0008802F0A1600FD) Don Hertzfeldt (

Extrasode: Deus Ex: Invisible War

Jul 22, 2016 23:50


Gary Butterfield and Kole Ross read your responses to Deus Ex: Invisible War. LINKS OF NOTE: Asshole Physics ( Sunglasses at Night ( Moraff's World ( Servile Wars (

Episode 133: Deus Ex: Invisible War

Jul 15, 2016 2:41:46


Gary Butterfield and Kole Ross link up to talk about Deus Ex: Invisible War. How do you follow up a masterpiece? Almost never with another masterpiece. Invisible War has some real problems, but taken on its own it's a perfectly competent shooter with some really great ideas and a fantastic reveal. Don't expect a game that redefines any genres, and you'll be fine. LINKS OF NOTE: DX Bartender ( Post Mortem ( Grey Goo ( Bender Grey Goo ( Stroke 9 ( Kidneythieves ( Duck Squeeze (

Extrasode: Day of the Tentacle

Jul 8, 2016 14:31


Gary Butterfield and Kole Ross read your responses to Day of the Tentacle.

Episode 132: Day of the Tentacle

Jul 1, 2016 2:31:50


Gary Butterfield and Kole Ross experiment with Day of the Tentacle. It's a time-hopping, interactive Looney Toon that's also LucasArts at the height of their powers... We revisit the world of Maniac Mansion to solve adventure game puzzles with the added twist of causality logic, visiting Colonial America and the distant, tentacle-run future. LINKS OF NOTE: Bernoulli Principle ( Bob's Oral History of DOTT (…-the-oral-history) Time Gentlemen Please/Ben There, Dan That ( Retro Game Audio Podcast about Maniac Mansion, With Gary (Retrogameaudio – Maniac-mansion)

Extrasode: Fallout: New Vegas (and Mods)

Jun 24, 2016 1:35:06


Gary Butterfield and Kole Ross read your responses to Fallout: New Vegas, and then Brayton Cameron joins us to talk about New Vegas mods. LINKS OF NOTE: Top Mods ( Smart Girls ( Original Wrapper ( iCivics ( Class Craft ( Rawls ( One Lifebar Run (…FpRtaOkOFP67j4et6)

Episode 131: Fallout: New Vegas (DLC)

Jun 17, 2016 3:01:59


Gary Butterfield and Kole Ross expound upon the many expansions for Fallout: New Vegas. Here, in part three, we visit Dead Money, Honest Hearts, Old World Blues, and Lonesome Road, the four expansions released for Fallout: New Vegas in the year after the main game dropped. They're varied and diverse, but they contribute to a single overarching story in a way that most DLC packs just don't, really. LINKS OF NOTE: Pretending to Ride a Dog FB Group ( Now You See Me ( Giant McTeague Tooth (…in-mcteague/) Dr Venture ( Fallout 2 EPA (…rotection_Agency) We3 ( Stripe (

Episode 130: Fallout: New Vegas (Side Quests)

Jun 10, 2016 1:59:43


Gary Butterfield and Kole Ross indulge in the side quests of Fallout: New Vegas. The Mojave wasteland has a wealth of things to do, and we try to cover them all. This episode covers all of the companion side quests, and then goes around to different factions and settlements to take care of errands for them, too. LINKS OF NOTE: Tootsie Pop Native American ( Game Maker's Toolkit on Beyond The Beef (

Episode 129: Fallout: New Vegas (Main Quests)

Jun 3, 2016 2:50:38


Gary Butterfield and Kole Ross take a gamble on Fallout: New Vegas.

Extrasode: Oregon Trail / Typing of the Dead

May 27, 2016 16:30


Gary Butterfield and Kole Ross take a gamble on Fallout: New Vegas. Talking about Fallout 3 this previous winter really put a fire in us... Though we were underwhelmed by the Capital Wasteland in the moment, all roads led back to pining for the Mojave. So here we are, talking about Fallout: New Vegas, a triumph of video game writing and design, where player choice is emphasized and rewarded. This first episode of a monthlong series hits on the main questlines of New Vegas, with an emphasis on the Yes Man and NCR lines, although we address all of the ways the story can resolve. Next week, we'll talk about the side quests. LINKS OF NOTE: Playable Van Buren (…an-buren-tech-demo) JE Sawyer Mod ('s_Mod) Distro ( Santa ( Wayne The Skeleton King ( Fallout Lore (…Nbt103xp0PkkUCoPU) David Koechner ( Macovich, Malkovich ( Metacritic Scandal (…us-by-one-point/)

Episode 128: Oregon Trail / Typing of the Dead

May 20, 2016 1:38:20


Gary Butterfield and Kole Ross take Oregon Trail and Typing of the Dead to school (for show and tell). Edutainment is, inherently, kind of lame. We can all smell a "message" coming a mile away. But the best examples can make you forget you're learning, and stand up as great games in their own right. So we've taken a ubiquitous classic of edutainment, Oregon Trail, and paired it with Typing of the Dead, a relic of Sega's weirdest days. And it turns out that sometimes, learning can be fun. LINKS OF NOTE: Chex Quest ( Birthday Sex ( Birthday Checks ( Institute of Play Article (…oregon-trail/) Dumb Dumbs (

Extrasode: Turtles in Time / D&D: Shadow Over Mystara

May 13, 2016 22:46


Gary Butterfield and Kole Ross read your responses to Teenage Mutant Ninja Turtles: Turtles in Time and Dungeons and Dragons: Shadow Over Mystara. LINKS OF NOTE: One example of old Unreal Portal guns ( Guardian Heroes ( Lodos War ( Odin Sphere ( Enoch 18:14 (

Episode 127: Turtles in Time / D&D: Shadow Over Mystara

May 6, 2016 2:35:45


Gary Butterfield and Kole Ross rumble through Teenage Mutant Ninja Turtles IV: Turtles in Time and Dungeons and Dragons: Shadow Over Mystara. Brawlers have a reputation for being simplistic and exploitative. They're a game design born of economic opportunity, engineered to accumulate quarters with frequency. But divorced from that, there are examples of brawlers with surprising depth and ingenuity. Turtles and Mystara are both great examples of the form, chosen by our community of Patreon backers. LINKS OF NOTE: Gelatinous Cube ( Mystara Megafaq (…stara/faqs/11489) Battletoads First Boss ( This shirt I got (…irt/dp/B0179U84FG) Demon Stone ( Our meatballs are eggs ( Stone Protectors (…tone%20protectors) Flatliners ( Wounded Knee ( DDR ( Coming out of their shells (…Ctck7yagjGFTENECx) Both Dead Alewives sketches ( Come on, Dragon's Crown (…0216223255)

Extrasode: Warcraft III: Reign of Chaos

Apr 29, 2016 14:44


Gary Butterfield and Kole Ross read your responses to Warcraft III: Reign of Chaos. LINKS OF NOTE: None

Episode 126: Warcraft 3: Reign of Chaos

Apr 22, 2016 2:57:06


Gary Butterfield and Kole Ross charge through Warcraft III: Reign of Chaos. Warcraft III is probably one of the most influential games of all time. There's a lot that came before it, but Blizzard's first 3D real time strategy game came at just the right time to lay the foundation for most of today's competitive multiplayer scene. While we're not much for competition, the single player campaigns of Reign of Chaos do a ton of interesting stuff. Join us as we talk about our first real RTS (we're trying to forget Sacrifice). LINKS OF NOTE: Elephants without trunks or ears (…ears-and-trunks/) Strong Bad ( Anakin Skywalker is a character some people take seriously. ( Muppets all gathered up ( Imzadi ( Hidden Frozen Throne Level that's tower defense (

Extrasode: Portal / Portal 2

Apr 15, 2016 37:55


Gary Butterfield and Kole Ross read your responses to Portal and Portal 2. LINKS OF NOTE: Another Cold Morning (…g/4000-44857/) Portal 2 Mods ( Portal Stories ( Freaks and Geeks ( Paris Syndrome (

Episode 125: Portal / Portal 2

Apr 8, 2016 3:13:19


Gary Butterfield and Kole Ross open up a door to the elemental plane of praise for Portal and Portal 2. Last year, with Super Metroid at episode 100, we decided to try doing a "perfect" game once a year. Portal and Portal 2 are both obvious choices for such high praise. They still feel recent, but almost a decade after Portal hit the scene in The Orange Box we're still feeling the effects of its sheer economy of play, and utter wit in storytelling. And no matter what anyone tells you, Portal 2 is a worthy heir. LINKS OF NOTE: Narbacular Drop ( Ellen Mclain ( It's my Life ( Fuck You ( Bill Cosby Bukowski ( Pwease No Steppy ( Toki Tori 2 ( Casino Sounds ( Great Outdoors ( Fine, you jackels. ( Prometheus ( National song hidden area (

Extrasode: Silent Hill 3

Apr 1, 2016 13:02


Gary Butterfield and Kole Ross read your responses to Silent Hill 3. LINKS OF NOTE: Project Scissors (…issors-nightcry)

Episode 124: Silent Hill 3

Mar 25, 2016 3:27:23


Gary Butterfield and Kole Ross ooze affection for Silent Hill 3. A teenage girl is in trouble. The world is warping around her, and strange people are saying that she's destined to birth Paradise. That's the setup to Silent Hill 3, one of the scariest and most upsetting games in existence. The story has problems, but for atmosphere and dread it has almost no rival. If you haven't played the original Silent Hill, don't worry: We go out of our way to provide all of the context you need to understand what's going on here. Enjoy! LINKS OF NOTE: Silent Hill: Revelation 3D ( Circumcision nonsense (…on-meltdown-of-2015) Subway scene. Couldn't find unaltered version ( Ghost Stations ( The gates are open. This is the last time this will appear in show notes. Drink it up. ( Session 9 ( Suicide House... (!)

Extrasode: Interactive Fiction

Mar 18, 2016 10:08


Gary Butterfield and Kole Ross read your responses to Interactive Fiction. LINKS OF NOTE: MUD (

Episode 123: Interactive Fiction

Mar 11, 2016 2:22:15


gary butterfield and kole ross, interactive fiction_ Two men speak into microphones about interactive fiction, also known as text adventures. They cover the basics of the medium, a brief history and discuss four games in-depth: "Planetfall", "A Mind Forever Voyaging", "Slouching Towards Bedlam", and "The King of Shreds and Patches." LINKS OF NOTE: The Special Special Special ( Get Lamp ( 11/22/63 ( The Descent ( Parsley ( Cruelty Scale ( Yeats Second Coming ( Zork ( Gateway ( 80 Days ( Planetfall ( A Mind Forever Voyaging ( Slouching Towards Bedlam ( King of Shreds of Patches ( Device 6 (

Extrasode: The Legacy of Kain: Soul Reaver

Mar 4, 2016 36:54


Gary Butterfield and Kole Ross read your responses to the Legacy of Kain: Soul Reaver. LINKS OF NOTE: Dunder Mifflin Chatroom ( Onimusha ( Information Society (

Episode 122: Legacy of Kain: Soul Reaver

Feb 26, 2016 2:47:06


Gary Butterfield and Kole Ross excoriate Legacy of Kain: Soul Reaver. This episode isn't for the faint of heart... What started out as a well-intentioned desire to talk about a beloved action-adventure game turned into a hit piece against an entire era and genre of games. But we cite our sources, and go to great pains to remind you: Just because we don't like this game doesn't mean we don't like you. LINKS OF NOTE: Chamber (…smore_(Earth-616)) Boyhood ( Project Milo ( That Neogaf post ( Very Bad Things ( Mazikeen ( Red Dawn ( Shadows of the Empire Hoth ( The Timekeeper ( Tom Halverford's Company ( Quantum Conundrum (

Extrasode: Sanitarium

Feb 19, 2016 14:54


Gary Butterfield and Kole Ross read your responses to Sanitarium. LINKS OF NOTE: The Perfect Drug ( Tiny Wings (

Episode 121: Sanitarium

Feb 12, 2016 2:24:12


Gary Butterfield and Kole Ross commit to talking about Sanitarium. You wake up with no face, no memories, and no name. You're surrounded by people banging their heads against walls, talking about mechanical bugs and Aztec prophecies. Diagnosis? Crazy. This horror-themed adventure game is an odd duck because it's played from a bird's-eye perspective... but does it ever quite get off the ground? LINKS OF NOTE: Uninvited Ghost ( 0451 ( Dogma Golgothan ( Casmir Polaski Day ( Ravenloft Carnival ( Temple of Osiris ( Sanitarium Postmortem ( Owl Creek Bridge ( Planetfall ( Mind Forever Voyaging ( Slouching Toward Bedlam ( King of Shreds and Patches ( Frotz (

Extrasode: Mega Man Legends

Feb 5, 2016 18:40


Gary Butterfield and Kole Ross read your responses to Mega Man Legends. LINKS OF NOTE: Broad City (…21182807.gif)

Episode 120: Mega Man Legends

Jan 29, 2016 2:35:10


Gary Butterfield and Kole Ross respectfully disagree about Mega Man Legends. It's the first fully 3D Mega Man game, but it doesn't take a lot of cues from the series that preceded it. You spend most of your time dungeon crawling, but the interesting stuff happens when you're just kickin' it in the city. It rests firmly in the "awkward teenage years" of the PSX. It's Mega Man Legends. LINKS OF NOTE: Tron Bonne ( Red Ash (…disaster-1721094852) MML3 ( Megabustin' makes me feel good ( Puckerface from The Godhand ( [Water in Flint](* Megabustin' makes me feel good ( Puckerface from The Godhand ( Ignignokt ( Guantanamo Bay as run by "Skull Face," Nicola and Bart (

Extrasode: Fallout 3

Jan 22, 2016 55:32


Gary Butterfield and Kole Ross read your responses to Fallout 3. LINKS OF NOTE: Gabagool ( Environmental Storytelling (…ing-skeleton/) Davide's Game ( Tale of Two Wastelands (

Episode 119: Fallout 3 (DLC)

Jan 15, 2016 2:26:12


Gary Butterfield and Kole Ross expand upon the DLC expansions for Fallout 3. It's a first for the show: We're covering all five pieces of DLC released for Fallout 3. From the highest highs (Point Lookout) to the lowest lows (Mothership Zeta, ironically enough), we've got something to say about them all. LINKS OF NOTE: Anton Chiguhr ( Fatal Attractions ( Ebert Hate ( Zapruder Film ( End of B$M ( The Troggs ( Whirligig ( Gruber ( Trouble Man ( Grizzly Man ( Madea ( Medea (

Episode 118: Fallout 3 (Side Quests)

Jan 8, 2016 2:10:06


Gary Butterfield and Kole Ross meander through the side quests of Fallout 3. LINKS OF NOTE: Whomp (…etting-is-goop/) Mr Fischoeder ( Look at those ants ( That's a good boy ( Apt Pupil ( Mr Show Button (

Episode 117: Fallout 3 (Main Quest)

Jan 1, 2016 2:55:59


Gary Butterfield and Kole Ross set Fallout 3 on fire. This is it: Our first modern Bethesda game. Morrowind was kind of on the edge, but it's hard to talk about Fallout 3 without also talking about a whole bunch of other games that are like it. You wake up one morning and your dad has fled the vault... this is how the story begins, as you emerge into a fully 3D world to gun down raiders and have awkward conversations. How does Fallout 3 stack up, 7 years later? This episode covers the generalities of the game, and the main quest line. The next episode will cover the side quests, while part 3 will cover all of the downloadable content for the game. LINKS OF NOTE: David and Goliath and Foreskins (…d-david-pay-saul/) Yaddle. Star Wars, ugh ( Pet Semetary ( Van Buren ( Teenage Dirtbags Episode in question (…lin-and-the-turtles) Liam Neesons ( The Real Life Colin Moriarity (…ffect-3/62225389) Speedrun ( It's a good life (…he_Twilight_Zone)) Monster Factory (…l_8qxJ5eaaPHRX_ij)

Extrasode: Dragon Quest Heroes: Rocket Slime

Dec 25, 2015 37:00


Gary Butterfield and Kole Ross read your responses to Dragon Quest Heroes: Rocket Slime. LINKS OF NOTE: Gurumin ( FF3 (…f3/ff3-2.htm) Dragon Quest ( Dark Messiah of Might and Magic ( Crisis Core (

Episode 116: Dragon Quest Adventures: Rocket Slime

Dec 18, 2015 1:54:42


Gary Butterfield and Kole Ross gush about Dragon Quest Adventures: Rocket Slime. This is the first Dragon Quest game we've covered, and of course it had to be a weird one. Rocket Slime trades in the turn-based combat for top-down action and surprisingly deep tank battles. A unique movement and attack mechanic, along with the oodles of puns, means Rocket Slime is a must-play if you have a DS. LINKS OF NOTE: Skies of Arcadia Ship Battles ( I'm just screaming. Screaming... ( Kill Bill Coffin ( Dr Strangelove ( Project Papergloop ( Contra toys (…igures-awesome/) Slime Controller (…n-2/dp/B000C40HYI) Friendships ( Hot Dogs ( Pocket Dogs ( The Story of a Girl (

Extrasode: Thief: Deadly Shadows

Dec 11, 2015 11:11


Gary Butterfield and Kole Ross read your responses to Thief: Deadly Shadows. LINKS OF NOTE: Gamer Sorter ( Deadly Shadows Gold ( Papa Sangre (

Episode 115: Thief: Deadly Shadows

Dec 4, 2015 2:29:08


Gary Butterfield and Kole Ross are the hands that rock Thief: Deadly Shadows's cradle. Thief: Deadly Shadows won our Fall 2015 Stealth Game poll, and we're glad it did. Not just because it gave us an excuse to talk about the Shalebridge Cradle for 30 minutes... but because it's a beloved series, and a kind of stealth game we haven't covered before. Garret's brand of first-person stealth led to games like Dishonored, which speaks to this series' credit... Even if Deadly Shadows overstays its welcome by about 5 hours. LINKS OF NOTE: The Prophecy ( Styx: Master of Shadows ( So boring! ( Men Going Their Own Way ( Butcher Bay ( Mirror's Edge ( Breakdown ( That crime against human nature Gary was trying to remember (

Extrasode: Castlevania

Nov 26, 2015 49:58


Gary Butterfield and Kole Ross talk about the 2015 Portland Retro Games Expo 2015 and read your responses to Castlevania.

Episode 114: Castlevania (Live)

Nov 20, 2015 44:52


Gary Butterfield and Kole Ross get cracking on Castlevania, live at PRGE! No show notes, except to thank Brayton Cameron, Nick Glauber, and the staff of the Portland Retro Games Expo. Also, thanks so much to everyone who came out to the show!

Extrasode: System Shock 2

Nov 13, 2015 23:32


Gary Butterfield and Kole Ross read your responses to System Shock 2. LINKS OF NOTE: Mancow ( Don't Shit Your Pants ( System Shock 2 Multiplayer (

Episode 113: System Shock 2

Nov 6, 2015 2:51:48


Gary Butterfield and Kole Ross lay into System Shock 2. System Shock 2 will pretty much always show up on any "Greatest PC Games of All Time" lists. It inspired Bioshock, a game that we very much like. But, does it hold up? Listen as we talk about the many great ideas that System Shock 2 has, and the many ways it burns through whatever good will it earns. LINKS OF NOTE: Nanoblocks ( Street Sharks ( Gear 2 inside beast ( Danger ( Videodrome ( Shodan's Voice Actress ( System Shock 1 ( Traveller ( OSI ( Dead Space ( Ave Maria ( Toys. They're just toys. It's just marketing! (

Extrasode: Blaster Master

Oct 30, 2015 15:24


Gary Butterfield and Kole Ross read your responses to Blaster Master. LINKS OF NOTE: Crusader Kings 2 ( Totally Rad ( Let's Play mentioned

Episode 112: Blaster Master

Oct 23, 2015 1:28:39


Gary Butterfield and Kole Ross blow through Blaster Master. We've covered several NES platformers on the show, but mostly from bigger publishers. Capcom and Konami are mainstays, and of course we've talked a lot about Nintendo itself, but SunSoft has racked up more Abject Suffering entries than WOFF! entries. Blaster Master is a varied and eclectic game with some neat ideas and inconsistent execution. Those neat ideas count for a lot, though, and ambition gets points. LINKS OF NOTE: Fester's Quest ( This Gremlins 2 game is pretty good ( Bluebeard ( Blast Corps ( Time Lord ( Ichthyosaur ( One of a couple BM Speedruns (

Extrasode: King of Dragon Pass

Oct 16, 2015 21:19


Gary Butterfield and Kole Ross read your responses to King of Dragon Pass.

Episode 111: King of Dragon Pass

Oct 9, 2015 1:59:38


Gary Butterfield and Kole Ross gird their loins to battle King of Dragon Pass. File this one under "Gem that should have gotten more attention." It's a strategy-game-meets-CYOA, but it's so much more. It's a tale of barbarians, but not in the way you'd expect. It's a fusion of narrative and systems on a level you don't really see. Do yourself a favor, listen to this episode as a beginner's guide, and buy King of Dragon Pass for your device of choice. LINKS OF NOTE: White Bear and Red Moon (…te-bear-red-moon) Thor's Angels (…41-thors-angels/) Runequest ( Business Time ( [Kubrick Stare](…8/kubrickstaresu Frogloks (…8Character_Race%29) McTeague (

Extrasode: Doom II: Hell on Earth

Oct 2, 2015 21:23


Gary Butterfield and Kole Ross read your responses to Doom II: Hell on Earth. LINKS OF NOTE: I Love Lisa ( Hocus Pocus ( Outlaws ( Rage (

Episode 110: Doom II: Hell on Earth

Sep 25, 2015 2:06:08


Gary Butterfield and Kole Ross mow through Doom II: Hell on Earth. It's time to talk smart about a game that (seems) dumb. Where did first-person shooters get their start? Well, not here. But for most of the 90s, FPSs were called "Doom Clones". Doom II saw id advancing their 3D trickery, and expanding on the success of their previous works. And it's mostly succcessful. LINKS OF NOTE: WOFF WAD (…k5vzp50/woff.wad) Going Down (…ease-on-idgames/) 1024 ( Pac Land ( Masters of Doom ( In The Kingdom ( Painkiller ( Reznor on Quake ( Good Times ( Doom movie ( Doom controversy (…e)#Controversies) Tapwave Zodiac ( Doom RPG (

Extrasode: Paper Mario

Sep 18, 2015 43:54


Gary Butterfield and Kole Ross read your responses to Paper Mario. LINKS OF NOTE: Outkast ( Freakin Weekend ( Sat on some gum ( Advice Hot Dog ( Deaf Protagonist (…m_source=twitter) Joy Mecha Fight ( Christine Love ( Darkest Dungeon (

Episode 109: Paper Mario (Part 2)

Sep 11, 2015 1:50:51


Gary Butterfield and Kole Ross wrap up their series on Paper Mario. Last week, we sprinted across the finish line with gusto. Chapter 3 was one of the strongest in the game. However this week, Paper Mario hits some doldrums before ultimately coming out just fine. LINKS OF NOTE: Jerky Boys ( FFX Arena ( Unnerving Burger (…-black-2015-7) Big Man Japan ( Octopi ( Ed Wynn ( Eggs (

Episode 108: Paper Mario (Part 1)

Sep 4, 2015 1:31:15


Gary Butterfield and Kole Ross tear into Paper Mario. Simplicity and charm are two things you rarely find in JRPGs, but Paper Mario has both. It takes everything you know about the Mario universe, and runs it through a filter of pure joy. Join us for our "it's technically still Summer" JRPG, as we talk about the first three chapters of Paper Mario. LINKS OF NOTE: Camera Obscura ( The Best part of Mystic Quest ( Probably the best part of Wild Arms, well, maybe not ( Super Paper Mario ( Super Princess Peach ( Flying Pig ( Morrowind Scar ('ruhn) Jacoby ( Black Lodge Burlesque (

Extrasode: Zone of the Enders

Aug 28, 2015 48:33


Gary Butterfield and Kole Ross read your responses to Zone of the Enders. LINKS OF NOTE: Radical Dreamers ( Disability girls! ( Steins Gate (;Gate) Ender's Game ( What stories about spoiled kids should be ( Wet Hot American Summer ( Vic Viper ( To the Moon (

Episode 107: Zone of the Enders

Aug 21, 2015 2:08:50


Gary Butterfield and Kole Ross fly through Zone of the Enders. It's not bad for a game to be simple, or for a game to be slight. It's bad for a game to feel incomplete. That's what we're up against with Zone of the Enders. We went in expecting satisfying, flashy combat, but what we found was a thin veneer of style covering mostly air. This is a game that's most well known for its demo, and that's a strange, historical anomaly. LINKS OF NOTE: Mad TV ( Peace Walker ( Twin Snakes ( Ground Zeroes ( Amazon sounds awful (…rkplace.html?_r=1) Exo Squad ( Neo Genesis Evangelion ( Eagleheart ( Journey to Jaburo ( Firefly scene (

Extrasode: Nine Hours, Nine Persons, Nine Doors

Aug 14, 2015 19:26


Gary Butterfield and Kole Ross read your responses to Nine Hours, Nine Persons, Nine Doors. LINKS OF NOTE: Pizza Totino's Boy ( Energy Hook ( Enneagram of Personality ( Wizardry 8 (

Episode 106: Nine Hours, Nine Persons, Nine Doors

Aug 7, 2015 2:54:22


Gary Butterfield and Kole Ross branch out into Nine Hours, Nine Persons, Nine Doors. 999 is the winner of our Summer Reading poll. Considered by most to be one of the best entries in the Visual Novel(ish) genre, we take a look and see if it holds up to scrutiny. What we find is that 999 is a divisive game, leading to a classic WOFF barnburner. LINKS OF NOTE: Cat's Cradle ( Ignoramoose ( Ship of Theseus ( VLR Trailer ( Deadlocked (…mary?ref_=tt_ov_pl) High Fidelity ( The Soggies ( The Running Man ( 100th Monkey ( Face Blindness ( Ever17 (

Extrasode: Spider-Man 2

Jul 31, 2015 30:25


Gary Butterfield and Kole Ross read your responses to Spider-Man 2. LINKS OF NOTE: Jay-Z is a business ( Game of Thrones Board Game ( The Red Balloon ( Tomb Raider Suicide ITT ( Just look at this cool fucking character (

Episode 105: Spider-Man 2

Jul 24, 2015 1:52:10


Gary Butterfield and Kole Ross spin a yarn about Spider-Man 2. What happens when you have one great mechanic, one okay mechanic, and a bunch of other stuff that surrounds them? You get Spider-Man 2, the first superhero game that did a great job of making you feel like a superhero. The swinging is damn near perfect, but does everything else stand up? LINKS OF NOTE: Brown Widow ( Billy Dee Two Face (…or-batman-forever/) Donald Glover as Spider Man (…piderman-we-need/) American Gladiator Assault ( Blank Check ( Man-Wolf (

Extrasode: L.A. Noire

Jul 17, 2015 27:37


Gary Butterfield and Kole Ross read your responses to L.A. Noire. LINKS OF NOTE: Toonstruck ( How to Get Ahead in Advertising ( 3rd Man Sewer Chase (

Episode 104: L.A. Noire

Jul 9, 2015 3:12:30


Gary Butterfield and Kole Ross get to the bottom of L.A Noire. It's 1947. The war is over, and changed men are returning to a changed nation. Cole Phelps, a Marine-turned-cop, must face down his own demons while tackling corruption in the system. This is a unique game, and while not everything holds up, the investigation, interrogation, and atmosphere make L.A. Noire a game to remember. LINKS OF NOTE: Madvertising Men Extras ( Prometheus Unbound (…rometheus.html) Floyd Rose ( Custer Syndrome ( I don't know how this is going to help, Cole (…f/original.gif) Big Lebowski ( Wayne's World 2 ( The Naked City ( Mediocre! (

Extrasode: Demon's Crest

Jul 3, 2015 13:14


Gary Butterfield and Kole Ross read your responses to Demon's Crest. LINKS OF NOTE: Kemco iOS games (

Episode 103: Demon's Crest

Jun 26, 2015 1:28:01


Gary Butterfield and Kole Ross blaze through Demon's Crest. The Summer of SNES continues with Demon's Crest, a neglected entry in a neglected series. It takes non-standard platforming mechanics, and spreads them across a non-linear story rich with bosses and evocative gothic imagery. Be sure to grab this one on Virtual Console. LINKS OF NOTE: Maximo ( Alexia ( Zeromus ( Monster Manual 3 ( Modulok (…1534540C6&index=7)

Extrasode: Harvest Moon / SimCity

Jun 19, 2015 38:20


Gary Butterfield and Kole Ross read your responses to Harvest Moon and SimCity. LINKS OF NOTE: Robert Moses ( Butthead and his son Beavis do America ( Turboteen ( Hancock ( Bunnies gotta jump (

Episode 102: Harvest Moon / SimCity

Jun 12, 2015 1:58:53


Gary Butterfield and Kole Ross manage to talk about Harvest Moon and SimCity (the SNES versions of both). This Split EP is dedicated to two SNES games that take it a little bit slow. Both Harvest Moon and SimCity ask the player to make decisions about how to use limited resources like time and money in order to get some kind of return. Sometimes that's a bountiful turnip harvest, and sometimes that's a happy populace. While both series would go on to grow and change, these SNES versions are the simplest distillation of what they are trying to accomplish. LINKS OF NOTE: Growth Hacking ( Retronauts on Slow Life Games ( Bush ( Harvest Moon for iOS (…-this-winter/) Dog's Life ( Blood in Chocolate Milk ( Raid on Bungelin Bay ( LGR on Simcity ( Bookit! (

Extrasode: Katamari Damacy

Jun 5, 2015 32:21


Gary Butterfield and Kole Ross read your responses to Katamari Damacy. LINKS OF NOTE: AGS ( Whiskey LIbrary ( Crystal Clear Dew ( Dew Mouth (…g-appalachias-teeth) Earth Defense Force (

Episode 101: Katamari Damacy

May 28, 2015 1:46:54


Gary Butterfield and Kole Ross heap praise on Katamari Damacy. It's simultaneously a singular expression, and one of the most eclectic games we've covered for the show. Katamari Damacy is an extremely simple game with one goal: to instill as much joy in you as possible. And it works. LINKS OF NOTE: Our Place in the Stars ( Meet Dave (…st1.jpg) The Clumps ( Noby Noby Boy ( Slither ( Monkey Shines ( Booji Boy ( Dolls ( He was a bad man ( Snail Dick ( Pegg V. Geeks ( Judy is your Viet Nam (

Extrasode: Super Metroid

May 22, 2015 31:47


Gary Butterfield and Kole Ross read your responses to Super Metroid. LINKS OF NOTE: Dragon Age Inquisition ( Landstalker ( Alundra ( Metroid Chronology (…gs-riche-1284029577) Mr. Bucket ( Project Ukulele (…t-ukulele.html) Metroid Music (

Episode 100: Super Metroid

May 14, 2015 2:26:11


Gary Butterfield and Kole Ross gush about Super Metroid in this centennial episode of Watch Out for Fireballs! "Break Glass in Case of Emergency". There's a whole category of game that Gary and I avoid playing for the show. They're in the upper echelon. They're top tier. If we brought them out regularly, everything else would feel like a chore. But sometimes it's a special occasion, and you have to bring out the fine china. And Super Metroid is some fine, fine China. On one hand, it's an expansion and elaboration on the stuff that made Metroid 1 and 2 unique. On the other, it's a foundational text that cemented a whole new genre in place. Listen, as we break the glass and talk about one of the best games of all time. But first, get hyped by watching this trailer, created for us by Allison Baker: LINKS OF NOTE: Bloodstained (…al-of-the-night) Really cool Super Metroid speedrun ( What We Talk About... (…_Talk_About_Love) Birdman ( Castlevania 64 ( James Adomian is amazing ( Homsar ( Wolverine Origins ( Parish rules. Anatomy of Super Metroid (…uper-metroid/) Butter Avengers (….jpg?1430789335) Teenage Dirtbags Preview and Amazing Video (

Extrasode: Amnesia: The Dark Descent

May 10, 2015 14:50


Gary Butterfield and Kole Ross read your responses to Amnesia: The Dark Descent.

Episode 99: Amnesia: The Dark Descent

May 1, 2015 2:44:21


Gary Butterfield and Kole Ross hide in a corner while Amnesia: The Dark Descent happens. This game won our Spring Survival Horror poll, and for good reason. Frictional mastered the "first person, pursuit-based exploration horror" genre, and created a game that's so scary that a lot of people can't even play it. Listen in, especially if you're one of those people. LINKS OF NOTE: Danse Macabre ( Sanity Patent (…954&RS=PN/6935954) Novint Falcon ( Curated list of custom stories. I can't vouch necessarily ( The Nothing ( Dat fountain (…w&ved=0CCIQ1QIoAQ) Road to Damascus (…Paul_the_Apostle) SOMA ( I can't find the right commercial but I didn't dream up Wyler's ( Torture Museum Reviews (…llas_Texas.html)

Extrasode: Final Fantasy Fables: Chocobo's Dungeon

Apr 24, 2015 37:36


Gary Butterfield and Kole Ross read your responses to Final Fantasy Fables: Chocobo's Dungeon. LINKS OF NOTE: Michael Kupperman ( Azure Dreams ( CoD Analysis ( Masters of Doom (…ure/dp/0812972155) Anachronox (

Episode 98: Final Fantasy Fables: Chocobo's Dungeon

Apr 17, 2015 2:08:10


Gary Butterfield and Kole Ross delve into Final Fantasy Fables: Chocobo's Dungeon. If you're judging this game on adorableness, it passes with flying colors. If you're judging it on mechanics, it's the best introduction to Roguelikes you're likely to get. If you're judging it on story... Wait, where's Rafaello? I love him so god damn much. LINKS OF NOTE: Roguelike Radio ( Dark Sun ( Sillicon Valley ( Underwater Moonlight ( 3 word phrase ( Shiren the Wanderer (

Extrasode: Commander Keen in "Goodbye, Galaxy!"

Apr 10, 2015 33:02


Gary Butterfield and Kole Ross read your responses to Commander Keen 4 and 5, along with some straggler responses to Call of Duty 4. LINKS OF NOTE: Darkest Dungeon ( Keen Dreams ( Thank you for Smoking ( No, I cannot find anything for Pork, The Zork Like.

Episode 97: Commander Keen in "Goodbye, Galaxy!"

Apr 3, 2015 1:45:01


Gary Butterfield and Kole Ross walk backward and talk about Commander Keen in "Goodbye, Galaxy!" We're always looking to shore up blind spots in the games we cover. After nearly four years of doing this show, it's important to avoid ruts. Commander Keen represents a particular stripe of PC platformers that was ultimately an evolutionary dead end. But in his time, Commander Keen was charming and fun. This episode actually covers two games: "The Secret of the Oracle" and "The Armageddon Machine". The former is an essential play, the latter is dull garbage. LINKS OF NOTE: ID on SMB3 ( Moraff's World ( Errant Signal on Doom ( The Wrestler ( Terrence Trent D'Arby ( What Brownian Motion Actually Is (

Extrasode: Call of Duty 4: Modern Warfare

Mar 27, 2015 30:10


Gary Butterfield and Kole Ross read your responses to... well, some weird stuff, because nobody wrote in about Call of Duty 4 on time. LINKS OF NOTE: Jan and Dean ( The Fabled Lands ( Wolf in White Van (…rnielle.html?_r=0)

Episode 96: Call of Duty 4: Modern Warfare

Mar 20, 2015 1:33:32


Gary Butterfield and Kole Ross noscope with Call of Duty 4: Modern Warfare. Call of Duty has become emblematic of AAA bloat. Podcasts like ours tend to dismiss it out of hand as the poster child for a kind of game that hasn't just run out of ideas, but refuses to be reflective about the ideas it does have. It could be argued that it all began here. However, it's more complicated than that. Call of Duty 4 is a perfectly fine shooter with moments that really stand out. Moreover, it's a game that has heart, from a series that notoriously lacks it. LINKS OF NOTE: Hardline ( See how no one ever hits anyone else? ( Generation Kill ( Aerial America ( Gary owns one of these ( Heat ( Dragon, throw me (…,_Marry_Me)

Extrasode: Game Books

Mar 13, 2015 21:34


Gary Butterfield and Kole Ross read your responses to game book and Choose Your Own Adventures. LINKS OF NOTE: Choose Your Own Autobiography (…phy/dp/0385346999) The Aviator Book (…ife/dp/0312329970) The Crystal Trap (

Episode 95: Game Books

Mar 6, 2015 2:12:58


Gary Butterfield and Kole Ross venture forth to discuss game books, choose your own adventures, and Steve Jackson's Sorcery! What is game? It's any interactive experience that has both failure states and a success state. By that reasoning, game books are games. Also, it's in the name. This special episode is all about non-video interactive narratives, books with branching paths and mechanics. We cover the Bantam Choose Your Own Adventure Books, Fighting Fantasy, Lone Wolf, Steve Jackson's Sorcery!, the Goosebumps Choose Your Own Scare, and more. For as nostalgic as this topic is, there's a surprising connection between these books and the current crop of narrative-driven games we play today. LINKS OF NOTE: You Chose Wrong ( Clickventure (…ow-island-1880#2,) Quest for Glory ( Gamebook Archives ( The Two Jakes ( Black Bug Room ( Lonewolf Online ( Mormon Afterlife ( All My Circuits ( Sexist Xanth books (…y-of-xanth-104382) @dril (

Extrasode: Star Control II

Feb 27, 2015 33:32


Gary Butterfield, Kole Ross, and Zack Johnson read your responses to Star Control II, then talk about disgusting stuff for a little while. LINKS OF NOTE: Ultranomicon ( Chubby Bunny ( Rainbow Party (…_%28sexuality%29) S-Rank (

Episode 94: Star Control II

Feb 20, 2015 2:33:18


Gary Butterfield, Kole Ross, and Zack Johnson open a hailing frequency to talk about Star Control II. The Ur-Quan and their battle thralls have dominated this quadrant of the galaxy, and it's up to a human crew with some Precursor technology to reunite the Alliance of Free Stars and act as liberators. This is a game that defies categorization. Part space combat arcade game, part resource gathering, part adventure game... the larger picture of all of these pretty little parts is an engrossing world filled with varied and interesting species and civilizations, each with their own stories to tell. This ranks really high up there on our list of favorite games we've done on the show, and we really recommend you check it out. LINKS OF NOTE: 3DO controller (…g&biw=999&bih=810) Star Control 1. Mute the dude ( Article on Starflight ( The Velvet Fog ( 2001 Sequels (…novel%29#Sequels) JW Stillwater ( Kingdom of Loathing (…74e3120d1fb6) Video Games Hot Dog (

Extrasode: Jet Set Radio

Feb 13, 2015 27:51


Gary Butterfield and Kole Ross read your responses to Jet Set Radio. The audience was mostly in agreement with us that the game is a case of style over substance. But tune in to hear the praise anyway, because damn is that style good. Also, Brayton Cameron calls in to educate us on where the music in Jet Set Radio comes from. LINKS OF NOTE: Alcatraz Audio Tour ( African Grey Parrot ( Shibuya-Kei ( Iron and Blood ( Revolt of Gamers ( Noah's Arcade ( Umberto Eco's Getting Up (

Episode 93: Jet Set Radio

Feb 6, 2015 1:40:14


Gary Butterfield and Kole Ross dig through the ditches of Jet Set Radio. It's gang warfare in its most stylish and innocent form. It's also a gleeful tribute to free expression in the face of corporate oppression. It's got one of the best soundtracks in any game, ever. Difficulty issues aside, this is a unique game that's worth playing if only to see the kinds of strange things that happened in the Dreamcast era. Links of Note: WOFF! T-Shirt ( Encephalitis ( JSR Documentary ( The Sea Urchin ( Harvey Bullock ( John Woo's Stranglehold ( GGG ( Smokin' Aces (

Extrasode: Brave Fencer Musashi

Jan 30, 2015 32:56


Gary Butterfield and Kole Ross read your responses to Brave Fencer Musashi. LINKS OF NOTE: These guys. Don't watch this ( Malabar Farm ( Treehouse Cuts (…nd-toys-new-york-2) Palace music (

Episode 92: Brave Fencer Musashi

Jan 23, 2015 2:34:31


Gary Butterfield and Kole Ross absorb Brave Fencer Musashi. What happens when a young swordsman is summoned into a world built entirely around food puns? An episode that splits our hosts on whether or not Brave Fencer Musashi stood the test of time. This won our Winter Action RPG 2015 poll, and Kole sincerely hopes he doesn't offend any listeners by saying mean things about this game. LINKS OF NOTE: Musashi ( Musashi Samurai Legend ( Malediction Prophecy ( Flame Mammoth ( Steve Blum ( Time Makes Fools of Us All ( Frieza (

Extrasode: Rock Band

Jan 16, 2015 31:31


Gary Butterfield and Kole Ross read your responses to Rock Band. Links of Note: Gneiss Schist ( Guitar Hero Arcade (

Episode 91: Rock Band

Jan 7, 2015 2:54:18


Gary Butterfield and Kole Ross jam on Rock Band. Music games used to be massive, but now they barely exist. Those plastic instruments helped us feel like we could play music. For me personally, these games helped me get better at appreciating music, and encouraged me to learn more instruments myself. Rock Band was the king of the heap, in quality if not always in sales, and now you can hear us jaw about music for three hours. Links of Note: Counting Blue Cars ( Drum Notation (…1&biw=953&bih=848) Rock Revolution ( Rock Band 3d Printing (…ck-band-figurines) Hole Guitar Isolated ( RHCP2014 ( Role Models ( Money City Maniacs- Sloan ( The Way - Fastball ( For Real - Okkervil River ( Venus - Television ( Digging For Something - Superchunk ( Shangri La - The Kinks (

Extrasode: The Elder Scrolls III: Morrowind

Jan 2, 2015 1:25:08


Gary Butterfield and Kole Ross read your responses to The Elder Scrolls III: Morrowind. Links of Note: Pollos Hermanos ( Greatest Mod of All Time ( LGNPC. Look at these fonts! ( False Dmitriy ( KOTOR iOS (

Episode 90: The Elder Scrolls III: Morrowind (Part 3)

Dec 26, 2014 1:51:21


Gary Butterfield and Kole Ross meander through the remaining quest lines in The Elder Scrolls III: Morrowind. This is the final chapter of our Morrowind adventure. Things take a religious bent as we look at the Tribunal Temple and the Imperial Cult, then we get a little martial with the Imperial Legion. We ask which Great House is the greatest, and decide that building your own house is kinda dumb. Finally, we serve the occult by doing the Vampire and Daedra quests. It's a show 'n' tell grab bag of the rest of the best. LINKS OF NOTE: Onion Romantic Comedy (…an-arrested,757/) EC on MMO Quests ( VVVVVV ( Cool World (

Episode 89: The Elder Scrolls III: Morrowind (Part 2)

Dec 19, 2014 57:31


Gary Butterfield and Kole Ross profess ambivalence about the guild quests in The Elder Scrolls III: Morrowind. Sure, the world is in danger... but there's rats to be slain. Also, corrupt and inept guild leaders to oust. Part 2 of our Morrowind series dives into the Fighters, Mages and Thieves guilds, along with the Morag Tong (Assassins). This is where the game falls down a little bit, and the "go here, kill thing, grab thing, return with thing" quest structure starts to wear thin. Links of Note: Lamarckism ( Percious Mercious, Vvardenfell State ( The Peter Principle ( Liartown (

Episode 88: The Elder Scrolls III: Morrowind (Part 1)

Dec 12, 2014 2:12:59


Gary Butterfield and Kole Ross expand upon the main quest of The Elder Scrolls III: Morrowind. It's the biggest game we've ever done for the show. It's so big that it's immune to our usual treatment. This isn't a text you can read from front to back. Instead, it's a world you inhabit. This episode sees us completing the main quest of Morrowind, fulfilling the Nerevarine prophecies and defeating the evil Dagoth Ur. But that's only one part of the story. Next week, we will look into the various guilds of Morrowind. Links of Note: Elder Lore Podcast ( Mod we used ( Linda Carter in Skyrim ( Renraku Arcology ( Banhammer ( Sometimes when you're searching for Mojo, you find miracles ( Sisterhood of the Traveling Pants ( Vivec Essay (…d-part-3/) Space Jockey (

Extrasode: Street Fighter II

Dec 5, 2014 24:55


The attendees of the Portland Retro Games Expo 2014 speak their minds about Street Fighter II.

Episode 87: Street Fighter II (LIVE)

Nov 28, 2014 1:12:26


Gary Butterfield and Kole Ross frame-jab a double-floop in Street Fighter II, live from the Portland Retro Gaming Expo 2014. We managed to do it, guys. We managed to not only expose how bad we are at Street Fighter II to a whole convention hall of convention-goers... but we got up on stage and acted like experts. This is the first live episode of the show to go out on the feed, and we couldn't be more grateful for the support of our listeners. It made the whole thing possible. Extra-special thanks to Brayton Cameron and Nick Glauber for helping us man the booth. You are magical people. Links of Note: From Masher to Master (

Extrasode: I Have No Mouth and I Must Scream

Nov 20, 2014 24:00


Gary Butterfield and Kole Ross read your responses to I Have No Mouth and I Must Scream. Links of Note: Wolfman Jack ( Lockjaw:

Episode 86: I Have No Mouth and I Must Scream

Nov 13, 2014 2:14:03


Gary Butterfield and Kole Ross analyze I Have No Mouth and I Must Scream. An evil AI named AM has destroyed the world, but he saved five people... in order to torture them for an eternity. Why did he pick these five people? This strange adventure game answers that question through symbolism, ironic punishment, and aberrant psychology. Links of Note: I Have No Mouth and I Must Scream ( Fat Albert ( Hey! Really Giger! ( Phalanx Covenant ( Game Informer Article (…st-scream.aspx) The Lottery ( Dread ( Hardcore History ( Beaver Berry Butts (

Extrasode: Resident Evil

Nov 6, 2014 32:25


Gary Butterfield and Kole Ross read your responses to the 2002 remake of Resident Evil. Links of Note: 3T Scroat ( Cellulitis (…on/con-20023471) The Thing. You should watch this movie (

Episode 85: Resident Evil

Oct 30, 2014 2:25:21


Gary Butterfield and Kole Ross experiment with the 2002 remake of Resident Evil. It's the best example of what a video game remake should be: Don't just keep what worked before, but add to it while still remembering what made the original special. The first Resident Evil is an establishing work in the survival horror cannon, but this remake is the definitive version. Beautiful and horrifying, this is a game you should play. Links of Note: HD reREmake ( Reisdent Evil Archives ( The Comic I kept calling Supreme is actually... (…e_(Supreme_Power)) Jim Breuer's eyes (…w&ved=0CAgQ_AUoAQ) Vultures are disgusting and cool ( Afraid of Monsters ( Spagett! ( Well, I was wrong about this too. Beetlejuice ( Lost Sinner (

Extrasode: God Hand

Oct 23, 2014 32:15


Gary Butterfield and Kole Ross read your responses to God Hand. Links of Note: Owen Good False Equivocating ( The Escapist on Gamergate ( Clowns. Look at these clowns (…-on-your-resume/) Mazinger Theme (

Episode 84: God Hand

Oct 16, 2014 2:03:00


Gary Butterfield and Kole Ross get spanked by God Hand. It's as simple as can be: You have special kung fu arms, and demons want them. What follows is one of the craziest games we've played for the show. Crazy FUN, that is. By all rights, we shouldn't like this as much as we do, but we do. Pro-play. Links of Note: IGN Review ( Kick Me Sign Challenge ( Cho Aniki Rules ( Ralphie Beatdown ( Giant Enemy Crab Remix ( Sports! ( Asura's Wrath ( The Gathering of the Juggalos ( American Juggalo ( Nathan Rabin's book (…res/dp/1451626886) Mohawk and Headphone Jack ( Dark Enlightenment ( Old Boy ( God Hand Ending Theme ( This Bonkers song is in Toys ( Incredible Crisis (

Extrasode: Half-Life

Oct 9, 2014 46:15


Gary Butterfield and Kole Ross read your responses to Half-Life. Links of Note: All American Magic Show ( Gummo ( Lost Highway ( Black Mesa Source ( Divinity Original Sin ( Prey (

Episode 83: Half-Life

Oct 2, 2014 2:09:23


Gary Butterfield and Kole Ross bang out a conversation about Half-Life. It's pretty safe to divide first person shooters into two categories: everything that came before Half-Life, and everything that came after Half-Life. Gordon Freeman's journey through Black Mesa has left an indelible mark on video game history... but does it hold up? Links of Note: FEAR ( Deep Blue Sea ( Fox Force Five ( Quake 3 Railgun ( Taco Bell Coin Game ( Nyarlathotep ( Happy Gilmore (

Extrasode: Contra / Little Nemo: The Dream Master

Sep 25, 2014 23:38


Gary Butterfield and Kole Ross read your responses to Half-Life. Links of Note: All American Magic Show ( Gummo ( Lost Highway ( Black Mesa Source ( Divinity Original Sin ( Prey (

Episode 82: Contra / Little Nemo: The Dream Master

Sep 18, 2014 1:56:04


Gary Butterfield and Kole Ross bang out a conversation about Half-Life. It's pretty safe to divide first person shooters into two categories: everything that came before Half-Life, and everything that came after Half-Life. Gordon Freeman's journey through Black Mesa has left an indelible mark on video game history... but does it hold up? Links of Note: FEAR ( Deep Blue Sea ( Fox Force Five ( Quake 3 Railgun ( Taco Bell Coin Game ( Nyarlathotep ( Happy Gilmore (

Extrasode: Suikoden II (Part 2)

Sep 12, 2014 25:34


Gary Butterfield and Kole Ross read your responses to Contra and Little Nemo: The Dream Master. LINKS OF NOTE: Desert Golfing ( XOXO ( Badass Store in Portland ( Contra AGDQ (

Episode 81: Suikoden II (Part 2)

Sep 5, 2014 2:23:43


Gary Butterfield and Kole Ross turn the tables on the back half of Suikoden II. The tides of war are turning, and the City State of Jowston is making its advances on the Highland Army and the evil Luca Blight. But what happens after they win? Our opinion of Suikoden II remains high, but some of the shine comes off of the apple. Links of Note: Soylent: Quarter Knights ( Shadow Broker (…_Shadow_Broker) Ants! (…ure/dp/1933390107) Goody Two Shu (…t+goody+two+shoes) Blood Golem ( Shy Boys IRL ( Lars and the Real Girl ( Little Nemo Arcade ( They Called Me Mr. Glass (

Extrasode: Suikoden II (Part 1)

Aug 29, 2014 31:32


Gary Butterfield and Kole Ross read your responses to the first half of Suikoden II. Links of Note: Iron Sheik ( iOS Dragon Quest ( Lunar 2 Collector's Edition (…at-94801-am.jpg) Boxing Ghaleon (…407288525) PRGE (

Episode 80: Suikoden II (Part 1)

Aug 21, 2014 2:12:25


Gary Butterfield and Kole Ross join up to talk about the first half of Suikoden II. It's Summer RPG time, and this year we turn our attention toward Suikoden II. It's probably known best nowadays for being incredibly rare and expensive, but there's so much more that makes this game remarkable. The tense struggle between the Kingdom of Highland and the City State of Jowston is memorable, and so are its key players. On the play side, several different genres are represented here, and greatly simplified. For this episode, we play up through Two River. Next episode, we'll finish the game out. Before you listen to the episode, please watch this trailer to get in the proper mindset (thanks, @AllisonByProxy (!). LINKS OF NOTE: Starman ( Johnny Five Aces ( Stonewall Jackson ( Beyond the Beyond (…-BeyondTheBeyond) House Atreides ( Beforeiplay ( Forest Maze Music (

Extrasode: Metal Gear: Ghost Babel

Aug 14, 2014 27:08


Gary Butterfield and Kole Ross read your responses to Metal Gear: Ghost Babel. Links of Note: Lowtax LP (…-OOTb0rqZr6bJlMkQ) American Science and Surplus ( Disappointed ( Covered Bridge Video ( Carmageddon (

Episode 79: Metal Gear: Ghost Babel

Aug 7, 2014 1:48:01


Gary Butterfield and Kole Ross wheez Metal Gear: Ghost Babel. It’s Solid Snake’s tiniest adventure yet! Returning to an old place to fight an old enemy, this unjustly forgotten entry in the series returns to Metal Gear’s roots on the MSX. 2D stealth is great. This game defies what you’d expect from the Gameboy Color. LINKS OF NOTE: Timequake: Beastie Boys doing Echolalia: Echolalia: Hitman iOs: Weasing Juice: 21 and 24: Multiplicity:

Extrasode: Cave Story

Jul 31, 2014 17:54


Gary Butterfield and Kole Ross read your responses to Cave Story.

Episode 78: Cave Story

Jul 24, 2014 2:12:57


Gary Butterfield and Kole Ross plumb the depths of Cave Story. It’s a story that will make you feel like you’ve wasted your life. A while back, a single man dedicated five years to singlehandedly crafting one of the most beloved modern platformers. Oh, and he also fired the starting pistol on the indie game movement as we know it. But excuse us, we’re just talking into microphones forever. LINKS OF NOTE: Speedrun: The Diving Bell and The Butterfly: Super Meatboy: Hotline Miami: 1,001 Spikes:

Extrasode: Gabriel Knight 2: The Beast Within

Jul 17, 2014 25:24


Gary Butterfield and Kole Ross read your responses to Gabriel Knight 2: The Beast Within. LINKS OF NOTE: Reunification Day: Vacation Movies:

Episode 77: Gabriel Knight 2: The Beast Within

Jul 10, 2014 2:30:30


Gary Butterfield, Kole Ross, and Will Owens sniff around Gabriel Knight 2: The Beast Within. FMV games are a bizarre evolutionary dead end, but we found the very best one to give the WOFF! treatment. Gabriel Knight is back on the case, in full living color, hunting down a Bavarian werewolf and learning a little bit about his own sexuality. We can take solace in one fact: We can’t mangle German any worse than Gabriel Knight himself. Special thanks to our Kickstarter backer Will Owens for suggesting this awesome game AND joining us to talk about it. LINKS OF NOTE: Lieber in Naked Gun: Backlog Killer: Deinterlace patch:…erlacepatchongk2 MiB: Bill’s Cousin: The Cave: Chapter 5 intro: Never ending Opera Scene: David Lynch: The Complete Under a Killing Moon: Moebius:

Extrasode: Crackdown

Jul 3, 2014 20:48


Gary Butterfield and Kole Ross read your thoughts on Crackdown. LINKS OF NOTE: Patton Oswalt on Brian Dennehy: Infamous: Saint’s Row 4:

Episode 76: Crackdown

Jun 26, 2014 1:48:29


Gary Butterfield and Kole Ross kick it, you know, just talkin’ ‘bout Crackdown. With the announcement and release of the Xbox One, the Xbox 360 is now just retro enough for us to not feel bad covering it. What better place to start than the pack-in that came with the Halo 3 Multiplayer Beta? Crackdown is simple and great. LINKS OF NOTE: Davy Jones: Stanley Parable Hall of Demos:…parable-demo Crackdown 2: Mercenaries: Twilight Zone Kid: Busey is Holly: Blue’s Clues Dude: Dance Hall Days: Kick! Pumped Up Kicks! Here it is, what you’ve been waiting for:

Extrasode: X-Men Legends II

Jun 19, 2014 16:15


Gary Butterfield and Kole Ross read your thoughts on X-Men Legends II. LINKS OF NOTE: The most insane thing ever. Watch this:…e-show-performance U Talkin’ U2 To Me? Ecks Vs Sever:

Episode 75: X-Men Legends II

Jun 12, 2014 1:58:42


Gary Butterfield and Kole Ross tap into X-Men Legends II. Tappa tappa tappa. Tappa tappa tappa. We can’t let Apocalypse win! This marks our first foray into Diablo-likes, talking about the one and only time the X-Men and Brotherhood joined forces for the greater good. LINKS OF NOTE: Aggro Crag: Mr. Sinister: Age of Apocalypse: Patrick Stewart in Oblivion: I love these guys:…oved-they-are-th Spider Jerusalem: Treasures of the Deep: Riff Raff: Sea Devil: How the Space Race Worked: Chris Gaines: Seige Perilous:

Extrasode: Alpha Protocol

Jun 5, 2014 1:18:23


Gary Butterfield, Kole Ross, and Ben Merkel interview Chris Avellone about Alpha Protocol, then read your thoughts on the same game. LINKS OF NOTE: Days of Future Past ( Transistor ( Turn up the Radio ( Kendama ( Deck of Many Things ( Friday the 13th The Series ( Shoot'em Up ( The Culture ( Pathfinder Card Game ( Thomas was Alone (

Episode 74: Alpha Protocol

May 29, 2014 2:43:08


Gary Butterfield and Kole Ross investigate Alpha Protocol. We’re talking about talking, as Mike Thorton gets double, triple, and quadruple-crossed on his mission to save the world from all-out-war. What’s the opposite of a critical darling? A critical bastard? Whatever it is, we seek to call out what works in this maligned gem. LINKS OF NOTE: Gar: Destructoid Review:…ol-174617.phtml Invisible Monsters: Acoustic Kitty: Wayne’s World 2 Kung Fu: Hanzo Hiding in Plain Sight: Splash - Madison: Street Car Dilemma: Firefly: OUR KIND SPONSOR: Geekocalypse:

Extrasode: Killer7

May 22, 2014 34:49


Gary Butterfield and Kole Ross read your thoughts on Killer7. LINKS OF NOTE: Goodbye Cruel World: Tiger Lady:

Episode 73: Killer7

May 15, 2014 2:29:38


Gary Butterfield and Kole Ross deconstruct Killer7. I can't even pretend to summarize what happens in Killer7. It even defies genre delineation. Instead, I will go with the angle that Killer7 is an incredibly divisive game that places style over substance... and how much you'll enjoy it depends on how much you dig the style. LINKS OF NOTE: Videodrome ( Flower, Sun and Rain ( Killer 7 on Hardcore Gaming 101 ( Diet One ( Diet Two ( K7 Deconstruction (…ller7/faqs/38193) Frank's Hats ( How Soon is Now? ( Murdock ( Suckerpunch ( Everlong ( Minerva's Den ( Check out these fucking spheres ( Terror ( Smiles ( Gymnopedies (

Extrasode: Shadow of the Colossus

May 8, 2014 34:54


Gary Butterfield and Kole Ross read your thoughts on Shadow of the Colossus. Also, at the end, we do some Hardware followup. LINKS OF NOTE: Combo Breaker: Cut Colossi: RE4 Super Bunny Hop: Gameboy Light: Rockband Blitz:

Episode 72: Shadow of the Colossus

May 1, 2014 2:22:26


Gary Butterfield and Kole Ross surmount a discussion about Shadow of the Colossus. We generally like to avoid talking about things that have been game-clubbed to death, but Shadow of the Colossus is an unabashed masterpiece. We don’t want to give to much away, but here’s a hint: you kill a bunch of huge monsters in this understated yet grandiose experimental classic. LINKS OF NOTE: Latchkey Kingdom: Titan:…19/titan/ Brothers: Reign Over Me: SotC Lore Channel: Muzzy: Equus: Corey: Elizabeth Bathory:…thory#Accusation Look at this:…d39nmo1400.jpg Now look at this:…y_knowles.jpg LobosJR SotC Speedrun: THANKS TO OUR SPONSOR: - Latchkey Kingdom:

Extrasode: Hardware

Apr 24, 2014 29:16


Gary Butterfield and Kole Ross read your stories about video game hardware. LINKS OF NOTE: Rocksmith: Deus Ex Lecture: Cartridge Tilting:

Episode 71: Hardware

Apr 17, 2014 2:52:39


Gary Butterfield and Kole Ross drop some science in a survey course about video game hardware. Rounding out our roster of Kickstarter special episodes, this one is a whirlwind tour of the boxes and dinguses that make video games work. Side A is systems and controllers, while Side B is weird accessories. LINKS OF NOTE: Prime and Hardcase, etc: Family Truckster: AVGN on Old Systems: Moraff: Sega Channel Mega Man: Portopia:…rialMurder_Case Smash Hit: ASMR: Sega Nights Controller: Inside a Gamecube: Nintendo Thumb: Child of Eden: Silver and Gold:

Extrasode: Blade Runner

Apr 10, 2014 30:54


Gary Butterfield and Kole Ross read your thoughts on Blade Runner. LINKS OF NOTE: Turtles are gross: Lorenzo Music: Lego Movie: Todd Redden: Ingmar Bergman: Active Worlds: Gateway:

Episode 70: Blade Runner

Apr 3, 2014 2:25:40


Gary Butterfield and Kole Ross eye Blade Runner. It would be hard to find a movie that’s had more influence on video games than Blade Runner. So what happens when you make a video game in that world? You get something pretty neat. LINKS OF NOTE: Live Porn Feed:…fascinating/ Radiant AI: Gemini Rue: Jeff Garlin: Previous Bladerunner Game. Ignore the voice: In Time: Vanishing Twin Syndrome: Way of the Samurai: Buffalo Soldiers: Print Out of Oyster Smiling: Deadwood: Newhart:…L2AF155372EFE8DA0 Ham’b: Apt Pupil: The Last Guardian:

Extrasode: Deadly Premonition

Mar 27, 2014 13:01


Gary Butterfield, Kole Ross, and Bob Mackey read your response to Deadly Premonition, and then talk about noisy fish. LINKS OF NOTE: Big Mouth Billy Bass: Let’s Play Deadly Premonition:…L845B60D60A411471

Episode 69: Deadly Premonition

Mar 20, 2014 2:01:44


Gary Butterfield, Kole Ross, and Bob Mackey ask Zach whether or not Deadly Premonition is worth playing (it is). Continuing the WOLF (Watch Out for Lens Flare!) Initiative, we address the quirkiest survival horror game of the past decade. Francis York Morgan is an FBI agent who specializes in investigating the murders of young women. Oh, and red seeds. It gets much weirder from there. LINKS OF NOTE: Operation Wolf: Destructoid Review:…on-165168.phtml Spy Fiction: 1UP Review: Guiness Book of World Records: Gamer’s Edition: Video Games Hot Dog: I Prefer Twins:…boys-twins.html Styx: Gay Villains:

Extrasode: The Legend of Zelda: A Link to the Past

Mar 13, 2014 23:15


EXTRASODE Gary Butterfield, Kole Ross, and Brad Carey read your effusive praise for The Legend of Zelda: A Link to the Past. LINKS OF NOTE: The Odd Life of Timothy Green: Tokyo! Michelle Gondry Box:…w-cardboar,2445/ Baby From Nevermind:…d-baby/#1172101=0 THANKS TO OUR SPONSOR: Latchkey Kingdom:

Episode 68: The Legend of Zelda: A Link to the Past

Mar 6, 2014 2:22:54


Gary Butterfield, Kole Ross, and Brad Carey tell you what you already know about The Legend of Zelda: A Link to the Past. What’s left to say about A Link to the Past? Seriously, this is the Zelda that you know and love… and the Zelda that got you to love Zelda. We want to extend a heartfelt thanks to Brad for being a generous Kickstarter backer and an awesome guest. LINKS OF NOTE: Ghost of Misery Mire: Link Between Worlds: Turtle Treasures: Satellaview Zelda: Dorf: Also Dorff: Puck: Eatin’ Bird: Ice T Paul F Tompkins Thing. Starts around 4 minutes: THANKS TO OUR SPONSOR: Latchkey Kingdom:

Extrasode: Master of Orion II: Battle at Antares

Feb 27, 2014 34:15


Gary Butterfield, Kole Ross, and Brayton Cameron read your thoughts on Master of Orion II, then we goof around a little. LINKS OF NOTE: American McGee: Mr. Limpet: DJ Hero: Tech Deck: Repo Men: Moo and Oink: My Cat From Hell:

Episode 67: Master of Orion II: Battle at Antares

Feb 20, 2014 2:21:01


Gary Butterfield, Kole Ross, and Brayton Cameron explore, expand, expound, and express their love of Master of Orion II: The Battle at Antares. Continuing our Winter of Strategy, we now turn our attention to the 4X genre by tackling the king of the genre. Brayton requested MoO2 for the show, and it quickly became clear why. Despite the fact that it came out 18 years ago, it’s completely and utterly engrossing and its systems hold up to this day. Thanks, Brayton. LINKS OF NOTE: Cool World: Cosmo Quizzes: Let’s Learn MoO2: MoO3: Battlefield Earth: Neptune’s Pride: Twilight Imperium:…um-third-edition Anal-Log: The Science Friction Magazine: Endless Space: Crystalline Entity: Moo2 Leaders: Station: Spies like Us: Froggy’s Lament: With Reshiram:

Extrasode: Star Fox / Pokemon Snap

Feb 13, 2014 29:14


Gary Butterfield and Kole Ross read your thoughts on both Star Fox and Pokemon Snap. LINKS OF NOTE: Stella: Keepin’ The Beat! Song of the Year: Rockband Lawsuit:…the_80s#Lawsuit Gripitandripit: Thunderbirds: Starfox Cover:…-front-jp-33340.jpg Lifeline:

Episode 66: Star Fox / Pokemon Snap

Feb 6, 2014 2:08:44


Gary Butterfield and Kole Ross offer some pointed praise for Star Fox and Pokémon Snap. In another one of our split EP episdes, we explore a foundational on-rails shooter, and an experimental on-rails shooter. Star Fox for the SNES will alway stick out in people’s minds as the game that introduced them to the term “polygons”. Pokémon Snap will always stick out in people’s minds as that really short game about making Pikachu surf. Let’s explore those preconceptions together, why don’t we? LINKS OF NOTE: RIP PSH: Millenium-Falcon:…um-falcon.gif Maus: I’m a Loser: I’m Looking Through You: HR Puffinstuff: Space Harrier: Rez: Child of Eden: 2600 Starfox: TURN UP DEM SPEAKERS: NESGlider: The worst line in Resident Evil History: Polybius: Stunt Race FX: Robert Maplethorpe: Lorenzo’s Oil: Aegislash:…k%C3%A9mon) Ghost Orbs: Greninja:…k%C3%A9mon)

Special Presentation: Dungeons and Dragons Play Session

Jan 30, 2014 3:28:26


Gary Butterfield and Kole Ross are joined by Levi, Nick, Ben, and Courtney for a very special live play session of Dungeons & Dragons. We've been talking about it for a while, and here it finally is. Thanks to your Kickstarter donations, it was possible for us to record a live play session of Pathfinder, a Dungeons & Dragons style tabletop roleplaying game. The audio quality on this will sound a little different than our usual episodes, and it's not as thoroughly edited, but we wanted to give you the full experience of the play session.

Episode 65: Dungeons and Dragons

Jan 23, 2014 2:28:34


Gary Butterfield and Kole Ross put pen to paper (in an audio sense) to talk about Dungeons & Dragons and its legacy in this very special episode. If you’ve ever played a game where a number was assigned to a character, you have D&D to thank for that. This is a very special episode made possible by our wonderful Kickstarter backers. For the first half, we talk about the history of Dungeons and Dragons. In the second half, we talk about D&D’s impact on video games, and take a brief tour of games based on it. LINKS OF NOTE: Nerd Poker: Stan Lee vs Jack Kirby:…theusual.html Mazes and Monsters: DnD Controversy: SaveSurge: Dumb book that started all this nonsense: Dark Dungeons: Dead Alewives DnD Part 1: Part 2: Rick and Morty: Diplomacy: Don’t Steal This Book: Shivering Isles: 30 Years of Adventure:…ons/dp/0786934980 B.A.D.D. The Edge: Nice Shot! First Quest:

Extrasode: Heroes of Might and Magic III

Jan 16, 2014 48:46


Gary Butterfield, Kole Ross, and Brian read your thoughts on Heroes of Might and Magic III. LINKS OF NOTE: Mazes and Monsters: Murphy Brown: Rekall: That D and D book I was talking about:…eons%26Dragons The Forge:…town.shtml Zoo: The Original Mr. Hands:

Episode 64: Heroes of Might and Magic III

Jan 9, 2014 1:49:44


Gary Butterfield, Kole Ross, and Brian skirmish with Heroes of Might and Magic III. PC strategy games have been something of a blind spot for us, but Heroes III is the perfect entry point. People really love this game, and we can tell why. The different Town types make up for the kind of nonsense story (which I will not outline here). Special thanks to our guest, Kickstarter backer Brian, for offering his insight on the game. LINKS OF NOTE: Conan: Genesis Might and Magic: 1st of Tha Month: Ghost Pepper: Shitty Beatles: Heaven Better Save Some Tears:…e-natures-o-45034 Castle Greyskull: In the Wake of Gods:…WakeofGods Clash of Heroes: Might and Magic:

Extrasode: Dishonored

Jan 2, 2014 31:35


Gary Butterfield and Kole Ross read your thoughts on Dishonored. LINKS OF NOTE: Sex Type Thing: Credits Song from Dishonored: Biblical Leviathan:

Episode 63: Dishonored

Dec 26, 2013 2:23:25


Gary Butterfield and Kole Ross hunch over and gruffle a can of Dishonored. Games aren’t very good at depicting nuanced ethics. Is it better to kill someone for revenge, or sentence them to a lifelong fate worse than death? That’s what we go through with Corvo, the disgraced royal bodyguard who has been framed for the Empress’s murder. Spoiler: we really love this game. This is part of our series on new games called Watch Out for Lens Flare! LINKS OF NOTE: Star Trek 4: Mike Mignola: Xanth:…y-of-xanth-104382 Exquisite Corpse: Exquisite Dead Guy: The Sorrow: Kiss from a Rose: Ben: Brad Dourif: Milkman Conspiracy: Switching Drinks:…ttle+of+wits&sm=1 Thief Hammerites: Isaac Newton’s Occult Obsession: Room 101: Dishonored PAX event: Masque of the Red Death: Dishonored: Radiolab: Loops: Wrestlenauts: Tales from Dunwall:

Extrasode: Snatcher

Dec 19, 2013 17:01


Gary Butterfield and Kole Ross read your responses to Snatcher. LINKS OF NOTE: Badger: Chrimbus:

Episode 62: Snatcher

Dec 12, 2013 2:40:03


Gary Butterfield and Kole Ross talk about, look at, and investigate Snatcher. Can you trust your eyes? Will all of these moments be lost like tears in rain? How far can you stretch the line between homage and plagiarism before it straight up snaps? Gillian Seed and his plucky little robot buddy Metal Gear are on the streets of New Kobe, seeking out humanoid robots that are killing VIPs and taking over all of society. Time to die. LINKS OF NOTE: Blue Velvet: Menocu: Snatcher SD: Olestra: Gene Parmesan: Adam Savage Blade Runner Gun: To Catch a Predator: Pogrom: Breakfast Club: Blade Runner Curse:…adeRunner_curse Jungle Love:…ngle-lovemusic Jimmy Two Times: Warren Ellis Comic I’m Talking About: Mr. House: Bechdel Test:

Extrasode: Fallout 2 (Part 2) - Feat. Chris Avellone

Dec 5, 2013 1:30:44


Gary and Kole are joined by Chris Avellone to talk about the creation of Fallout 2. We also read your letters about the game.

Episode 61: Fallout 2 (Part 2)

Nov 28, 2013 2:42:20


Gary Butterfield and Kole Ross radiate praise for the last half of Fallout 2. Continuing our search for the GECK, we run across crime lords, run down mining towns, and a conspiracy to kill all people on earth. Worst of all? Hubologists. LINKS OF NOTE: Bobby Fischer:…endgame/302634/ Battletoads: Miss Kitty: Blues Brothers: Jenkem: Cow Magnet: Abby Normal: Ghost Dog: The Ringer: Gelnika: Sgt Rock:

Extrasode: Fallout 2 (Part 1)

Nov 21, 2013 41:19


Kole and Gary read your responses about the first part of Fallout 2. LINKS OF NOTE: Quit! (

Episode 60: Fallout 2 (Part 1)

Nov 14, 2013 2:08:05


Gary Butterfield and Kole Ross choose to talk about the first part of Fallout 2. Not only are you the descendant of the person who saved humanity from utter destruction, but you’re also called “The Chosen One”. Pressure much? The Garden of Eden may be a biblical allegory, but it never feels less real than when you’re searching for it in a blasted nuclear hellscape. Nevermind all of the slavery, drugs, debauchery, murder, abominations… and whatnot. LINKS OF NOTE: Game where you control a runner…: Restoration Project: RE 1.5 Playable: Van Buren: Coming to America: Kingpin: Mose: Cargo Cults: People Selling People to People: Ninjas Vs Podcast: Hannibal: MODOK: Don’t Stick Your Dick in these Holes: Troy Mcclure: Pinky and the Brain: Hey Sandy: Hubologists are Evil:

Extrasode: Eternal Darkness: Sanity's Requiem

Nov 7, 2013 20:28


Gary Butterfield and Kole Ross read your responses to Eternal Darkness. LINKS OF NOTE: Skype Ads:…733807#U1733807

Episode 59: Eternal Darkness: Sanity's Requiem

Oct 31, 2013 2:24:35


Gary Butterfield and Kole Ross lose their shit while talking about Eternal Darkness. Where is my mind? In this very spooky episode of our show, we talk about one of the best survival horror games out there. The Roivas family, along with a cast of characters plucked from everywhere in the timeline of history, must stop the encroaching tide of darkness, led by the demonic Pious Augustus. Eternal Darkness revels in playing mind games with you, and we’re all the better for it. LINKS OF NOTE: Shub Niggurath: Shoggoth: The Master: Squeaky Voiced Teen: Buster’s Chair:…tedDevelopment) Roundabout: Hastur: Sanity Effects:

Episode 58: Fun Centers

Oct 24, 2013 1:50:19


Gary Butterfield and Kole Ross roll their experiences with fun centers up a gentle slope and into a small hole, rewarding them with points and (hopefully) tickets. Two grown-ass men return to conquer the Valhalla of their youth. Mini Golf. Go Karts. Batting Cages. Ticket Games. In lieu of blood, our reward was tickets. Our hero’s feast was chicken fingers in front of a robot. It was a good day. LINKS OF NOTE: Amazing Pizza Machine: Showbiz Pizza: Chuck E. Cheese: Busby Berkeley: King of the Hill Paintball:…e_Skretteburg Minecraft Style: Mighty Mini Dino: Gold Case: Let’s Go Jungle: Split Second:

Extrasode: Bioshock

Oct 17, 2013 34:44


Gary Butterfield and Kole Ross read your responses to Bioshock.

Episode 57: Bioshock

Oct 10, 2013 2:17:06


Gary Butterfield and Kole Ross drill deep into Bioshock. Somewhere under the sea, all hell has broken loose. In this first episode of our “Watch Out for Lens Flare!” series, we explore one of the most beloved games of this generation. A choice-based first-person shooter obscures a brilliant survival horror game, with some of the best political commentary and indirect storytelling ever found in a game. LINKS OF NOTE: Ayn Rand and Sex: Atlas Shrugged Movie:…ho-is-john-galt Deadwood: Smile Train:…FeU5QgodXD0AUQ All Your Base Book:…game-history-book/ Brothers: Giant Isopod: Dale Gribble: Pipe Dream: Cat Man:…w-meat-day.html Fuck the Pain Away: Space Balls Air: Lysene Contingency: Adaptation:

Extrasode: Kirby Super Star

Oct 3, 2013 34:01


Gary Butterfield, Kole Ross, and Sam Anderson read your responses about Kirby Super Star. LINKS OF NOTE: Josh Groban ( Fear 3 Co Op ( Gameboy Camera (

Episode 56: Kirby Super Star

Sep 26, 2013 1:56:28


Gary Butterfield, Kole Ross, and Sam Anderson fully absorb Kirby Super Star. We’re rectifying a pretty big blind spot in our Nintendo pantheon here by addressing Kirby Super Star. Usually this text expounds on a pithy overview of a game’s plot and premise. How do you do that when you’re playing a literal Fun Pak of games? You suck it up and do a whole episode, that’s how. A very special thanks goes out to Sam Anderson, who backed our Kickstarter, for both suggesting this delightful game and guest-hosting with us. LINKS OF NOTE: Horror games in Oculus Rift:…me_territory.php Grimace: McDonalds N64:…64-159405.phtml Fern Gully: Kirby Stuff: Mother Night: Marcy and Simon: Speed Buggy: Best Boss Fight: Son stealing: Disney Syndrome:…ey%20Syndrome Sexist Tomato: Short Podcasts:…Minutes-or-Less

Extrasode: Monkey Island 2: Le Chuck's Revenge (Feat. Ron Gilbert)

Sep 19, 2013 1:54:46


Gary Butterfield and Kole Ross are joined by Ron Gilbert to talk about Monkey Island 2. Also, your responses and our deleted scenes. LINKS OF NOTE: Why Adventure Games Suck ( Blazing Saddles Ending ( Monkey Island Stump ( Save Scumming ( Twin Peaks Black Lodge ( BlackBar (…fi-adven-1203809518) Ron's Twitter ( Grumpy Gamer ( If I Made Another Monkey Island ( MC Frontalot Editorial ( Christina Love Editoral (…-jerry-holkins) Barkley Shut Up and Jam Gaiden 2 (…up-jam-gaiden/) Crypt of the Necrodancer ( Wired Penny Arcade Takedown (…e-expo-dickwolves/) Marble Madness: The Movie ( Extra Lives (…=stunthdottran-20) Grand Theft Auto Iron Man Mod ( Gamasutra Article about GTA V (…Theft_Auto_V.php)

Episode 55: Monkey Island 2: LeChuck's Revenge

Sep 12, 2013 2:14:22


Gary Butterfield and Kole Ross determine how dry dem bones actually are in Monkey Island 2: LeChuck's Revenge. If Guybrush is so hapless... then what does it say about LeChuck? I mean, dread pirate keeps getting all defeated and shit. No matter how big the adventure gets, LeChuck doesn't stand much of a chance. Come along with us on a monacle-stealing caper that will bury you alive. Be sure to stay tuned for next week, when we interview Ron Gilbert about Monkey Island 2. It's bound to be a good time. Sketch Music Credit: "Monkey Brain Soup for the Soul" by Trapezzoid ( on LINKS OF NOTE: imuse ( Prince of Persia: No, that's not how it happened ( The Super ( Collyer Brothers ( Cask of Amontillado ( Kill Bill 2 ( Anton Chigurh ( Garbage Pail Kids ( Twin Peaks ( The Fall (

Extrasode: Final Fantasy VII

Sep 5, 2013 1:03:11


LINKS OF NOTE: FF7 PC Mods: Manic Pixie Dream Girl: Problem with Memes: New Order: Weedlord Bonerhitler:…care-petition-stunt Farm Aid: Ballooning:

Episode 54: Final Fantasy VII (Part 3)

Aug 29, 2013 2:36:06


Gary Butterfield and Kole Ross go supernova on the final third of Final Fantasy VII. Thus concludes our longest saga ever: Final Fantasy VII. We hope you enjoyed it, because we likely don’t have another one in us (at least for a year). Cloud is lost to the world, WEAPON is on the loose, and everyone is looking for answers (and themselves). This episode covers everything from the Execution scene to the end of the game, including all of the side quests. LINKS OF NOTE: Sister Ray: Looking for a Friend For the End of the World: Hitchhiker’s Guide: Moon: Source Code: Very Bad Things: Togepi: River of Slime: New X-men Psychic Rescue: Bill Haley: Clone Saga: Shark Tunnels: Portland Aquarium: The Wire: Kaiju: Pets or Meat: Desert Rose: Herbert West: Reanimator:…iction/hwr.aspx Radio Lab Shorts voice:…ey-versus-death/

Episode 53: Final Fantasy VII (Part 2)

Aug 22, 2013 2:26:29


Gary Butterfield and Kole Ross plunge into their second episode about Final Fantasy VII. The chase continues as Sephiroth flees ever northward. As we follow him, we reveal more of his past… but mostly uncover more mysteries about What Exactly is Going On Here. Also, we spend a great deal of time talking about… you guessed it… Aeris’s death. Get your tissues ready, the waifu goes down. The next episode will cover the rest of the game, and additional side content. LINKS OF NOTE: WordPerfect: Bugles:…-date-with-god Bugenhagen:…i22-d3c0pnd.jpg Gi Natak:…ae53ko1500.gif Moby rips off Heroes: Orange is the New Black: N’Sync: North by Northwest: Raping is another game of mine: Waiting for Godot: Aqualung: Poltergeist: GFW Radio: Lavos: I’m a Monster: Spoilers for The Presige: Ending of There Will Be Blood:

Episode 52: Final Fantasy VII (Part 1)

Aug 15, 2013 3:01:21


Gary Butterfield and Kole Ross take their discussion of the first part of Final Fantasy VII to the limit. This is the beginning of a long saga. Not just for one of the most popular games ever, but for our discussion of it. Final Fantasy VII is kind of controversial, which is probably why we love it so goddamned much. We dedicate these three hours to talking about the first portion of the game in depth. This begins our first three-part episode. This week’s show talks about everything up through Corel Prison. Episodes will come out weekly thereafter, culminating in an Extrasode to tie everything up. LINKS OF NOTE: Dolemite: Can I borrow a feeling? All you need is Smiles: Rosebud: Advent Children: Alvina: Pizza Panties: Cowboy Dan: Young Turks: Cho Aniki: Ether Binge: Space Coyote: Daihatsu Truck:…&biw=1023&bih=911 Riot at Xavier’s: Red Eye: End of The Mist, ie: Spoilers for The Mist:

Watch Out for Interaction!

Aug 8, 2013 3:01:10


Gary Butterfield and Kole Ross respond to your discussion prompts from our Kickstarter campaign. Thanks so much to everyone who donated! LINKS OF NOTE: San Juan: KoL Con: First Person Scholar: Small World: Call of Cthulhu: [Risk]( Spin Doctors: Monster Party: Amiga Mousetrap: Starman: Uhh Yeah Dude: Todd Macfarlane: DYK Gaming:…n-oId67iTdlZzbTkj Gaming Mysteries:…NEDPKwHuhu8Ey5A Console rental case:…36B4A4BB77.jpg Bob Mackey’s Amazing SA front page thing on game manuals:…structions/2/ A Confederacy of Dunces: House of Leaves: [Slapstick]( Enslaved: Odyssey to the West: Silent Hill 2 Demake: Portal Demake: Cart Life: Rors:…-co-host-and Visual Novels: Mazes and Monsters: American Movie: Let’s Make the Water Turn Black: Peaches en Regalia:

Extrasode: Indigo Prophecy

Aug 1, 2013 25:55


Gary Butterfield and Kole Ross read your responses about Indigo Prophecy. Then we talk about resisting arrest, saving the world, and IKEA. LINKS OF NOTE: It’s Hammer! Odin: ChipCheezum:

Episode 51: Indigo Prophecy

Jul 25, 2013 2:15:06


Gary Butterfield and Kole Ross express a chilly attitude toward Indigo Prophecy. It’s the strongest opening in adventure game history: Lucas Kane has murdered a man in cold blood, and he has no idea why. The rest of the game is dedicated to unraveling this mystery… and the answer is disappointing. LINKS OF NOTE: Hardball: Scatman Crother’s bedroom:…image.jpg Theory of a Deadman. Just look at these assholes: Urban Exploration of Abandoned Amusement Parks:…ement-parks-514682250 Ferrara Pan Candy: Henri The Cat: Dear Esther Ending - SPOILERS! A Scanner Darkly: Birdemic: Phenomenon: Indigo Children: The State: I wanna Be The Guy: Viscera Cleanup Detail: Silence of the Lambs:

Extrasode: Castlevania III: Dracula's Curse

Jul 18, 2013 34:24


Gary Butterfield and Kole Ross read your thoughts on Castlevania III, then talk about Chuck E Cheese, Pete and Pete, and GameFAQS bounties. LINKS OF NOTE: Chuckie Cheese: Rockafire Explosion: Pete and Pete: US/JP Differences in Castlevania 3:…aIII:Dracula Fast Karate for The Gentleman:

Episode 50: Castlevania III: Dracula's Curse

Jul 11, 2013 1:34:38


Gary Butterfield and Kole Ross get cracking and talk about Castlevania III. Oh, and this is our 50th episode. An ancient evil awakens, a hero rises from disgrace, and spooky skeletons roam Europe. We’re not sure what foul oversight caused us to wait 50 episodes to talk about a Castlevania game, but here we are. It’s good. Play it. But maybe use save states. LINKS OF NOTE: Shawshank Redemption: Temple of Doom:…a9h5mo1500.gif Wolfram Alpha: Bulk and Skull: Paging Mr. Herman: Castlevania 3 Lightning Dagger: Se7en: Pokemon Cartoon: Blade: Cards Against Humanity: Charles Bukowski:

Extrasode: Soul Blazer

Jul 4, 2013 21:24


Gary Butterfield and Kole Ross talk a lot about poop, and a little about Soul Blazer. LINKS OF NOTE: Kickstarter PUA Retraction: Powerhouse: I Am a Rock: Shy Boys: IRL: This American Life: Switcheroo:…8/switcheroo

Episode 49: Soul Blazer

Jun 27, 2013 1:57:44


Gary Butterfield and Kole Ross release an episode about Soul Blazer. We don’t really have good luck with action RPGs. While Soul Blazer is plenty charming, it’s definitely an early, simplistic take on the genre. Deathtoll has captured all living things, and it’s up to you to save them… but heroism is pretty repetitive. LINKS OF NOTE: Candy Apple Island: Tell Me More: Devil’s Advocate: What Dreams May Come: Eternal Sunshine: Bicentennial Man. Do not watch: Pepsi Girl: Gods and Generals: Actraiser: Batman: The Fly: Blast From the Past: Makin’ Copies:…opy-machine/n10022/ David The Gnome: Nintendo episode of Muppet Babies: Progeria: Do not watch: Lungfishopolis: Mr. Magorium: The Village:

Extrasode: Deus Ex (Part 2)

Jun 20, 2013 26:24


Gary Butterfield and Kole Ross talk about cancelled cartoons, improv comedy, and a little bit about Deus Ex. LINKS OF NOTE: State of Decay ( An Underground Education (…ent/dp/0385483767) Scurvy Scallywags ( Tappa Tappa Tappa ( Cornfed Pig ( Mission Hill ( Sunglasses at Night ( Marc Norton Improv Group ( Art Bell ( Deus Ex: The Fall ( Axl Rose (

Episode 48: Deus Ex (Part 2)

Jun 13, 2013 2:22:27


Gary Butterfield and Kole Ross touch base on the second half of Deus Ex. The search for the truth continues, as J.C. Denton defects from UNATCO in order to fight Majestic 12. On the way he will side with the Illuminati, discover “aliens”, and visit as many military bases as possible. The last leg of Deus Ex isn’t an unequivocal win, but it’s still a really great game. LINKS OF NOTE: Dummied out UNATCO Allegiance:…U&feature=related Isaac from Love Boat: I Sleep in a Drawer: Barry Gibb: Willy Wonka Wind Tunnel: Wacky Shack: Les Enfant Terrible: Liliput: Morpheus Speech: Lucius Speech: A Bomb: Monster Closet: Deus Ex Voice Acting: Fedora lords:…URLAWTCl4#imgrc=_ Don’t Cross The Street In the Middle:

Extrasode: Deus Ex (Part 1)

Jun 6, 2013 18:30


Gary Butterfield and Kole Ross talk about “This is Water”, why marketing is evil, liquor, and a little about Deus Ex. LINKS OF NOTE: Sponsored Content Pretty Fucking Awesome: This is Water (Video): This is Water (Speech): The Transporter Oil Scene: Steez: Stevia: Scariest Norton Furniture:…t=RD024jubP3t27IQ Lazy Horse: Scissorman:

Episode 47: Deus Ex (Part 1)

May 30, 2013 2:14:29


Gary Butterfield and Kole Ross blow the lid off of the first half of Deus Ex. Everything you’ve heard is true. The fluoride in your water is intended to keep you docile. Black Helicopters are tracking your grocery habits. And smoking will kill others. Deus Ex is a delightful and terrifying game, where your hero is on the spectrum and all the world is a playground. It should be noted that this is a Part 1. This episode goes up until you first get to Hong Kong. We will cover everything after that in the next episode. LINKS OF NOTE: Deus Ex: Deus Ex: Human Revolution:…=stunthdottran-20 Roomba:…=stunthdottran-20 You maniacs! The developer thought of everything:…ThinksOfEverything Laser Eyes:…tch?v=cJHOtzXNqIk Longest Journey Rubber Duck: Boris and Natasha: Supertaster: Take a Thrill Pill:…ss.php?page=3 Paul’s Boutique:…=stunthdottran-20 Chemtrails: Hollow Earth: Lizard People: Black Helicopters: Majestic: Code Runner:…id463639902?mt=8 Sons of the Soil:…rrorVII/Quotes Dorf on Golf: Norton’s Furniture: Marc Norton, Furniture Gremlin:…furniture.php Orgone:

Extrasode: Mario Golf / Tony Hawk's Pro Skater 2

May 23, 2013 44:22


Gary Butterfield and Kole Ross talk about how awful the world is, taking advantage of disabled people, and the importance of staying hydrated. LINKS OF NOTE: Disabled Tour Guides:…r-new-book/ Matt Bors: Millennials Aren’t Lazy, They’re Fucked:…y-theyre-fucked/ House that’s always on fire: Ollie’s Discount Warehouse: R. Crumb: Bilboquet:…uet/pages/

Episode 46: Mario Golf / Tony Hawk's Pro Skater 2

May 16, 2013 1:47:25


Gary Butterfield and Kole Ross chip into a kickflip to talk about both Mario Golf and Tony Hawk’s Pro Skater 2. We were originally going to talk about Mario Golf 64, but it wasn’t robust enough. So, in a first for the show, we expanded our discussion to the entire series. Our conclusion is that it isn’t Mario enough, and it isn’t golf enough. Boy do we hope you like music, because the Tony Hawk’s Pro Skater discussion is littered with it. There’s little to dislike about this awesome entry in a mostly bad series. Bring the noise. LINKS OF NOTE: Kickstarter: Mario Golf 64: Mario Golf: Toadstool Tour: Mario Golf: Advance Tour: Super Stick Man Golf 2:…id585259203?mt=8 Sword and Poker:…id348655690?mt=8 Archon:…ghtandtheDark Battle Chess: Star Wars Chess: Dogleg:…airwayand_rough It feels like I’m wearing nothin’ at all: Bratz Dolls: SmashPutt: Mario Golf 3DS: Tony Hawk’s Pro Skater 2: Errant Signal on Tony Hawk: Crackdown: QWOP: QWOP Cosplay: “Play With Me” - Extreme: Little Nicky: Punji: D.B. Cooper:

Extrasode: Max Payne

May 9, 2013 6:00


Gary Butterfield and Kole Ross briefly talk about huge houses in Neverwinter Nights, the Dishonored DLC, and a little bit about Max Payne.

Episode 45: Max Payne

May 2, 2013 2:10:41


Gary Butterfield and Kole Ross enter an altered state to talk about Max Payne. Your wife and only child are dead, and you want blood. Also, it’s a noir video game. We ultimately express our indifference towards the shooter genre, but we love the presentation bits enough to extend a lot of good will toward it. LINKS OF NOTE: GBA Max Payne: GBA Tony Hawk: Diaper Time: Gabriel Knight Cut Scenes:…t_talisman.jpg Mom From Arrested Development: Hotline Miami: Writer of Max Payne: The Club: SMRPG Punchinello: Rats Easter Egg: Willard: Sunshine: Bad ending of Wayne’s World: RE5 “Extreme Makeover”: Bill Marr: MaxFun: E-Sports: Blacklights: Blossom: Busta Rhymes: Eyes Wide Shut: When Eating Gets Serious: The 3rd Man: Seattle Interactive Media Museum:

Extrasode: Metroid Prime

Apr 25, 2013 13:50


Gary Butterfield and Kole Ross talk about genitals, outakes, and a little bit about Metroid Prime. LINKS OF NOTE: Scrotum: Couch St.

Episode 44: Metroid Prime

Apr 18, 2013 2:10:12


Gary Butterfield and Kole Ross slather themselves with Phazon and talk about Metroid Prime. An ancient evil springs of a meteor, a verbose race of bird people leave you notes, and a classic series is taken to 3D. Neither of us beat the game this time around, but we played enough to know that it doesn’t succeed on a lot of levels. LINKS OF NOTE: Metroid Prime: Metroid Timeline: Zelda Timeline: Slave 1: Bauxite: Why do vampires count rice? Ernest in a Neck Brace: Arkham City Opening: Spinal Tap Drummers: Alf Pogs: The Subspace Emissary:

Extrasode: Sonic 3 and Knuckles

Apr 13, 2013 30:06


Gary Butterfield and Kole Ross talk about Roger Ebert’s death, gym class, dying young, and a little bit about Sonic 3 and Knuckles. LINKS OF NOTE: Jeff Goldblum on SNL:…jeopardy-5-9-98 Kurt Braunohler Kickstarter:…s-cloud-project Gamers.txt:…pagenumber=6 In this Friendly Friendly World: Battlefield Earth: Snake’n’Bacon: Newsies: Earthball:…ks-gym-ball..jpg

Episode 43: Sonic 3 and Knuckles

Apr 11, 2013 2:10:46


Gary Butterfield and Kole Ross sprint through Sonic 3 and Knuckles. Something about emeralds, something about robots, something about going real fast. There's some measure of debate over what the best Sonic game is, but Sonic 3 and Knuckles is probably the grandest expression of what "Sonic" is all about. We vacilitate for a while before ultimately concluding that the game ain't bad, it just has high highs and low lows. Note: The sketch at the beginning of this episode is probably one of the funniest, and also most unsettling things we've ever done. Fair warning. LINKS OF NOTE: Rasterbation ( Pump Up the Volume ( Mean Bean Machine/PuyoPop ('s_Mean_Bean_Machine) Sonic Cartoon Tonal Differences ( Grant Morrison The Invisibles (…sons-the-invisibles) Sonic Spinball ( Infamous Cylinder ( Jon Benjamin Has a Van ( Minecraft Mushrooms ( Robert Paulson ( Scott Weiland (…wsitemID=28814) Sega Advertisements ( Tower of Terror (…TowerofSega.jpg) Sonic the Floathog ( The Cutting Room Floor (

Apology: Crash Into Me

Apr 4, 2013 3:28


Gary Butterfield explains why there isn't a new episode of WOFF! today. Kole Ross is in an iron lung at the Mayo Clinic after getting into a car accident. We will return next week with our previously scheduled Sonic 3 and Knuckles episode.

Extrasode: Resident Evil 2

Mar 28, 2013 27:54


Gary Butterfield and Kole Ross talk about Orson Welles, Transformers, we spoil the shit out of the Walking Dead, and say a little bit about Resident Evil 2. LINKS OF NOTE: Resident Evil 0 Resident Evil Novels Orson Welles Frozen Peas James Adomian Orson Welles Pinky and the Brain Frozen Peas Transformers Dance Party

Episode 42: Resident Evil 2

Mar 21, 2013 2:12:20


Gary Butterfield and Kole Ross experience an outbreak of positive opionions toward Resident Evil 2. Thousands have died, but don't worry... they're back again. Raccoon City is overrun with zombies and the ultimate bioweapon is on the loose. We join a biker girl and a rookie cop as they uncover a massive conspiracy, in what is one of the best games we've played for the show so far. LINKS OF NOTE: Resident Evil 2 (…=stunthdottran-20) Tank Controls ( Zapping System (…ing-system.html) Tom Waits ( Resident Evil 1.5 ( Daryl Dixon ( My uncle works at Nintendo (…-nintendo.php) Child Who Just Lost Balloon Begins Lifelong Battle With Depression (…ng-battle,31519/) Resident Evil 2 Shotgun ( DOOM Shotgun ( Retirony ( Raccoon City Police Department (…ce_Department) Avoision (…lish/avoision) Paul Blart Mall Cop ( Beaver Boys ( Thirty Flights of Loving ( Goro ( Gaping Dragon ( Object Permanence ( Dan Birlew RE Plot Guide (…evil-2/faqs/2204) Hunk Action Figure (…_sacat=0&_from=R40) Alternate Resident Evil 4 ( Dowsing ( Resident Evil Zelda Mod (

Extrasode: Final Fantasy Tactics (Part 2)

Mar 14, 2013 18:29


Gary Butterfield and Kole Ross talk about kidnapping, David Fincher’s low points, poorly explained memes, and a little bit about the last half of Final Fantasy Tactics. LINKS OF NOTE: HP Lovecraft Film Festival: Shanghai Tunnels: The Game: Alien 3 Original Concept:…wooden-planet/

Episode 41: Final Fantasy Tactics (Part 2)

Mar 7, 2013 2:51:45


Gary Butterfield and Kole Ross summon up the courage to talk about the last half of Final Fantasy Tactics. Ramza is a heretic, and the political intrigue we once knew is being replaced slowly by demon possession. FFT is still an amazing game that we would recommend, but its back nine is decidedly inferior to the front. LINKS OF NOTE: Mark McGrath: Look at this douche bag. ( Cruise of Shit (…y-over/62174/) Luso Cut Scene ( Time Enough at Last ( What do you have against Mel Gibson? ( Drizzt ('Urden) Corpse Flower ( Room 101 ( Audible Link to Murakami (…362308628&sr=1-10) Dirge of Cerberus ( Demon Stone ( Sky Funeral (

Extrasode: Final Fantasy Tactics (Part 1)

Feb 28, 2013 29:29


Gary Butterfield and Kole Ross talk about death, backlogs, how to say an interrogative, and a little bit about the first half of Final Fantasy Tactics. LINKS OF NOTE: Meteor videos: Xenosaga Episode 1: Phil Lamarr: Welcome to the Jungle: Shackler’s Revenge: Mike Patton:

Episode 40: Final Fantasy Tactics (Part 1)

Feb 21, 2013 2:28:26


Gary Butterfield and Kole Ross calculate the best way to make a podcast about the first half of Final Fantasy Tactics. A bitter war of succession, flowery prose, and grid-based combat. In what might be our most technical and considered podcast ever, we dive into the particulars of this storied title to find out exactly why Ramza’s quest has such lasting appeal. We play up through the end of Chapter 2. The next episode will see us talking about the last half. LINKS OF NOTE: Final Fantasy Tactics: Final Fantasy Tactics Sound Novels: Tactics Ogre: Engrish: Final Fantasy Tactics: War of the Lions: FFT for iPhone:…id446760220?mt=8 FFT for iPad:…id500098096?mt=8 Vagrant Story: Final Fantasy Tactics Advance: Final Fantasy Tactics A2: Final Fantasy XII: The War of the Roses: The War of the Roses: POGS:…pogs-from-the-90s Argath: Snake: Kwyjibo: Coven: Swiss Miss Girl:…istory.html Time Cop: Dungeons and Dragons Tactics: Welcome to the Jungle: Amano art:…-of-yoshitaka-amano Final Fantasy VII Summon Animations: Stand by Me Leeches: Basalt: Quiche: @Horseebooks: FFT Complete Patch: Metroid Prime Trilogy:

Extrasode: Video Game Music and Sound

Feb 14, 2013 1:32:01


Gary Butterfield and Kole Ross continue their discussion of video game music and sound, get your raves and faves, then they go on for a while about Kevin Spacey, Tim Burton, comics, and R.E.M. LINKS OF NOTE: Dishonored ending song: Spec Ops “Hush” scene: Snakeeater: Big Fish Ending: The Gathering of the Juggalos: Celtic Moon FF4: Band doing live megaman speed run: Extra Credits on Music: Errant Signal on Doom: SID Chip Preservation: American Beauty: Lemongrab: Fletcher Hanks:

Episode 39: Video Game Music and Sound

Feb 7, 2013 1:53:20


Gary Butterfield and Kole Ross make some noise about video game music and sound. We talk about it a lot: music and sound can make or break the game. In this unusual episode of the show, we do a deep dive into the history and particulars of why sound is important. NOTE: At no point do we talk about Parappa the Rapper in this episode. That’s a travesty. LINKS OF NOTE: Ginkgo Trees:…rk-city-parks/ PDA for the Blind: Arcade Ambience: Hobbit 48 FPS Controversy:…-fps-controversy/ Brazil: The Eloi: Jack Chick Tracts: Papa Sangre: TMNT Comics:…omic/ICO003444A Project Fedora: Red Book Audio: Spiderweb Software: Blade Runner: Steve-O:…teve+o+tattoo.jpg Firefly: Fantastic: Prius External Speakers: Radiolab: Memory and Forgetting: Musicophilia: We defy you to not like REM:

Extrasode: Super Mario World 2: Yoshi's Island

Jan 31, 2013 13:25


Gary Butterfield and Kole Ross talk about illicit deals, John Leguizamo, motion sickness, and a little bit about Yoshi’s Island. LINKS OF NOTE: Deviantart Poochy: Witches: Super Mario Bros. the Movie: The Pest: Saturn: Yoshi’s Story: Quest 64: Jeremy:

Episode 38: Super Mario World 2: Yoshi's Island

Jan 24, 2013 2:39:35


Gary Butterfield and Kole Ross crack open Super Mario World 2: Yoshi’s Island. Well, this game is delightful. It looks and sounds awesome, and is some of the best platforming to come out of the Mario series. Oh, and throwing eggs is great, too. LINKS OF NOTE: Super Mario World 2: Yoshi’s Island: Dolls: David Cronenberg: Willow Pigs Scene: The Witches: Yoshi’s Island DS: Yoshi Touch and Go: The Cars - Touch and Go: Creation Museum: Eraserhead: Idiocracy: Homunclus: Shy Guys: CABVI: Tomba! Episode: Poochy: Beaver Boys: Ghost World:…=stunthdottran-20 Blues Hammer: Skeleton Wheel: Mr. Show - Indomitable Spirit: GERD:…lrefluxdisease Vore: Lyrebird: Regicide: Swimfan: Kyle XY: Don’t Look Back:…/dont-look-back Mega Man 2 Dragon Boss: Jacob’s Ladder Party Scene: Super Mario Advance 3: Yoshi’s Island:…=stunthdottran-20 Synecdoche NY Funeral Monologue: Tetris Attack: Life Finds a Way: chain chomps are dogs Billy from Pee Wee’s Playhouse: Mario and Luigi: Partners in Time:…partnersintime Wes Anderson: P.T. Anderson: Punch Drunk Love: There Will Be Blood: Ninjas vs Podcast:

Extrasode: Parasite Eve

Jan 17, 2013 26:47


Gary Butterfield and Kole Ross talk about comics, Dino Crisis, Spec Ops: The Line, and a little bit about Parasite Eve. WARNING: WE SPOIL THE SHIT OUT OF NEW X-MEN. LINKS OF NOTE: New X-men:…veASIN=0785165053 The Walking Dead:…veASIN=1607060760 Dinocrisis: Spec Ops: The Line:…veASIN=B0085NTITS

Episode 37: Parasite Eve

Jan 10, 2013 2:11:45


Gary Butterfield and Kole Ross take a microscope to Parasite Eve. Organelles have run amok on New York City! It’s up to you to kill an actress who is possessed by your younger sister or an ancient woman from Africa or something! Squaresoft got really, really ambitious when they made this RPG/Survival Horror game. It was almost one of the best games we played, but it fell apart spectacularly toward the end. So it goes. LINKS OF NOTE: [Parasite Eve] The 3rd Birthday: Trespasser: Parasite Eve Novel:…veASIN=1932234209 Mitochondria: Firestarter: Wicked Firestarter: Lupus: Star Ocean: Vagrant Story: “Piano Destruction” - IMDB Tag: Blue Car Syndrome:…+Car+Syndrome Bunk: Hotline Miami:…ded&v=UgXM7ivgYTo Retirony: Klugman is Dynamite:…s-dynamite.html Jane Lynch in Wreck It Ralph: Sling Blade: The Selfish Gene:…veASIN=0199291152 “ABC Speech” - Glengarry Glen Ross: The New No-Nos: Billy and the Cloneasaurus: I’m comin’ to join ya’, Elizabeth! Absurd Magneto Power: My Uncle Ain’t No Monkey: The Bechdel Test:…ain.TheBechdelTest “Seether” - Veruca Salt: Einhander:

Extrasode: Shadowrun (SNES)

Jan 3, 2013 45:17


Gary Butterfield and Kole Ross talk about ice levels in games, GameStop woes, and LINKS OF NOTE: Sonic 3 Ice Cap Zone: Little Penguin Lost Speed Run:…4y3kAF6i0oZfeaepg Jey Boy Jet Girl: Axe Cop:…veASIN=1595826815 Hollywood is Calling: “With Reshiram” (Eminem Parody):…ded&v=Re1_IdVjuaw

Episode 36: Shadowrun (SNES)

Dec 27, 2012 2:03:55


Gary Butterfield and Kole Ross learn the true name of Shadowrun (SNES). You’re Jake Armitage, but you don’t know that. You wake up dead in a city crawling with people who want you to be even deader. You point and click and shoot your way to answers about who you are, and who killed you. This is a weird, weird game, but we kind of liked it. LINKS OF NOTE: Shadowrun (SNES):…stemvideo_game) Isometric Perspective: Paul Kidd: Nightshade: Hardcore Gaming 101: Shadowrun: Shadowrun (Genesis):…esisvideo_game) Never Deal With a Dragon:…veASIN=0451450787 Link to the Past Endings: Poochie the Talking Dog: Mulholland Dr. Race War! Solipsism: Dr. Nick: Robert Mapplethorpe: Dr. Claw: Legend of the Mystical Ninja 64: Minesweeper: Sigma / Summation: Uplink: Vulcan Point:…-wonder/page/7/ Escape from New York: Dear Esther:…7suggest_13 Snow Crash:…veASIN=0553380958 Neuromancer:…veASIN=0441012035 Superman Does Good: The Goonies: The Sandlot:

Extrasode: Fallout (Part 2)

Dec 20, 2012 52:00


Gary Butterfield and Kole Ross talk about unacceptable living spaces, media fidelity, and a little bit about the last half of Fallout. LINKS OF NOTE: Goon Lairs!!!…ILFKZH1iQKsroCQAQ Chris Avellone in Fallout: The Things They Carried: Swordfish: Ballistic: Ecks Vs Sever: Remora: Cymothoa Exigua: Trailer Park Boys: Toby Radloff: Hope Davis: 48 Frames per Second:…-fps-controversy/ Record Made of Ice:…de-of-ice-yes-ice/ Mountain Goats Recording Process: Unacceptable:

Episode 35: Fallout (Part 2)

Dec 13, 2012 2:00:32


Gary Butterfield and Kole Ross offer glowing praise for the last half of Fallout. Your vault has water. Hooray! Now you just have to deal with the big green dudes. It’s a story as old as time, with irradiated ruins, power armor, and TV monsters straight out of Videodrome. LINKS OF NOTE: Fallout: Dragon Quest - Joining the Dark Lord: “Let’s Play Global Thermonuclear War”: Terrasque:…ons%26_Dragons) Bull: Trashcan Man: Mermaids: There’s no basement in the Alamo! Pink Tail:…lFantasy_IV) Island of Dr. Moreau: Goon Lair:…adid=3519941 Duck Amuck: Shub Niggurath: Night of the Living Dead - Ending: Shane: No Mutants Allowed:…enianclub.php Progeria: Master’s Diary: Tzimisce: Sonic R Soundtrack: The Weekend Web: Lou Reads:

Extrasode: Fallout (Part 1)

Dec 6, 2012 1:15:31


Gary Butterfield and Kole Ross talk about The Stand, Dark Souls, we spoil the shit out of the Walking Dead, and a little bit about the first half of Fallout. LINKS OF NOTE: Fallout: New Vegas:…=stunthdottran-20 Deal With It Gifs:…al-with-it-gifs Renegade: Highlander: Holiday Spice Pepsi: The Pitch: The Stand:…1354762901&sr=1-1 Dark Souls:…=stunthdottran-20 The Walking Dead: The Walking Dead Compendium:…=stunthdottran-20 Carbon Monoxide: The Silent Killer: Feels Good Man:

Episode 34: Fallout (Part 1)

Nov 29, 2012 2:19:17


Gary Butterfield and Kole Ross radiate praise for the first half of Fallout. Great games. Great games never change…es. Continuing our infatuation with CRPGs, we delve into Gary’s favorite game of all time. This is a two-parter, so we cover everything up to the Water Merchants. Does it hold up? Yeop. LINKS OF NOTE: Fallout: Fallout (GoG): Fallout Tactics: Fallout: Brotherhood of Steel:…herhoodofSteel No Mutants Allowed: Fallout 2: The Chris Farley Show: X-COM: Enemy Unknown:…=stunthdottran-20 Fallout New Vegas Weed Mod: Sex Motorcycle:…s/sex-motorcycle I Don’t Want to Live on This Planet Anymore: Ah! My Groin! Spinal Tap Drummers:…l-tap-drummers/ Chris Avellone: The Fallout Bible: Carnivale: Backlog Killer: Gunslinger: Richard Dean Anderson: Sin City Basement: Tatoo Fantasy Island: Before I Play: I’m selling these fine leather jackets. Taxi Driver: Septerra Core:…yoftheCreator Shogo: You Look Nice Today: Maybe: Arcanum:…andmagickobscura Wasteland: GURPS: Legend of Legaia:…=stunthdottran-20 Shadow Madness:…=stunthdottran-20 The Level: The Pitch:

Episode 33: Metal Gear Solid

Nov 15, 2012 2:41:38


Gary Butterfield and Kole Ross engage in a protracted codec conversation expositionizing about Metal Gear Solid. You’re Solid Snake. Your twin brother is threatening the world with an unprecedented nuclear walking battle tank made of existing technology. It’s up to you, your codec radio, and hours of cut scenes to save the world as we know it. This game is an utter treat, and it’s understandable that it has such a huge influence over basically everything that follows it. LINKS OF NOTE: Metal Gear Ad: Metal Gear Solid: The Twin Snakes:…=stunthdottran-20 Metal Gear: Ghost Babel: Tenchu Grappling Hook: Moon Raker: Codec Easter Eggs:…1ac.1.YDVQA8rRrOQ Crisis Core Ending SPOILERS! Cask of Amontillado: The Nonary Game:…sons,NineDoors Onion Homoerotic Gun Show:…ra-meeting,1662/ Novelty Geriatric Remote: The Story of Everest: Parappa The Rappa: Bronycon: Policenauts: Snatcher: Iditarod: Menstrual Syncing: Jack Handy:…_real/338725.html MGS Commercial: Captain Trips:

Extrasode: Metal Gear Solid

Nov 15, 2012 9:42


Gary and Kole talk about progressive rock, Blade Runner, and a little bit about Metal Gear Solid. LINKS OF NOTE: Steely Dan: Perchance to Dean:…ce-to-dean.html Blade Runner PC: The Flaming Lips of Podcasting:

Extrasode: Tomba!

Nov 8, 2012 25:07


Gary and Kole talk about game pitches, Gremlins 2, and John Daly. LINKS OF NOTE: Tomba! Episode: Spiritual Warfare:…are(video_game) Religious Video Games Dinocast Takeshi no Chosenjo:…%C5%8Dsenj%C5%8D Penn & Teller’s Smoke and Mirrors: Gremlins 2: Milk: Doctor Who Adventure Game:…Adventure_Games Bart Carny: Chrontendo:…ture=results_main Jungle Jim’s: Jon Daly is John Daly:

Episode 32: Tomba!

Nov 1, 2012 1:41:23


Gary Butterfield and Kole Ross give Tomba! a stone age beatdown. Evil Pigs have taken your grandpa’s watch and cast a curse over the entire world. It’s your job to… Wait, I can’t do this. To treat it seriously would be lying to you. Tomba! is a fondly remembered 2.5D platformer, but WOFF! hated it. Aside from our shared fondness for exclamation marks, there’s nothing to recommend Tomba!. Disagree? Listen, and hear our arguments. LINKS OF NOTE: Tomba!! Pulp Fiction Watch Scene: BUG! Clockwork Knight: Astal: Dada: We believe in nothing, Lebowski: I.F.O.C.E. Zombies Ate My Neighbors Episode: I Want to Be The Guy: Magic Man: Dishonored:…=stunthdottran-20 WOFF! Magnet:

Extrasode: Arcades

Oct 25, 2012 37:07


Gary Butterfield and Kole Ross play Action Castle, talk about the most recent season of Breaking Bad, and talk a bit more about arcades. LINKS OF NOTE: Parsley Games: Action Castle: Obesity B’s:

Episode 31: Arcades

Oct 18, 2012 1:49:20


Gary Butterfield and Kole Ross grab the sticks and get to the bottom of why arcades are the best. This episode is in the same vein as Episode 30. Recorded in person, both in-studio and in the field, Gary and Kole talk about arcade experiences in their entirety… from their smoky childhoods to their current-day selves exploring the arcade revival taking place in Portland, Oregon. Special thanks goes out to Ground Kontrol, the best goddamned arcade in Portland. LINKS OF NOTE: Blasteroids: Hologram Time Traveler: Pryde of the X-Men: Lawrence of Arabia: AMBER Alert: Cocktail Joust Cabinet:…humbnails/61.jpg Willow Arcade Game: Blazing Saddles: E-STIM: Blood Wake: The Goonies 1: Xbox Duke Controller:…nspiration.jpg Jarts:…8-hearts Nibbler: Battlezone: William Safire: BurgerTime: Ground Kontrol Classic Arcade -: Brave Firefighters: Japanese Inputs:…boonggahj6.jpg ET Landfill: Rock Revolution:…-forgets-to-try/ The Earl of Lemongrab: Just-World Hypothesis: Special When Lit: “Discover the Forgotten Masters” - PAX 2011: Cthulhu Mouth Dogs: Galaxian 3 Cabinet:…galaxian3t6.jpg

Episode 30: Super Mario World

Oct 11, 2012 1:01:06


Gary Butterfield, Kole Ross, and the attendees of the Portland Retro Games Expo talk about Super Mario World. This episode is a bit of a different beast than our previous outings. Normally we play a game, then talk about it, and pepper in your thoughts. For this, we set up a booth at the Portland Retro Games Expo with a CRT TV and an SNES with Super Mario World. We invited anyone who passed to beat a level, then offer their thoughts. The result is an hour of avant garde guerilla podcasting, where people gush about the best Mario game of all time. LINKS OF NOTE Super Mario World - Wikipedia, the free encyclopedia: Tommy Boy (9/10) Movie CLIP - Airline Safety (1995) HD - YouTube: Classic Gaming Expo: NintendoAge » Home: ALTERED BEATS | Free Music, Tour Dates, Photos, Videos: Creepycult: Beck - Loser - YouTube: Wii Classic Controller Pro - White: Nintendo Wii: Video Games:…=stunthdottran-20 Game|Life - Your Source for Gaming News Since 20XX | SPECIAL THANKS: _P, Aaron, Adam, Adrian, Alex, Ashton, Atreyu, Becky, Ben, Bill, Bryce, Calvin, Chives, Chris 1, Chris 2, Chris 3, Chris 4, Christian, Derek, Dylan, Elise, Elizabeth, Ethan 1, Ethan 2, Gideon, Giovanni, Greg, Ian!, Isaac, J-Ro, Jade, James, Jared, Jason, Joey, John, Josh 1, Josh 2, Justin, K., Leland, Matt 1, Matt 2, Matthew, Megan, Michael, Miles, Mitchell, Nathan, Nicholas, Nick, Noah, Norah, Patrick 1, Patrick 2, Ross, Ryan, Sage, Sam, Scott, Shrev, Simon, Spencer, Ted, Travis, Trevor, Tyler 1, Tyler 2, Vito, Zack. And more thanks to Chris Kohler of Wired’s Game|Life.

Episode 29: Gabriel Knight: Sins of the Fathers

Oct 4, 2012 2:06:18


Gary Butterfield and Kole Ross investigate Gabriel Knight: Sins of the Fathers. It’s no secret: We love adventure games. And we’ve done a lot of them recently. However, we’ve never done a Sierra adventure game, of which Gabriel Knight is probably the best. Funky accents aside, it’s got great dialogue, clever puzzles, and explores a subject that’s been mostly ignored by games: Voodoo. LINKS OF NOTE: Gabriel Knight: Sins of the Fathers:…sinsofthe_fathers Jane Jensen: The Hero’s Journey: Inbox Zero: L.A. Noire:…=stunthdottran-20 Pita Pit: Get Lamp: Ignatius J. Reilly: Gilbert Dauterieve: Robert Smith: The Game:…=stunthdottran-20 Redead: Pompei Castings: Backlog Killer: What’s in the box!? Dead Man’s Party: Miss Cleo:

Extrasode: Maniac Mansion (Featuring Ron Gilbert)

Sep 27, 2012 7:58


Gary Butterfield, Kole Ross, and Ron Gilbert talk about bicycle safety, the way of the future, the horror of silence, and a little bit about Maniac Mansion. LINKS OF NOTE: Bicycle Safety Camp: The Way of the Future:

Episode 28: Maniac Mansion (Featuring Ron Gilbert)

Sep 20, 2012 1:24:26


Gary Butterfield, Kole Ross, and Ron Gilbert achieve critical mass regarding Maniac Mansion. In a first for the show, WOFF! has the creator of a game in to talk about it. Maniac Mansion was foundational for both Gary and Kole, and it was a huge honor to have Ron Gilbert onto the show. If you haven’t played Maniac Mansion, shame on you. It’s an amazing point-and-click adventure game that formed the basis of pretty much everything that followed it. This is an unconventional episode, but we really hope you enjoy it. LINKS OF NOTE: Dave’s Shirt:…funnystuff.php “The Making of Maniac Mansion” - GDC Talk:…ostmortem-MANIAC Creepshow:…Jordy_Verrill.22 Hayes Code:…Production_Code Uncanny Valley:…-the-uncanny/ “Why Adventure Games Suck”: Heavy Rain: The Cave: Maniac Mansion Deluxe: SCUMM VM:

Extrasode: Anniversary

Sep 13, 2012 17:34


Gary Butterfield and Kole Ross talk about Maniac Mansion, steak, PAX Casual Encounters, and a little bit about a year of doing this show. LINKS OF NOTE: Maniac Mansion: Lorne Lanning:

Episode 27: Anniversary

Sep 6, 2012 1:59:15


Gary Butterfield and Kole Ross celebrate WOFF!’s anniversary by talking about bad old NES games, retraux games, and transient game experiences. LINKS OF NOTE: Dead or Alive Extreme Beach Volleyball:…=stunthdottran-20 Sonic R: Inception Sound: Bad Street Brawler: Power Glove: WOFF! Youtube Channel: Time Lord: Sonic 3D Dash: Nintendo Seal of Approval:…l-quality.php Bill and Ted’s Excellent Adventure: The Cable Guy: Milon’s Secret Castle: Backlogkiller: Retro Game Challenge:…=stunthdottran-20 Zeboyd Games: Game Center CX 2: The Artist: Brick: Telltale’s The Walking Dead: Superbrothers: Sword and Sworcery EP:…7suggest_13 Superbrothers: Jim Guthrie:…earch-alias%3Daps Mixed-Up Mother Goose: Robert Ashley: Grant Morrison: Steambot Chronicles:…=stunthdottran-20 Dear Esther: “A Hush” by Shearwater: “Dark Flute” by Jim Guthrie: EverQuest: Team Fortress Classic: Radiolab: Ninjas vs. Podcast: Video Games Hotdog: Dork Night Podcast:

Extrasode: Earthbound (Part 2)

Aug 30, 2012 16:11


Gary Butterfield and Kole Ross talk about color in games, linearity, sarsparilla and a little bit about the second half of EarthBound. LINKS OF NOTE: 5 Annoying Trends That Make Every Movie Look the Same |…ie-look-same.html Orange/Blue Contrast in Movie Posters | /Film:…n-movie-posters/ FedEx Arrow: Seaman (video game) - Wikipedia: Crisis Core: Final Fantasy VII:…=stunthdottran-20 Metal Gear Solid HD Collection:…=stunthdottran-20 Care Bears Movie 1 Trailer - YouTube: GREMLINS (Movie Trailer) - YouTube: RPG Maker: Mother 3 - Wikipedia: Louie Official Website: Sioux City sarsaparilla - Wikipedia:

Episode 26: Earthbound (Part 2)

Aug 23, 2012 2:01:02


Gary Butterfield and Kole Ross put their spirits into robots in order to gush about the end of EarthBound. From a beach resort to a womb in the past, Earthbound remains one of the finest games we’ve played for this podcast. It’s not without its flaws, but we spend the majority of the episode gushing over it. Especially the ending. LINKS OF NOTE: Grant Morrison: Talking with Gods: Wutai - The Final Fantasy Wiki: Zen and the Art of Motorcycle Maintenance - Wikipedia:…ycle_Maintenance Mt. Ordeals - YouTube: How many kills did you get for pink tails?…get-pink-72077/ Stand By Me - Leech Scene - YouTube: Down the Drain - TVTropes: Ghostbusters 2 - YouTube: LAND OF THE LOST INTRO - YouTube: possum attack - YouTube: Crazy Ass Goose! - YouTube: The Colour Out of Space by H. P. Lovecraft:…routofspace.htm Azathoth - H P Lovecraft - YouTube: LIttle Shop of Horrors - Suppertime - YouTube: Pee Wee and Snakes:…e-wee+snakes.jpg Kill Bill - Black Mamba - YouTube: tumblrl2oir9npfC1qc073co1400.gif 399×300 pixels:…c073co1400.gif EverQuest Trains:…s-the-trains/ Fight Club (1999) - Memorable quotes: Heart of Darkness - Wikipedia: Lord Of War Trailer HD - YouTube: Lou Reed - Metal Machine Music - YouTube: Mr Treehorn Treats Objects Like Women - YouTube: Some Kind of Tube? - YouTube: Harry Nilsson discography - Wikipedia: Orange/Blue Contrast in Movie Posters:…n-movie-posters/ Diamond Dogs - Wikipedia: Seaman Trailer - Sega Dreamcast - YouTube: Save Scumming - TVTropes: Last Level of Contra:…&biw=1335&bih=930 Crimson King - Wikipedia: Jonathan Coulton w/ John Roderick - Nemeses (Official Video) - YouTube: Poetic Justice - Trailer - YouTube:

Extrasode: Earthbound (Part 1)

Aug 16, 2012 22:59


Gary Butterfield and Kole Ross talk about lockjaw, Gary’s distaste for Homestar Runner, more Breaking Bad spoilers, and a little bit about the first half of Earthbound. LINKS OF NOTE: - Tetanus - Wikipedia: - The Exorcism Of Emily Rose Trailer HD - YouTube: - Inhumans - Wikipedia: - Blue Microphones Snowball USB Microphone (White):…=stunthdottran-20 - Heil PR-40 Dynamic Studio Recording Microphone:…=stunthdottran-20 - Homestar Runner: - Breaking Bad – AMC:

Episode 25: Earthbound (Part 1)

Aug 9, 2012 2:11:28


Gary Butterfield and Kole Ross get weird with the first half of EarthBound. They say playing good RPGS (after a month of awful games) is healthful and dandy. We’ve found this to be true. Join us as we follow Ness and his friends on the most good-natured and surreal battle against unfathomable cosmic horrors ever to hit a screen. Also, fuzzy pickles. LINKS OF NOTE: Earthbound: Shigesato Itoi: Satoru Iwata: Mother: Mother 3: The Shawshank Redemption: “Cat’s in the Cradle” - Harry Chapin: Clifford (Martin Short Movie): Earthbound - Before I Play: Psyduck: Another Moon: RPG Maker: O.H.R.P.G.C.E. Walking Tall (2004): Guided by Voices: Cthulhu Saves the World: The Adventures of Sonic the Hedgehog: The Blues Brothers: The Screaming Trees - “Nearly Lost You”: Animaniacs: Scientology: Age of Consent: Final Fantasy IV: Treehouse of Horror - Shinning: Phantasy Star 2: The Who - “Won’t Get Fooled Again”: The Who - “Baba O’Riley”: James Taylor - “Fire and Rain”: Mr. Saturn Font: “Mystic Mysidia”: “Welcome to the Machine”: “In Living Color” Fly Dancers: USB SNES Adapter:…=stunthdottran-20 Orthogonal Projection:…onalprojections Isometric Perspective: The Binding of Isaac: This Suit Burns Better: Homer’s Soul Mate: MC HONKY - “Sonnet No. 3 (Like A Duck): Dr. Demento: CBT: Mysteries: Do They Exist?

Extrasode: Sword of Mana

Aug 2, 2012 34:32


Gary Butterfield and Kole Ross talk about debauchery, random violence/tragedy, how fun it is to insult Kole, and a little bit about Sword of Mana. LINKS OF NOTE: The Rape of the Lock: Live Rust:…veASIN=B000002KDI After the Gold Rush:…veASIN=B001VZY4M8 Shawn Elliot: Availability Heuristic: Se7en: Zodiac Killer: Just World Fallacy: Robert Cormier: The Chocolate War: Maurice Sendak: The Legend of Zelda: Oracle of Seasons:…veASIN=B00005ATSM The Legend of Zelda: Oracle of Ages:…veASIN=B00005ATSN Those Damn Ross Kids: The Secret of Mana:…veASIN=B000035Y2Q Retronauts:…auts/id200654721 Double Dragon Remake:

Episode 24: Sword of Mana

Jul 26, 2012 1:52:16


Gary Butterfield and Kole Ross lambast Sword of Mana. It’s a veritable cornucopia of JRPG cliches: evil empire, plucky children, godlike powers… And a bunch of extraneous systems. It’s a remake of Final Fantasy Adventure, which was a perfectly good game, but it got spoiled. Listen and learn exactly how. LINKS OF NOTE: Mystic Quest: One winged Angel: Jurassic Park: Pol Pot: Firefly, Star Trek, Arrested Development and Twin Peaks:…ed-tv-shows,2485/ Pogrom: Golbez: Ed Wood tombstone thing: The Pagemaster: Tales from the Crypt: Abbot and Costello meet the dracula: The Cat in Paris: Ghost Trick: Image of Cibba:…bbaicon.png Sambo:…8-55_468x353.jpg Chocobo breeding: Fresh FF4: The after years:…eAfter_Years Short Circuit 2: Never Ending Story Rock Biter: Disc One Dungeon:…iscOneFinalDungeon Lyre bird video: Tappa tappa tappa: Chell fall damage: San Dimas HS Football Rules: Zemus: Nope! Sword of Mana final speech: Sperglord: Scaramanga:

Extrasode: Sacrifice

Jul 19, 2012 29:23


Gary Butterfield and Kole Ross talk about the Earl of Lemongrab, Moonrise Kingdom, Breaking Bad, and a little bit about Sacrifice. LINKS OF NOTE: Frank Welker ( The Earl of Lemongrab ( Royal Tenenbaums "Needle in the Hay" ( Moonrise Kingdom ( For Your Consideration ( Awful Movie Database - "Preciously Awkward" ( The Binding of Isaac ( H. Jon Benjamin ( American Splendor ( Hope Davis (

Episode 23: Sacrifice

Jul 12, 2012 1:33:38


Gary Butterfield and Kole Ross bleed Sacrifice dry upon the altar of Good Taste in Games. You’re a wizard in a hostile land full of squabbling gods, each vying for the last scraps the shattered earth that float in the sky. You must ally with them and manipulate their struggle in order to save this world… or destroy it. Somehow, this premise is made tedious and awful by the clunky and unwieldy RTS gameplay. If you liked how negative we were during the Abe’s Oddysee episode, you’re in for a treat.

Extrasode: Bionic Commando

Jul 5, 2012 21:53


Gary Butterfield and Kole Ross talk about t-shirt cannons, consoles vs. PC, save states, and a little bit about Bionic Commando.

Episode 22: Bionic Commando

Jun 28, 2012 1:41:06


Gary Butterfield and Kole Ross latch onto the finer points of Bionic Commando. Pro-tip: There is no jump button. Instead, you must use your rad bionic arm to swing into the hidden bases of the Badds (NOT THE NAZIS) and rescue your mentor and life-mate Super Joe. In the process, you’ll blow up lightning Hitler and escape a nuclear island by grappling to a helicopter. Links of Note Bionic Commando Commando Top Secret! ( Pop Secret ( American History X ( Heavy D and the Boyz ( "Ziggy Startdust" - David Bowie ( Junko Tamiya Cuckoo Attack ( Dark Souls ( Ikari Warriors ( Rygar (NES) ( Rygar (PS2) ( Bionic Commando (2009) ( Hammer Bros. ( Umbrella Corporation () Little Shop of Horrors ( Mad Max: Beyond Thunderdome ( GaGaGaGaGa - Spoon ( Doom 3 ( Duct Tape Mod ( "Oddworld: Abe's Oddysee" - WOFF! ( Bionic Commando Script FAQ ( Zen Koan ( The Floor is Lava ( Donkey Kong Jr. ( "Mega Man X" - WOFF! () Funeral Monologue from Synecdoche, New York ( "Starman" - David Bowie ( The Boys of Brazil ( Brazil (Film) ( Shadow of the Colossus ( Strong Bad Email - "Videogame" ( Bionic Commando Ending (Exploding Hitler) ( Kilgore Trout ( Breakfast of Champions ( Ice-nine ( Project Paperclip ( Bubsy ( Little Nemo: Dream Master ( Tim and Eric Awesome Show Great Job! - "Pork" ( Triumph of the Will ( Ninjas vs. Podcast (

Extrasode: Psi-Ops: The Mindgate Conspiracy

Jun 21, 2012 30:08


Gary Butterfield and Kole Ross talk about a particular episode of The Simpsons, Pokemon, the Talking Heads, and a little bit about Psi-Ops. Links of Note Lisa the Vegetarian ( You Only Move Twice ( "Sorry It's Not in Packages" ( Hank Scorpio's Coat ( Gordy Howe ( John Byrne Adventure Time ( Zapdos ( Pokemon Snap ( Rule of Thirds ( The New Tetris ( Tetris Attack ( Talking Heads - "Once in a Lifetime" ( Talking Heads - "Stay Up Late" ( Talking Heads - "Burning Down the House" ( Talking Heads - "Building on Fire" (

Episode 21: Psi-Ops: The Mindgate Conspiracy

Jun 14, 2012 2:05:55


Gary Butterfield and Kole Ross hurl mixed praise at Psi-Ops: The Mindgate Conspiracy… With their minds. You’re Nick Scryer (GET IT!?) and you can run, shoot, sneak, and bang people against walls like bloody, screaming rag dolls. Or make their heads explode. There’s a bunch of other stuff, with weird bosses and invisible monstrosities from beyond… But that’s all pretty bad. Let’s spend a lot of time talking about how fun TK is. Links of Note Psi-Ops ( Your Head A-Splode ( Good Jorb ( Second Sight ( Sack Lunch ( Uhh Yeah Dude - "Denny's" - GET IT!? ( Scrye Magazine ( 9/11 ( Metal Gear Series ( Syphon Filter ( Havok Engine Goomba ( Emergent Gameplay ( Dr. Hibbert ( Star Wars: Shadows of the Empire ( Dark Souls ( Batman: Arkham City ( Deus Ex ( Door to Before ( Elder Scrolls: Skyrim ( OSHA ( MacGuffin ( Goof Troop ( Deus Ex: Human Revolution ( "Dead Man's Party" - Oingo Boingo ( F.E.A.R. ( Zoolander - Inside the COmputer ( Kludge ( From Beyond Look Around You - Sulphur ( Total Recall ( Great Expectations ( The Royal Tenenbaums ( "Needle in the Hay" - Elliot Smith ( Rushmore ( Advent Rising (

Extrasode: Deja Vu, Uninvited, and Shadowgate

Jun 7, 2012 6:51


Gary Butterfield and Kole Ross perform Boston chiptunes, sleepwalking, game novelizations, and a little bit about the MacVenture series.

Episode 20: Deja Vu, Uninvited, and Shadowgate

May 31, 2012 1:41:06


Gary Butterfield and Kole Ross die repeatedly in their attempt to talk about the MacVenture games (Deja Vu, Uninvited, and Shadowgate). Hi! Can I ask you a question? Do you like pointing? Do you like clicking? Then you’ll sure love these three games. Before LucasArts, there was the MacVenture series… a group of games that pioneered the graphical point-and-click adventure genre as we know it. This episode is a rapid-fire revue of three of the four games in the series: Deja Vu, Uninvited, and most famously, Shadowgate.

Extrasode: E.V.O.: The Search for Eden

May 24, 2012 18:29


Gary Butterfield and Kole Ross grinding, posthumous fame, and Joss Whedon.

Episode 19: E.V.O.: The Search for Eden

May 17, 2012 1:46:47


Gary Butterfield and Kole Ross, despite their lack of fitness, survive long enough to discuss E.V.O.: The Search for Eden. You have 4.6 billion years to turn from a fish into a human so that you can have sex with the planet Earth. And that’s just the beginning of how weird E.V.O. is, which is probably why so many people hold the game so dear. Has it aged well, or should it be sent back into the primordial ooze? Links of Note E.V.O.: The Search for Eden ( Evolution ( Chrono Trigger ( Order of Magnitude ( Pern ( Fantavision ( Spore ( [IGN Article about Spore and E.V.O.] Earthbound ( Breath of Fire III ( Simon Belmont ( B.C. ( Unagi ( Stun locking ( P-Wing ( Honey Comb Commercial ( Dino Crisis ( "Don't Let the Sun Go Down on Me" - Elton John ( Natural Lite ( Bros Icing Bros. ( Lotus Pod ( Bot Fly ( Load-Bearing Boss ( Spoony Bard (!) Island of Dr. Moreau ( Fiji Mermaid ( Ecco the Dolphin ( Jelly Dildo ( Contra Last Level ( L.A. Noire ( Star Wars: Droidworks ( Will Wright ( Captain Novolin ( "Needy Girl" - Chromeo ( Frank Grimes ( Dross - Definition ( Andross ( Star Fox (

Extrasode: Planescape: Torment

May 10, 2012 31:15


Gary Butterfield and Kole Ross try out the skit material, bad organic art, and tattoos.

Episode 18: Planescape: Torment (Part 2)

May 3, 2012 2:16:23


Gary Butterfield and Kole Ross will the second part of their Planescape: Torment episode into existence.

Episode 17: Planescape: Torment (Part 1)

Apr 19, 2012 1:53:51


Gary Butterfield and Kole Ross will the second part of their Planescape: Torment episode into existence. And so it ends. We left off with a clue to find an old hag, but all we found was ourselves. Torment wraps up in a satisfying and mind-bending way, and there’s plenty to talk about as we dust up the final details of this narrative. Links of Note: Tony Jay ( [Plansecape Campaign Setting][1] Chris Avallone ( Zeb Wells ( Zeb Cook ( Pee Wee's Secret Word ( Trashcan Man ( Terror Sweat ( Modron ( Dan Castellaneta ( GoG Mod Blog ( The Lady of Pain ( One Winged Angel ( Dragon Age: Origins ( Pit Fighter ( Ghostbusters II ( Bobby Brown - "On Our Own" ( EverQuest ( The Dark Tower ( Back to the Future ( Slender Man ( Ka ( Herman's Head ( Lost in Translation ( Pulp Fiction ( Tom Petty and the Heartbreakers - "Don't Come Around Here No More" ( Jerry Springer final Thought ( Avadon: The Black Fortress HD ( Rule of Three ( Backlog Killer ( Temple of Elemental Evil ( Sentence Diagram ( Fallout ( [1]:>WOFF! Episode 17: Planescape: Torment Part 1

Extrasode: Klonoa: Door to Phantomile

Apr 12, 2012 32:55


Gary Butterfield and Kole Ross software updates, Emmanuelle, not missing Bart at all (BOH!).

Episode 16: Klonoa: The Door to Phantomile

Apr 5, 2012 1:33:24


Gary Butterfield and Kole Ross get saccharine about Klonoa: Door to Phantomile. Klonoa nyaahs like a cat and is anime as hell. He’s also fated to save the world of dreams from Ghadius, who wants to unleash nightmares into the world. Is this cult classic overrated? Underrated? Listen and find out.

Extrasode: Silent Hill 2

Mar 29, 2012 16:44


Gary Butterfield and Kole Ross gender benders, corn orbs, and survival-horror based crushes.

Episode 15: Silent Hill 2

Mar 22, 2012 2:04:31


Gary Butterfield and Kole Ross leap into bottomless pits of effusive praise for Silent Hill 2. James Sunderland is a haunted man in a haunted town. Beckoned to Silent Hill by a letter from his dying wife, James is tortured by guilt as he’s drawn ever closer to revealing his own terrible secrets. Links of Note: Lazy Horse Mattresses ( Silent Hill 2 ( Silent Hill HD Collection ( Arc Words ( Itchy Tasty ('s_Diary) H.P. Lovecraft ( [Pyramid Head Rape Scene] Blue Velvet ( Pyramid Head Introduction ( Slender Man ( Silent Hill 4: The Room ( Walter Sullivan ( The Making of Silent Hill 2 ( Problem Child ( Silent Hill: Shattered Memories ( Jacob's Ladder ( Shalebridge Cradle ( "Under the Pyramids" ( House of Leaves ( Maria Prison Cell Cutscene ( Amnesia: The Dark Descent ( There Will Be Blood ( Frosty Chocolate Milkshakes ( The Hudsucker Proxy ( Amnesia: A Machine for Pigs ( How long is Resident Evil 4 ( The Something Awful Forums ( Pee Wee's Big Adventure ( Backlog Killer ( Synecdoche, NY Eulogy (

Extrasode: Oddworld: Abe's Oddysee

Mar 15, 2012 21:44


Gary Butterfield and Kole Ross discuss Action Castle, the blind, and GamePro.

Episode 14: Oddworld: Abe's Oddysee

Mar 8, 2012 1:27:30


Gary Butterfield and Kole Ross grind Oddworld: Abe’s Oddysee to a pulp. Oddworld: Abe’s Oddysee is a puzzle platformer that was revered in its time for its beautiful graphics, excellent sound, and abundant character. Unfortunately, its trial-and-error nature hasn’t aged well. This is possibly the most negative we’ve ever gotten about a game. Oddworld: Abe's Oddysee ( Oddworld: Abe's Exodus ( Oddworld: Munch's Oddysee ( Oddworld: Stranger's Wrath ( Abraham ( Abe's Oddysee Opening ( Good Ending ( Bad Ending ( Lemmings ( Lorne Lanning ( Rats Off to Ya! ( Midgar ( Castor Oil ( One - Metallica (Guitar Hero III) ( WOFF- Zombies Ate My Neighbors ( Samsara ( Oddworld Video Walkthrough ( Oddworld Speed Run ( Taco Bell's Five Ingredients Combined in Totally New Way - The Onion (,3781/) Flying Toaster Screensaver ( Maze Screensaver ( Rotoscoping ( Blind man beats Abe's Oddysee ( "First They Came..." (…) Shout Factory ( Gang Stalking ( Baby Cakes - Diary #2 "When life attacks" ( House of Leaves ( Guardian Angel Ending ( Brooks Was Here ( Flashback ( Out of This World ( Heart of Darkness ( GunnerKrigg Court ( Steak-Umm (

Extrasode: Duck Tales

Mar 1, 2012 18:56


Gary Butterfield and Kole Ross seedy hotels, Scrooge McDuck’s dark past, and free strategy guides.

Episode 13: Duck Tales

Feb 23, 2012 1:22:50


Gary Butterfield and Kole Ross capitalize on the nostalgic popularity of Duck Tales. Duck Tales is regarded as one of the best NES games, and for good reason. Scrooge’s journey from the Himalayas to Transylvania to the Moon and back to Transylvania a few more times is one of the most novel and fun platformers around. Plus, that Moon music. Links of Note Duck Tales ( Duck Tales Manual (,_ltd..pdf) Gordon Gecko ( Knockback ( Darkwing Duck ( Olmec ( Legends of the Hidden Temple ( Duck Tales Movie ( Duck Tales Speed Run ( The Snow Leopard ( Edge Spawning ( Duck Tales Moon/Final Fantasy 6 ( Duck Tales/ Sonic ( Moon / Advantage ( Moon / Mario Paint ( Frostillicus "Moon Pie" ( Super Mario 3D Land ( The Gift of the Magi ( Super secret ending ( Duckman ( The Adventures of Rad Gravity ( (I was wrong about which game it was! This is unrelated and hideous) McKids ( NES Flicker (

Extrasode: Metroid Fusion

Feb 16, 2012 17:23


Gary Butterfield and Kole Ross Brian Doyle Murray, exposition, and Christmas memories.

Episode 12: Metroid Fusion

Feb 9, 2012 1:46:54


Gary Butterfield and Kole Ross kvetch about Metroid Fusion. What began as the most divisive game WOFF has ever covered quickly became the game we loved to bash. Metroid Fusion is the black sheep of the Metroid series, having broken many conventions and flown in the face of what people loved about Super Metroid. Turns out, it’s not these strange design decisions we disliked, but other more fundamental flaws. Not even close encounters with the infamous SA-X could salvage this one. Links of Note: Metroid Fusion ( "Dragula" - Rob Zombie ( - Metroid 4 ( Metroid: Other M ( Dead Space ( Blue Velvet Trailer ( Haunting Ground ( "YYZ" - Rush ( Resident Evil 5 ( "Yakkety Sax" - Boots Randolph ( Jack Skellington ( Tetsuo ( Resident Evil ( Metroid Fusion - Secret Message ( Silent Hill: Shattered Memories (

Extrasode: Final Fantasy VI (Part 2)

Feb 1, 2012 31:00


Gary Butterfield and Kole Ross Downton Abbey, great lengths, and chronological perspective.

Episode 11: Final Fantasy VI (Part 2)

Jan 25, 2012 1:40:08


Gary Butterfield and Kole Ross survive after the end, and talk about the last half of Final Fantasy VI. Welp, we done lost. Kefka destroyed the world, and it seems like all hope is lost. The Returners have to conquer their pasts and regroup to storm Kefka’s tower, and bring rid the world of magic’s corrupting influence. Links of Note: Final Fantasy VI - Wikipedia ( There's Always Money in the Banana Stand - Youtube ( Fantasy Made Reality: Final Fantasy IX - Gamespite ( FF6/7 Design Doc - Via @gogothemimic ( Psychonauts - Wikipedia ( Inception - IMDB ( Romulus and Remus - Wikipedia ( Friedrich Nietzche - Wikipedia (

Extrasode: Final Fantasy VI (Part 1)

Jan 18, 2012 15:20


Gary Butterfield and Kole Ross game shame, literature, and college music.

Episode 10: Final Fantasy VI (Part 1)

Jan 11, 2012 1:42:24


Gary Butterfield and Kole Ross perform a delightful and emotionally affecting opera about the first half of Final Fantasy VI. The Empire is casting a black shadow across the land, and the Returners fight an increasingly futile battle to keep them at bay. Everything changes when a mysterious and magical woman breaks free from her slavery to the Empire, and sets the end of the world into motion. Links of Note: Final Fantasy VI ( Haunting Ground ( General Leo's Haircut ( It's a Ghost Car! ( Vector ( Akira Toriyama ( Kefka Cosplay ( Breath of Death VII ( Cthulhu Saves the World ( Let's Break Final Fantasy III (

Extrasode: Super Mario Land 2: 6 Golden Coins

Jan 5, 2012 8:02


Gary Butterfield and Kole Ross McRibs, Fatal1ty, and bus monsters.

Episode 9: Super Mario Land 2: 6 Golden Coins

Dec 29, 2011 1:10:09


Gary Butterfield and Kole Ross float to the moon to talk about Super Mario Land 2: 6 Golden Coins. Mario has returned to his kingdom, only to find his throne usurped by the devious Wario. He must now venture forth and gather the six golden coins to unlock his castle and kick Wario out. Links of Note Super Mario Land 2: 6 Golden Coins - Wikipedia ( SML2 Glitched - YouTube ( Super Mario Land 2 Commercial ( Hornet Hole - TV Tropes ( Manga iconography - Wikipedia ( Super Mario Bros. 3 - Giant Land - YouTube ( Harley's Humongous Adventure - Wikipedia ('s_Humongous_Adventure) DuckTales - Wikipedia ( Mode 7 - Wikipedia ( WestWorld - Wikipedia ( Sonic Drowning Music ( I Wanna Be the Guy ( Goonies 2 Music ( Press Pause Radio ( Fatal1ty Gamer Grub Ad (

Extrasode: The Longest Journey

Dec 22, 2011 12:33


Gary Butterfield and Kole Ross narrative, hypocrisy, and foreign lands.

Episode 8: The Longest Journey

Dec 15, 2011 1:43:19


Gary Butterfield and Kole Ross go on at length about The Longest Journey. The worlds are in peril, and it’s up to April Ryan to fulfill the prophecies and team up with a talking bird to maintain the Balance. The Longest Journey is the magnum opus (emphasis on magnum) of the adventure genre, and we talk about every last minute of it. Links of Note: The Longest Journey - Wikipedia ( Dreamfall: The Longest Journey - ( Universal Hint System ( Gaslighting ( The Simarillion ( Brett Gellman ( Mr. Show - Hotdog Kid ( Cloaca ( Dale Gribble ( Twin Peaks - Cooper's Dream ( Ignignokt and Err ( Cartilage Head ( Edward Gorey ( Get Lamp (

Extrasode: Shadowrun

Dec 8, 2011 10:15


Gary Butterfield and Kole Ross past experiences with Shadowrun, pen and paper RPGs, and try out weird accents.

Episode 7: Shadowrun

Dec 1, 2011 1:36:30


Gary Butterfield and Kole Ross plug in and talk about Shadowrun for the Sega Genesis. It’s a dystopian cyberpunk future, and your brother is dead. By committing contract crimes and hacking into computers, you get to the bottom of the mystery and save the world. This game was very ahead of its time, being an open world RPG on a 16-bit system. Shadowrun (Sega Genesis Game) - Wikipedia ( "I Want Candy" - Bow Wow Wow ( Starlight Zone - Youtube ( Stop Teasing Me With Fake Freedom - Rock Paper Shotgun (

Episode 6: Zombies Ate My Neighbors

Nov 18, 2011 1:31:38


Gary Butterfield and Kole Ross quaff the heady potion that is Zombies Ate My Neighbors. Dr. Tongue is wreaking havoc on suburbia, as creatures of the night spill forth from the soil and devour the innocent. It’s up to you to grab a friend and save your neighbor’s lives. This is possibly the most difficult game we’ve covered thus far. Links of Note: Mr. Show - "Monster Parties: Fact or Fiction?" (YouTube) ( Zombies Ate My Neighbors - Wikipedia ( Zombies Ate My Neighbors Box Scan - Gamefaqs ( "Spikes" Level (Ignore the awful commentary) ( Samsara - Wikipedia ( Nintendo Hard - TV Tropes ( List of LucasArts Games - Wikipedia (

Episode 5: Vampire: The Masquerade - Bloodlines

Nov 4, 2011 1:34:39


Gary Butterfield and Kole Ross shine some daylight on Vampire: The Masquerade - Bloodlines. Being a vampire is tough. You’re doomed to an eternity of walking the Earth as a cursed living corpse, and most of those millennia will be spent running errands for your social betters. Bloodlines is a rare game in a rare genre, notorious for its troubled development and lauded for its great writing. Does it live up to its many-coloned name?

Episode 4: Super Mario RPG

Oct 21, 2011 1:29:06


Gary Butterfield and Kole Ross jump right into Super Mario RPG: Legend of the Seven Stars. The Mushroom Kingdom is in peril. The princess is missing, Bowser has been kicked out his home by a dimension-hopping blacksmith, and the Star Road has been destroyed. It’s up to Mario, a cloud prince who thinks he’s a frog, and a star-powered doll to set everything right.

Episode 3: Call of Cthulhu: Dark Corners of the Earth

Oct 7, 2011 1:32:06


Gary Butterfield and Kole Ross lose their minds re: Call of Cthulhu: Dark Corners of the Earth. Welcome, Stranger, to a macabre world of undescribable cosmic horror. Feel how insignificant you are when face with non-euclidian angles and strange beasts. Don’t ask too many questions, though, and certainly don’t forget to lock your hotel door. Mwahahaha…

Episode 2: Myst

Sep 23, 2011 1:18:16


Gary Butterfield and Kole Ross get literary about Myst. Come with us to a magical world of sedate wandering, perplexing puzzles, and power-hungry brothers. Myst is one of the most well-known, and misunderstood titles on the PC, and we’re here to set the record straight.

Episode 1: Mega Man X

Sep 9, 2011 1:07:37


Gary Butterfield and Kole Ross ruminate on Mega Man X in this inaugural episode of Watch Out For Fireballs! To get you up to speed, every Maverick is a Reploid, but not all Reploids are Mavericks. X, Zero, and Sigma are characters, not math terms. And nobody knows what the hell a Kuwanger is.