Cane and Rinse

Cane and Rinse

Weekly videogame discussion by enthusiasts for enthusiasts
Cane and Rinse

Description

Quality videogame discussion

Categories

Games & Hobbies

Episodes

Resident Evil 6 – Cane and Rinse No.346

Dec 3, 2018 2:28:29

Description:

“You've made it this far, haven't you?” In our penultimate Resident Evil series show, Leon, Karl, Leah and a host of community contributors partake in a cathartic session of group therapy. We speculate on what internal and external machinations led Resident Evil 6 to turning out the way that it did, as well as doing our best to articulate why this game seemingly disappointed so many players. We even find a few things to about the package to like, and share a few laughs along the way. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_346.mp3   Music used in this issue: 1. Main Theme by Laurent Ziliani and Thomas Parisch 2. At The End of a Long Escape by Suleputer, arranged by Stephen McKnight, vocal by Kieron Cashell Cane and Rinse 346 was edited by Sean O'Brien (@Xer0Signal). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Ghouls ‘n Ghosts – Cane and Rinse No.345

Nov 26, 2018 2:25:16

Description:

“On top of the mazic power, Arthur obtaihed the Psycho Cannon from ST. Michael, then after a dreadful batlle, he finally defeater Lucifer.” Marking its 30th anniversary, Leon, Karl, Michiel and Ben Cartlidge from One Credit Classics embark once again on that most treacherous of journeys from the Great Demon World Village of Ghouls 'n Ghosts. Tokuro Fujiwara is the cruel director at this theatre of blood, where only countless gruelling auditions will see Knight Arthur get the part, and win back Princess Prin Prin's heart. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_345.mp3   Music used in this issue: 1. Stage One by Ayako Mori/Tamayo Kawamoto 2. End by Tamayo Kawamoto Cane and Rinse 345 was edited by Jay Taylor (@JaySevenZero) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Mario Kart: Double Dash!! – Cane and Rinse No.344

Nov 19, 2018 1:59:27

Description:

“Play nice! Play nice!” Leon, Brian, Darren and Michiel pair up for a frantic session of the fourth game in Nintendo's cartoon racer series, Mario Kart: Double Dash!! The game launched to great anticipation but a mixed reception in 2003. Was the GameCube game too gimmicky, too chaotic for its own good, or is it only right and proper that this was the instalment that locked in the aesthetic and handling templates for the next 15 years and five instalments (or more)? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_344.mp3   Music used in this issue: 1. Main Theme by Shinobu Tanaka and Kenta Nagata 2. Rainbow Road by Shinobu Tanaka and Kenta Nagata Cane and Rinse 344 was edited by Sean O'Brien (@Xer0Signal). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Horizon Zero Dawn – Cane and Rinse No.343

Nov 12, 2018 1:59:53

Description:

“There's so much to discover before the world ends.” An uncommonly recent (at the time of recording) 'AAA' title gets the Cane and Rinse treatment, as just over a year and a half after its release we turn our attentions to Guerrilla's post-post-apocalyptic metallic monster hunt, Horizon Zero Dawn. A panel of Leon, Jacob, Jay and Sean mostly enthuse, in between some outstanding listener correspondence and Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_343.mp3   Music used in this issue: 1. Aloy's Theme (feat. Julie Elven) by Joris de Man 2. Your Hand of Sun and Jewels (Carja traditional) by The Flight Cane and Rinse 343 was edited by Jay Taylor (@JaySevenZero) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Final Fantasy VI – Cane and Rinse No.342

Nov 5, 2018 1:59:30

Description:

"The world before the fall, Lovely is the light of dawn, Noble is the heart of man..." Josh, Leah, Jon and Maya Santandrea continue our journey through the Final Fantasy series with the Super Nintendo Entertainment System's final entry. Hironobu Sakaguchi, who has been intimately involved with the series up to this point, takes a reduced role as Producer for this title and instead Yoshinori Kitase and Hiroyuki Ito take on directing duties. With this change in responsibilities came a change of style and approach as compared with series up to this point. This would ultimately shape the trajectory of Final Fantasy as it moved onto new devices. We discuss how we feel about these changes, plus our responses to the largest cast of playable characters in the series entire history and a villain that represents a very different kind of evil than we've seen up this point. This and more, as we cover Square's 1994 release, Final Fantasy VI. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_342.mp3   Music used in this issue: 1. Forever Rachel by Nobuo Uematsu 2. Dancing Mad by Nobuo Uematsu Cane and Rinse 342 was edited by Ryan Hamann (@InsrtCoins) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Resident Evil 5 – Cane and Rinse No.341

Oct 29, 2018 1:59:54

Description:

“You're merely postponing the inevitable!” For the eighth of our ten podcasts on the mainline Resident Evil games, we return to Kijuju for potentially the most controversial and divisive entry in the series. Leon, Charlotte, Jacob and Michiel decide whether or not Resident Evil 5 retained enough of its mighty predecessor's DNA to stay relevant, or if - Uroboros like - the franchise was starting to eat its own tail as a 'me-too' Gears of War type affair. The panel and our contributors also discuss the thorny issue of the game's African setting and accompanying imagery. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_341.mp3   Music used in this issue: 1. Item Box by Kota Suzuki 2. Gigantic Attack by Kota Suzuki Cane and Rinse 341 was edited by Jay Taylor (@JaySevenZero) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Call of Cthulhu: Dark Corners of the Earth – Cane and Rinse No.340

Oct 22, 2018 1:59:56

Description:

"“Just check the guest list. I'm under the section for fellas that ain't ugly freaks.”” In this issue, Josh, Sean, Michiel and Jacob take a bus to the small town of Innsmouth to investigate the fishy goings-on and casually uncover eldritch horrors not meant for mortal glaze. We discuss the lengthy development time for Headfirst Productions' second and final release before the company went bankrupt. The panel also asks how effectively it feels that Lovecraft's vision of cosmic horror can be conveyed in the context of a first person shooter. All that and more in our podcast on 2005's Call of Cthulhu: Dark Corners of the Earth. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_340.mp3   Music used in this issue: 1. Main Menu by Greg Chandler 2. Smile at Me, Baby by Greg Chandler Cane and Rinse 340 was edited by Sean O'Brien (@Xer0Signal). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Far Cry 2 – Cane and Rinse No.339

Oct 15, 2018 1:59:53

Description:

“These militia, they come into our country, steal everything, and leave us nothing.” Darren and James buddy up to tackle the notoriously-hostile Far Cry 2. When the diamonds are down, their guns are jammed, and the fever starts to hit, can our mercenary duo avoid jumping out of the smoking jeep and into the fire? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_339.mp3   Music used in this issue: 1. Main Theme by Marc Canham 2. The Eyes Move Out by Marc Canham Cane and Rinse 339 was edited by Jay Taylor (@JaySevenZero) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Console Special: Sega Mega Drive

Oct 14, 2018 2:52:38

Description:

“Welcome To The Next Level” In the first of our extra-length single-platform specials, Leon (@ratsoalbion) is joined by Mega Drive enthusiast and expert Dan Clark (@MealtimeStrateG) as well as retro collector and technical guru, Digital Foundry's John Linneman (@dark1x). In traditional Cane and Rinse fashion, the assembled panel dissect every aspect of SEGA's 16-bit Mega Drive (Genesis), from its development, through its graphical and audio strengths and weaknesses, design, add-ons and peripherals as well - of course - as many of the key titles from its large and varied library. We also share some warm and fuzzy MD memories from the community throughout. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/console_special_mega_drive.mp3   Music used in this issue: 1: Sonic the Hedgehog Ending Medley by Masato Nakamura This console special was edited by Jay Taylor (@JaySevenZero). Don’t forget, not only can get the next one of these specials right now (The original Sony PlayStation), but also our exclusive Patreon monthly podcast and the Cane and Rinse podcast a week earlier if you support our Patreon for just 75p or $1 a month! Do you have an opinion about one of the consoles we're covering in future specials that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Hellblade: Senua’s Sacrifice – Cane and Rinse No.338

Oct 8, 2018 1:59:21

Description:

"You cannot overcome suffering if you refuse to look at it.” Following up previous podcasts on Heavenly Sword, Enslaved: Odyssey to the West and DmC Devil May Cry, the Cane and Rinse team turns its attentions to Ninja Theory's most recent offering to the gaming gods - Hellblade: Senua's Sacrifice. Leon, Leah, Jon and Tony share whether or not Tameem Antoniades' tale of suffering and psychosis spoke to them metaphorically as well as literally. We also hear from the Cane and Rinse community, which provides some particularly powerful insight into the subject matter and the game's capacity to move and teach. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_338.mp3   Music used in this issue: 1. Main Theme by David García and Andy LaPlegua 2. Main Menu Theme by David García and Andy LaPlegua Cane and Rinse 338 was edited by Sean O'Brien (@Xer0Signal). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Def Jam: Fight for NY – Cane and Rinse No.337

Oct 1, 2018 1:59:56

Description:

"That freight train that hit you? That was me!" Come and take a walk with Cane and Rinse, as Michiel, Tony, Karl and UFC judge and One Credit Classics head honcho Ben Cartlidge discuss the perfect cultural storm that was 2004's celebrity stocked "urban" street brawl 'em up Def Jam: Fight for NY, what led up to it and what came after it. You can follow show guest Ben Cartlidge on Twitter @1creditclassics and subscribe to his fantastic One Credit Classics YouTube channel here. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_337.mp3   Music used in this issue: 1. Mother Mother (Instrumental) by Xzibit 2. Walk with Me by Joe Budden Cane and Rinse 337 was edited by Ryan Hamann (@InsrtCoins) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Resident Evil 4 – Cane and Rinse No.336

Sep 24, 2018 1:59:26

Description:

“You don't seriously think a conservative mind can chart a new course for the world, do you?” For the first time ever - as we continue our run through the mainline Resident Evil games - we give a game a second Cane and Rinse podcast treatment. 13 years on from its release and seven years since we last reviewed, it, Capcom's hugely well reviewed Resident Evil 4 comes under the microscope once again. Leon, Karl, Leah and Sean are your panel this time around as we pick up some of the elements that we missed in our first show, including the critical adaptive difficulty working behind the scenes. Of course the current Cane and Rinse community also gets its say on this mostly adored - but certainly not by everyone - action horror. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_336.mp3   Music used in this issue: 1. Serenity by Misao Senbongi/Shusaku Uchiyama 2. Krauser by Misao Senbongi/Shusaku Uchiyama Cane and Rinse 333 was edited by Jay Taylor (@JaySevenZero) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Ghosts ‘n Goblins (Makaimura) – Cane and Rinse No.335

Sep 17, 2018 1:59:09

Description:

“GO AHEAD DAUNTLESSLY! MAKE RAPID PROGRES!” Strawberry print boxers all round as Cane and Rinse makes its first journey to the Demon World Village of Ghosts 'n Goblins (aka Makaimura). Leon, Michiel and guest Ben Cartlidge consult their internal thesaruses in an attempt to use as many variations on the words hard/difficult/challenging as possible, and we also hear from the community who have sampled the NES, C64 and Spectrum ports of Capcom's 1985 'levels and ladders survival horror'. THIS STORY IS HAPPY END. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_335.mp3   Music used in this issue: 1. 1ST&2ND BGM by Ayako Mori 2. RANKING UNDER 2ND by Ayako Mori Cane and Rinse 335 was edited by Jay Taylor (@JaySevenZero) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Resogun – Cane and Rinse No.334

Sep 10, 2018 1:59:53

Description:

“Armageddon.” Veteran Finnish code aces Housemarque helped launch a new generation with their PS4 (then) exclusive, Resogun. Taking its cues from classics Defender, Drop Zone and Datastorm - as well as a few from Housmarque's previous gen banger, Super Stardust HD - Resogun pushed the PS4's voxel-pumping power to the limit. Leon, Josh, Karl and community member Camille Rousseau get deep into aesthetics, mechanics and score chasing - with particular emphasis on Camille's 100+ hours spent in survival mode! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_334.mp3   Music used in this issue: 1. Main Menu by Ari Pulkkinen 2. Acis Boss by Ari Pulkkinen Cane and Rinse 334 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Valkyria Chronicles – Cane and Rinse No.333

Sep 3, 2018 2:00:00

Description:

"Squad 7, move out!" Alright squad, listen up. The objective is to assist Josh, Michiel and Simon Cole in successfully evaluating Sega's 2008 Tactics RPG, Valkyria Chronicles. They'll be under heavy fire from difficulty spikes and a flawed ranking system, but we'll be countering with sketch book aesthetics, rousing music and third-person combat. It's been a 10 year long campaign, but finally victory is within our grasp. Squad 7, move out! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_333.mp3   Music used in this issue: 1. Main Theme by Hitoshi Sakimoto 2. Open Fire! by Casey Ormond (Senjou no Valkyria Piano Pieces) Cane and Rinse 333 was edited by Jay Taylor (@JaySevenZero) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Final Fantasy V – Cane and Rinse No.332

Aug 27, 2018 1:58:37

Description:

“Knights do it two-handed!” The Final Fantasy that was initially deemed too hardcore for the West. Leon, Josh, Jon and Leah have got the job to work out if Square's decision to keep this on under their hats for several years was justified. Final Fantasy V demands a lot from its players, and our panel. Will they survive Exdeath's final onslaught? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_332.mp3   Music used in this issue: 1. The Battle by Nobuo Uematasu 2. Clash on the Big Bridge by Nobuo Uematasu Cane and Rinse 332 was edited by Ryan Hamann (@InsrtCoins) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Daytona USA – Cane and Rinse No.331

Aug 20, 2018 1:59:54

Description:

“Blue, blue skies...” Just why is SEGA's 25 year old coin-op racer still relatively easy to find in (what passes for) arcades in 2018? Leon, Michiel, new contributor Marvin Alexis and the Cane and Rinse community attempt to go beyond Daytona USA's beloved basics - those SEGA blue skies and some memorable music - to understand why people are still playing this vintage arcade title a quarter of a century on from its original release. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_331.mp3   Music used in this issue: 1. Awaiting Other Challengers by Takenobu Mitsuyoshi 2. Let's Go Away (Piano version) by Takenobu Mitsuyoshi Cane and Rinse 331 was edited by Jay Taylor (@JaySevenZero) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Resident Evil 0 – Cane and Rinse No.330

Aug 13, 2018 1:58:28

Description:

“It's gonna be dangerous from here on in, why don't we cooperate?” Perhaps appropriately, the last 'classic' style Resident Evil game (for a long while at least) would be the official, canonical prequel - Resident Evil 0. Leon, Darren, Michiel and guest Jon Salmon climb aboard the Ecliptic Express - the last train to Biohazard central - to report on their leech-infested adventures. As usual we also share thoughts and memories from the community and forum, as well as a handful of Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_330.mp3   Music used in this issue: 1. Training Facility Main Theme by Seiko Kobuchi 2. Save Room Theme by Seiko Kobuchi Cane and Rinse 330 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Secret of Mana – Cane and Rinse No.329

Aug 6, 2018 1:59:27

Description:

“Time flows like a river... and history repeats…” On a mid-90s roll, some of the team behind the Final Fantasy games broke off to create a follow-up to Square's 1991 Game Boy title, Seiken Densetsu (aka Final Fantasy Mystic Quest). This sequel was intended to be a more ambitious and action-driven type of RPG for the - then forthcoming - SNES CD add-on. When the relationship between Nintendo and Sony broke down, Seiken Densetsu 2 was repurposed for cartridge and released in the West as Secret of Mana. In this podcast, Leon, Brian, Josh and Leah see if they can (re)discover the magic of Randi, Primm and Popoi's colourful and whimsical adventure. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_329.mp3   Music used in this issue: 1. Fear Of The Heavens by Hiroki Kikuta 2. Distant Thunder by Hiroki Kikuta Cane and Rinse 329 was edited by Jay Taylor (@JaySevenZero) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Braid – Cane and Rinse No.328

Jul 30, 2018 1:56:39

Description:

"Tim is off on a search to rescue the Princess. She has been snatched by a horrible and evil monster. This happened because Tim made a mistake." Josh, Tony, Darren and new contributor Brian Edwards discuss their opportunity to indulge in the common fantasy of being able to reverse all your mistakes, in Jonathan Blow's 2008 Summer of Arcade release, Braid. How important was this title in shaping the industry as it is today? What do we feel about the games subtext and symbolism? Were any of us willing to wait that long to get that Star? All those questions and more found within http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_328.mp3   Music used in this issue: 1. Downstream by Shira Kammen 2. Maenam by Jami Sieber 3. Lullaby Set by Pam Swan Cane and Rinse 328 was edited by Ryan Hamann (@InsrtCoins) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Mario Kart: Super Circuit (Mario Kart Advance) – Cane and Rinse No.327

Jul 24, 2018 1:49:44

Description:

“Here we go!” It's the third of our sporadic but ongoing series on the Mario Kart franchise and so we arrive at 2001's Mario Kart: Super Circuit (aka Mario Kart Advance) on the GBA. This time, Nintendo handed the reins over to their trusted independent allies Intelligent Systems, for which this title remains to this day the one and only racing game on their largely stellar CV. Leon, Darren and Michiel decide if they think this handheld SNES/N64 hybrid-cum-sequel took the chequered flag, or whether it's since been retired by its own successors. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_327.mp3   Music used in this issue: 1. Intro/Title by Kenichi Nishimaki, Masanobu Matsunaga & Minako Hamano 2. Bowser's Castle by Kenichi Nishimaki, Masanobu Matsunaga & Minako Hamano Cane and Rinse 327 was edited by Jay Taylor (@JaySevenZero) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Hyper Light Drifter – Cane and Rinse No.326

Jul 16, 2018 1:59:43

Description:

"HARNESSING A GREAT WELLSPRING, A PERFECT IMMORTAL CELL WAS CRAFTED TO BE IMBUED WITHIN ALL SENTIENT LIFE A NOBLE GOAL, THOUGH SUCH A POWER TERRIFIED OTHERS, AND BROUGHT RUIN AS ITS PURPOSE WAS TRANSMOGRIFIED THE ABHORRENT CELL STILL FESTERS DEEP IN THE CHAMBERS OF THIS WORLD" In this issue, Josh, Tony, Darren and Sean Bell navigate the neon soaked landscape of Heart Machine's 2016 release, Hyper Light Drifter. We discuss how the themes and imagery of the game reflect the very real illness lead developer Alex Preston lives with. Also, how the many changes post release impacted our feelings on the game long term. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_326.mp3   Music used in this issue: 1. Titan by Disasterpeace 2. Panacea by Disasterpeace Cane and Rinse 326 was edited by Ryan Hamann (@InsrtCoins) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Interview extra: Rapture Gaming Festival

Jul 13, 2018 39:10

Description:

In this interview extra, Leon Cox (@ratsoalbion) talks to Gary Kirby and Ogulcan "Ojo" Gunel about their Rapture Gaming Festival http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/rapture_gaming_festival.mp3   Edited by Jay Taylor (@JaySevenZero).

Shovel Knight – Cane and Rinse No.325

Jul 9, 2018 1:59:54

Description:

“Sharpen thy shovel!” Hoist your gardening implement of choice and strike the earth as we explore a game grounded in the 8-bit era with Shovel Knight! Leah, Darren and Josh dig deep into Yacht Club Games' nostalgic platformer and unearth plenty of community correspondence gems along the way. For shovelry! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_325.mp3   Music used in this issue: 1. Steel Thy Shovel by Jake Kaufman 2. Fighting with all of our might by Jake Kaufman Cane and Rinse 325 was edited by Jay Taylor (@JaySevenZero). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Interview extra: David L. Craddock

Jul 7, 2018 55:15

Description:

In this interview extra, Leon Cox (@ratsoalbion) talks again to author David L. Craddock (@davidlcraddock), author of Stay Awhile and Listen: Book II a documentary-style book continuing the history of Blizzard Entertainment, Blizzard North, and their games. About David L. Craddock David L. Craddock is the author of The Gairden Chronicles and War of the Elementalists fantasy series for young adults, Break Out: How the Apple II Launched the PC Gaming Revolution, the bestselling Stay Awhile and Listen books that recount the history of Blizzard Entertainment, and Rocket Jump: Quake and the Golden Age of First-Person Shooters. Visit him at davidlcraddock.com About Unbound Unbound is a team of writers, designers, publishers and producers working together in a converted warehouse in central London. Together, the publishing team has over 300 years of expertise in publishing and connecting people around creative projects. Over 147,104 people from every corner of the globe have supported an Unbound project and helped make that idea a reality. To date, Unbound has published 322 books that only exist thanks to its community. Many of these have been bestsellers and received critical acclaim, and all have come from passionate people with a story to share. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/david_l_craddock_interview_2.mp3   Edited by Jay Taylor (@JaySevenZero).

Resident Evil (2002) – Cane and Rinse No.324

Jul 2, 2018 1:57:53

Description:

“Oh yes, dear. Just like this.” All back to the Spencer Mansion for a rerun of the events of the 1996 original Resident Evil. Leon, Karl, Michiel and Sean replay the events of the REmake by which all other remakes would hereon be judged. Did Capcom's Shinji Mikami effectively have the last word on traditional survival horror with this 2002 ground-up restoration? As usual we also share memories and opinions from the Cane and Rinse community. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_324.mp3   Music used in this issue: 1. Main Hall by Shusaku Uchiyama/Makoto Tomozawa/Misao Senbongi 2. Safe Heaven by Shusaku Uchiyama/Makoto Tomozawa/Misao Senbongi Cane and Rinse 324 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Final Fantasy IV – Cane and Rinse No.323

Jun 25, 2018 1:59:54

Description:

“You spoony bard!” Final Fantasy leaps the generation gap like a nimble young chocobo, and sets up camp on the Nintendo's new for the 90s 16-bit behemoth. Leon, Leah, Sean and Jon Salmon ruminate on how that extra power allowed Square Soft to spread its wings and really go to town - and even the moon - with the fourth instalment of its JRPG saga. Community contributions and musings from around the wider web top off our Final Fantasy IV show - the fourth of a planned 13 issue series. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_323.mp3   Music used in this issue: 1. Red Wings by Nobuo Uematsu 2. Boss Battle Theme (DS version) by Nobuo Uematsu Cane and Rinse 323 was edited by Jay Taylor (@JaySevenZero). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Zone of the Enders – Cane and Rinse No.322

Jun 18, 2018 1:31:49

Description:

“HIGH SPEED ROBOT ACTION” Ahead of the sequel's latest re-release, we revisit Konami's 2001 sci-fi mech action game Zone of the Enders. Leon, Karl and Michiel ponder Hideo Kojima's level of involvement, whether the game - even the 2012 HD Edition - holds up in 2018, and - along with community contributions from the forum and Twitter - marvel at Yoji Shinkawa's robot designs. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_322.mp3   Music used in this issue: 1: Factory (Vivid Transparency) by Maki Kirioka, Akihiro Honda, Norihiko Hibino, Toshiyuki Kakuta and Shuichi Kobori 2: Kiss Me Sunlights by Maki Kirioka, Akihiro Honda, Norihiko Hibino, Toshiyuki Kakuta and Shuichi Kobori Cane and Rinse 322 was edited by Ryan Hamann (@InsrtCoins) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Interview extra: Konstantinos Dimopoulos

Jun 12, 2018 34:57

Description:

In this interview extra, Leon Cox (@ratsoalbion) talks to the game urbanist, designer, and writer Konstantinos Dimopoulos (@gnomeslair), author of the forthcoming book Virtual Cities.* *Apologies for the drop in sound quality during this interview, sometimes there are issues that are beyond our control. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/konstantinos_dimopoulos_interview.mp3   Edited by Jay Taylor (@JaySevenZero).

Pikmin – Cane and Rinse No.321

Jun 11, 2018 1:53:57

Description:

“The Pikmin are as curious as children!” Leon, Darren, Leah and Michiel have finally recovered all 30 parts of their ship and succeeded in escaping this strange world! To think, all the times we almost gave up hope... On the now distant surface, the brave Pikmin that aided us in our perilous quest are running about as if we had never come. Will our paths ever cross again..? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_321.mp3   Music used in this issue: 1: The Impact Site by Hajime Wakai 2: Ai No Uta by Strawberry Flower Pikmin Cane and Rinse 321 was edited by Jay Taylor (@JaySevenZero). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Space Invaders – Cane and Rinse No.320

Jun 4, 2018 1:59:41

Description:

“PLAY PLAYER” Cane and Rinse celebrates the 40th (fortieth!) anniversary of one of the most important and influential videogames of all time, Space Invaders. Leon, Karl, Michiel and returning guest Dan Clark try to decipher just what it was about Tomohiro Nishikado's menacingly inexorable cosmic crustaceans that captured international imaginations and left its indelible imprint on the industry. We also share memories from the community as well as a run-down of the many versions, conversions, spin-offs and sequels released over the years. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_320.mp3   Music used in this issue: 1: Neon by Jill Stark 2: Disco Space Invaders by Funny Stuff Cane and Rinse 320 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Resident Evil – CODE: Veronica – Cane and Rinse No.319

May 28, 2018 1:55:44

Description:

“You want it? You aren't worthy of its power.” In the fourth of our ten show series on the core Resident Evil games, we take a trip to mysterious Rockfort Island and a desolate Antarctic base with the Redfields in search of answers about the history of Umbrella Corp and the Spencer Mansion. Leon, Darren and Michiel discuss the move from pre-rendered to polygon environments, the forward and backward steps taken by Resi as it arrives on 'next gen' platforms, plus of course your opinions and memories in our Resident Evil - CODE: Veronica podcast. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_319.mp3   Music used in this issue: 1: Ashford's Music Box by Takeshi Miura/Hijiri Anze/Sanae Kasahara 2: Lachrymal by Takeshi Miura/Hijiri Anze/Sanae Kasahara Cane and Rinse 319 was edited by Jay Taylor (@JaySevenZero). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Stanley Parable – Cane and Rinse No.318

May 21, 2018 1:24:55

Description:

“In here, I can be happy, forever. I will be happy.” Stanley popped his headphones on and started listening to his favourite podcast, Cane and Rinse. Disappointingly, this issue was hosted by "Diet Leon Cox" Joshua Garrity and a panel that included some Computer Game Show cast off called Sean Bell... oh, and James Carter was present I guess. But then something surreal started to happen. At first Stanley dismissed it as a hilarious coincidence that this game character they were discussing, shared his name. But as the conversation continued, Stanley could no longer dismiss the truth of what was accruing. "They're talking about me!" Stanley thought. "Not just me, but every choice I've ever made! Every choice I ever even pondered!" This was deeply troubling to Stanley. After a quick google search, Stanley's fears were confirmed. In 2013, a man by the name of Davey Wreden had taken his life story and passed it off as some subversive, choice driven game called "The Stanley Parable". Though the violation Stanley felt, soon turned to fascination. What would the panel feel about Stanley's choices? What do these choices say about the nature of choices? Also, did James really play that mini-game for four hours? Only one way to find out... http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_318.mp3   Music used in this issue: 1. Introducing Stanley by Blake Robinson 2. Informing Stanley by Blake Robinson 3. Following Stanley by Blake Robinson Cane and Rinse 318 was edited by Ryan Hamann (@InsrtCoins) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Interview extra: Richard Moss

May 15, 2018 57:11

Description:

In this interview extra, Leon Cox (@ratsoalbion) talks to the writer Richard Moss (@MossRC), author of the book The Secret History of Mac Gaming, recently published by Unbound http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_richard_moss.mp3   Edited by Jay Taylor (@JaySevenZero).

Worms series – Cane and Rinse No.317

May 14, 2018 1:59:57

Description:

“You had it comin'” Leon, Darren, Karl and Tony embark on a whistlestop tour of Team 17's prolific ballistic battler franchise, Worms. Tunneling through from Andy Davidson's original Scorched Tanks-inspired Total Wormage, all the way to the latest full-blown iteration, Worms W.M.D. There's also some wonderful community correspondence reminiscing about competitive couch play involving concrete donkeys, holy hand grenades, ninja rope racing and even user created content. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_317.mp3   Music used in this issue: 1: The Wormsong by Bjørn Lynne 2: The Wormsong cover by Victoria Weaver, original by Bjørn Lynne Cane and Rinse 317 was edited by Jay Taylor (@JaySevenZero). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Soul Edge/SoulCalibur series – Cane and Rinse No.316

May 7, 2018 1:59:39

Description:

“Transcending history and the world, a tale of souls and swords, eternally retold.” One of our whirlwind tour type shows as we take on Namco's legendary swords, staffs and shields fighting franchise, SoulCalibur (briefly Soul Edge, aka Soul Blade). Leon, Karl and Michiel's souls still burn as they relive the giddy days of the PS1 original and its astonishing Dreamcast follow-up, before SoulCaliburs II, III, IV and V each brought new guest characters, gameplay elements, glitches, technical issues and even memory-card-threatening bugs. Your razor-sharp community correspondence and Three Word Reviews also ring out. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_316.mp3   Music used in this issue: 1: Edge of Soul by Benten Maru 2: Under the Star of Destiny by Junichi Nakatsuru, Yoshihito Yano, Asuka Sakai, Rio Hamamoto, Ryuichi Takada, Junichi Takagi Cane and Rinse 316 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Final Fantasy III – Cane and Rinse No.315

Apr 30, 2018 1:54:54

Description:

"Maybe they're out pillaging the countryside like good soldiers of doom?" Continuing our ongoing series, Josh, Leah and Jon say goodbye to the NES era of this franchise with the light hearted, short story collection that is Final Fantasy III. Except, why is everything in 3D? Within, we discuss the unique circumstance of this entry’s western release, along with introduction of the Job system to the series. Also, Fat Chocobo. So join us as we once again seek out those crystals with the warriors of light. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_315.mp3   Music used in this issue: 1: Opening Theme by Nobuo Uematsu 2: The Dark Crystals by Nobuo Uematsu Cane and Rinse 315 was edited by Jay Taylor (@JaySevenZero). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Marvel Puzzle Quest – Cane and Rinse No.314

Apr 23, 2018 1:57:47

Description:

“Calling all Agents of S.H.I.E.L.D.” Listen this week as Karl Moon, James Carter and guest, Brad Gallaway of GameCritics discuss Demiurge Studios’ 2013 title, Marvel Puzzle Quest. We talk about what makes it stand out in a match-three crowd, whether it stays true to the Marvel material and how a game downloaded to try over a weekend has remained a mainstay of daily play for over four years for two members of the panel.. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_314.mp3   Music used in this issue: 1. Battle Track 1 by Keith Zizza 2. Battle Track 1 by Keith Zizza Cane and Rinse 314 was edited by Ryan Hamann (@InsrtCoins) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Resident Evil 3: Nemesis – Cane and Rinse No.313

Apr 16, 2018 1:49:08

Description:

"S.T.A.R.S!” Leon, Josh and Michiel are pursued from beginning to end by the relentless, merciless and fashion-conscious Nemesis in our third Resident Evil podcast of the year. As well as the titular antagonist, the team and our community correspondents also look into the tweaks made to the formula for the one-time gaiden that became Resident Evil 3: Nemesis. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_313.mp3   Music used in this issue: 1: Zombies Trespassing by Masami Ueda and Saori Maeda 2: Unstoppable Nemesis by Masami Ueda and Saori Maeda Cane and Rinse 313 was edited by Jay Taylor (@JaySevenZero). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Interview extra: Gareth Damian Martin of Heterotopias

Apr 13, 2018 50:54

Description:

Gareth Damian Martin (@JumpOvertheAge) is a writer, game designer, and photographer. Early last year, he took his column at Kill Screen, entitled "Heterotopias" and fleshed it out into a full online magazine. He and numerous contributors have used this platform to discuss video games using architectural sensibilities. From the faux-soviet future of 1989's Strider to a thorough examination of gaming's various bathrooms, Heterotopias finds artistry and design in unlikely and thrilling corners of the medium. Heterotopias' newest project is a book! The Continuous City is a exploration of video game cities, captured on physical black and white film. In this interview, Jacob Geller (@yacobg42) talks to Gareth about his unique method of photography, how to define a city, and the unique architectural space games reside in. The Continuous City is being funded on Unbound. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/gareth_damian_martin_interview.mp3   Edited by Jay Taylor (@JaySevenZero). Why not venture over to our forum and join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Rampage – Cane and Rinse No.312

Apr 9, 2018 1:48:38

Description:

“STILL AT LARGE… VERY LARGE!” Just ahead of the release of the 2018 movie version, Leon (George), Michiel (Lizzie) and Dan Clark (Ralph) team up in an attempt to understand the enduring appeal of Bally Midway's Rampage. Although the show focuses on the original 1986 coin-up, the trio also take a look at the official emulations, the unofficial clones as well as the sequels and spin-offs. As usual we also incorporate your smashing community reviews and reminiscences and punchy Three Word Reviews, before shuffling off sideways, naked. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_312.mp3   Music used in this issue: 1: Main Menu from Rampage: Total Destruction by Sam Powell/Jim Soldi Cane and Rinse 312 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Actual Sunlight – Cane and Rinse No.311

Apr 2, 2018 1:59:54

Description:

“This game is not a game: It's a portrait.” James, Leah, Tony, and guest Charlotte Cutts (@ccuttsgames) are your panel this week, as Will O'Neill's mostly autobiographical Actual Sunlight is the topic of conversation. Please be aware that Actual Sunlight is a game that tackles difficult subjects, including mental health, depression, and suicide, and that these are accordingly discussed in this issue. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_311.mp3   Music used in this issue: 1: The Apartment by Robin Ogden (OGRE Sound) 2: The Streetcar by Robin Ogden (OGRE Sound) Cane and Rinse 311 was edited by Jay Taylor (@JaySevenZero). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

BioShock Infinite – Cane and Rinse No.310

Mar 26, 2018 1:59:22

Description:

“It would seem the universe does not like its peas mixed with its porridge.” Comstock's corrupt Columbia is the Cane and Rinse collective's destination in this, our long-awaited and much-requested BioShock Infinite podcast. Five years on from the game's initial release, Leon, James, Josh and Tony reexamine its divisive gameplay as well as its controversial plot and politics. We also have an array of wildly contrasting interpretations and opinions from the Cane and Rinse community, the wider net, and (via archive interviews), creator Ken Levine himself. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_310.mp3   Music used in this issue: 1. God Only Knows by Brian Wilson & Tony Asher, arranged by Clay Hine, performed by A Mighty Wind 2. Elizabeth by Garry Schyman 3. Will the Circle Be Unbroken? by Ada Ruth Habershon & Charles Hutchinson Gabriel, solo vocal by Maureen Murphy Cane and Rinse 310 was edited by Ryan Hamann (@InsrtCoins) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Yoshi’s Woolly World – Cane and Rinse No.309

Mar 19, 2018 1:57:52

Description:

"Hrm? This tangle of yarn here looks familiar... ...AH! IT'S A YOSHI! Another entry into the subset of textile-based platformers(!), Yoshi's Woolly World arrived on Wii U in 2015 to moderate acclaim and success. Do Leon, Darren, Josh and Leah believe that developer Good-Feel screwed the Poochy, or that amigurumi Yoshi's adventure is a worthier successor to Yoshi's Island than Artoon's DS and 3DS outings? We also hear from the Cane and Rinse community on amiibo affairs, badge business and co-op concerns. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_309.mp3   Music used in this issue: 1: Yarn Yoshi Takes Shape by Kazumi Totaka 2: Up Shuttlethread Pass by Tomoya Tomita/Misaki Asada Cane and Rinse 309 was edited by Jay Taylor (@JaySevenZero). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Interview extra: Tim Colwill of Point & Clickbait

Mar 16, 2018 51:13

Description:

In this interview extra, Leon Cox (@ratsoalbion) talks to the creator of Point & Clickbait Tim Colwill (@burgerdrome) about his time as a game developer, game journalist and the formation of his humorous videogame satire site Point & Clickbait http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/tim_colwill_interview.mp3   Edited by Jay Taylor (@JaySevenZero). Why not venture over to our forum and join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Tenchu: Stealth Assassins – Cane and Rinse No.308

Mar 12, 2018 1:59:20

Description:

"I fight because I must." 1998 was a big year for stealth games, and Tenchu: Stealth Assassins was the first to draw its weapon. Podcasting from the shadows, Tony, Darren, and James will remain entirely unseen as they discuss whether Acquire kickstarted a genre-defining resurgence, or merely preceded it. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_308.mp3   Music used in this issue: 1: Character Selection Screen by Noriyuki Asakura 2: Addua by Noriyuki Asakura Cane and Rinse 308 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Interview extra: David L. Craddock

Mar 9, 2018 47:30

Description:

In this interview extra, Leon Cox (@ratsoalbion) talks to the gaming historian David L. Craddock (@davidlcraddock), author of the popular online book Rocket Jump: Quake and the Golden Age of First-Person Shooters. About David L. Craddock David L. Craddock is the author of The Gairden Chronicles and War of the Elementalists fantasy series for young adults, Break Out: How the Apple II Launched the PC Gaming Revolution, the bestselling Stay Awhile and Listen books that recount the history of Blizzard Entertainment, and Rocket Jump: Quake and the Golden Age of First-Person Shooters. Visit him at davidlcraddock.com About Unbound Unbound is a team of writers, designers, publishers and producers working together in a converted warehouse in central London. Together, the publishing team has over 300 years of expertise in publishing and connecting people around creative projects. Over 147,104 people from every corner of the globe have supported an Unbound project and helped make that idea a reality. To date, Unbound has published 322 books that only exist thanks to its community. Many of these have been bestsellers and received critical acclaim, and all have come from passionate people with a story to share. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/interview_with_david_craddock.mp3   Edited by Jay Taylor (@JaySevenZero).

Resident Evil 2 – Cane and Rinse No.307

Mar 5, 2018 1:56:01

Description:

“So... this is what everyone's been dying for...” Raccoon City itself is under siege from the infected hordes and - wouldn't you know it? - it's Leon's first day on the job at the R.P.D. Our Leon along with Karl, Michiel and Sean barricade themselves in case of various scenarios, including some unlikely ones involving giant living blocks of bean curd. The development of Hideki Kamiya's Resident Evil 2 is also put under the microscope along with, of course, the aborted 'Resi 1.5'. Plus we share the memories of community members and a multitude of Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_307.mp3   Music used in this issue: 1: The Beginning of Story by Masami Ueda/Shusaku Uchiyama/Syun Nishigaki 2: Special End by Masami Ueda/Shusaku Uchiyama/Syun Nishigaki Cane and Rinse 307 was edited by Jay Taylor (@JaySevenZero). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Final Fantasy II – Cane and Rinse No.306

Feb 26, 2018 1:59:18

Description:

“Guy speak beaver.” In the second of at least fifteen podcasts on the series, Leon, Josh, Leah, and drop-in fourth party member Jon Salmon take Final Fantasy's difficult sophomore outing to task. Assisted by buffs from the community, the assembled consider the artistic merits and mechanical demerits brought to the party by Square during the rapid development of Final Fantasy II. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_306.mp3   Music used in this issue: 1: Main Theme by Nobuo Uematsu 2: Magicians Tower (PSP Version) by Nobuo Uematsu Cane and Rinse 306 was edited by Ryan Hamann (@InsrtCoins) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

1080 Snowboarding / 1080 Avalanche – Cane and Rinse No.305

Feb 19, 2018 1:59:43

Description:

“Ricky Winterborn!” As the N64 original turns 20, Leon, Darren, Michiel and Tony wrap up warm for another few runs down the mighty twin peaks of 1080 Snowboarding and 1080 Avalanche. Remarkably, before the first 1080 there had only been a handful of snowboarding videogames created, yet in the five or so years between 1080 and it's GameCube follow-up, a further 40 such titles were released. Did this fact have an influence on how our panel and correspondents feel about the respective games - and in the wake of them renewing the 1080 Ten Eighty trademark, will Nintendo ever return to the slopes? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_305.mp3   Music used in this issue: 1: Vacant Lives by Kenta Nagata 2: Choke by Cauterize Cane and Rinse 305 was edited by Ryan Hamann (@InsrtCoins) Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Crackdown – Cane and Rinse No.304

Feb 13, 2018 1:59:18

Description:

“Skills for Kills, Agent. Skills for Kills.” In anticipation of the series' forthcoming third instalment, Leon, Leah, Tony and guest David Turner from The Computer Game Show podcast revisit Realtime Worlds' 2007 Crackdown. Arriving in the relative early days of the open-world sandbox experience - and featuring online co-op to boot, Crackdown wowed many with its intoxicating cocktail of liberating superhero powers, large-scale destruction and the addictive hoovering up of some orbs. Does the game stand up more than a decade down the line, why did the sequel seemingly miss the mark and what does Crackdown 3 need to offer to recapture players' imaginations? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_304.mp3   Music used in this issue: 1: Main Menu Music Instrumental (Paradise Bird Theory) by DJ Krush 2: Beat em by DJ Krush Cane and Rinse 304 was edited by Jay Taylor (@JaySevenZero). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Rez – Cane and Rinse No.303

Feb 5, 2018 1:56:48

Description:

“aren't you afraid?” Belatedly following on from issue 3 of the podcast(!) - in which we spoke to producer James Mielke about Child of Eden - we finally get around to taking a deep dive into that game's synaesthesiac predecessor, Rez. Starting with the game's initial release on Dreamcast and PS2 in 2001, Leon, Josh, Michiel and Tony chart each subsequent version right up to the recent, virtual reality-enabled Rez Infinite - which some of the panel have been lucky enough to experience. As usual of course we also share memories of Rez from members of the community, and Jay pops in to tell us about the evening he spent hanging out with creator Tetsuya Mizuguchi himself. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_303.mp3   Music used in this issue: 1: Buggie Running Beeps 01 by Keiichi Sugiyama 2: Fear (Rez edit) by Adam Freeland Cane and Rinse 303 was edited by Jay Taylor (@JaySevenZero). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Bleed / Bleed 2 – Cane and Rinse No.302

Jan 29, 2018 1:59:05

Description:

"Whatever dreams you have! You’ll do your best to make them come true!” It's been a long time coming, but all heroes must eventually fall. Dashing, dodging, and dashing again through a hail of bullets are James, Darren, and Karl. Bosses will fall, time will slow, and hair will be dyed pink, as Bootdisk Revolution's Bleed and Bleed 2 rise from XBLIG beginnings and are inducted into the Cane And Rinse Hall Of Heroes. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_302.mp3   Music used in this issue: 1: Wryn's Theme by Ian Campbell 2: The Duel (Final Boss) by Jukio Kallio Cane and Rinse 302 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Resident Evil (1996) – Cane and Rinse No.301

Jan 22, 2018 1:59:53

Description:

“How come you look so scared?” The Cane and Rinse podcast's seventh year commences with our look at the original 1996 incarnation of Capcom's Biohazard - AKA Resident Evil. Throughout the coming year we'll be working our way through the mainline, numbered instalments in the much-loved series, concluding with Resident Evil 7 in December. In this show, Leon, Karl, Michiel and Sean return to the gnarly Spencer Mansion with its digital tank controls, impossible item chests, spectacular dialogue and all. We also hear from a number of nostalgic community members, remembering their early experiences with the world of survival horror. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_301.mp3   Music used in this issue: 1. Save Room by Makoto Tomozawa, Koichi Hiroki and Masami Ueda 2. I won't let this end as a dream by Fumitaka Fuchigami Cane and Rinse 301 was edited by Jay Taylor (@JaySevenZero). Don't forget, you can get the Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

A Look Back at 2017

Jan 9, 2018 11:27:32

Description:

The entire Cane and Rinse team takes an epic look back at 2017 to reflect on all of the games that released that year that they had the opportunity to play. These are fresh opinions and not the thorough, historical perspective that the team usually takes, but consider this a sampling plate of some our favourite (and sometimes least favourite) 2017 games! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_end_of_year_2017.mp3   A Look Back at 2017 was edited by Ryan Hamann (@InsrtCoins)

The Witcher III: Hearts of Stone and Blood and Wine – Cane and Rinse No.300

Dec 25, 2017 1:59:39

Description:

“What the devil?” Cane and Rinse concludes its epic sixth year by closing off our run with The Witcher, specifically the two substantial pieces of downloadable content for The Witcher III; Hearts of Stone and Blood and Wine. Leon, Josh, Leah and guest Mike Diver (@MikeDiver) discuss the new stories and features that these extra chapters brought to the already fulsome Wild Hunt experience. As usual we hear from the listeners and community members in both long and short form too. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_300.mp3   Music used in this issue: 1. The House Of The Borsodis by Marcin Przybylowicz 2. The Slopes Of The Blessure by Piotr Musial Cane and Rinse 300 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Our Patreon update for December 2017

Dec 23, 2017 16:12

Description:

Thank you to all of our Patreon patrons and supporters. We didn’t hit our ambitious target, but we still thrive on your support. We knew it was a tall order and in the end we fell quite a way short of the amount we needed to go full time and produce twice the amount of podcasts in 2018. HOWEVER! We more than doubled our income which is just wonderful, and really incentivises us, as well as allowing us to keep on putting our maximum into continuing with this fabulous project. The next 50 podcasts will be announced before the new year. Keep your eye on the website and our social media spaces. The whole team is thrilled about the 50 shows we have lined up for you in 2018, and we can’t wait to be able to share the schedule with you. As a reward, from issue 301 onwards, backers will receive a link to download each Cane and Rinse podcast a week early. Issue 301 will be released on Monday 15th January for backers, Monday 22nd January for everyone else. If you have any great ideas for other bonuses or incentives that we could offer to those who do back the show, please let us know via the Patreon page, the forum, Facebook or Twitter. Don’t forget that you can also support the show by buying yourself a lovely Cane and Rinse or Sound of Play T-Shirt or bag from our Spreadshirt store. We net £2 to £3 from each purchase. We intend to add some smaller items of merchandise that you can order directly from us in the New Year. Watch this space but look out for things like mugs and keyrings that will cost a little less per item than the bags and shirts, but will be equally well made and come adorned with our classy logo designs. We will also be adding a PayPal button to the Cane and Rinse homepage, giving you lovely people another way of supporting our endeavours with a simple, one time payment with no further commitment or sign-up required. Remember: The minimum donation remains at just $1 US per month - which is currently around 75p, or €0.85 - for an absolute minimum of 12 hours of quality podcasts per month. We believe that’s great value for money, even if you don’t listen to every single show. You may be aware that the terms and conditions of Patreon had been announced to change, but due to a swift and strong backlash, that decision has since been reversed. Patrons will continue to pay what they pay, while the creators (i.e. us in this case) will continue to bear the brunt of Patreon’s admin fees and such - which is absolutely fine as far as we are concerned! You will hear me refer to this matter in Cane and Rinse podcast issues 299 (Call of Duty) and 300 (The Witcher III: Hearts of Stone and Blood and Wine) as they were recorded in advance, but the matter has since been resolved. The more financial support we get the more time and effort we can put into researching and producing the show, meaning that everyone ends up with a better experience. Jay and I plan to check in with you all via monthly update mini-casts with all the latest from the world of Cane and Rinse from now on. Thank you once again for your incredible support throughout our sixth year, and here’s to another twelve months of Cane and Rinse ahead. Finally, as always, if you are not able or do not want to support Cane and Rinse, please consider a donation to the incredible charity Special Effect who work to put fun and inclusion back into the lives of people with physical disabilities by helping them to play videogames. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/patreon_update_dec_2017.mp3  

Call of Duty – Cane and Rinse No.299

Dec 19, 2017 1:56:23

Description:

“Death to the fascists!” Following on from our Medal of Honor: Allied Assault podcast back in 2014, we move on to Infinity Ward's first ever game, the original Call of Duty. Leon, Karl, Sean and Tony return to WWII as the theatre of conflict - just as Activision has done itself with its latest entry into the franchise - and see what this once technical tour de force and critical darling has left to offer in 2017. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_299.mp3   Music used in this issue: 1. Call of Duty by Michael Giacchino 2. Below Deck by Michael Giacchino Cane and Rinse 299 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Mario Kart 64 – Cane and Rinse No.298

Dec 12, 2017 1:47:24

Description:

"Battle." Cane and Rinse rejoins the race in 1996, as we review Mario Kart 64 - a wildly divisive entry in a much-loved but polarising series. Leon, Darren, Leah and Michiel discuss the transition from Mode 7 to polygons as well as many other significant (including some still controversial) alterations to mechanics and handling Nintendo made for this, their first kart sequel. As usual we also hear of the community's love and hate for Mario Kart 64 when we collectively reminisce about fun and fury filled days and nights of blue shell shenanigans on the Nintendo 64 in the mid-late 90s, and beyond. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_298.mp3   Music used in this issue: 1. Raceways by Kenta Nagata 2. Main Theme by Kenta Nagata Cane and Rinse 298 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Final Fantasy – Cane and Rinse No.297

Dec 5, 2017 1:59:06

Description:

The people wait, their only hope, a prophecy....” In the first podcast of what we intend to be several years' worth of Final Fantasy coverage, we return to the original 1987 title. Warriors of Light Leon, Josh, Leah and Jon Salmon have ground their way through the 'bare bones' of Square's business-saving epic across various formats and have survived to recount the tale. We also hear from some members of the community who saved the world from Chaos 'back in the day', as well as those who have returned to the start of the FF journey having stepped on board further down the line. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_297.mp3   Music used in this issue: 1. Main Theme by Nobuo Uematsu 2. Prelude by Nobuo Uematsu Cane and Rinse 297 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Mega Man and Mega Man 2 – Cane and Rinse No.296

Nov 28, 2017 1:59:13

Description:

“FIGHT, MEGAMAN! FOR EVERLASTING PEACE!” Capcom's Rockman - better known in the West as Mega Man - blasted his way onto the scene 30 years ago with a tough, tantalising Famicom/NES debut. 'The Blue Bomber' would go on to appear in well over 100 games across countless formats, yet perhaps his most fondly-regarded outing was his second, 1988's Mega Man 2. OLD MAN Leon, DUTCH MAN Michiel and COOL MAN Sean each has their own take on the earliest games in the long-running series, as do many contributors from the Cane and Rinse community who weigh in with reviews of three words and more. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_296.mp3   Music used in this issue: 1. Elec Man by Manami Matsumae 2. Dr. Wily Stage 1 by Takashi Tateishi Cane and Rinse 296 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Project Gotham Racing 3 and 4 – Cane and Rinse No.295

Nov 20, 2017 1:48:57

Description:

"ROLLING START" Moving onto the last lap, Karl, Tony and returning guest Gary Blower round out the final two iterations in the Project Gotham Racing series. Project Gotham Racing 3, launch showcase title for the Xbox 360, a technical tour de force, but did it live up to the fond memories of PGR2 (as discussed in podcast issue 262)? Then Project Gotham Racing 4 introduced bikes into the series, but was it necessary - and did it help or hinder the experience? Join the team as we discuss the pros, the cons and the legacy left behind by the now defunct Liverpool studio, Bizarre Creations. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_295.mp3   Music used in this issue: 1. Shadow by The Prodigy 2. Helicopter by Bloc Party Cane and Rinse 295 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Capcom Versus series – Cane and Rinse No.294

Nov 13, 2017 1:53:49

Description:

"Don't miss out on the enjoyment of a lifetime!" Are you ready, true believers? This jam-packed show spans a whole slew of fighting games released between December 1994 and September 2017, untangling the relationships between Marvel, Tatsunoko, SNK, Tekken and Capcom's various properties, as well as the developers behind the various mash-ups and their evolving and diverging aesthetics and mechanics. Mahvel baybee! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_294.mp3   Music used in this issue: 1. Select Your Heroes! by Tetsuya Shibata/Mitsuhiko Takano - Marvel vs. Capcom 2: New Age of Heroes 2. Opening by Masato Kouda/Yuko Takehara - Marvel vs. Capcom: Clash of Super Heroes 3. Theme of Ryu by Yoko Shimomura/Masato Kouda/Yuko Takehara - Marvel vs. Capcom: Clash of Super Heroes 4. Opening by Tetsuya Shibata/Mitsuhiko Takano - Marvel vs. Capcom 2: New Age of Heroes Cane and Rinse 294 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Beyond Good & Evil – Cane and Rinse No.293

Nov 7, 2017 1:55:40

Description:

"Maybe this old pig can't fly... But he's still got a bounce in his step!" Attention Hillyans! Cane And Rinse Network members, Tony, Leah, Josh and James have been hard at work, uncovering a 14 year-old Ubisoft plan. You'll hear tale of agents operating in Montpellier, Milan and Shanghai, a secretive plot that grew bigger and bolder in the years that followed, and even whispers of a new plan to resurrect Project Beyond Good & Evil. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_293.mp3   Music used in this issue: 1. Shauni by Christophe Héral 2. Propaganda by Christophe Héral Cane and Rinse 293 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Witcher III: Wild Hunt – Cane and Rinse No.292

Oct 31, 2017 2:00:00

Description:

“Is this what you want?” In the third of our four podcasts on CD Projekt Red's celebrated RPG series, we arrive at 2015's legitimately epic The Witcher III: Wild Hunt. Leon, Jay, Josh, Leah - along with a wealth of community contributors - delve into Geralt's of Rivia's ultimate odyssey, discussing story, character, aesthetic and technical elements in the time-honoured Cane and Rinse tradition. One final podcast dedicated to the the substantial Hearts of Stone and Blood and Wine add-ons to the main campaign will follow in December. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_292.mp3   Music used in this issue: 1. After the Storm by Mikolai Stroinski 2. Kaer Morhen by Marcin Przybylowicz Cane and Rinse 292 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Grim Fandango – Cane and Rinse No.291

Oct 24, 2017 1:59:39

Description:

"My scythe... I like to keep it next to where my heart used to be." Tim Schafer's final game for LucasArts was his much-loved noir meets the Mexican Day of the Dead mashup, Grim Fandango. Has Manny Calavera's four year undead odyssey proved timeless, or - even when Remastered - have the visuals and puzzles seen better days? Leon and Karl plus returning guest Brian Tarran and Sound of Play Extra's Thomas Quillfeldt remember trying to resist consulting walkthroughs, meanwhile we have some sharply divided community correspondence regarding Grim Fandango's merits. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_291.mp3   Music used in this issue: 1. Casino Calavera by Peter McConnell 2. End Credits by Peter McConnell Cane and Rinse 291 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Our October Patreon update

Oct 20, 2017 17:56

Description:

Here's our latest update to our ongoing Patreon campaign to try and raise enough to allow us to make Cane and Rinse a full-time concern and to double the amount of Cane and Rinse podcasts we make each year. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/patreon_oct.mp3   Remember, you need only to commit as little as 75p or $1 per month and if enough of you respond to this appeal we'll achieve our goal to bring you five hours of Cane and Rinse and Sound of Play goodness every week! Become a Cane and Rinse patron here: https://www.patreon.com/caneandrinse And on behalf of the Cane and Rinse team, A massive THANK YOU to all those who've supported us to date!

Bayonetta 2 – Cane and Rinse No.290

Oct 16, 2017 1:49:42

Description:

"Heaven condemned me, and hell deceived me. Now, it's time to teach them both a lesson." Autumn 2014 saw PlatinumGames' Bayonetta 2 arrive as a Wii U exclusive, reviewed well and showcased the Japanese developer's talents for creating mind boggling set-pieces, deeply technical combat and naked ladies summoning hair demons. Leon, Leah, Michiel and special guest - hardcore Bayonetta player and superfan Yoshesque (@yoshesque) - discuss the game in both its own right and as a sequel to the much-lauded 2009 original. As usual we also hear from the Cane and Rinse community, which is divided as to whether Bayo 2 is an improvement upon, or a step back from the Hideki Kamiya-directed predecessor. Yoshesque's YouTube channel can be found here http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_290.mp3   Music used in this issue: 1. The Legend of Aesir by Hiroshi Yamaguchi 2. Tomorrow is Mine by Hiroshi Yamaguchi and Vocals by Keeley Bumford Cane and Rinse 290 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Interview extra: William Collis of Gamer Sensei

Oct 14, 2017 45:06

Description:

In this interview extra, Leon Cox (@ratsoalbion) talks to William Collis (@William_Collis) the Co-Founder and President of esports coaching platform Gamer Sensei that provides personalized coaching and skills development to help gamers reach their next level. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/william_collis_interview.mp3   Music used in this podcast is as follows: 1: Get Jinxed by Agnete Kjølsrud from the band Djerv - League of Legends Jinx music video Edited by Jay Taylor (@JaySevenZero).

SOMA – Cane and Rinse No.289

Oct 9, 2017 1:58:03

Description:

"...Who am I?" Join Josh, Tony and Sean as we travel to the year 2104 and try our best not to slip up on the mysterious black gel slavering the hull of the deep sea research facility, the PATHOS II. We confront monstrosities created in this abyss that not only make us fear for our lives, but some that make us doubt what it means to be human and what value our individuality really has. We find out whether the nightmares stalking the corridors scare us nearly as much as the nightmares manifested by own minds, in Frictional Games' SOMA. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_289.mp3   Music used in this issue: 1. Reef by Mikko Tarmia 2. Satellite Scene by Mikko Tarmia Cane and Rinse 289 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Room trilogy – Cane and Rinse No.288

Oct 3, 2017 1:55:57

Description:

"The answers you seek are inside this box… You always were the smart one." Fireproof Games' trilogy of mobile puzzle games is about to become a quadrilogy, but before that, The Room and its two sequels will be cracked wide open. James, Tony, Karl and, special guest, Paul Shotton (@PlexShaw) find that discovering the secrets at the centre of a puzzle box are only the beginning of their journey. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_288.mp3   Music used in this issue: 1. Main Theme by David Newby 2. Epilogue teaser by David Newby Cane and Rinse 288 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Blade Runner – Cane and Rinse No.287

Sep 25, 2017 1:59:34

Description:

"Gimme a hard copy of that" The acid rain beats the streets of L.A. like drums, marching me towards my next stop on the trail of these skinjobs. I don't know if Sean, Darren, Karl, James and the Cane and Rinse community can help me, but they've been tied up in this mess from the start. Westwood Studios, twenty years ago, that's where it all began, and this licensed Blade Runner is gonna see it through, to the bitter end. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_287.mp3   Music used in this issue: 1. Main Titles by Frank Klepacki 2. End Titles by Frank Klepacki Cane and Rinse 287 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Interview extra: Ben Cartlidge (One Credit Classics)

Sep 22, 2017 1:06:13

Description:

In this interview extra, Leon Cox (@ratsoalbion) talks to Ben Cartlidge (@1creditclassics) the creator behind the YouTube channel One Credit Classics, a channel dedicated to one credit retrogame clears with no continues and no save states. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/ben_cartlidge_interview.mp3   Music used in this podcast is as follows: 1: What is this Place? by K. Muraoka, Motoaki Furukawa - Super Contra R-Type Cane and Rinse Issue 276 Edited by Jay Taylor (@JaySevenZero).

Mortal Kombat – Cane and Rinse No.286

Sep 19, 2017 1:59:22

Description:

"Come here!" Kane and Rinse kovers the early years of one of videogames' more kontroversial koncepts, Midway's Mortal Kombat. From the ropy blue-skreen of the 1992 original to the konklusion of the truly 2D years with Mortal Kombat Trilogy on PS1, Saturn and N64, along with our kommunity kontributors we konsider kharakters, mekhaniks and kontrols. Your kongregation konsists of Leon, Sean and Carl. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_286.mp3   Music used in this issue: 1. In the Beginning by Dan Forden 2. Intro Story by Dan Forden Cane and Rinse 286 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Double Dragon Neon – Cane and Rinse No.285

Sep 11, 2017 1:58:13

Description:

"Marian! Aw, man; not this again." A subtly different show this issue as Leon, James and Michiel consider three different approaches to reviving or renewing an existing (dormant?) IP. Double Dragon Neon, Double Dragon II: Wander of the Dragons and Double Dragon IV are the test subjects as the panel give their views on the positives and negatives of the 'affectionate pastiche', the 'modern update' and the 'retro styled' reboot/sequel. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_285.mp3   Music used in this issue: 1. Double Dragon IV Main Theme by Kazunaka Yamane 2. End Credits (Dare to Dream) by Jake Kaufman Cane and Rinse 285 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Interview extra: Jordan Erica Webber and Daniel Griliopoulos.

Sep 9, 2017 46:09

Description:

Joining Leon for this interview extra are Jordan Erica Webber and Daniel Griliopoulos. Leon talks to Jordan Erica Webber and Daniel Griliopoulos about their new book Ten things videogames can teach us (about life, philosophy and everything) Jordan Erica Webber (@jawsew) Daniel Griliopoulos (@GriddleOctopus) Leon Cox (@ratsoalbion) http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/ten_things_interview.mp3   Music used in this podcast is as follows: 1: AD by Gary Schyman - Bioshock Infinite Edited by Jay Taylor (@JaySevenZero).

Destiny – Cane and Rinse No.284

Sep 5, 2017 1:57:11

Description:

"This path should lead us straight to the grave." From Earth to Mars and everywhere in between, join Guardians Leah and Karl, with guests CJ Black (@CoffeeJezus) and Paddy Smith (@PaddyStardust) along with contributions from our fantastic community as they tackle Bungie's epic multiplayer space shooter, Destiny. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_284.mp3   Music used in this issue: 1. The Tower by Michael Salvatori, C Paul Johnson, Martin O Donnell & Paul McCartney 2. Hope for the future by Michael Salvatori, C Paul Johnson, Martin O Donnell & Paul McCartney Cane and Rinse 284 was edited by Jay Taylor (@JaySevenZero). The OH THE HUMANITIES podcast CJ references at the end of the podcast can be found HERE Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Witcher 2: Assassins of Kings – Cane and Rinse No.283

Aug 29, 2017 1:54:02

Description:

"Our descendants will decide who we were when they see what we’ve left behind." In the second of four podcasts on CD Projekt Red's fantasy RPG series, Leon, Jay, Josh and Sean turn their attentions to 2011's The Witcher 2: Assassins of Kings. The panel considers just how much the developer moved everything on for this, the middle part of the trilogy, plus as usual we share opinions and reminiscences from the Cane and Rinse community, and your pithy Three Word Reviews from Twitter. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_283.mp3   Music used in this issue: 1. That Which Has Come Before by Zywiolak 2. A Shadow Against the White Sun by Adam Skorupa and Krzysztof Wierzynkiewicz Cane and Rinse 283 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Super Mario Kart – Cane and Rinse No.282

Aug 22, 2017 1:59:30

Description:

"SPECIAL CUP" As Super Mario Kart celebrates a quarter of a century of infuriating racing mania, we return to the Mode 7 madness Super Famicom/SNES original. Leon, Darren, Karl and Michiel reminisce about the incandescent fury of being bullied by the likes of Luigi and Peach, as well as the elation of beating them to the checkered flag. Naturally, this being Cane and Rinse the panel also delves into the history of the game's development at Kyoto's Nintendo EAD, and share some of the community's memories and opinions regarding this much-mimicked 16-bit classic. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_282.mp3   Music used in this issue: 1. Main Theme by Soyo Oka 2. Rainbow Road by Soyo Oka Cane and Rinse 282 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Our latest update for the ongoing Patreon campaign

Aug 20, 2017 10:57

Description:

Here's our second update to our ongoing Patreon campaign to try and raise enough to allow us to make Cane and Rinse a full-time concern and to double the amount of Cane and Rinse podcasts we make each year. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/patreon_update_2.mp3   Remember, if enough of you respond to this appeal, you need only to commit as little as a buck per month (although - it goes without saying - more than that will be very gratefully received and make it far more likely that we achieve our goal) for five hours of Cane and Rinse and Sound of Play goodness every week! Become a Cane and Rinse patron here: https://www.patreon.com/caneandrinse And on behalf of the Cane and Rinse team, THANK YOU!

Super Hexagon – Cane and Rinse No.281

Aug 14, 2017 1:05:41

Description:

"AGAIN!" In this issue we test our nerve to the very limit in the face of colour and sound smashing together and the very walls around us starting to close in. Josh, Sean, Karl and guest Ben Clavin of Pewter Games Studio brave Terry Cavanagh's 2012 fast paced, survival/puzzle game, Super Hexagon. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_281.mp3   Music used in this issue: 1. Courtesy by Chipzel. Cane and Rinse 281 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Interview extra: Nate Crowley

Aug 11, 2017 45:26

Description:

Joining Leon for this interview extra is author of 100 Best Video Games (That Never Existed), Nate Crowley Originating from an idea that began on twitter Leon talks to Nate Crowley, author of the book 100 Best Video Games (That Never Existed). You can find Nate's book from most booksellers and can also be ordered from Amazon. Leon Cox (@ratsoalbion) Nate Crowley (@FrogCroakley) http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/nate_crowley_interview.mp3   Edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good?

Until Dawn – Cane and Rinse No.280

Aug 7, 2017 1:58:18

Description:

"I feel like someone's watching us." Karl, Tony, Josh and Leah discuss Supermassive Games first foray on Playstation 4 with the console exclusive, Until Dawn. Join us as we analyse this modern take on interactive-cinematic teen horror and, along with valuable correspondence from our listeners, discuss whether the game made it out in the clear, or did it simply get lost in the woods? Who survived? Well, you’ll just have to listen and find out. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_280.mp3   Cane and Rinse 280 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Legacy of Kain: Soul Reaver – Cane and Rinse No.279

Aug 1, 2017 1:52:12

Description:

"I had faith in you. In your ability to hate, in your self-righteous indignation" 1999 saw the release of the second title in the Legacy of Kain series, Legacy of Kain: Soul Reaver, to critical acclaim. Join Karl, Michiel and special guests, Mark Hamer and Digital Foundry's John Linneman discuss Crystal Dynamic's technical juggernaut. Does the story of Raziel's revenge still hold up to today's standards? We discuss it all, from challenging development, lawsuits, hardware limitations and of course, just why Soul Reaver is still so revered. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_279.mp3   Music used in this issue: 1. Ozar Midrashim by Information Society 2. Ruined City by Kurt Harland Cane and Rinse 279 was edited by Jay Taylor (@JaySevenZero). If you want a close look at Legacy of Kain: Soul Reaver in video form, be sure to watch guest John Linneman's DF Retro episode on the game: Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Joust – Cane and Rinse No.278

Jul 24, 2017 1:47:46

Description:

"BUZZARD BAIT!" Recorded one day after the 35th anniversary of the game's arcade debut, the Cane and Rinse crusty crew remembers Williams' bizarre bird-battler Joust. Leon, Michiel and returning guest Dan Clark mull over the origins of John Newcomer's crazy concept, as well as trying to establish exactly what the game's legacy is, beyond Balloon Fight and Joust 2: Survival of the Fittest. Painful puns are mostly circumnavigated, as are our podcast's trademark mentions of predictable touchstones such as Dark Souls and Super Meat Boy. Probably... http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_278.mp3   Cane and Rinse 278 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Life Is Strange – Cane and Rinse No.277

Jul 18, 2017 2:00:00

Description:

“No wonder they call it a ‘web’ – nothing can ever get out.” Time travel is complicated. When time travel is the best hope you have of finding a missing friend, as it is in Life Is Strange, it’s even more of a minefield. When you take all of that and add in high school drama… well, then it becomes hella crazy. Join Leah Tony, Jay and Josh as they follow the story of Max Caulfield and Chloe Price through five episodes of Dontnod Entertainment’s tale, and discuss the choices they made along the way. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_277.mp3   Music used in this issue: 1: Max & Chloe by Jonathan Morali Cane and Rinse 277 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

R-Type and R-Type II – Cane and Rinse No.276

Jul 10, 2017 1:58:27

Description:

1987: Inspired by Aliens and Gradius, a compact but crack team at Irem produced a horizontally scrolling shoot-'em up that would become a genre icon, R-Type. Leon, Michiel and returning guest Dan Clark consider what made R-Type - along with its litany of remarkable home conversions - such a Force to be reckoned with. The panel - along with Cane and Rinse community correspondents also return to the tough as old boots sequel R-Type II, as well as its remixed but slowdown-plagued SNES counterpart, Super R-Type. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_276.mp3   Music used in this issue: 1. Opening Battle Theme by Masahito Ishizaki. 2. Nameless Soldiers by Masahiko Ishida. Cane and Rinse 276 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Viewtiful Joe – Cane and Rinse No.275

Jul 3, 2017 1:53:10

Description:

"Am I... am I in-inside the movie?" As part of the once Nintendo GameCube exclusive Capcom 5 and Hideki Kamiya's third directing job, following the original Devil May Cry and Resident Evil 2, Viewtiful Joe by the now-defunct Clover Studio brought back the side scrolling beat 'em up in a bold, convincing style. Join Josh, Michiel and guest panelist and all around action game specialist Saurian Dash (@Saurian_Dash) as they activate their V-watches and transform into super sentai videogame critics and dive in deep. Henshin a-go-go, baby! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_275.mp3   Music used in this issue: 1: Joe the Hero by Masakazu Sugimori/Masami Ueda 2: Viewtiful World by Masakazu Sugimori/Masami Ueda Cane and Rinse 275 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum And here's a video by guest panelist Saur, (@Saurian_Dash) showing how to use Viewtiful Joe' s core play and scoring mechanics to style on enemies in a V-rated playthrough of the first stage, on V-rated difficulty.

Help us DOUBLE the amount of Cane and Rinse podcasts!

Jul 1, 2017 18:55

Description:

Here's our first update to our ongoing Patreon campaign to try and raise enough to allow us to make Cane and Rinse a full-time concern and to double the amount of Cane and Rinse podcasts we make each year. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/patreon_update2.mp3   Remember, if enough of you respond to this appeal, you need only to commit as little as a buck per month (although - it goes without saying - more than that will be very gratefully received and make it far more likely that we achieve our goal) for five hours of Cane and Rinse and Sound of Play goodness every week! Become a Cane and Rinse patron here: https://www.patreon.com/caneandrinse On behalf of myself and the Cane and Rinse team, thank you for reading and for your support.

The Witcher – Cane and Rinse No.274

Jun 26, 2017 1:58:53

Description:

"Old age is no jest!" The first of four podcasts covering CD Projekt Red's celebrated series of RPGs. Leon, Josh and Sean each complete the 2007 original (or the 2008 Enhanced Edition anyway) and report back on the humble beginnings of The Witcher. The Cane and Rinse community provides us with some extra experiences and insight, while your pith Three Word Reviews from Twitter round out the show. Geralt, The White Wolf of Rivia - your story begins... http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_274.mp3   Music used in this issue: 1. Dusk of a Northern Kingdom by Adam Skorupa and Pawel Blaszczak 2. River of Life by Adam Skorupa and Pawel Blaszczak Cane and Rinse 274 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Robotron: 2084 – Cane and Rinse videogame No.273

Jun 19, 2017 1:43:59

Description:

"DUE TO A GENETIC ENGINEERING ERROR, YOU POSSESS SUPERHUMAN POWERS." Robotron: 2084 - by Williams' 'Vid Kidz' - may not have been the first twin-stick shoot'em up, but it was perhaps the one that most clearly defined the genre template which would be followed for three and a half decades (and counting). Leon, Michiel and returning guest Dan Clark attempt to understand what makes this most challenging of games so enduringly compelling, and also enjoy a collection of your Three Word Reviews from Twitter (follow us @caneandrinse). http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_273.mp3   Cane and Rinse 273 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Tales of Vesperia – Cane and Rinse No.272

Jun 12, 2017 1:52:45

Description:

"I can't even win with a sword anymore." For more than twenty years, the sprawling, lush titles of the Tales series have captivated JRPG fans the world over. Like its more “Fantastic” brethren, the series doesn’t require that the games be played together or in order, so even as the tenth title of sixteen (or so), Tales of Vesperia serves as a perfect jumping-off point as the first on the seventh generation of consoles and the only entry on a Microsoft platform. Leah, Karl, and Michiel immerse themselves in the world of Terca Lumireis and explore the intriguing characters relationships and intricate battle systems that they find there. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_272.mp3   Music used in this issue: 1: The Dawn of Departure by Motoi Sakuraba/Hibiki Aoyama. 2: Crossing the Small Hills by Motoi Sakuraba/Hibiki Aoyama. Cane and Rinse 272 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Double Dragon – Cane and Rinse No.271

Jun 5, 2017 1:58:04

Description:

"INVADE THE ENEMYS BASE" After the success of Nekketsu Koha Kunio-kun and Renegade, Yoshihisa Kishimoto of Technos Japan set about outdoing himself with Double Dragon. The resulting two-player brawler would go on to spawn multiple sequels and spin-offs, as well as influencing every game in the genre that came after it. Leon, James, Karl and Michiel start at the beginning and work their way through as far as Technos' demise and Double Dragon Advance. Contributions from the forum flesh things out as we try to pay lip service to the myriad successful and unsuccessful ports. A second Double Dragon podcast - issue 285 - will focus on Double Dragon Neon (2012), Double Dragon II: The Wander of The Dragons (2013) and Double Dragon IV (2017). http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_271.mp3   Music used in this issue: 1: Opening Theme by Kazunaka Yamane 2: Slums by Kazunaka Yamane Cane and Rinse 271 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Tetris – Cane and Rinse No.270

May 29, 2017 1:59:09

Description:

"LINES LEFT" Tetris: Such a simple, elegant game with such a complex and convoluted back story. Leon, Josh, Karl and Leah recall the heights of their Tetris addictions and the versions (among countless versions) that worked for them and those incarnations which failed to capture the spark of Alexey Pazhitnov's original. As usual, the panel is embellished by the memories of the Cane and Rinse community, and also discuss high level play of both the NES version at The Classic Tetris World Championships, as favoured by purists - and also Arika's super-hardcore The Grand Master series with its speed 999 and its invisible tetrominoes. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_270.mp3   Music used in this issue: 1: Tetris theme (Game Boy version) by Hirokazu Tanaka (Russian trad.) 2: Tetris theme (Tetris Ultimate version) by Nick Laviers (Russian trad.) Cane and Rinse 270 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Perfect Dark – Cane and Rinse No.269

May 22, 2017 1:58:28

Description:

"Watch her... she's sharp." Following a protracted and disrupted development, Rare eventually launched its spiritual successor-cum-sci-fi-sequel to the ubiquitous GoldenEye 007 (see issue 200 of the podcast) in the summer of 2000. Leon, Darren, Karl, Michiel and Tony recall the elation and the disappointments that Perfect Dark brought, the endless hours of multiplayer and the Elvis. Along with contributions from the Cane and Rinse community, the panel also discusses the solo campaign, the game's technical aspirations and shortcomings, the minutiae of the different versions as well as the skill and knowhow of the Perfect Dark speedrunner. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_269.mp3   Music used in this issue: 1: Main Titles by Grant Kirkhope/Graeme Norgate/David Clynick 2: Institute Menu by Grant Kirkhope/Graeme Norgate/David Clynick 3: Enter the Dark by Grant Kirkhope/Graeme Norgate/David Clynick Cane and Rinse 269 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum DarkSim Darren goes back to Rare's critically acclaimed follow-up to their hit game GoldenEye 007, the sci-fi themed shooter Perfect Dark. Darren shows off his completion of Perfect Dark on Xbox Live Arcade. Features classic GoldenEye guns! Pew Pew! Darren (unsurprisingly) forgot that he Quick Rinsed this back in 2014 - partly because we were holding it back until we covered the game for the podcast - so here's another. If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Interview extra: Tomm Hulett

May 19, 2017 1:45:41

Description:

Joining Leon for this interview extra is WayForward Technologies' Game Director, Tomm Hulett. Recounting his remarkable career, Tomm tells us of his early days testing Dave Perry games for Virgin, before moving on to localisation work on JRPGs including Persona 3 for Atlus. Then he reveals all about his bittersweet time producing Silent Hill titles for Konami - as well as the subsequent and vicious backlash from sections of that IP's fanbase. Bringing us up to date, Tomm shares what it's like to work on licensed games at WayForward, as well as the experience of working with other beloved Japanese IPs such as Contra and Rocket Knight Adventures. Leon Cox (@ratsoalbion) Tomm Hulett (@Hypnocrite) http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/tomm_hulett_interview.mp3   Music used in this podcast is as follows: 1: Downpour intro by Daniel Licht - Silent Hill: Downpour, 2012 2: Intro Perp walk by Daniel Licht - Silent Hill: Downpour, 2012 Edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good?

Help us DOUBLE the amount of Cane and Rinse podcasts!

May 17, 2017 14:16

Description:

Cane and Rinse announces its desire to make twice the amount of podcasts from 2018 with the support of its incredible listeners and community http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/patreon_appeal_full_2017.mp3   Become a Cane and Rinse patron here: https://www.patreon.com/caneandrinse Hello everybody, Leon here. Welcome to a special Cane and Rinse announcement. Looking back: Cane and Rinse 2011-2017 First of all, I want to tell you that making Cane and Rinse has easily been the most satisfying, rewarding and - dare I say it - successful thing I’ve done with my life so far. With an extraordinary amount of (entirely essential) support from my friends, the incredible Cane and Rinse team, we have produced something in the region of 700 hours of, I think, mostly high quality podcasting over the past five and a half years or so. In short, the whole endeavour is something of which I am extremely proud. In fact, after 268 episodes of Cane and Rinse and 93 of Sound of Play (at the time of writing) and counting, far from feeling like we’ve exhausted the formats - or our passion for them - we only want to keep going and make more. The challenge One of our - and your - main frustrations is that at 50 shows per year, it’s going to take us forever, or many decades at least, to get around to covering some of the myriad deserving games that you (and we) really want us to dissect and discuss. The barrier we have to making more shows than we currently do is that for each two hour episode of the show that you hear, we put in something like around 30 person/woman/man hours - and that is of course without including the playing and completing of the game (or sometimes games) in question. These are largely happy hours for us of course, but real life hours nonetheless. Patreon so far Since early 2016 our amazing patrons have been kindly donating around $300 (or £235) per month. This generosity has meant that all of our costs for web hosting, domain registration, audio software (Adobe suite) and hardware (decent desktop microphones for regular contributors) have been covered, as well as various other sundries. This has been a fantastic help, and we cannot thank our 'early adopter' patrons enough. Especially as - up to now - we have offered nothing ‘extra’ in return.* *Unless you count the now weekly, previously fortnightly Sound of Play! Our proposition and target What we want to propose is that if we can hit and maintain a target ahead of preparing next year’s run of shows, we will be able to commit to making 100 issues of the Cane and Rinse podcast from 2018 (Volume 7). Currently less than one percent of the Cane and Rinse listenership donates to the Patreon. Our ambition is that by November 2017 we can increase that around tenfold and hit a target of $3000 per month. What we ask of you is to support us with whatever you can spare and feel is appropriate for what you get in return, with the minimum being just $1 (equivalent to 78 pence / 0.90 of a € or thereabouts based on current exchange rates). That’s over 20 hours of entertainment a month for something like the cost of a single Mars bar. One third the price of a cup of high street coffee per month, in return for five hours of Cane and Rinse and Sound of Play every week. That works out at 3.85 pence per hour of podcast, or 6.41p per podcast - and that’s not even including any extra interviews or bonus shows. Alternatively, if you happen to be an eccentric millionaire superfan, feel free to bankroll the entire project … (!) Clarity and transparency It is important to understand that the extra money raised will - in the form of a very modest salary for each of us - support me (as main podcast presenter/host, researcher and identifier/recruiter of panellists), along with Jay who will be responsible for the lion’s share of audio editing as well as continuing to r...

Flashback – Cane and Rinse No.268

May 15, 2017 1:48:54

Description:

"That's my story, just the way I lived it..." We travel to the year 2140 and crash land on the planet Titan. Panellists Karl, Michiel, Sean and returning guest, Dan Clark discuss Delphine Software’s visually iconic 1992 smash hit, Flashback. Join us as we travel to New Washington, battle Death Tower and help fight back the threat of the Morphs. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_268.mp3   Music used in this issue: 1: Main Theme by Jean Baudlot and Fabrice Visserot 2: Death Tower by Jean Baudlot and Fabrice Visserot Cane and Rinse 268 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Mad Max – Cane and Rinse No.267

May 8, 2017 1:57:18

Description:

"Here it comes... A MIGHTY DUSTER!" His name is Max and his world is fire and blood. Tony Atkins, Sean Bell (@CaptainToss), Jay Taylor and, making his Cane and Rinse debut, Mark Delaney (@N0TPENNYSB0AT) discuss Avalanche Studios' 2015 open world action adventure game Mad Max. Witness them as they contemplate whether it rides to the gates of Valhalla, all shiny and chrome, or is merely mediocre. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_267.mp3   Music used in this issue: 1: Abrasive by Mats Lundgren 2: Rage by Mats Lundgren Cane and Rinse 267 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Ninja Gaiden – Cane and Rinse No.266

May 1, 2017 1:56:48

Description:

"It seems I have greatly overestimated you." The art of the Ninja is one of subtlety, patience and stealth. However, no one told Mr. Hayabusa this, and so Josh Garrity, Sean O'Brien and Michiel Kroder bare witness to Ryu figuratively tear up the Ninja guide book and paint the streets of Tairon red with the blood of every soldier, fiend and even a few fellow Ninja he encounters. Does Team Ninja's cavalcade of chaotic carnage strike true with our panel? Join us as we take a look at Ninja Gaiden. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_266.mp3   Music used in this issue: 1: Main Theme by Ryo Koike/Wakana Hara 2: Forsaken Humanity by Ryo Koike/Wakana Hara Cane and Rinse 266 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Diablo III – Cane and Rinse No.265

Apr 24, 2017 1:48:40

Description:

"Stay awhile and listen." In this three-man dungeon run Cane and Rinse, we delve deep on (almost) everything Diablo, briefly discussing the first two games in the series before hacking and slashing our way through the third game - expansions, updates, warts and all. Darren hosts this week's issue along with panellists Karl and Sean, and our party of three discuss the evolution of Condor Games' original idea for Diablo (1), all the way through to the live Blizzcon panel in which heavy constructive criticism was encouraged from the audience which ultimately helped to shape Diablo III's future. Also, as usual, we are showered with some shiny loot from the forum. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_265.mp3   Music used in this issue: 1: Main Title by Russell Brower, Derek Duke, Glenn Stafford 2: New Tristram by Russell Brower, Derek Duke, Glenn Stafford 3: Belial, Lord of Lies by Russell Brower, Derek Duke, Glenn Stafford Cane and Rinse 265 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Interview extra: Mattia Traverso

Apr 21, 2017 1:40:24

Description:

In this interview special, Ryan talks to Mattia Traverso (@MattiaNotFound) about the 2016 Kinect oddity FRU, on which he is one of the designers. They chat about finding inspiration for games, developing for unique hardware, and balancing multi-modal challenges. Mattia also gives a detailed history of developing a Kinect game at a time when Microsoft was just about ready to pull the plug on the peripheral. They dive deep to get to the bottom of what makes FRU such a special and effective game. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_mattia_traverso_interview.mp3   Edited by Ryan Hamann (@InsrtCoin). To request a free game key for Xbox One (and Kinect), email Mattia at mattia@frugame.com Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Uncharted 4: A Thief’s End – Cane and Rinse No.264

Apr 16, 2017 1:59:51

Description:

"Maybe I’ve done this one too many times." Leon, Josh, Sean, Tony and the Cane and Rinse community lie to their spouses before slaughtering hundreds in their bid to unearth the treasure of Naughty Dog's multiple award-winning Uncharted 4: A Thief's End. Emotional and technical aspects are duly held up to the light, along with jeweller's eye analysis of the platforming, the puzzles, the combat and - oh yes - ludonarrative dissonance. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_264.mp3   Music used in this issue: 1: A Thief's End by Henry Jackman 2: Cut to the Chase by Henry Jackman Cane and Rinse 264 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Gone Home – Cane and Rinse No.263

Apr 10, 2017 1:54:04

Description:

"Meow meow, meow meow meow." Join Josh and guests Jon Salmon (@CatatonicNali) and Sean Bell (@CaptainToss), as we return to the family home on Arbor Hill after a long tour around the world, only to find no-one there to greet us. Have its occupants met a horrible fate? Perhaps you're not alone... or maybe the answer is much more simple and personal? Find out as we cover The Fullbright Company's Gone Home. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_263.mp3   Music used in this issue: 1: I Said Yes by Chris Remo 2: At the New House/First Day of School by Chris Remo Cane and Rinse 263 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Project Gotham Racing / Project Gotham Racing 2 – Cane and Rinse No.262

Apr 3, 2017 1:54:40

Description:

"Hot cars, sweet moves..." The engines are revving and the lights are green as Karl, Tony and returning guest Gary Blower (@Xantiriad) discuss Bizarre Creations new racing venture, Project Gotham Racing, created to launch along with Microsoft’s first foray into the gaming market with the Xbox console, before discussing the sequel two years in the making, featuring perhaps the most diverse range of racing locations seen, with Project Gotham Racing 2. Was it just more of the same, there to make up the numbers for a console launch or was it a fresh take on the racing genre? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_262.mp3   Music used in this issue: 1: Hoshikuzu no Night by Akiki Kabashima 2: Main Menu from Project Gotham Racing 2 by Keith Arem Cane and Rinse 262 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Legend of Zelda: A Link Between Worlds – Cane and Rinse No.261

Mar 27, 2017 1:58:39

Description:

"There's no choice but to go." In the final podcast of our Zelda run spanning the first 27 or so years of the series, Leon, James, Josh and Leah arrive at Triforce of the Gods 2 - better known in the West as The Legend of Zelda: A Link Between Worlds. Not for the first time, Nintendo turned to Zelda III on the SNES - the original Triforce of the Gods, a.k.a. A Link to the Past for inspiration when it came to bringing the classic 2D Zelda formula to the 3DS. But is it simply 'the classic formula'? Significant changes are in place upon which our panel and contributors reflect. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_261.mp3   Music used in this issue: 1: Title Theme by Koji Kondo / Ryo Nagamatsu 2: Hyrule at Peace by Koji Kondo / Ryo Nagamatsu Cane and Rinse 261 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Chibi-Robo! – Cane and Rinse No.260

Mar 20, 2017 1:55:14

Description:

"We’re here to make you happy!" Another 'cult classic' comes under the Cane and Rinse microscope as we inspect skip Ltd.'s late entry into Nintendo's GameCube library, Chibi-Robo! Leon is joined by a trio of diminutive automaton helpers, Jeff Cork (@gijeff - Game Informer), Susan Marmito (@susakobunny - Ready Up) and Simon Cole (@thesonicmole - Cool Box Art) to dissect every element of this unusual and quirky third-person adventure. Get your earbuds out and Plug Into Adventure! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_260.mp3   Music used in this issue: 1: Midday Majesty by Hirofumi Taniguchi, Alberto Gonzalez 2: Teriyaki Blues by Hirofumi Taniguchi, Alberto Gonzalez Cane and Rinse 260 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum Our Darren never realised that you could extend your Chibi-Robo days to 10 or 15 minutes apparently! Emulated on PC via Dolphin: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Blast Corps – Cane and Rinse No.259

Mar 13, 2017 1:52:04

Description:

"You're just trying to impress me!" Former Rare man Darren is your host as a panel of Karl, Michiel and Tony cause environmental carnage in an attempt to save the world from environmental catastrophe. Two decades on from release our correspondents consider the (lack of) legacy of early N64 'cult classic', Blast Corps (Blast Dozer) and discuss whether or not a 'Backlash' was justified. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_259.mp3   Music used in this issue: 1: World Map by Graeme Norgate 2: Simian Acres by Graeme Norgate Cane and Rinse 259 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum Dozer Darren digs out Blast Corps. Emulated - as you can plainly see - on PC: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

They Breathe – Cane and Rinse No.258

Mar 5, 2017 1:56:59

Description:

"First we need to make sure that you can see in the darkness." In a slightly different sort of Cane and Rinse podcast, Leon, James and Josh are joined by developers The Working Parts (@TheWorkingParts) to fully inhale 'sunken forest frog adventure', They Breathe. Hugo Bille, Magnus Nyström, Victor Nyström and Kristian Johansson gather together in their Stockholm studio to discuss the creation and inner workings of this underwater curio, and whether or not the team feel that they achieved their aims with the project. Our criticism is as exacting as ever and plus of course, we also hear from members of the Cane and Rinse community. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_258.mp3   Music used in this issue: 1: Main Theme by Joel Bille 2: Boss Fight by Joel Bille Cane and Rinse 258 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Interview extra: Ben Clavin (Pewter Games Studios)

Mar 4, 2017 39:39

Description:

Leon talks to Ben Clavin (@BenClavin) of Pewter Games Studios about their charming debut adventure, The Little Acre. An unusual point and clicker set in rural 1950s Ireland, none other than Revolution’s Charles Cecil (Broken Sword) came on board as Executive Producer the game. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_ben_clavin.mp3   Edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Legend of Zelda: Skyward Sword – Cane and Rinse No.257

Feb 27, 2017 1:59:59

Description:

"This news has just filled my heart with rainbows!" In our 14th of 15 podcasts covering The Legend of Zelda, we arrive at the most recent 'big console' game in the series (before 2017's Breath of the Wild that is), Wii exclusive The Legend of Zelda: Skyward Sword. With the longest development time and the longest completion time up to this point in the series, has Nintendo's 2011 critical smash stood the test of time, Wii MotionPlus controls and all? Leon, Michiel, Leah and Josh give their opinions on the matter, as do a number of the Cane and Rinse community, whose appraisals represent the full sweep from negativity to positivity regarding the game. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_257.mp3   Music used in this issue: 1: Opening by Hajime Wakai/Shiho Fujii/Mahito Yokota/Takeshi Hama/Koji Kondo 2: Fi's Farewell by Hajime Wakai/Shiho Fujii/Mahito Yokota/Takeshi Hama/Koji Kondo Cane and Rinse 257 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Undertale – Cane and Rinse No.256

Feb 20, 2017 2:00:00

Description:

"You are the first human to come here in a long time." It's high time humans extended an olive branch to the monsters they exiled years ago. To do just that, James, Tony and special guest Maya Santandrea (@mayasantandrea) venture into the darkest depths of Toby Fox's Undertale. Find out if they escape and whether they'll be welcomed back. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_256.mp3   Music used in this issue: 1: Once upon a time by Toby Fox 2: Nyeh Heh Heh! by Toby Fox 3: Bonetrousle by Toby Fox Cane and Rinse 256 was edited by Ryan Hamann (@InsrtCoins). Undertale soundtrack available from Toby Fox's Bandcamp Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Order: 1886 – Cane and Rinse No.255

Feb 13, 2017 1:53:41

Description:

"Never Accept. Always Question." Tony, Leah, Sean and Jay take to the grimy, smog-filled streets of an alternative history Victorian era London to discuss Ready at Dawn's visually resplendent, yet critically divisive, third-person action-adventure title - The Order: 1886. However, be warned, the podcast may contain talk of realistically flappy appendages! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_255.mp3   Music used in this issue: 1: The Knights' Theme by Jason Graves 2: Airborne Pursuit by Jason Graves Cane and Rinse 255 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Interview extra: Ryan Hart

Feb 7, 2017 1:16:24

Description:

To tie in with issue 254 of the podcast, we talk to the most successful European Street Fighter III: 3rd Strike player of all time, Ryan Hart (@RyanJosephHart) The Prodigal Son talks to Leon and Michiel about the dawn of the fighting game community in the early 90s, from his earliest tournament experiences to success at EVO. He recounts bouts against the likes of Daigo and getting right up Justin Wong's nose. On top of all this we also discuss the successes and failures of SFIII as a whole, how to git gud at fighting games and how the world at large views the FGC, and 'eSports' in general. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_ryan_hart.mp3   Edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Street Fighter III – Cane and Rinse No.254

Feb 6, 2017 1:58:09

Description:

"May the best fighter win and win again." Following the earlier Street Fighter II and Street Fighter Zero/Alpha series podcasts, Leon and James - along with guests Dan Bendon and Gary Dooton - mark the 20th anniversary of the New Generation with a show all about Street Fighter III. Our marvelous community assists us in following through from the original coin-ops less than rapturous reception in '97, to the extended life afforded to Third Strike on the competitive circuit, and - of course - analysis of EVO moment #37 and what it meant to the fighting games community - and videogaming in general. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_254.mp3   Music used in this issue: 1: Street Fighter III 3rd Strike Intro by Infinite 2: Knock You Out by Simon Viklund, vocal by Adam Tensta Cane and Rinse 254 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Contra and Super Contra – Cane and Rinse No.253

Jan 30, 2017 1:58:08

Description:

"What is this place?" When the arcades ruled and legal teams didn't, Konami went a long way to defining the run and gun genre with its Arnie and Sly take on the Aliens game, Contra. As well as a few name changes (Gryzor, Probotector, 'C') and plot alterations along the way, Contra also received a Super coin-op sequel. Leon, Michiel and returning guest Dan Clark focus on the first two titles in this mighty franchise, with community correspondence mostly focusing on the highly popular and notoriously challenging NES versions. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_253.mp3   Music used in this issue: 1: Battle in the Dense Forest by Kazuki 'Kazuki Jah' Muraoka 2: Sandinista by Kazuki 'Kazuki Jah' Muraoka Cane and Rinse 253 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Legend of Zelda: Spirit Tracks – Cane and Rinse No.252

Jan 23, 2017 1:58:34

Description:

"Congratulations on your resurrection, Your Majesty!" We're almost on the homeward stretch of our odyssey of Link, with this particular leg of the journey a little lighter on the boot leather as we take the train. Leon, Darren, Josh and Leah are all aboard for Nintendo's second DS title in the series, The Legend of Zelda: Spirit Tracks, along with - as ever - invaluable insight tendered by the Cane and Rinse community. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_252.mp3   Music used in this issue: 1: Overworld Adventure by Toru Minegishi/Manaka Tominaga/Asuka Ohta/Koji Kondo 2: Opening by Toru Minegishi/Manaka Tominaga/Asuka Ohta/Koji Kondo Cane and Rinse 252 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Everybody’s Gone to the Rapture – Cane and Rinse No.251

Jan 16, 2017 1:58:38

Description:

"I don’t know if anyone will ever hear this. It’s all over, I’m the only one left." Volume Six begins at the end of all things. the village of Yaughton has emptied, and now James, Sean, Tony and Jay follow The Chinese Room's signal to discover if Everybody's Gone To The Rapture. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_251.mp3   Music used in this issue: 1: I am not Afraid by Jessica Curry 2: The Morning Tree by Jessica Curry Cane and Rinse 251 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

A look back at 2016

Jan 2, 2017 1:18:31

Description:

In this little podcast extra to kick off 2017, Leon Cox, Leah Haydu, Josh Garrity, Darren Gargette and Ryan Hamann look back and reminisce about their personal 2016 gaming experiences. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_end_of_year_2016.mp3   A look back at 2016 was edited by Ryan Hamann Do you have an opinion about a particular game or maybe about our regular podcasts in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Interview extra: Raphael Corkhill

Dec 23, 2016 1:12:18

Description:

Leon Cox (@ratsoalbion) talks to talented young actor Raphael Corkhill (@raphaelcorkhill) about making a living, including providing a variety of vocal performances for high profile games including Uncharted 4: A Thief's End, Titanfall 2 and The Elder Scrolls Online. Raphael tells us about the methods, the practicalities and the working conditions, including what he thinks of the recent industrial action and the work of his fellow performers, including the legendary Nolan North. Edited by Jay Taylor (@JaySevenZero). http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_raphael_corkhill.mp3   Do you have an opinion about this interview or maybe about a particular game? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Bloodborne – Cane and Rinse No.250

Dec 5, 2016 1:59:26

Description:

"We are born of the blood, made men by the blood, undone by the blood." We conclude our fifth year of the podcast with our fourth FromSoftware show. Leon, Josh, Sean and - making his Cane and Rinse debut - guest Gareth 'Gary Dooton' Dutton (@GaryDooton) go to tahn on Hidetaka Miyazaki's gruesome gothica, Bloodborne. Though time is against them before the bad moon rises, the panel wades through the fluid gameplay and viscous lore with equal relish, before transfusing to the community for a further outpouring of ichor. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_250.mp3   Music used in this issue: 1: Cleric Beast by Tsukasa Saitoh 2: Hunter's Dream by Ryan Amon 3: The First Hunter by Tsukasa Saitoh Cane and Rinse 250 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Podcast special: An interview with Jeff Cork

Dec 2, 2016 49:23

Description:

In this Cane and Rinse interview special Leon (@ratsoalbion) talks to Game Informer Senior Editor Jeff Cork (@gijeff) about his new book, Limitless Sky: No Man’s Sky Unofficial Discovery Guide. Jeff and Leon talk at length about the No Man's Sky saga so far, their hopes and dreams for the future of the game and what Jeff's book might bring to the table for the lapsed to disillusioned player. NB: This podcast was recorded after the latest (major) update for the game had been announced, but before it had been released, rendering some of our speculation redundant! With the Foundation patch, Hello Games has already started to implement some of our wish list of features it seems... Music used in this podcast: Track 1: Heliosphere by 65daysofstatic Edited by Jay Taylor (@JaySevenZero). http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/jeff_cork_interview.mp3   Limitless Sky: No Man’s Sky Unofficial Discovery Guide is available to buy from Amazon Do you have an opinion about this interview or maybe about a particular game? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

The Legend of Zelda: Phantom Hourglass – Cane and Rinse No.249

Nov 27, 2016 1:51:43

Description:

"That's enough out of you, Sparkles." Not D-pads nor analogue sticks but styluses. Or should that be stylii? Either way, a contentious change of control method as we conclude the first year of our complete run through of Zelda reviews with The Legend of Zelda: Phantom Hourglass. Leon, Josh and Leah discuss Daiki Iwamoto's directorial debut, including - of course - its innovative but controversial conceit of a repeating 'central' dungeon. We also hear from the ever-reliable Cane and Rinse community and discover that, as with every other game in the series, opinions are spread wide. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_249.mp3   Music used in this issue: 1: Set Sail for Adventure (Title Theme) by Kenta Nagata/Toru Minegishi. 2: Linebeck's Theme by Kenta Nagata/Toru Minegishi. Cane and Rinse 249 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

MDK – Cane and Rinse No.248

Nov 21, 2016 1:51:32

Description:

"Good job Kurt, you saved Kirkcaldy (tourism is safe!)" Leon, Tony and Sean Bell display their Mighty Deep Knowledge of Shiny's bizarre 1997 3D run and gunner and consider the game's origins, technical achievements and legacy, as well as considering whether or not hero Kurt Hectic's phallus-headed bondage suit is the Most Daringly Kinky element of the experience. Will MDK receive a Mildly Derogatory Kicking or Mainly Decisive Kudos? Listen in to find out. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_248.mp3   Music used in this issue: 1: Stranger Things by Tommy Tallarico 2: Non Non Rien N'a Change by Billy Ze Kick Cane and Rinse 248 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Metropolis Street Racer – Cane and Rinse No.247

Nov 14, 2016 1:35:57

Description:

"It seeks ambition… and it will change the way you think about driving. Forever." Join Karl, Tony and guest Gary Blower (@Xantiriad) as they race through the city streets of London, San Francisco and Tokyo, giving kudos to the origins of videogame street racing in Bizarre Creations highly influential, yet also troubled, Dreamcast release, Metropolis Street Racer - aka MSR. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_247.mp3   Music used in this issue: 1: Intro by Richard Jacques 2: Menu by Richard Jacques Cane and Rinse 247 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Fallout: New Vegas – Cane and Rinse No.246

Nov 7, 2016 2:00:00

Description:

"It's... a thing. A science thing. It hurts robots." Honest hearts Josh, Sean and James take a long journey down the lonesome road towards Obsidian's Fallout: New Vegas. Will the bright lights of the big city still dazzle in this post-apocalyptic wasteland, or will they be dulled by old world blues? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_246.mp3   Music used in this issue: 1: In the Shadow of the Valley by the Lost Weekend Western Swing Band 2: (I've Got Spurs That) Jingle Jangle Jingle by Gene Autry Cane and Rinse 246 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Amnesia: The Dark Descent – Cane and Rinse No.245

Oct 31, 2016 1:19:47

Description:

"There is nothing left, everything is gone." Join Josh, Leah, Sean and special guest Simon Cole, as they explore the dilapidated halls of Brennenburg Castle and face the Lovecraftian monstrosities found within. Can we keep our cool when confronted with horrors that decay the mind, simply by baring witness to them? A seminal horror title, that may well have had a hand in crafting the beginnings of the "Let's Play" YouTube culture. Keep your lantern lite, and your pockets stuffed with tinderboxes, as we discuss Amnesia: The Dark Descent. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_245.mp3   Music used in this issue: 1: Ambience 01 by Mikko Tarmia 2: Ambience 04 by Mikko Tarmia Cane and Rinse 245 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Legend of Zelda: Twilight Princess – Cane and Rinse No.244

Oct 24, 2016 1:59:46

Description:

"He's not exactly what I had in mind, but… I guess he'll do." Swansong for Nintendo's GameCube and curtain raiser for its Wii, The Legend of Zelda: Twilight Princess arrived at the end of 2006 to critical rapture. Leon, Josh, newly 'permanent' Cane and Rinse member Leah and the departing (for Nintendo) Ryan consider whether a game can be simultaneously "underrated", "overrated", "the best Zelda game ever" and "the worst Zelda ever", like some folks on the internet tells us this one is. Along with contributions from our ever-excellent community, we also talk about Tantalus' 2016 HD version for Wii U. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_244.mp3   Music used in this issue: 1: Midna's Lament by Asuka Ohta/Toru Minegishi 2: Staff Credits by Asuka Ohta/Toru Minegishi/Koji Kondo Cane and Rinse 244 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Broken Sword: The Shadow of the Templars – Cane and Rinse No.243

Oct 17, 2016 1:58:30

Description:

"Paris in the fall, the last months of the year, at the end of the millennium. The city holds many memories for me, of music, of cafes, of love, and of death." Released in 1996, Revolution Software's third game span a yarn surrounding the intriguing history of the Knights Templar. Leon, James, Karl and guest Chris Spann of Midnight Resistance point and click as they attempt to unravel the mystery, express their affection towards protagonists George and Nicole and their fondness for the palpable atmosphere and evocative locations depicted in Broken Sword: The Shadow of the Templars. As usual, we also hear from the Cane and Rinse forum and our Twitter followers too with their Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_243.mp3   Music used in this issue: 1: Main Theme by Barrington Pheloung 2: Discover by Barrington Pheloung Cane and Rinse 243 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Alien: Isolation – Cane and Rinse No.242

Oct 9, 2016 1:57:29

Description:

"Working together for a safer, better connected Sevastopol." In this issue Josh, Tony and Sean, along with special guest and writer for PC Gamer Andy Kelly, step aboard the dilapidated space station the Sevastopol, and encounter the monstrous alien life form that emerged from H.R. Giger's imagination. Drawing more from the 1979 original feature film than its sequel, Creative Assembly's 2014 release puts the focus on surviving one Alien, rather than killing many Aliens. Join us under the table, trying desperately to hold our breathe, in Alien: Isolation. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_242.mp3   Music used in this issue: 1: Main Menu by Joe Henson, Christian Henson and Alexis Smith 2: Trapped by Joe Henson, Christian Henson and Alexis Smith Cane and Rinse 242 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Tony Hawk’s Pro Skater series – Cane and Rinse No.241

Oct 2, 2016 1:53:43

Description:

"AAAAAHHH! They're everywhere! Pink elephants are everywhere!" It's a very extreme issue of Cane and Rinse as Ryan, Karl, and guest Dan Clark take to talking about the Tony Hawk's Pro Skater core series. An extensive history of Hawk's video game ventures from the PlayStation to the Xbox One are given with lots of skate stories, manual memories, and community contributions! We guarantee more grinding than your average JRPG! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_241.mp3   Music used in this issue: 1: Superman by Goldfinger 2: Bring the Noise by Public Enemy and Anthrax Cane and Rinse 241 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

D4: Dark Dreams Don’t Die – Cane and Rinse No.240

Sep 25, 2016 1:56:09

Description:

"I hate drugs and chewing gum." The daring and diligent dudes of digital dialogue discuss the deviant, delerious Dark Dreams Don't Die. Does it demand devotion, or do the discussants dryly dismiss it as they are driven to delete its data? Ryan, Tony, James, and Sean disembark into SWERY's D4: Dark Dreams Don't Die. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_240.mp3   Dulcit ditties demoed in this issue: 1: Theme from D4 by MANYO 2: Detective of the Past by MANYO Cane and Rinse 240 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Legend of Zelda: The Minish Cap – Cane and Rinse No.239

Sep 18, 2016 1:59:26

Description:

"It’s not big; we’re just small!" Capcom's dinky Game Boy Advance offering gets its own full-sized podcast of course. In the latest of our mammoth The Legend of Zelda series of shows, The Legend of Zelda: The Minish Cap gets its feature presentation. Leon, Josh Ryan and guest Leah Haydu consider the qualities of this diminutive six-dungeon affair, as well as its depiction of the land of Hyrule and all of its Picori pixel art. We also hear from members of the Cane and Rinse community and find out what they made of Ezlo, Vaati and co. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_239.mp3   Music used in this issue: 1: Minish Woods by Mitsuhiko Takano 2: Minish Village by Mitsuhiko Takano Cane and Rinse 239 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Grand Theft Auto V – Cane and Rinse No.238

Sep 11, 2016 1:59:59

Description:

"Nothing looks more suspicious in America than someone who's actually prepared to make something." Leon, James, Jay and Sean take on Rockstar Games' critical and commercial behemoth, Grand Theft Auto V. The panel dissect the open world, the gameplay mechanics and the unholy trinity of characters, as well as the game's story and script. Expanding online component GTA Online is also on the menu and up for discussion. As usual we also get to hear about the experiences of the ever-reliable and articulate Cane and Rinse community on their experiences of playing one of the most successful games ever released. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_238.mp3   Music used in this issue: Track 1: Welcome to Los Santos by Tangerine Dream/Woody Jackson/The Alchemist/Oh No Track 2: A Bit of an Awkward Situation by Tangerine Dream/Woody Jackson/The Alchemist/Oh No Cane and Rinse 238 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum In addition to this podcast, Jay recorded a conversation between himself and two other players of Grand Theft Auto Online - Richard Davison and Chris Hayes - exclusively discussing the online component and what it is that keeps them playing it. http://media.blubrry.com/caneandrinse/caneandrinse.com/conversational/conversational_gtao.mp3   DOWNLOAD MP3

Out Run – Cane and Rinse No.237

Sep 4, 2016 1:46:37

Description:

"Checkpoint!" Celebrating its 30th anniversary, SEGA AM2's iconic coin-op racer Out Run is the subject of our latest podcast retrospective. Leon, Ryan (new to the game in 2016!) and returning guest Dan Clark talk arcade awe, sprite-scaling, Magical Sound Showers, and special techniques as well as touching upon the myriad - successful and unsuccessful - conversions over the decades. The panel also remember the game's direct legacy of spin-offs and unofficial sequels, stopping short of OutRun 2 - which will get its own podcast in the future. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_237.mp3   Music used in this issue: 1: Magical Sound Shower by Hiroshi Kawaguchi 2: Last Wave by Hiroshi Kawaguchi Cane and Rinse 237 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Kick Off – Cane and Rinse No.236

Aug 28, 2016 1:56:28

Description:

"Penalty." Dino Dini and Steve Screech collaborated in the late 80s to make the 16-bit footy phenomenon that was a ubiquitous multiplayer fixture for the next two to three years, at least until Sensible Soccer came and stole away its title. Soccer lovers Leon, Karl and guest CJ Black remember the original brace of Kick Off titles, as well as Kick Off's deep and compelling spin-off Player Manager and both Kick Off 3 and - 'the real Kick Off 3' - GOAL! (a.k.a. Dino Dini's Soccer). Supported by our faithful fans, we also bring things up to date with talk of the ongoing Kick Off scene and a brief look at the recent release of Dino Dini's Kick Off Revival. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_236.mp3   Music used in this issue: 1: Kick Off title screen by Dino Dini Cane and Rinse 236 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Legend of Zelda: Four Swords – Cane and Rinse No.235

Aug 21, 2016 1:48:36

Description:

"Even if you worms attack me as a group, I'll skewer the lot of you on my mighty trident!" Our ninth The Legend of Zelda podcast sees us tackle the co-op multiplayer antics of Four Swords on the GBA and its sequel, Four Swords Adventures for GameCube. Leon, Josh, Ryan and Sean (along with contributions from the Cane and Rinse community) discuss the considerable barriers to entry - both then and now - needed to jump through to play these curious collaborative components of Nintendo's mighty franchise. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_235.mp3   Music used in this issue: 1: Lake Hylia by Yuko Takehara 2: Sea of Trees by Koji Kondo and Asuka Ohta Cane and Rinse 235 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Wolf Among Us – Cane and Rinse No.234

Aug 15, 2016 1:52:36

Description:

"I can take care of myself. I've been doing it for centuries." In 2014 Telltale Games applied its episodic, adventure game formula to a title based upon Bill Willingham's Fables comic book series. In this issue, Joshua Garrity, Tony Atkins, Ryan Hamann and Sean O'Brien discuss The Wolf Among Us, aided as always with excellent contributions from our community along with their Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_234.mp3   Music used in this issue: 1: Opening Credits by Jared Emerson-Johnson 2: Main Menu by Jared Emerson-Johnson Cane and Rinse 234 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Rock Band – Cane and Rinse No. 233

Aug 7, 2016 1:53:07

Description:

"Hello there ladies and gents, are you ready to rock?" A combo of Leon (guitar), Ryan (bass), Tony (drums) and full combo-meister Paul Shotton (vox) passionately recall their many, many hours with the various iterations of Rock Band, from the 2007 launch of the first band-in-a-box, via numbered sequels, LEGO and The Beatles, right up to its current gen revival in 2015. We also feature some wonderful contributions to the set-list from the Cane and Rinse community. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_233.mp3   Music used in this issue: 1: Welcome Home by Coheed and Cambria 2: Foreplay/Long Time by Boston Cane and Rinse 233 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

80 Days – Cane and Rinse No.232

Jul 31, 2016 1:59:43

Description:

"We leave for Paris on the 8:25. In an hour." Pack your bags! Ryan, James, Tony, and special guest Sean Bell grab their train schedules, wool trousers, and iPhones to play the globe-trotting interactive fiction favorite, 80 Days. The wayward adventurers go under the hood with the game's deceptively complex mechanics and narrative structure and unearth treasure over 140 years in the making, with some helpful travel tips from the lovely Cane and Rinse global community. Share their tales of travels near and far, but beware: there be spoilers! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_232.mp3   Music used in this issue: 1: 80 Days Suite by Laurence Chapman. Cane and Rinse 232 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Legend of Zelda: The Wind Waker – Cane and Rinse No.231

Jul 25, 2016 1:59:16

Description:

"Oceans... Oceans... Oceans... Oceans... Oceans as far as the eye can see." Or Zelda IX. Or is it VIII? Seven-and-a-half? That's why no-one calls it that. Anyway, this is definitely the eighth of our 18 planned podcasts on Nintendo's fantasy franchise. Leon, Josh, Ryan and Leah Haydu consider and confer all aspects of the 2002/03 The Legend of Zelda: The Wind Waker GameCube game, its 'controversial' unveiling, divisive art style and its (perhaps surprisingly different) 2013 HD update. Messages in bottles from the far-flung corners of the sprawling archipelago that makes up the Cane and Rinse community are also opened and orated. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_231.mp3   Music used in this issue: 1: The Legendary Hero by Kenta Nagata, Hajime Wakai, Toru Minegishi, Koji Kondo 2: Title Theme by Kenta Nagata, Hajime Wakai, Toru Minegishi, Koji Kondo Cane and Rinse 231 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Crazy Taxi – Cane and Rinse No.230

Jul 18, 2016 1:58:34

Description:

"Hey hey hey, c'mon over, have some fun with Crazy Taxi!" It's 1999 and arcade gamers are enjoying some Crazy Taxi, SEGA Hitmaker's loud and lurid take on the career of driving a Hackney Carriage. Leon, Karl, Ryan and returning guest Dan Clark talk Dreamcast and coin-op versions of the game in some depth and detail, as well as the game's relationship to its pop punk soundtrack and a whistle stop ride through Crazy Taxi's sequels and successors - aided and abetted as always by the Cane and Rinse community. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_230.mp3   Music used in this issue: 1: All I Want by The Offspring 2: Ten in 2010 by Bad Religion Cane and Rinse 230 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Plants vs. Zombies – Cane and Rinse No.229

Jul 10, 2016 1:58:58

Description:

"I know your type: tall, dark, and dead you want to bite all the petals off of my head." No-one had pitted flesh-eating vegetation against brain-eating cadavers before PopCap's George Fan, but that's exactly what he did in 2009's tower-defence-with-a-twist, Plants vs. Zombies. Your panel of Leon, James and Ryan have put hundreds of hours into pea-shooting pesky prowlers and are pleased to share their plantation procedures. We also hear from the CaR PvZ community, and talk a little bit about why we decided not to cover 2013's mobile-only sequel, Plants vs. Zombies 2: It's About Time. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_229.mp3   Music used in this issue: 1: Main Menu by Laura Shigihara 2: Night Stage by Laura Shigihara Cane and Rinse 229 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Ori and the Blind Forest – Cane and Rinse No.228

Jul 3, 2016 1:49:07

Description:

"We shall always remember the night... when I lost Ori to the Great Storm..." Developed by Moon Studios, Ori and the Blind Forest was released in March of 2015 to much critical acclaim. In this podcast Tony Atkins, Ryan Hamann, Darren Gargette and Joshua Garrity discuss the game, its distinctive art style and Gareth Coker's music. We also include contributions from our community and their Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_228.mp3   Music used in this issue: 1: Main Theme by Gareth Coker 2: Escaping the ruins by Gareth Coker Cane and Rinse 228 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Legend of Zelda: Oracle of Ages / Oracle of Seasons – Cane and Rinse No.227

Jun 27, 2016 1:58:24

Description:

"Soil, time, sun, rain, warmth... I await one who knows many essences..." Nintendo entrusted the development of a Zelda game to Capcom 'super-group' Flagship for 2001's simultaneously released duo of The Legend of Zelda: Oracle of Seasons and The Legend of Zelda: Oracle of Ages. The project started out as an attempt at remaking the original 1986 The Legend of Zelda for Game Boy Color before morphing into a profoundly more ambitious brand new trilogy of games then ultimately settling on a brace of separate interlocking titles. Leon, Ryan, Sean, Leah Haydu and our faithful community report on their experiences and give their opinions of these 'bootleg' Zeldas. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_227.mp3   Music used in this issue: 1: Nayru's Song by Kiyohiro Sada and Minako Adachi 2: Subrosia by Kiyohiro Sada and Minako Adachi Cane and Rinse 227 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Ni no Kuni: Wrath of the White Witch – Cane and Rinse No.226

Jun 19, 2016 1:59:55

Description:

"Another world?" For many, the idea of JRPG maestros Level-5 teaming up with animation and storytelling magicians Studio Ghibli was the stuff of fantasy. Ni no Kuni ('Second Country') was the entirely real manifestation of this collaboration however, arriving first on DS in late 2010 before coming, extended and opulent in HD, to the PS3 a year later. Leon, Josh, Ryan and returning guest Simon Cole focus on the early 2013 European release, Ni no Kuni: Wrath of the White Witch and - along with contributions from Cane and Rinse listeners - attempt to come to terms with its quirks and foibles as well as its undoubted audio-visual magnificence. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_226.mp3   Music used in this issue: 1: Drippy by Joe Hisaishi 2: World Map by Joe Hisaishi Cane and Rinse 226 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Golden Axe – Cane and Rinse No.225

Jun 12, 2016 1:59:58

Description:

"To defeat them is a must and bringing peace to the land is my duty!" With their mothers, fathers, siblings and even their old mate Alex all slayed by DEATH=ADDER, Leon, Karl, Michiel Kroder and Dan Clark avenge their losses by thoroughly giving SEGA AM1's 1989 fantasy brawler Golden Axe, its inspirations, its various conversions, sequels, spin-offs and legacy the once over. As usual we also share memories and opinions from listeners via both the Cane and Rinse forum and social media. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_225.mp3   Music used in this issue: 1: The Battle (Main Theme) by Tohru Nakabayashi 2: Thief's Theme by Tohru Nakabayashi 3: Sutakora, Sassa! by Tohru Nakabayashi. Cane and Rinse 225 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Jamestown: Legend of the Lost Colony – Cane and Rinse No.224

Jun 6, 2016 1:56:52

Description:

"I must admit, nothing could have prepared my old eyes for what now lies before them." Inspired by the arcade games of CAVE and Treasure, the modern day Manic Shoot 'Em Up has found a home in the living room. Final Form Games' 2011 shmup, Jamestown has Bullet Hell hallmarks, but its unusual setting, structure and soundtrack piqued the collective interests of James, Ryan, Tony and special guest, genre specialist Simon Cole. An interview with developers Final Form Games pertaining to discussions initiated in this podcast can be found here: http://caneandrinse.com/an-interview-with-final-form-games/ http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_224.mp3   Music used in this issue: 1: Prologue by Francisco Cerda 2: Credits by Francisco Cerda Cane and Rinse 224 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Titanfall – Cane and Rinse No.223

May 29, 2016 1:59:03

Description:

"Bring it down." Titanfall landed just over two years ago, the much anticipated first product of former Infinity Ward devs, Respawn Entertainment. Although closely associated with Xbox One (and perhaps therefore unfortunately, that particular console's controversial launch), the game also arrived on PC and 360. Leon, Josh, Karl and guest David Turner of The Computer Game Show strap in and chew over what they enjoyed about this fast-paced future FPS, with its unusual blend of parkour and in-mech action. We also hear from the Cane and Rinse community, giving voice to at least one naysayer, representing that section of the audience who felt that the game revealed its hand too early, burned bright and died young. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_223.mp3   Music used in this issue: 1: Wallrunner by Stephen Barton 2: Cosmology by Stephen Barton Cane and Rinse 223 was edited by Sean O'Brien (@Xer0Signal). Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

The Legend of Zelda: Majora’s Mask – Cane and Rinse No.222

May 22, 2016 2:00:00

Description:

"Goddess of Time, help us please! We need more time!" In our sixth podcast covering Nintendo's fantasy series, we come to 2000's The Legend of Zelda: Majora's Mask. Leon, Ryan, Michiel Kroder (as well as an audio contribution from Leah Haydu) are your panel as we attempt to cram everything we need to say about this densest of games into a single three day cycle. Eiji Aonuma's full directorial debut provokes a wide array of responses to the game's various, often unusual facets. Of course we also consider the significant and substantial changes made to the game by GREZZO and Nintendo for the 2015 3DS rerelease of the game. Please note: We had so much to say about this particular game and so did our community. As such - in order to stick to our self-imposed two hour time limit for the podcast - a swathe of fascinating listener correspondence is now available as a "podcast offcut" over on the Cane and Rinse YouTube channel. Do check it out below. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_222.mp3   Music used in this issue: 1: Title Theme by Koji Kondo. 2: Last Day by Koji Kondo. 3: Mayor's Meeting by Koji Kondo. Cane and Rinse 222 was edited by Ryan Hamann (@InsrtCoins). Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Gunstar Heroes – Cane and Rinse No.221

May 16, 2016 1:50:07

Description:

"We have awakened the terrible destructor..." Breakaway studio Treasure launched its first game in 1993, Gunstar Heroes. Formed of some of Konami's crack Super Nintendo coders, Treasure rapidly built its reputation on this hectic, sometimes surreal sprite and special effects-heavy run and gunner for SEGA's 16-bit Mega Drive/Genesis. Leon, along with a panel of enthusiasts - Michiel Kroder, Dan Clark and Simon Cole - discuss both the original game, its various ports and versions as well as 2005 GBA sequel Gunstar Super Heroes (aka Gunstar Future Heroes). http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_221.mp3   Music used in this issue: 1: Gunstar Heroes - Title by Norio Hanzawa 2: Gunstar Heroes - Ending by Norio Hanzawa Cane and Rinse 221 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

RAGE – Cane and Rinse No.220

May 9, 2016 1:53:28

Description:

"I know you got questions, but we gotta get moving." Darren, Karl and Sean discuss RAGE, a game from a fascinating time in id Software's history. The then brand new id Tech 5 engine rendering a 'MegaTextured' post-cataclysmic wasteland is the setting as we converse at length about what it's like to drive, shoot and craft in RAGE. Does the aesthetic live up to id's previous work? Do MegaTextures matter? And just how did they get away with a competitive multiplayer mode which isn't first-person shooting? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_220.mp3   Music used in this issue: 1: Attack of the Mutants by Rod Abernethy 2: The Well by Rod Abernethy Cane and Rinse 220 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Shin Megami Tensei: Persona 3 – Cane and Rinse No.219

May 2, 2016 1:59:53

Description:

"Persona!" Josh and Ryan, along with special guests Leah Haydu and Jerome McIntosh (@JeromeMci), enter the mysterious dark hour and explore every nook and cranny of ominous edifice Tartarus. This isn't the first time we've gotten to know some Japanese high school students, with unusual extra curricula activities. However, this group's tale proves to be considerably darker than one found within issue 80. So grab your evoker and prepare for some Mass Destruction, as we discuss Shin Megami Tensei: Persona 3. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_219.mp3   Music used in this issue: 1: Because I Will Protect You by Shoji Meguro 2: Memories of you by Shoji Meguro, vocals by Yumi Kawamura Cane and Rinse 219 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Conker’s Bad Fur Day – Cane and Rinse No.218

Apr 25, 2016 1:55:04

Description:

"Oh... man! It's gonna be a long day..." Darren, Ryan, Cane and Rinse debutant Michiel Kroder and returning guest Jon Salmon discuss the potty-mouthed squirrel before, after and around the rather unorthodox platformer, Conker's Bad Fur Day. Focusing mainly on the original N64 comedy adventure, we discuss how a Scouse dung beetle sounds to non-English players, we consider what's it like to play the game for the first time in 2016 and whether the jokes stand the test of time fifteen years on. We also touch upon the Xbox remake Conker: Live & Reloaded and its differences and maybe, possibly, speak about a giant opera-singing poo. Oh, and some Three Word Reviews, too! P.S. Contains bleeped swears. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_218.mp3   Music used in this issue: 1: Conker the King by Robin Beanland 2: Windy by Robin Beanland 3: Bats Tower by Robin Beanland 4: Windy (Bats Tower) by Robin Beanland 5: The Fairy Panther King by Robin Beanland 6: We Vill See Who Uses the Duct Tape by Robin Beanland 7: Gentlemen, Get Me One of These by Robin Beanland 8: Conker the King (Bad Fur Day) by Robin Beanland 9: Beardy erm, Birdy by Robin Beanland 10: Jinjo Village (Grant Kirkhope) by Robin Beanland 11: Mad Pitchfork - Barn Fight 1 by Robin Beanland 12: Windy ~ Barn Area by Robin Beanland 13: Exit the Beach by Robin Beanland 14: Enter the Vertex - Heist by Robin Beanland 15: Windy ~ Queen Bee Version by Robin Beanland 16: Bats by Robin Beanland 17: The Ugga's by Robin Beanland 18: Poo by Robin Beanland 19: Sloprano by Robin Beanland 20: The Boss & the Bomb by Robin Beanland 21: War Is a Terrible Thing by Robin Beanland 22: Conker: Live & Reloaded Opening by Robin Beanland 23: Conker: Live ~ Menu Screen by Robin Beanland 24: Conker: Live ~ Menu Screen II by Robin Beanland 25: Castle von Tedistein by Robin Beanland 26: Conker the King - Reprise by Robin Beanland 27: End Credits by Robin Beanland Cane and Rinse 218 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren fires up his 2001 vintage Conker's Bad Fur Day N64 cartridge: Darren Gargette plays the original Xbox version of Rare's (slightly less) saucy update Conker: Live & Reloaded (formerly Conker's Bad Fur Day on the N64) on Xbox 360: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel. Click right here on this text to read Darren's review of Conker's Big Reunion.

The Legend of Zelda: Ocarina of Time – Cane and Rinse No.217

Apr 17, 2016 1:57:39

Description:

"Listen!" In which a panel of Leon, Darren, Karl and Leah Haydu consider what the fifth The Legend of Zelda title brought to both the series and videogaming in general. The Legend of Zelda: Ocarina of Time remains one of the best-reviewed games in the history of the medium, but how do we feel about the game some 18 years after its Nintendo 64 launch? As well as our own perspectives - then and now - of versions older and newer, we also hear from members of the Cane and Rinse community, including some heartwarming Ocarina of Time memories, some tales of inspiration provided by the game and a dozen Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_217.mp3   Music used in this issue: 1: Title Theme by Koji Kondo 2: Zora's Domain by Koji Kondo Cane and Rinse 217 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Here's an additional 14 mins of conversation that didn't make the final cut of the podcast: The highest rated videogame of all-time (according to MetaCritic), emulated on PC (as you can see from the on-screen mouse pointer - apologies for that - and the ability to fast-forward): Captured from Darren's very own gold Australian PAL cartridge from the original Nintendo 64 release (hence the washed-out look - apologies for that): If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Beyond: Two Souls – Cane and Rinse No.216

Apr 11, 2016 1:56:54

Description:

"You said you were different, Jodie. In what way?" Following on from our much earlier Fahrenheit (96) and Heavy Rain (100) podcasts, we now turn our attention to Quantic Dreams' interactive drama action-adventure - Beyond: Two Souls. Tony, Jay, Sean and Karl discuss the 2013 release, the hype surrounding it and whether it delivers on its promise of an emotionally engaging experience. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_216.mp3   Music used in this issue: 1: Jodie's Suite by Lorne Balfe 2: Beyond by Lorne Balfe Cane and Rinse 216 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Podcast special: An interview with Alfie Bown

Apr 8, 2016 57:56

Description:

On this special edition of Cane and Rinse, Ryan Hamann (@Insrtcoins) interviews author, professor, and games philosopher Alfie Bown, sharing the insights that he has gained while writing his book Enjoying It: Candy Crush and Capitalism. Music used in this issue: Track 1: Spring (The Valley Comes Alive) by Eric Barone from Stardew Valley Track 2: Theme by Carlo Castellano from The Swapper. Edited by Ryan Hamann http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_alfie_bown_interview.mp3   Do you have an opinion about this interview or maybe about a particular game? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

DOOM 3 – Cane and Rinse No.215

Apr 4, 2016 1:54:47

Description:

"Your mission has always been to die, soldier!" In the second of our current run of three id Software podcasts, Leon, Darren and Jon Salmon focus their ineffective flashlights on 2004's much-hyped DOOM 3. How much of a big deal was it at the time, and how does it fare more than a decade down the line? Additionally, a handful of community contributors pop out of the closets in which they've been hiding to shock us with their correspondence and Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_215.mp3   Music used in this issue: 1: Main Theme by Clint Walsh 2: Credits by Chris Vrenna Cane and Rinse 215 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren revisits 'vanilla' DOOM 3 before his look at the BFG Edition. PC version shown: id Software re-released DOOM 3 in (debatably) 'enhanced' form in 2012 by way of the BFG Edition. PC version shown: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Final Fight – Cane and Rinse No.214

Mar 28, 2016 2:00:00

Description:

"My sweet heart since child hood." Certainly not the first urban brawler although perhaps one of the most fondly remembered and influential, Capcom latterly entered the burgeoning arcade progressive beat-'em-up scene with 1989's Final Fight. Known as Street Fighter '89 during development, the game was eventually released without overt SF ties, though ended up donating various characters to later Street Fighter games (among others). Leon, James, Karl and special guest, Final Fight: Double Impact designer Andrew Smith - now of Spilt Milk Studios - bust out the spiked wristbands and aerosols (spray paint and hairspray) before discussing the game as well as its various conversions and legacy. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_214.mp3   Music used in this issue: 1: Opening Theme by Yoshihiro Sakaguchi 2: Opening Theme by Simon Viklund Cane and Rinse 214 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Her Story – Cane and Rinse No.213

Mar 27, 2016 2:00:00

Description:

“And all these stories we’ve been telling each other. Just that… stories.” Her Story arrived in Summer 2015 to critical acclaim and has since garnered numerous accolades and awards. The FMV investigation brainchild of Sam Barlow bears some similarity to his work on psychological profiling in Silent Hill: Shattered Memories, but this time focuses on a single performance, that of Viva Seifert. Discover whether James, Tony, Josh and Ryan were enraptured by Her Story. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_213.mp3   Music used in this issue: 1: There's Probably No Time by Chris Zabriskie 2: CGI Snake by Chris Zabriskie 3: The Temperature of the Air on the Bow of the Kaleetan by Chris Zabriskie Cane and Rinse 213 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

The Legend of Zelda: Link’s Awakening – Cane and Rinse No.212

Mar 13, 2016 1:58:53

Description:

"The Wind Fish sleeps long and dreamily in the Egg above..." In the fourth of this mammoth run of podcasts featuring Nintendo's eternal hero we are washed ashore on the dream island of Koholint in The Legend of Zelda; Link's Awakening. Leon and an all-USA panel of Ryan, Sean and Leah Haydu thoroughly explore Takashi Tezuka's much-loved fan project pocket marvel, supported as ever by Guardian Acorns from the forum and Pieces of Power from Twitter. The black and white (off-green and grey) 1993 original gets discussed although the 1998 Game Boy Color DX version is the focus.* *With apologies for the somewhat troublesome audio at times folks, unforeseen technical issues. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_212.mp3   Music used in this issue: 1: The Storm by Kazumi Totaka / Minako Hamano / Kozue Ishikawa 2: Ballad of the Wind Fish by Kazumi Totaka / Minako Hamano / Kozue Ishikawa Cane and Rinse 212 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren Gargette dreams himself back to Koholint via the magic of PC emulation: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

DOOM and DOOM II – Cane and Rinse No.211

Mar 6, 2016 2:00:00

Description:

“ONCE YOU BEAT THE BIG BADASSES AND CLEAN OUT THE MOON BASE YOU’RE SUPPOSED TO WIN, AREN’T YOU?” The landscape of the videogame industry changed forever with the release of id Software‘s epochal corridor shooter, DOOM. In this issue of the podcast, Leon, Darren, Karl and new panellist Jon Salmon re-open the sphinctered dimensional gateway to pain, pandemonium and Pinky Demons. Along with contributions from the Cane and Rinse forum and Twitter feed, our fearless Doomguys talk about everything from the original single episode shareware DOOM, through DOOM II, The Ultimate DOOM and Final DOOM via all the various console ports as well us up to and including WADs and mods like last year’s Brutal DOOM. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_211.mp3   Music used in this issue: 1: At Doom's Gate by Bobby Prince 2: Running from Evil by Bobby Prince Cane and Rinse 211 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren Gargette ably demonstrates why he still finds 1993's DOOM fun to play. PC version shown: Darren Gargette continues his id Software retrospective with DOOM II. PC version shown: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Catherine – Cane and Rinse No.210

Feb 28, 2016 1:37:07

Description:

"I swear on the name of Dumuzid, the Shepherd, consort of Ishtar! Your ass is mine, punk." Buckle your chastity belts because we're exploring the romantic horror that is Atlus' oddball block-climber / dating game Catherine. Ryan Hamann, Joshua Garrity, and Sean O'Brien belly up to the bar to talk about the Persona team's unusual specimen. Will they survive? That's up to you, listeners. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_210.mp3   Music used in this issue: 1: Hitsujigamine by Shoji Meguro 2: Roux by Shoji Meguro 3: Stray Sheep by Shoji Meguro 4: Also Sprach Brooks by Shoji Meguro 5: Jouji Washington by Shoji Meguro 6: Act on Instinct by Shoji Meguro Cane and Rinse 210 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Deus Ex – Cane and Rinse No.209

Feb 22, 2016 1:56:51

Description:

"No, I wanted orange! It gave me lemon-lime." In the year 2000, Ion Storm released the cyberpunk-themed action role-playing game Deus Ex to universal acclaim. James, Ryan, Joshua and Karl look back on this award winning game and discuss how it stands the test of time some sixteen years later. We also include a plethora of contributions from our community and of course, our usual selection of three word reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_209.mp3   Music used in this issue: 1: Intro sequence by Alexander Brandon, Dan Gardopée and Michiel van den Bos 2: Beginning of the Journey by Alexander Brandon, Dan Gardopée and Michiel van den Bos Cane and Rinse 209 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum A Quick Rinse of deep, first person RPG Deus Ex (and fan-mod Deus Ex Revision) for PC with Darren Gargette: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

The Legend of Zelda: A Link to the Past – Cane and Rinse No.208

Feb 14, 2016 1:59:51

Description:

"May the way of the hero lead to the Triforce." Released on the one year anniversary of the Super Famicom in Japan, The Legend of Zelda: Triforce of the Gods arrived in the USA and Europe as The Legend of Zelda: A Link to the Past in 1992. Returning the to the oblique, top-down perspective of the original The Legend of Zelda, the third game in the franchise - actually a prequel (hence the name) - set many of what would become the series' trademarks in stone. Leon, Josh, Ryan and Triforce-tattooed guest Leah Haydu - along with the Cane and Rinse community - revisit one of the Super Nintendo's best-selling and seemingly most beloved games. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_208.mp3   Music used in this issue: 1: Hyrule Field Main Theme by Koji Kondo 2: Beginning of the Journey by Koji Kondo 3: The Dark World by Koji Kondo Cane and Rinse 208 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren returns to the 16-bit incarnation of Hyrule with a pink-haired Link(le) in The Legend of Zelda: A Link to the Past - as emulated (in a little resolution-preserving window) on his PC: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Street Fighter Zero (Alpha) series – Cane and Rinse No.207

Feb 7, 2016 2:00:00

Description:

"Ain't there somebody who can stop this fighting machine?" After the Street Fighter II series finally came to its end but before The New Generation's 1997 Street Fighter III debut, Capcom brought us... a whole ton of SF-related stuff: The 'Versus' series, a puzzle game, a kawaii spin-off, some chunky EX polygons, lots of Marvel antics and the fun horror of the Vampire/Darkstalkers titles. But running throughout and ultimately overlapping this period came a prequel trilogy (plus multiple variants of course) of fondly-remembered, anime-infused one-on-one fighting games, the Street Fighter Zero (aka Street Fighter Alpha) series. Leon and James are joined by Andi Hamilton of Midnight Resistance and Dan Bendon of Ready Up to reminisce about the joys of air-blocking, Alpha Counters and Isms. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_207.mp3   Music used in this issue: 1: Street Fighter Alpha 2 intro (arrange version) by Tatsuro Suzuki/Syun Nishigaki 2: Simple Rating (Theme of Karin) by Hideki Okugawa Cane and Rinse 207 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Sunset Overdrive – Cane and Rinse No.206

Feb 1, 2016 1:58:53

Description:

"It's Me! Fizzie!" In this issue, Host Tony Atkins is joined by Karl Moon, Sean O'Brien and Darren Gargette as they venture over to Sunset City to discuss the 2014 title developed by Insomniac Games and published by Microsoft Studios as an Xbox One exclusive - Sunset Overdrive. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_206.mp3   Music used in this issue: 1: They Come to Get Us by The Death Set 2: Between the Lines by Bass Drum of Death Cane and Rinse 206 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Phoenix Wright: Ace Attorney – Cane and Rinse No.205

Jan 24, 2016 1:45:25

Description:

Objection! It's the trial of the century! The prosecution and defense line up to examine and find the truth about Gyakuten Saiban a.k.a. Phoenix Wright: Ace Attorney. Ryan Hamann and Joshua Garrity from Cane and Rinse are joined by Susan Marmito of Ready Up! in a recording studio that's in Los Angeles. Definitely Los Angeles. What reason would you have to assume it was anywhere other than Los Angeles?! All rise! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_205.mp3   Music used in this issue: 1: Objection! by Masakazu Sugimori 2: Turnabout Sisters by Masakazu Sugimori Cane and Rinse 205 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Zelda II: The Adventure of Link – Cane and Rinse No.204

Jan 17, 2016 1:59:55

Description:

"I AM ERROR." In the second of our seventeen (!) planned The Legend of Zelda podcasts, we tackle notoriously tough 'odd man out', Zelda II: The Adventure of Link. Indeed, the game's excessive difficulty put paid to planned panellists Josh and Sean, leaving Leon, Darren, Ryan - and not forgetting a wonderful heap of community contributions - to attempt to adequately convey the experience of playing through Nintendo's second Famicom/NES Zelda title. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_204.mp3   Music used in this issue: 1: Title by Akito Nakatsuka 2: Temple by Akito Nakatsuka Cane and Rinse 204 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren emulates Zelda II: The Adventure of Link on PC: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

A little look back at 2015

Jan 1, 2016 1:14:09

Description:

Cane and Rinse contributors Leon, Darren, James, Josh, Ryan and Sean crack open the brandy and cigars and pass judgement on their personal 2015 gaming experiences. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_year_end_2015.mp3   Cane and Rinse 2015 was edited by Ryan Hamann Do you have an opinion about a particular game or maybe about our regular podcasts in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Middle-earth: Shadow of Mordor – Cane and Rinse No.203

Dec 21, 2015 1:59:57

Description:

"It is so a fine gift." Monolith Productions (not to be confused with Monolith Soft) hit pay dirt when they combined JRR Tolkien's fantasy with core gameplay facets from the Assassin's Creed and Batman: Arkham franchises. The result, Middle-earth: Shadow of Mordor (not to be confused with Shadows of Mordor). Rangers Leon, Brian, Josh, Karl and Ryan scout a relatively recent title by Cane and Rinse standards, and the community comes through with an (unpoisoned) orc feast of feedback and Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_203.mp3   Music used in this issue: 1: Could you really rest? by Nathan Grigg 2: Warchief 1 by Nathan Grigg Cane and Rinse 203 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Mass Effect 3 – Cane and Rinse No.202

Dec 13, 2015 1:58:49

Description:

"If this thing goes sideways and we end up on the other side, meet me at the bar. I'm buying." Following on from issue 22 which covered Mass Effect 1 and 2, Josh, Brian, Karl and Ryan tackle the divisive final chapter of this space opera epic, Mass Effect 3. Did the panel feel like their choices throughout the series were respected? Did the characters that these four gentlemen fell in love with, get the closure they felt was deserved? ...And of course, how did they feel about that ending? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_202.mp3   Music used in this issue: 1: Leaving Earth by Clint Mansell 2: An End, Once and for All by Sam Hulick 3: Credits by Faunts Cane and Rinse 202 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren revisits the demo of BioWare's space opera trilogy-concluder, Mass Effect 3 on PC: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

The Legend of Zelda – Cane and Rinse No.201

Dec 6, 2015 1:58:49

Description:

"IT'S DANGEROUS TO GO ALONE! TAKE THIS." The Cane and Rinse podcast returns for its fifth year with the start of its longest series yet. Just under 30 years ago, Nintendo released The Hyrule Fantasy: Zeruda no Densetsu for the Famicom Disk system. Much better known as The Legend of Zelda, Miyamoto and Tezuka's 1986 action RPG took influences from earlier videogames - as well as the creators' real-life experiences - but undoubtedly blazed many trails of its own. Leon, Darren, Joshua, Ryan and a glut of community contributors discuss what they enjoyed and what they didn't about playing the first, formative game of this mighty franchise. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_201.mp3   Music used in this issue: 1: Title BGM by Koji Kondo 2: Underground BGM by Grant Koji Kondo 3: Above Ground BGM by Koji Kondo Cane and Rinse 201 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum Darren plays the opening 8 minutes or so of the original The Legend of Zelda via PC emulation: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Help support us with our Patreon!

Nov 30, 2015 8:46

Description:

What is Cane and Rinse? Cane and Rinse is a videogames podcast and blog. Our team of experienced enthusiasts takes a different game (or occasionally a series of games) each show and passionately discusses the experiences that title offers. We try to be well-researched and thorough while doing our best to avoid hyperbole, pigeonholing or the stating of subjective opinions as though they are inarguable facts. Since November 2011 Cane and Rinse has produced over 200 podcasts (every Sunday for 50 weeks of the year), each around two hours long. As well as the main show we also produce irregular specials featuring industry figures. So far we have interviewed Denis Dyack, Keiichiro Toyama, Iain Angus, James Mielke, Paul Rose (aka Mr Biffo) and a number of others including several notable independent developers. Alongside the main Cane and Rinse podcast, we also make Sound of Play, a podcast dedicated to our love of videogame music released every other Wednesday. Why a Patreon and what will we do with it? First of all it’s important to state that regardless of any donations, Cane and Rinse plans to continue with its current level of output. Also, everything that we release and have released digitally - including podcasts, written content, video content (we also have a YouTube channel) and so on - will remain available for free to everyone. There will be no paywalls erected, no tiers or financial goals set or stated. Nor will there be any exclusive subscriber-only content. Any and all donations that we receive will be used to help us to continue make Cane and Rinse and perhaps, hopefully, enhance our output. As well as contributing to our ongoing admin costs (hosting fees etc.), we would like improve our sound and production quality by investing in superior recording equipment and editing software. In addition, we have been looking into hosting a UK-based live event for several years now, but we haven’t yet been able to commit to this due to concerns of not being able to make it worthwhile due to lack of resources. As well as facilitating such an event, we also hope that your generous donations will also mean that we can continue to operate with no irritating, intrusive advertising appearing on the site or within the podcasts. We simply ask those who can afford it, and who feel that the material we have produced and continue to produce is worth something to you in return, to pledge $1 US per month (or more if you wish). If you feel that we deserve something, but would rather not commit to a monthly amount then feel free to donate once before cancelling any subsequent monthly payments. If you are of the opinion that we are out of line and that your money would be better spent on a more worthwhile cause, then please consider the work of the amazing Special Effect. Please accept the Cane and Rinse team’s genuine gratitude for any support that you are willing and able to give. Thank you.   TESTIMONIALS “This is my favourite podcast as it offers a different angle to the usual ‘what we’??ve been playing’ offerings from other podcasts.” From ‘The World’s Best Videogame Podcasts’ by Metro GameCentral “The show takes one video game per episode and dissects it like a science-class frog. The games chosen are usually at least a few years old in the hopes of lending some equanimity to the proceedings, after the hype or backlash that a game might have been cloaked in no longer wields any real power.” From 'These are the Five Video Gaming Podcasts You Need in Your Life' by Jagger Gravning for Vice.com “As always, the crew’s finer points are articulate and well reasoned. Arguments occasionally arise, but Cane and Rinse is more interested in analysis and discussion than fireworks, which is refreshing in a field often fueled by hyperactivity.” Randall Colburn, A.V. Club “I find the podcasts interesting to listen to even if I haven’t played the particular g...

GoldenEye 007 – Cane and Rinse No.200

Nov 1, 2015 1:59:23

Description:

"For England, James?" Because we failed to do it for issue 007, finally here it is for issue 200. That's right, to polish off our fourth year of the podcast we uncover the mystery and magic of Rare's much loved license, GoldenEye 007. Leon, Brian, Darren and Tony - along with a cartel of community contributors - reminisce about the innovations that the single-player added to the genre and the hours of fun that the split-screen multiplayer brought to the party. This being Cane and Rinse, we also discuss at length whether or not the game is worth returning to now, some 18 years on from its release at the time of recording. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_200.mp3   Music used in this issue: 1: Nintendo Rareware & Opening by Grant Kirkhope and Graeme Norgate 2: Chemical Warfare Facility by Grant Kirkhope and Graeme Norgate Cane and Rinse 200 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

Interview extra: Paul Rose aka Mr Biffo

Oct 30, 2015 1:05:14

Description:

"Stay away from my bins!" The driest and most reverent gaming organ around (that's us) comes face-to-face with possibly the most succulent and disrespectful - that's Digitiser, otherwise known as Paul Rose aka Mr Biffo, obviously. PRESS REVEAL: moc-moc-a-moc http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_paul_rose.mp3   Links: Digitiser 2000 Biffovision Confessions of a Chatroom Freak

Just Cause 2 – Cane and Rinse No.199

Oct 25, 2015 1:54:55

Description:

"Hello, Mr. Snowman" In the penultimate issue of Volume Four, Ryan Hamann, Brian Tarran, Jay Taylor, and guest CJ Black explode into the action-packed Just Cause 2, with some discussion about the original Just Cause as well as some speculative pondering about its upcoming sequel. Rogue agents we are not -- we draw from our community contributors for some funny and insightful correspondences from the forum as well as some pithy three-word reviews from Twitter. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_199.mp3   Music used in this issue: 1: Main Theme by Mats Lundgren and Anders Ehlin 2: Mile High Club by Mats Lundgren and Anders Ehlin Cane and Rinse 199 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

Oddworld: Abe’s Oddysee – Cane and Rinse No.198

Oct 18, 2015 1:51:23

Description:

"All o’ ya!" Leon, Darren and Josh put their gizzards and giblets on the line as they tiptoe back through Rupture Farms. Oddworld: Abe’s Oddysee – and its recent remake, Oddworld: New ‘n’ Tasty – are up for health and safety inspection in this analysis of Oddworld Inhabitants‘ debut title. We also feature a community contribution including one from the developers themselves as part of our Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_198.mp3   Music used in this issue: 1: Oddworld: Abe's Oddysee opening by Ellen Meijers-Gabriel and Josh Gabriel 2: This is Rupture Farms by Ellen Meijers-Gabriel and Josh Gabriel Cane and Rinse 198 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

Halo 4 – Cane and Rinse No.197

Oct 12, 2015 2:00:00

Description:

"Before this is over, promise me you'll figure out which one of us is the machine." Concluding our run of Halo podcasts ahead of the release of Halo 5: Guardians, we turn our attention to Halo 4. Leon, Darren, Josh Karl and Tony - along with our ever-reliable community members - discuss how 343 Industries fared in picking up the Master Chief's weighty mantle from Bungie. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_197.mp3   Music used in this issue: 1: Requiem by Neil Davidge and Kazuma Jinnouchi 2: Push Through by Neil Davidge and Kazuma Jinnouchi Cane and Rinse 197 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

Podcast special: An interview with Denis Dyack

Oct 8, 2015 3:17:33

Description:

The incomparable creator of Eternal Darkness and Too Human breaks radio silence to offer us this searingly honest interview. Leon and James are joined by Denis Dyack and Phil Haymes of multimedia innovators Quantum Entanglement for this rare chat. Over the course of more than three hours Denis takes us from Silicon Knights' earliest endeavours, through the machinations of relationships with Sony, Nintendo and Microsoft right down to the specifics of his working relationship with the likes of Kojima and Miyamoto. Denis also bares all about the disappointment of Silicon Knights' final release, X-Men Destiny, the failed Kickstarters and even responds to us challenging his public support of the GamerGate movement. Finally, Denis and Phil explain to us what their exciting and ambitious new initiatives with Quantum Entanglement entail, and what the future holds for the pair. You really do not want to miss this one. Our sincere thanks again to Denis for contacting us out of the blue and suggesting that we record a show with him and Phil. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_denis_dyack.mp3   Links relevant to the content of this podcast: Niche Gamer Interview: Parts 1 and 2: http://nichegamer.com/2015/05/denis-dyack-interview-part-1-yellow-journalism-and-what-really-happened-with-x-men-destiny/ http://nichegamer.com/2015/05/denis-dyack-interview-part-2-gamergate-the-igda-and-censorship/ Too Human Video Diary #2: Engagement Theory https://vimeo.com/7346992 Here is one of many press outlets talking about the "For and Against" thread: http://www.gamesradar.com/the-top-30-craziest-industry-quotes/?page=4 Quantum Entanglement: http://www.que-ee.com/ Announcement of a partnership with the Perimeter Institute for Theoretical Physics: http://www.que-ee.com/quantum-entanglement-entertainment-inc-and-perimeter-institute-for-theoretical-physics-partner-to-promote-science/ Music used in this podcast: Elzevir the Dollmaker from Blood Omen: Legacy of Kain by Steve Henifin Edited by James Carter

Podcast special: An interview with Greg Toppo

Oct 6, 2015 55:14

Description:

In this special edition of the Cane and Rinse podcast, Ryan Hamann interviews USA Today's top education writer, Greg Toppo. Greg was invited to speak about his new book, The Game Believes in You: How Digital Play Can Make Our Kids Smarter. In his book, Toppo makes the argument for video games being used in schools, and he provides many inspiring examples of children who have benefitted greatly by using games to make their academic environment more engaging and rewarding. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_greg_toppo.mp3   Music used in this podcast: Hello World by PROTODOME Edited by Ryan Hamann.

Threes! – Cane and Rinse No.196

Oct 4, 2015 1:47:49

Description:

"Sup?" Ryan, Josh, Jay, and James swipe right to express their fondness for the deceptively simple iPhone mega-hit Threes!. The panel discusses the developmental history of the card-swiping mobile title, recount the tragic story of its post-release copycats and clones, and talk about THAT SONG. As is always the case, we hear from the fabulous Cane and Rinse community and feature their creative Threes Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_196.mp3   Music used in this issue: 1: Threes Is the Bees Knees by Big Giant Circles 2: Threes Is the Bees Knees (Alt Unused Version) by Big Giant Circles Cane and Rinse 196 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

Comix Zone – Cane and Rinse No.195

Sep 27, 2015 2:00:02

Description:

"...I'm just a drawing! But I'll be free soon enough..." Leon, Tony and Karl abuse save-states to see SEGA Technical Institute's late era Mega Drive/Genesis game Comix Zone through to its 'choice' of endings. The panel - including the always welcome guest, SEGA expert and poet Dan Clark - as well as our brilliant community experience and discuss the title's impressive visuals, divisive audio and (euphemistically) 'challenging' gameplay, before attempting to decide whether or not they recommend you spend your time and money on this 20-year-old 16-bit title in 2015. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_195.mp3   Music used in this issue: 1: Episode 1, Page 1-2 by Howard Drossin 2: Into the Zone by Howard Drossin Cane and Rinse 195 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

Thomas Was Alone – Cane and Rinse No.194

Sep 21, 2015 1:33:59

Description:

"Thomas was alone. Wow, what a weird first thought to have" Josh, Ryan and Tony set up their microphones, for what was bound to be another enthralling issue of Cane and Rinse. "I wonder what Tony is going to say about this game's narrative?" Josh pondered. "It'll be interesting to discuss this game's use of puzzles and platforming, to define character relationships." Tony ruminated. "Shapes! Shapes! Shapes!" Ryan really liked shapes. And so our three intrepid podcasters set out to discuss these themes and more, as they tackled Mike Bithell's debut game, Thomas Was Alone. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_194.mp3   Music used in this issue: 1: Where Are You? by David Housden 2: Freedom by David Housden Cane and Rinse 194 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

Halo: Reach – Cane and Rinse No.193

Sep 13, 2015 1:59:59

Description:

"It's wounded, end its suffering!" For the penultimate podcast in our current run of Halo shows Leon, Josh, Karl and Tony remember Reach. Did Bungie, Inc. pull out all of the stops for their 2010 franchise swansong? Did the game miss the green, cybernetic elephant-in-the-room presence of the Master Chief? Did those spaceship levels add anything to the experience? The panel, aided as always by the Cane and Rinse community, discusses their experiences and opinions of Halo: Reach. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_193.mp3   Cane and Rinse 193 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

The Secret of Monkey Island – Cane and Rinse No.192

Sep 7, 2015 2:00:02

Description:

"That's the second biggest monkey head I've ever seen!" LucasArts (nee Lucasfilm Games) discovered buried treasure with their swashbuckling 1990 point-and-clicker, The Secret of Monkey Island. The Cane and Rinse crew of Leon, Brian, Karl, Ryan and a galley full of contributors don their fanciest pants and recall their time insult swordfighting on Melee Island(TM), the uneventful yet explosive voyage aboard the Sea Monkey and eventually exploring the lava-filled depths of the fabled Monkey Island itself, with nothing but the company of a disembodied head. So you want to be a pirate, eh? You look more like a flooring inspector. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_192.mp3   Music used in this issue: 1: Opening Theme by Michael Land and Patrick Mundy 2: Le Chuck's Theme by Michael Land and Patrick Mundy Cane and Rinse 192 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

The Sensible Soccer series – Cane and Rinse No.191

Aug 31, 2015 1:59:40

Description:

"Every goal, goal, goal, says you're the best in the land!" Before FIFA, before Pro Evo (but after Kick Off), there was Sensible Soccer. 'Sensi' and its sequel Sensible World of Soccer (aka SWOS) dribbled around many of their computer footy predecessors' pitfalls, before assuredly bending a 25 yard curler into the back of the charm net. Leon, Darren, Karl and guest CJ Black (Twin Humanities et al) remember their time with the entire series, from the original with the broken goalkeepers all they way through console conversions, controversial sequels and the 2007 re-release of Sensible World of Soccer '96/'97 for Xbox Live Arcade. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_191.mp3   Music used in this issue: 1: Goalscoringsuperstarhero by Jon Hare and Richard Joseph, vocal by Jackie 'Jacks' Reed 2: Sensible Soccer Theme by Captain Sensible and Richard Joseph Cane and Rinse 191 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

Dark Souls II – Cane and Rinse No.190

Aug 23, 2015 2:00:00

Description:

"Oh disciple of the dark sun, thou hast journeyed far." From Software switched personnel around for Dark Souls II, the first straight sequel in their Souls oeuvre. New directors brought new ideas that split fan reaction. 18 months after release, James, Sean and special guest CJ Black (Twin Humanities) welcome new faces of their own in Josh and Ryan to discuss the changes, their reactions and why on Earth anyone would remix a barely year-old game. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_190.mp3   Music used in this issue: 1: King Vendrick by Motoi Sakuraba and Yuka Kitamura 2: Majula by Motoi Sakuraba and Yuka Kitamura Cane and Rinse 190 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

Halo 3: ODST – Cane and Rinse No.189

Aug 17, 2015 1:59:02

Description:

"Get set for a combat drop!" In the latest of our Halo series of podcasts, Leon, Karl, Tony and guest CJ Black (Twin Humanities) revisit the franchise's 'odd one out', Halo 3: ODST. Not starring the Spartan Master Chief but rather several of the cast of Joss Whedon's Firefly as battle-hardened commandos in action on Earth between the events of Halos 2 and 3. The panel and contributing community members also recall the hub-world which links the segments of the game together via a neo-noirish mystery plot and - of course (and repeatedly) - that OST. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_189.mp3   Music used in this issue: 1: Cast Aside by Martin O'Donnell and Michael Salvatori 2: Extra Firepower by Martin O'Donnell and Michael Salvatori Cane and Rinse 189 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum Non-rookie Darren shoots up some Halo 3: ODST on Xbox One, now available as value-for-money dlc for Halo: The Master Chief Collection: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

The Geometry Wars series – Cane and Rinse No.188

Aug 10, 2015 1:58:45

Description:

"Super State." Stephen Cakebread's Geometry Wars may have started life as a Project Gotham Racing Easter egg but has since taken on an intensely glowing, neon life of its own. Leon, James, Ryan and guest Sinan Kubba trace the series back to its 2003 debut on the original Xbox before safely weaving their way through all the games up to and including most recent release, Geometry Wars 3: Dimensions Evolved on Vita in July 2015. Along with our contributors we try to establish what makes these games so moreish, and what being 'in the zone' actually means. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_188.mp3   Music used in this issue: 1: Deadline by Chris Mann 2: Evolved Theme by Chris Chudley Cane and Rinse 188 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum A Quick Rinse in which Darren isn't quite as terrible at Geometry Wars: Retro Evolved on the Xbox 360 as he suggests: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Bully (Canis Canem Edit) – Cane and Rinse No.187

Aug 2, 2015 1:46:33

Description:

"Oh my God! Corn! I didn't have corn for dinner! This is awful!" In 2006, Rockstar Vancouver introduced us to Bulworth Academy and the adventures of the delinquent Jimmy Hopkins in the tabloid-baiting Bully (Canis Canem Edit). James, Ryan and Jay discuss whether the school-based escapade deserves a gold star or an after school detention? As always we also include our community's musings along with their Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_187.mp3   Music used in this issue: 1: Main Theme by Shawn Lee 2: Punishment by Shawn Lee Cane and Rinse 187 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum Our Darren goes back to school where, as we discover, he was a right little tearaway. If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Valiant Hearts: The Great War – Cane and Rinse No.186

Jul 26, 2015 1:44:03

Description:

"We must strive to cherish their memory and never forget." With Valiant Hearts: The Great War, Ubisoft Montpellier took on the daunting task of making an accessible, informative interactive experience based around the First World War without doing a disservice to the grave source material. Leon, Tony and James, along with some superb contributions from the Cane and Rinse community, consider whether or not they achieved their lofty but noble goal. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_186.mp3   Music used in this issue: 1: No Hope by Peter McConnell and Daniel Teper 2: Main Theme by Peter McConnell and Daniel Teper Cane and Rinse 186 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

Halo 3 – Cane and Rinse No.185

Jul 19, 2015 1:56:24

Description:

"Wake me... when you need me." Halo 3 saw the Master Chief's debut on the Xbox 360, surfing in on a tidal wave of hype. Though Bungie didn't even quite manage to bestow the 'next gen' game with 'HD ready' graphics, Halo 3 arrived to stellar reviews and spectacular sales, not to mention more than a little piracy. Leon, Darren, Josh, Karl, Tony and a covenant of contributors remember 2007's frenzy of cat helmets and Forge modes, as well as ruminating upon their recent return to the game as part of The Master Chief Collection. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_185.mp3   Music used in this issue: 1: Never Forget by Martin McDonnell Cane and Rinse 185 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

999: Nine Hours, Nine Persons, Nine Doors – Cane and Rinse No.184

Jul 13, 2015 1:59:31

Description:

"The dark, reddish-black pool of blood… The scattered pieces of flesh… Organs strewn across the floor like the blossoming of a grotesque flower..." It's a sadistic and mind-bending romp through sci-fi horror as Ryan Hamann, James Carter, and Karl Moon discuss their journeys through the perilous and mysterious 999: Nine Hours, Nine Persons, Nine Doors. Its intricate story is carefully dissected and gameplay debated by the three morphically-linked hosts. So grab some Ice-9 on a hot summer afternoon and join us as we examine 999, read contributions from the community, and, of course, read a selection of Santa Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_184.mp3   Music used in this issue: 1: Extreme Extrication by Shinji Hosoe 2: Recollection by Shinji Hosoe Cane and Rinse 184 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

Transistor – Cane and Rinse No.183

Jul 5, 2015 1:57:51

Description:

"I love you so much, Red. You know that right?" As a follow up to their critically well-received first game Bastion, Supergiant Games came up with the distinctly stylised Transistor. Ryan, James and Sean sit down and discuss their histories with the game, the characters, gameplay and it's stunning soundtrack. As always there are contributions from our community along with our Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_183.mp3   Music used in this issue: 1: Cut Apart by Darren Korb 2: We All Become by Darren Korb & Ashley Barrett Cane and Rinse 183 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

FreQuency / Amplitude – Cane and Rinse No.182

Jun 28, 2015 1:37:27

Description:

"I'm a science genius girl. I won the science fair. I wear a white lab coat. DNA strands in my hair." A pair of PlayStation 2 games that, as we discover, were vital precursors to many rhythm action hits of the mid-to-late 2000s, including Guitar Hero, DJ Hero, Rock Band and - seemingly - several others, despite selling relatively few copies. In this podcast Leon, Josh and Karl give these early Harmonix games their due, and we also hear from some FreQuency and Amplitude playing correspondents. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_182.mp3   Music used in this issue: 1: Science Genius Girl by Freezepop 2: Everyone Says "Hi" - Metro Remix by David Bowie Cane and Rinse 182 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

Halo 2 – Cane and Rinse No.181

Jun 21, 2015 2:00:00

Description:

"I... I am a monument to all your sins..." With Halo 5: Guardians scheduled to arrive later this year, Cane and Rinse company drop from orbit down to the surface of the second Halo. It's easy to forget just what a big deal this release was for Bungie and Microsoft back in 2004. How do Bungie's design decisions and curtailed development fare over a decade on, and does Halo 2: Anniversary for Xbox One (part of The Master Chief Collection) make a return any more tempting? Leon, Tony, Darren, Karl and our community discuss. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_181.mp3   Music used in this issue: 1: Impart by Martin O'Donnell and Michael Salvatori 2: Halo Theme (Gungniir Mix) by Martin O'Donnell and Michael Salvatori featuring Steve Vai Cane and Rinse 181 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum Darren gets nostalgic for checkpoints in this Quick Rinse of the "unanimous" "sequel to Halo 2" (sic). Tsk. If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Killer7 – Cane and Rinse No.180

Jun 14, 2015 1:55:10

Description:

"I'm talking guys who beat off, four times a day!" Goichi Suda teamed up with co-writer Shinji Mikami to create one of the 'Capcom Five' for Nintendo GameCube in the early-mid 2000s. The result was the unique and intriguing melange of mechanics and ideas, Killer7. Leon, Josh and Sean attempt to relate the whats and wherefores of this remarkable piece of software, augmented by the opinions and recollections of the Cane and Rinse community. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_180.mp3   Music used in this issue: 1: Blackburn by Masafumi Takada and Jun Fukuda 2: Rave On by Masafumi Takada and Jun Fukuda Cane and Rinse 180 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse forum

Silent Hill: Downpour – Cane and Rinse No.179

Jun 8, 2015 1:59:43

Description:

"Weatherman says there's a storm coming our way to spoil the fun." The Cane and Rinse podcast concludes its Silent Hill cycle where it began, with a panel of Leon, Josh, Karl and Sean. Silent Hill: Downpour may or may not turn out to be the last ever 'proper' new Silent Hill release (Book of Memories excluded - for some discussion on both this and P.T./Silent Hills please look out on our YouTube channel), but it's likely to be our final podcast on this particular franchise... well, for several years at least. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_179.mp3   Music used in this issue: 1: Intro Perp Walk by Daniel Licht 2: Town Rain by Daniel Licht Cane and Rinse 179 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum

Too Human – Cane and Rinse No.178

Jun 1, 2015 1:59:58

Description:

"This one red hour will make your reputation or mine... are you right with your maker?" Silicon Knights' 2008 Xbox 360 exclusive, Too Human, was supposed to be the first in a trilogy of games. It was supposed to be the best game Denis Dyack's studio had ever produced. James, Brian and Sean Bell dissect what went right, what went wrong, and the reputation and legacy of this 'CyberNorse' action RPG. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_178.mp3   Music used in this issue: 1: World Serpent Action by Steve Henifin Cane and Rinse 178 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum Our Darren isn't too human at all, in fact if anything he's overly simian. If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

God Hand – Cane and Rinse No.177

May 24, 2015 1:55:51

Description:

"You can wax on, wax off all you like. I'm still kicking your ass." A late-generation cult classic or a ridiculous, slapstick B-movie take on the 3D brawler? Clover Studio wanted their cake and eat it with their 2006 swansong, God Hand, and Capcom let them have it. In Issue 177, James, Josh and Sean Bell discuss using a demonic arm to One-Inch Punch a luchador gorilla! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_177.mp3 Music used in this issue: 1: God Hand Theme by Masafumi Takada 2: Rainy Rose by Masafumi Takada Cane and Rinse 177 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum

Wolfenstein: The New Order – Cane and Rinse No.176

May 17, 2015 1:59:54

Description:

"Yes, the Nazis rule the world now, they are everywhere. Everywhere." Our four podcast series tracing the history of this particular franchise concludes with MachineGames' 2014 debut, Wolfenstein: The New Order. Leon, Tony and Karl explain how the latest (until contemporary prequel The Old Blood anyway) Nazi-blaster starring William Joseph "B.J." Blazkowicz manages to feel both 'back-to-basics' and surprisingly fresh at the same time. We also hear from a number of community correspondents, and there's even one negative Three Word Review to be found, among all the praise. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_176.mp3   Music used in this issue: 1: The Kreisau Circle by Michael John Gordon 2: Ransacked by Michael John Gordon Cane and Rinse 176 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Silent Hill: Shattered Memories – Cane and Rinse No.175

May 10, 2015 1:48:32

Description:

"Our caller ID shows that you are calling from Silent Hill, I regret to inform you that you are beyond even our help." The penultimate of Cane and Rinse's eight Silent Hill podcasts sees Leon, Josh and Nick Parton from Just Add Idiots try to piece together their splintered recollections of Silent Hill: Shattered Memories. As with several of the other games in this series, Climax Studios' 2009 reimagining of the original Silent Hill also inspired some excellent correspondence from our ever reliable community. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_175.mp3   Music used in this issue: 1: Searching the Past by Akira Yamaoka 2: Hostility by Akira Yamaoka Cane and Rinse 175 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Max Payne 3 – Cane and Rinse No.174

May 4, 2015 1:59:16

Description:

"What was I really doing walking in there with my bad haircut and ridiculous shirt?" Max has a snazzy shirt and new employers as he leaves behind dark, dreary New York for sunny, scorching Rio. Rockstar Games made plenty of changes for Max Payne 3, and split opinion in the so doing. James, Karl, Darren and Sean get stuck into the game, its place in the series and its legacy. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_174.mp3   Music used in this issue: Track 1: Shells by HEALTH Track 2: Tears by HEALTH Cane and Rinse 174 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Disappointing sales greeted Max Payne 3, Rockstar's take on Remedy's 2000s bullet-time action franchise, meaning that this may be the last in the series for quite some time at least. PC version shown: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Kameo: Elements of Power – Cane and Rinse No.173

Apr 26, 2015 1:59:38

Description:

"Magic... The elusive trickery that chains my people..." Hanging up their Covenant sniper rifles and Dragon Greatswords to dawn the wings of a fairy princess of the Enchanted Kingdom, Ryan, Darren, Tony, and Brian journey into the magical world of Kameo: Elements of Power. With perspectives ranging from recent adopters to excited Xbox 360 launch day players to pre-production testers, this issue looks back at the very first Xbox 360 game as well as the GameCube game it almost was. Elemental warriors from the community offer their insights into Kameo's adventure as well, making for a thrilling and balanced discussion of one of Rare's lesser-known magnum opera. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_173.mp3   Music used in this issue: 1: Kameo's Quest by Steve Burke 2: Forest Glade by Steve Burke 3: Elemental Warriors by Steve Burke 4: Legend Unfolds by Steve Burke Cane and Rinse 173 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Speedball / Speedball 2: Brutal Deluxe – Cane and Rinse No.172

Apr 19, 2015 1:59:28

Description:

"Ice cream! Ice cream!" A dystopic vision (late 80s/early 90s style) of bone-crunching, metallic future sports, courtesy of the famous Bitmap Bros, first Speedball and then Speedball 2: Brutal Deluxe captured the imagination of many gamers over a quarter of a century ago. Leon, Darren and Tony celebrate the frenetic violence of the first two games in the series and their myriad ports, as well as scrutinise recent re-releases of Speedball 2 and even shoulder-barge the shortlist of disappointing follow-ups into the advertising hoardings. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_172.mp3   Music used in this issue: 1: Speedball by David Whittaker 2: Brutal Deluxe by Nation 12/Richard Joseph Cane and Rinse 172 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Silent Hill: Homecoming – Cane and Rinse No.171

Apr 12, 2015 1:58:53

Description:

"Alright, you cuff him, I'll read him his rights." In this, the sixth of our eight podcasts on Silent Hill, we turn our attention to 2008's Silent Hill: Homecoming. A title that many series fans seem to perceive as a controversial entry in the franchise creates some genuinely interesting discussion, as well as some of the most intriguing and passionate correspondence from our community yet. Leon, Josh, Karl and Sean are your panel for this (perhaps) surprisingly fascinating edition of Cane and Rinse. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_171.mp3   Music used in this issue: 1: Witchcraft by Akira Yamaoka 2: Homecoming by Akira Yamaoka Cane and Rinse 171 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Dragon’s Dogma – Cane and Rinse No.170

Apr 5, 2015 1:58:56

Description:

Guests CJ Black (Twin Humanities) and Sean Bell (Midnight Resistance) join Leon and Jay in our entirely unbalanced Dragon's Dogma issue. That's right, you'll not find much negativity about Capcom's 2012 action RPG here (although, as always we dissect the game and talk about those aspects we feel weren't as strong as others). This show is something a love-in (right through to our listener correspondence) and with something like 750 hours of play between us we make no apology for that. If you want to hear what videogaming passion sounds like, you've come to the right podcast. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_170.mp3   Music used in this issue: 1: Main Title by Tadayoshi Makino, Inon Zur, Rei Kondoh, Chamy Ishi 2: Into Free by B'z Cane and Rinse 170 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. During the recent recording of this issue, the conversation regarding Capcom's Dragon's Dogma carried on after we'd officially finished the principal recording since we adhere to a strict two-hour maximum running time for the podcast. So, rather than have it just be dumped we're putting it here instead.

Sleeping Dogs – Cane and Rinse No.169

Mar 29, 2015 1:58:34

Description:

"Why don't you have a pork bun in your hand?" United Front Games fused classic Hong Kong crime cinema with contemporary open-world videogame shenanigans for 2012's Sleeping Dogs. The game that was at one stage going to be a True Crime title ended up forging its own path, carving a niche and other such phrases. Leon, Brian, James and Jay share their feelings on the finished product, aided as usual by contributions from the Cane and Rinse community. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_169.mp3   Music used in this issue: 1: Main Menu Theme by Jeff Tymoschuk 2: East by Bei Bei & Shawn Lee Cane and Rinse 169 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Wolfenstein (2009) – Cane and Rinse No.168

Mar 22, 2015 1:59:11

Description:

"Mein Leben!" In this, our third podcast on the Wolfenstein series of games, James, Brian and Tony discuss Raven Software's 2009 addition to the series - Wolfenstein. We also include our opinions from our community along with their three word reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_168.mp3   Music used in this issue: 1: Zeppelin Battle by Bill Brown 2: Main Theme by Bill Brown Cane and Rinse 168 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Silent Hill: Origins – Cane and Rinse No.167

Mar 15, 2015 1:57:46

Description:

"Hey, chill. You don't see me bringing up your issues." It's back to basics for the fifth of our Silent Hill series of podcasts. Climax Group were tasked with creating the 1976 set prequel to the original game with Silent Hill: Origins, but after an abortive attempt by their LA studio, a less ambitious title was mainly produced in Hampshire, England. Leon, Karl, Sean and new guest panellist Nick Parton weigh up the pros and cons of the finished piece, as well as trying to establish if the resulting story is canon, or indeed whether that even matters... http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_167.mp3   Music used in this issue: 1: Town of Mysteries by Akira Yamaoka 2: Illusion in Me by Akira Yamaoka Cane and Rinse 167 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Chrono Trigger – Cane and Rinse No.166

Mar 8, 2015 1:57:53

Description:

"Did you guys just come out of the closet? Get out of here!" In 1995 a Square Soft development 'Dream Team' launched an epochal RPG for the Super Famicom/SNES. Chrono Trigger has since time-travelled its way to PlayStation, DS and mobiles, but does it retain an ageless charm? Leon, Brian, Josh and returning guest Simon Cole - along with help from our community contributors - bathe in the sumptuous 16-bit atmosphere of this twenty-year-old genre staple. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_166.mp3   Music used in this issue: 1: Robo's Theme by Yasunori Mitsuda 2: Battle by Yasunori Mitsuda Cane and Rinse 166 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

WarioWare, Inc.: Mega Microgame$! – Cane and Rinse No.165

Mar 2, 2015 1:48:14

Description:

"Don't get too cocky!" For those times when minigames are just too time-consuming, Mario's evil doppelganger Wario (with a little help from Nintendo R&D1) invented microgames. Leon, Darren and returning guest Dan Clark explore the world of game development, Made in Wario style. As usual our community contributors also have their say on the subject of WarioWare, Inc.: Mega Microgame$! on the Game Boy Advance, plus we also talk about the local multiplayer mayhem of the GameCube incarnation, WarioWare, Inc.: Mega Party Game$! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_165.mp3   Music used in this issue: 1: WarioWare Inc. by Ryoji Yoshitomi and Kyoko Miyamoto 2: You Need Some Practice by Ryoji Yoshitomi and Kyoko Miyamoto Cane and Rinse 165 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Sound Shapes – Cane and Rinse No.164

Feb 22, 2015 1:51:27

Description:

Move a little, turn a little break a little, hurt a little In this podcast Ryan, Josh, Karl and Sean confer about Queasy Games' 2012 side-scrolling musical platformer: Sound Shapes. They discuss their own experiences with the game, the various artists involved in the soundtrack and the title's level creation tools. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_164.mp3   Music used in this issue: 1. Hills 'n Spills by I Am Robot and Proud 2. Personnel by Jim Guthrie 3. Touch the People by Beck Cane and Rinse 164 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Silent Hill 4: The Room – Cane and Rinse No.163

Feb 17, 2015 1:41:51

Description:

"This is a nightmare... It can't be happening..." The last game in the series by Team Silent, Silent Hill 4: The Room is a game that so brazenly experiments with the established formula, the internet conjured forth a myth to explain its existence. One that Josh , Sean and Karl are quick to debunk. There are many dark corners to explore and mysteries to uncover within the confines of Room 302, and we discuss whether all these secrets, are worth experiencing. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_163.mp3   Music used in this issue: 1: Tender Sugar by Akira Yamaoka 2: Room of Angel by Akira Yamaoka Cane and Rinse 163 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Darren is still scared and confused as he samples the trial version of Silent Hill 4: The Room on PC:

Assassin’s Creed III – Cane and Rinse No.162

Feb 9, 2015 1:53:57

Description:

"You have simply given up, and you would have us all do the same." In our first Assassin's Creed podcast for over three years we belatedly catch up with the series' fifth installment, Assassin's Creed III. Leon, Brian, Jay and Sean debate the technical and storytelling merits and failings - both inside and outside of the Animus - of Ubisoft Montreal's 2012 American Independence epic. We have plenty of contributions from the community too, including surely the least positive set of Three Word Reviews in the history of the podcast. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_162.mp3   Music used in this issue: 1: Assassin's Creed III Main Theme Variation by Lorne Balfe 2: Fight Club by Lorne Balfe Cane and Rinse 162 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Return to Castle Wolfenstein – Cane and Rinse No.161

Feb 1, 2015 1:48:16

Description:

"But what am I supposed to do with all this cheese?" In the second of four Wolfenstein podcasts we turn our attention to Gray Matter's 2001-2003 PC and console FPS, Return to Castle Wolfenstein. Leon, Tony and Karl see what BJ Blazkowicz got up to (shooting fascists) in this id Tech 3 take on the Wolfenstein 3D formula of corridors, souped-up super Nazis and hidden caches of ill-gotten gold. A couple of our listeners just about recall the F5/F9, quicksave/quickload shenanigans too. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_161.mp3   Music used in this issue: 1: Intro Movie by Bill Brown 2: Return to Castle Wolfenstein Main Theme by Bill Brown 3: SS Elite Guard Assault by Bill Brown 4: Action! by Bill Brown 5: Assassination by Bill Brown Cane and Rinse 161 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Darren screams like a little wretch in this Return to Castle Wolfenstein Quick Rinse for the PC: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Spelunky – Cane and Rinse No.160

Jan 25, 2015 1:53:52

Description:

"I should never have angered that shopkeeper..." Join us as we explore the spider-infested, alien-contested and shopkeeper-invested world of Derek Yu's 2008 and 2012 roguelike - Spelunky, platforming homage to the likes of Spelunker and Rick Dangerous: Spelunky. Josh, James, Darren and Sean focus their attention on the 2012 remake, as it's the game that we are, and most of you listening will probably be, most familiar with. However - do not fear - the original freeware title also gets its time in the sun. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_160.mp3   Music used in this issue: 1: Title screen by Eirik Suhrke 2: Adventure by Eirik Suhrke 3: Yeti Caves by Eirik Suhrke Cane and Rinse 160 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Previously on Cane and Rinse... Darren Gargette wrote a bit about his Spelunky obsession: http://caneandrinse.com/showing-some-spelunky/ Leon Cox mused on the quality of the music in the HD version of Spelunky: http://caneandrinse.com/music-monday-spelunky/ Darren Gargette and Joshua Garrity go head-to-head on PC in the Spelunky Daily Challenge: Josh takes a look at the 2012 Xbox Live Arcade version of hard as nails roguelike platformer: Darren Gargette confronts the original freeware PC version of Derek Yu's formidable roguelike.: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Silent Hill 3 – Cane and Rinse No.159

Jan 18, 2015 1:43:58

Description:

"Monsters? They looked like monsters to you?!" We're less than halfway through our Silent Hill series of podcasts and yet already concluding the 'original' and 'classic' trilogy. 2003's Silent Hill 3 which retreads the unhallowed ground of its predecessors, Leon, Josh and Sean - along with our esteemed contributors - discuss whether it does so surefootedly or not. The panel also make time to chew over the brace of spin-off Silent Hill movies. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_159.mp3   Music used in this issue: 1: Never Forgive Me, Never Forget Me by Akira Yamaoka 2: End of Small Sanctuary by Akira Yamaoka 3: Please Love Me... Once More by Akira Yamaoka Cane and Rinse 159 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. A confused and scared Darren Gargette plays the demo version of Silent Hill 3 on the PC (badly).

NiGHTS into dreams… – Cane and Rinse No.158

Dec 28, 2014 1:59:59

Description:

"You are that special one that I've been waiting for" A slightly under-the-weather Leon (cold), Karl (stomach ache) and Dan Clark (headache) huddle together to celebrate Sonic Team's much misunderstood Saturn exclusive (at the time though no longer), NiGHTS into dreams... We also talk about the festive wonders of Christmas NiGHTS, the game's legacy and also hear from some truly besotted community members. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_158.mp3   Music used in this issue: 1: Fragmented Dreams by Tomoko Sasaki 2: DREAMS DREAMS by Tomoko Sasaki Cane and Rinse 158 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Skylanders – Cane and Rinse No.157

Dec 21, 2014 1:59:18

Description:

"Let's ruffle some feathers!" Tony, along with guests Gary Blower (GameBurst) and Brad Gallaway (GameCritics) take a look at the Activision published Skylanders series - covering Spyro's Adventure, Giants, Swap Force and Trap Team.* http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_157.mp3   Music used in this issue: 1: The SWAP Force by Lorne Balfe 2: A New Chieftess by Lorne Balfe Cane and Rinse 157 was edited by Jay Taylor *Apologies for the slight audio issues in this show folks! Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Diddy Kong Racing – Cane and Rinse No.156

Dec 14, 2014 1:51:36

Description:

"Select your vehicle." Fond festive memories of Christmas '97's gleeful kart, hovercraft and plane adventure: Diddy Kong Racing. Leon, Darren, Karl and our community peer through a haze of Nintendo 64 fuzz to Rare's candy cane (and rinse) fuelled sugar rush. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_156.mp3   Music used in this issue: 1: Diddy Kong Racing Theme by David Wise 2: Walrus Cove by David Wise 3: Timber’s Island medley by David Wise Cane and Rinse 156 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Darren Gargette has a good old nostalgic explore of Rare's beloved N64 classic Diddy Kong Racing from Christmas 1997. Darren is capturing the game via PC emulation here. Darren emulates the 2007 DS version of Diddy Kong Racing on PC, but laments the loss of the charm of the 1997 N64 perfect Christmas present original.

Silent Hill 2 – Cane and Rinse No.155

Dec 8, 2014 1:59:51

Description:

"I guess I really don't care if it's dangerous or not. I'm going to town either way." Can we already reached the peak of the Silent Hill series after only two of our eight planned podcasts on the series? According to many we may well have done but do our panel of Leon, Josh and Sean agree? And how about our esteemed forum and Twitter contributors? This and other, much darker matters are discussed in our Silent Hill 2 issue. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_155.mp3   Music used in this issue: 1: Theme of Laura by Akira Yamaoka 2: Promise (Reprise) by Akira Yamaoka 3: Promise by Akira Yamaoka Cane and Rinse 155 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Super Smash Bros. series – Cane and Rinse No.154

Nov 30, 2014 1:59:55

Description:

"Wow! Incredible!" Leon, Darren, Josh and Ryan explore the vast, chaotic world of Super Smash Bros. from its pre-millennial inception on N64 up to and including Brawl on Wii. There's plenty of talk about the hardcore tournament scene surrounding the GameCube's Melee too of course, plus as usual we hear from members of the Cane and Rinse community. GAME SET! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_154.mp3   Music used in this issue: 1: Opening Theme (SSB. Melee) by Hirokazu Ando, Tadashi Ikegami and Shogo Sakai 2: Menu (SSB. Melee) by Motoi Sakuraba (An adaptation of the Opening Theme listed above) 3: Mute City (SSB. Melee) by Naoto Ishida and Yumiko Kanki, arranged for Super Smash Bros. Melee by Hirokazu Ando, Tadashi Ikegami, and Shogo Sakai. (Originally from F-Zero) Cane and Rinse 154 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Darren revisits the first Super Smash Bros. for N64 (emulated here on PC, as you can plainly see). Darren Gargette shows us a few of Super Smash Bros. Melee's deceptively deep ropes. If indeed ropes can be deep. Here Darren is playing the game on PC via emulation rather than his original GameCube disc. In anticipation of Super Smash Bros. for Nintendo 3DS/Nintendo Wii U Darren busted out Brawl from 2008. With apologies for the 4:3 aspect ratio.

Gravity Rush – Cane and Rinse No.153

Nov 23, 2014 1:54:52

Description:

"What are you doing here? Are you lost too?" In this issue, James Carter, Ryan Hamann, Brian Tarran and Jay Taylor discuss Keiichiro Toyama's gravity defying PlayStation Vita title - Gravity Rush (a.k.a. Gravity Daze). They talk about their thoughts regarding the title's distinctive visual style and setting, the music and not forgetting the actual gameplay itself. There is also, as always, the community contributions and the three word reviews too. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_153.mp3   Music used in this issue: 1: Discovery of Gravitation by Kohei Tanaka 2: Pleasure Quarter by Kohei Tanaka Cane and Rinse 153 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Castle Wolfenstein – Cane and Rinse No.152

Nov 17, 2014 1:54:21

Description:

"Mein Leben!" In the first of four podcasts looking into the storied history of the (Castle) Wolfenstein saga, we start with the late Silas Warner's 1981 stealth/action hybrid for 8-bit computers. After gasping in awe and wonder at the ambition of its 1984 sequel, Beyond Castle Wolfenstein, Leon, Tony and guest Andi "Johnny Wolfenstein" Hamilton (of Midnight Resistance) then move onto the at least equally influential proto-Doom, Wolfenstein 3D (1992) as well as its same-year successor, Spear of Destiny. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_152.mp3   Music used in this issue: 1: Main Menu by Robert Prince 2: Funk That by Robert Prince Cane and Rinse 152 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. James looks back to before he was born at Muse Software's Castle Wolfenstein (1981) and its sequel Beyond Castle Wolfenstein (1984). They may be a clunky and tough to pick up these days, but there's a lot more to them than meets the eye. Both games were played on Apple IIe emulation software. In this Quick Rinse our Darren has a whirl of the secret Pac-Man level (and a little beyond) on the free browser version of Wolfenstein 3D.

Silent Hill – Cane and Rinse No.151

Nov 9, 2014 1:59:12

Description:

"Huh? Radio? What's going on with that radio?" Cane and Rinse returns for its fourth year with the start of our Silent Hill series. In the first of eight podcasts dedicated to Konami's horror franchise, Leon, Josh, Karl and Sean turn off the state highway to visit the, erm, sleepy town of Silent Hill once more. We discuss, along with contributions from the community - the original 1999 game for PlayStation (PSone), as well as the fictional - and real life - events that inspired Keiichiro Toyama's unsettling directorial debut. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_151.mp3   Music used in this issue: Track 1: Silent Hill by Akira Yamaoka Track 2: Silent Hill (Otherworld) by Akira Yamaoka Cane and Rinse 151 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. In this Quick Rinse our Darren slurps his tea to mask the chilling sound of the air raid siren then braves the Otherworld version of Midwich Elementary in the original 1999 Silent Hill (the US version as emulated on PC).

Hotline Miami – Cane and Rinse No.150

Oct 19, 2014 1:54:36

Description:

"Do you like hurting other people?" In a flurry of chaos, Hotline Miami burst through the door of the videogame world and took on all comers. In Issue 150, it's time for James, Sean, Brian and special guest Andi Hamilton from Midnight Resistance to take on Dennaton Games' surreal, violent top-down brawler and see who's left standing. Cane And Rinse will return in Volume 4. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_150.mp3   Music used in this issue: 1: Miami Disco by Perturbator 2: Silver Lights by Coconuts 3: Crystals by M.O.O.N. 4: Hotline by Jasper Byrne 5: Daisuke by El Huervo featuring Shelby Cinca 6: Miami by Jasper Byrne Cane and Rinse 150 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Dragon Age: Origins – Cane and Rinse No.149

Oct 12, 2014 1:40:37

Description:

"We now have a dog and Alistair is still the dumbest one in the party." Ahead of the forthcoming Inquisition (which we are expecting), Leon, Jay, Tony and guest Gary Blower of Gameburst journey back to the Ferelden of yore. BioWare's dark high fantasy Dragon Age: Origins burst forth in 2009 and provided gamers with countless hours of epic Lord of the Rings/Game of Thrones/Warhammer Fantasy Roleplay style adventuring. Hark as the panel discuss the whole Origins gamut, including dlc, and of course as ever we also share missives from the Cane and Rinse community. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_149.mp3   Music used in this issue: 1: Leliana Sings by Inon Zur featuring Aubrey Ashburn 2: Dragon Age: Origins (Main Theme) by Inon Zur featuring Aubrey Ashburn Cane and Rinse 149 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Medal of Honor: Allied Assault – Cane and Rinse No.148

Oct 5, 2014 1:37:05

Description:

"Your team has trained hard, and I have every confidence you'll get the job done." WASD and mouse fingers are flexed as Leon, Tony and Karl* revisit Medal of Honor: Allied Assault, the game that to all intents and purposes begat monster franchise Call of Duty. Saving Private Ryan and Band of Brothers are duly namechecked and we recall how this Spielberg/2015/EA production hails from a time when immersive World War II first-person shooters offered a relatively fresh experience. *Keen listeners may notice that Karl's input is lacking during the middle section of this podcast. Our apologies, it was those damned gremlins that sabotaged his audio feed. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_148.mp3   Music used in this issue: 1: Main Theme by Michael Giacchino 2: Sturmgeist by Michael Giacchino Cane and Rinse 148 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. World War II expert (ahem) Darren relives terrible flashbacks of 2002 PC shooter hell in this Medal of Honor: Allied Assault (and its two expansion packs) Quick Rinse:

Team Fortress 2 – Cane and Rinse No.147

Sep 28, 2014 1:28:23

Description:

"Let us fight man versus tiny baby man!" For this week's podcast, Josh, Darren G., Karl and Jay discuss Valve's 2007 idiosyncratic cartoonish shooter Team Fortress 2. Amongst the topics covered are the changes made between the first game and it's more outlandish sequel, the savvy way in which Valve marketed the game to its prospective audience and the eventual differences between the somewhat short-lived console version and its PC counterpart. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_147.mp3   Music used in this issue: 1: Team Fortress 2 main theme by Mike Morasky 2: Playing with Danger by Mike Morasky Cane and Rinse 147 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Brütal Legend – Cane and Rinse No.146

Sep 21, 2014 1:30:28

Description:

"Ugh! It smells like a whale... ate some cabbage... and died in your mouth... like a year ago!" Darren, Brian, Ryan and Jay discuss Double Fine Productions' ambitious third-person action adventure game - Brütal Legend. They talk about their thoughts regarding the game's troubled production, the controversial inclusion of the real-time strategy gameplay and the critical response once it was released. Of course, you couldn't have a discussion about this game and not talk about it's metal-tastic soundtrack. We've also the opinions offered by our community and our usual Twitter-based three word reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_146.mp3   Music used in this issue: 1: Die for Metal by Manowar 2: Murmaider by Dethklok 3: Through the Fire and Flames by DragonForce 4: Tornado of Souls by Megadeth 5: Kickstart My Heart by Mötley Crüe Cane and Rinse 146 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Gunpoint – Cane and Rinse No.145

Sep 14, 2014 1:54:57

Description:

"i borrowed this phone from a sex worker and i haven't figured out how to do capitals on it yet" Tom Francis' Gunpoint is, by its author's own admission, not the most appropriately named game ever released. However the former PC Gamer journo's debut title is a well-received and well-worth discussing 2D stealth/puzzle/action game. Leon, James, Josh and Ryan discover the joys of trousers that can make you leap like a flea and take no fall damage, while our community correspondents celebrate the satisfying shenanigans provided by the ability to completely rewire a hostile office complex on the fly. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_145.mp3   Music used in this issue: 1: 'Round Gunpoint by Francesco Cerda 2: Cold Halls and Footfalls / Cold Halls and Footfalls (Crosslink) by Ryan Ike 3: Subterfuge Shuffle / Subterfuge Shuffle (Crosslink) by Ryan Ike 4: Main Theme (Melancholia) by John Robert Matz 5: Defenestraight to My Heart by Ryan Ike Cane and Rinse 145 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

The Last of Us – Cane and Rinse No.144

Sep 7, 2014 1:59:50

Description:

“It doesn't matter how much you push the envelope, it'll still be stationery.” Oft-requested, once delayed, here at last is our podcast devoted to Naughty Dog's critically acclaimed The Last of Us. Leon, Jay, Josh and Sean talk about the story, the cut-scenes, the performances and - yes - the gameplay, in both vanilla PS3 and PS4 Remastered releases. We also touch upon the multiplayer and share a glut of fantastic community posts reflecting some extreme opinions on the game, both positive and negative. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_144.mp3   Music used in this issue: 1: The Last of Us (Goodnight) by Gustavo Santaolalla 2: The Path (A New Beginning) by Gustavo Santaolalla Cane and Rinse 144 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Viva Piñata – Cane and Rinse No.143

Aug 31, 2014 1:59:05

Description:

"Don't be a stranger now!" This week Tony, Darren, Ryan and guest Gary Blower (Gameburst) discuss Rare's brightly coloured, papier-mâché life (or perhaps zoological) simulation title Viva Piñata. The discussion also covers the sequel Viva Piñata: Trouble in Paradise and the various spin-offs - Viva Piñata: Pocket Paradise, Viva Piñata: Party Animals and last but not least, the animated TV show based on the franchise. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_143.mp3   Music used in this issue: 1: Oven-Fresh Day by Grant Kirkhope 2: Tranquil Hours by Grant Kirkhope 3: Sunrise Whisper by Grant Kirkhope 4: Romance Themes Mix by Grant Kirkhope (mix by Ryan Hamann) Cane and Rinse 143 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Darren trots down to the magical garden at the bottom of his imagination to breed and nurture some more Piñata (PC version shown):

Snatcher – Cane and Rinse No.142

Aug 24, 2014 1:57:10

Description:

"You come from a world that's been gone for 50 years..." Hideo Kojima's Snatcher isn't quite 50 years old, but James, Sean, Karl and special guest Brad Gallaway (GameCritics.com) take a trip back to 1988 to visit the far-flung future of 2047, and the cyberpunk dystopia Konami's update to the text adventure genre.* http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_142.mp3   Music used in this issue: 1: One Night in Neo Kobe City by Konami Kukeiha Club 2: Theme of Snatcher 2 by Konami Kukeiha Club Cane and Rinse 142 was edited by Sean O'Brien *Apologies for the rough sounding audio quality this week folks. Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. In this Quick Rinse, Darren Gargette plays the first half an hour of Hideo Kojima's cyberpunk graphic adventure Snatcher (Sega/Mega CD version, emulated on PC) for the first time ever. Does he enjoy it? Find out...

The Chronicles of Riddick – Cane and Rinse No.141

Aug 17, 2014 1:29:27

Description:

"Talking about me? Never wise." Darren Gargette, Darren Forman and Brian Tarran discuss interplanetary anti-hero Richard B. Riddick and his break-out critical hit, 2004's first-person action adventure The Chronicles of Riddick: Escape from Butcher Bay, as well as its 2009 follow-up, Assault on Dark Athena. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_141.mp3   Music used in this issue: 1: Prison Escape (Action) by Gustaf Grefberg 2: Code Red (Action) by Gustaf Grefberg Cane and Rinse 141 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Shine on you crazy Diesel. Darren Gargette plays the 2009 PC versions of The Chronicles of Riddick: Assault on Dark Athena and Escape from Butcher Bay:  

System Shock 2 – Cane and Rinse No.140

Aug 10, 2014 1:56:47

Description:

"Your flesh is an insult to the perfection of the digital." Leon, James and Karl were unfazed by the task of having to complete Looking Glass Studios/Irrational Games' notoriously tough and terrifying 1999 action RPG System Shock 2 for this podcast. Our panel marvel at how hardcore made-specifically-for-PC games could be back at the time System Shock 2 was created, and also how cleverly Irrational streamlined the experience for 2007's BioShock. As usual we also hear from those brave enough among our community to have boarded the Von Braun themselves, as well as some music from the game's OST. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_140.mp3   Music used in this issue: 1: Rec by Engineering 2: Engineering by Josh Randall/Ramin Djawadi/Eric Brosius Cane and Rinse 140 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Fire Emblem Awakening – Cane and Rinse No.139

Aug 3, 2014 1:58:36

Description:

"Mya ha! They'll remember ME once I drive my axe into their... Wait... my axe! Where's my axe?!" Nintendo's near-quarter-of-a-century-old tactical, turn-based fantasy battle RPG Fire Emblem is the subject of this issue of the podcast, and specifically the series'  most recent entry, 2012/2013's Fire Emblem Awakening for 3DS (and 2DS). Leon, Darren, Josh and guest Simon Cole (@TheSonicMole) learn of the joys and pains of character 'perma-death', as well as celebrating Intelligent Systems' astounding consistency, and bemoaning the price of the GameCube instalment on eBay. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_139.mp3   Music used in this issue: 1: Champion (Ablaze) by Yuka Tsujiyoko 2: Omen ~ Main Theme by Rei Kondoh Cane and Rinse 139 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Tearaway – Cane and Rinse No.138

Jul 27, 2014 1:45:16

Description:

"Yes, that's it! Embrace the path of uncertainty! Jump!" Media Molecule's Vita-feature utilising Tearaway is the subject of this issue of the podcast. Traversing a whimsical and surreal paper-craft world typical of the developer, Iota and Atoi must deliver a crucial message to the player. As usual we also hear about what the game means to members of the Cane and Rinse community. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_138.mp3   Music used in this issue: 1: The Message by Kenneth C. M. Young/Brian D'Oliveira 2: Hugs by Kenneth C. M. Young/Brian D'Oliveira 3: Messenger's Theme by Kenneth C. M. Young/Brian D'Oliveira 4: The Barn by Kenneth C. M. Young/Brian D'Oliveira Cane and Rinse 138 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Banjo-Kazooie – Cane and Rinse No.137

Jul 20, 2014 1:59:42

Description:

"It really does sound quite absurd, adventure of a bear and bird!" Rare's ursine-avian twosome are the subject of this issue of the podcast. Not only do Leon, Ryan, Brian and former Rare employee Darren discuss the original, much-loved Banjo-Kazooie, but also its 2000 sequel Banjo-Tooie as well as a brief word about a brace of GBA spin-offs. As usual we also get to share the experiences and opinions of the Cane and Rinse community too. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_137.mp3   Music used in this issue: 1: Main Title by Grant Kirkhope 2: Clanker's Cavern by Grant Kirkhope 3: Isle o' Hags (Cloud Cuckoo Land) by Grant Kirkhope 4: Grunty's Lair (Arrangement) by Grant Kirkhope Cane and Rinse 137 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. A gleeful Gargette re-enters the sumptuous and magical fairy tale world created by his beloved Rare. Banjo-Kazooie debuted on N64 in the summer of 1998, before the bear 'n' bird duo made their way to Xbox Live Arcade in 2008. Darren's playing the game via PC emulation here but it goes without saying that he owns the original cartridge, because as he says himself, his reason for being born was to play it:   Next Darren has a (partially successful) stab at racing through Treasure Trove Cove on 4J Studios' Xbox 360 version of Rare's Nintendo 64 classic Banjo-Kazooie:   Darren was so excited ahead of the release of Rare Replay that he went back to sprawling Banjo-Kazooie sequel Banjo-Tooie. Next Darren investigates the Game Boy Advance outing that was set between Banjo-Kazooie and Banjo-Tooie but came out three years after the second N64 game in 2003, Banjo-Kazooie: Grunty's Revenge. As you can plainly see, the GBA game is being emulated on PC here:   Finally Darren takes on the game that should have been a pseudo-successor to Diddy Kong Racing, but instead ended up as the final game featuring Banjo on a Nintendo platform, Banjo-Pilot. Again GBA emulated on PC:

Burnout Paradise – Cane and Rinse No.136

Jul 13, 2014 1:53:50

Description:

"You’re so fine, I want you mine, you’re so delicious, I think about you all the time, you’re so addictive..." Bringing our journey through the Burnout series to a close we come to Criterion's final 'proper' game bearing the name, Burnout Paradise. Cruising around Paradise City are Leon, Darren, James and Karl, plus we also hear from a fleet of Cane and Rinse correspondents and, intriguingly, we get some exclusive and official insight into the making of Paradise from lead gameplay programmer Iain Angus. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_136.mp3   Music used in this issue: 1: Paradise City by Guns N' Roses 2: Girlfriend by Avril Lavigne 3: Burnout 2002 Reprise by Stephen Root 4: Stand and Deliver by Adam and the Ants Cane and Rinse 136 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. In this solo Burnout Paradise Quick Rinse, Darren Gargette takes himself down to the Paradise City where the girls are green and the grass is pretty (PC version): A multiplayer Burnout Paradise Quick Rinse featuring Darren Gargette, James Carter and listeners/community members Jonster and the Nekemancer (PC version): If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel. NB: Apologies if one or both of these Burnout Paradise videos isn't/aren't available in your region or on your platform. Licensed music is the problem.

Borderlands 2 – Cane and Rinse No.135

Jul 6, 2014 1:49:06

Description:

"Hey, wanna hear the new dubstep song I wrote? Wub wub wub wub wub wub wub wub wub wub wub wub wub wub. DROP! Wub wub wub wub wub wub wub wub wub wub wub wub." For this weeks show James, Sean, Jay and Darren Forman don their best vault hunter gear in order to discuss Gearbox Software's 2012 sequel to their previous hit title - Borderlands 2. Among the varied topics they explore are the differences between this game and its predecessor, the game's multitude of downloadable content and the handheld PlayStation Vita version. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_135.mp3   Music used in this issue: 1: Bandit Slaughter by Raison Varner 2: Short Change Hero by The Heavy Cane and Rinse 135 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. In this Captain Scarlett and Her Pirate's Booty (not so) Quick Rinse, Darren Gargette finds that he likes Borderlands 2 a lot more than he used to (PC version shown). In our second Borderlands 2 (much more) Quick Rinse, Darren tracks down a scalien in the Sir Hammerlock vs. the Son of Crawmerax dlc (PC version shown).

To the Moon – Cane and Rinse No.134

Jun 29, 2014 1:45:40

Description:

"Because, y'know, that's what grown-ups do. They make things up." Leon, Tony, Josh and Ryan plug into old Johnny's brain to experience the RPG Maker magic of Kan 'Reives' Gao and his indie game development team Freebird Games mind-altering sci-fi adventure, To the Moon. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_134.mp3   Music used in this issue: 1: For River - Piano (Sarah & Tommy's Version) by Kan Gao 2: Having Lived by Kan Gao 3: To the Moon - Piano (Ending Version) by Kan Gao 4: Everything's Alright by Laura Shigihara Cane and Rinse 134 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Street Fighter II – Cane and Rinse No.133

Jun 22, 2014 1:59:36

Description:

"The fight is everything." With some trepidation but no little enthusiasm Leon, Josh, Sean and guest Dan Clark take on the phenomenon that was Street Fighter II. Starting with a look back at the original Street Fighter (1987) before moving in to Street Fighter II: The World Warrior these dauntless urban thoroughfare pugilists then trace the Turbo highs, Super lows, and other revisions (both official and unofficial) all the way through to Super Street Fighter II Turbo HD Remix. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_133.mp3   Music used in this issue: 1: Street Fighter II: The World Warrior opening (plus Capcom logo sting) by Yoko Shimomura 2: Blanka's Theme by Yoko Shimomura Cane and Rinse 133 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Burnout 3: Takedown / Revenge – Cane and Rinse No.132

Jun 16, 2014 1:54:08

Description:

"Can you guys believe this?! DJ Atomika from Race Radio just called and told me to turn the down the volume!" A new publisher, new mechanics and new online features; Criterion evolved the Burnout series at a furious pace some ten years ago. Karl, Darren G and James are joined by special guest Gary Blower (of GameBurst) to discuss the Burnout series' middle chapters, Burnout 3: Takedown and Revenge. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_132.mp3   Music used in this issue: 1: Lazy Generation by The FUps 2: Helicopter by Bloc Party Cane and Rinse 132 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Darren G indulges in a spot of intense, high-speed tailgating (SFW). James takes a look at Criterion's Burnout Revenge, the first of the series in HIGH DEFINITION! as the wonderful intro video excitedly tells us. Crashes, smashes and a healthy dose of road rage... but is traffic-checking a step too far in this symphony of automotive mayhem and pop-punk music?

Hitman: Blood Money – Cane and Rinse No.131

Jun 9, 2014 1:40:41

Description:

"Names are for friends, so I don't need one!" Karl, Brian, James and Jay dust off their silverballers, check their fiber wires and discuss the Danish developer Io Interactive's fourth game in the series, the 2006 release - Hitman: Blood Money. They confer about the follicly challenged character of Agent 47 whilst also touching upon the previous titles in the franchise and beyond. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_131.mp3   Music used in this issue: 1: He Makes It Look So Easy by Jesper Kyd 2: Apocalypse by Jesper Kyd Cane and Rinse 131 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Portal 2 – Cane and Rinse No.130

Jun 2, 2014 1:59:29

Description:

"Oh, hey. Hiya, pretty lady. Name's Rick. So, you out having yourself a little adventure?" Leon, Tony, James and Josh awake after 999999 days of suspended animation to cast their eyes (and an amalgam of mysterious gels) over the rusting carcass of Aperture Science's giant, upside-down facility. Valve's Portal 2 was met with widespread acclaim upon its release in 2011, can we agree on whether or not time has been kind to Chell, Wheatley, GLaDOS and Cave Johnson... for science..? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_130.mp3   Music used in this issue: 1: Science is Fun by Mike Morasky 2: Want You Gone by Jonathan Coulton, vocals by GLaDOS (Ellen McLain) Cane and Rinse 130 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. In this Quick Rinse Darren G tries to explain the basics of the portal mechanics and has a merry little laugh on his way through chapter two of Portal 2:

The New Super Mario Bros. series – Cane and Rinse No.129

May 25, 2014 1:57:33

Description:

"This way!" Concluding our (first) Super Mario marathon, Leon, Darren Gargette and James attempt to resolve the quandary that is the (not so) New Super Mario Bros. series. From 2006 DS debut to 2013's premium Luigi-themed dlc, we attempt to decipher whether the NSMB games are worthy heirs to the 2D Mario Mushroom Kingdom throne or simply tired rehashes of an aged formula. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_129.mp3   Music used in this issue: 1: Mushroom Waltz from New Super Mario Bros. by Asuka Ota, Hajime Wakai and Koji Kondo 2: Swimming (Baby Yoshi Singing) from New Super Mario Bros. U by Koji Kondo, arrangement by Shiho Fujii and Mahito Yokota Cane and Rinse 129 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Darren Gargette tucks into some New Super Mario Bros. for DS (as emulated here on PC), while musing on the pros and cons of this spin-off series:

Burnout / Burnout 2: Point of Impact – Cane and Rinse No.128

May 18, 2014 1:59:30

Description:

"High speed, high risk, drive to the limit." In the first of a trio of podcasts dedicated to Criterion's Burnout racers Leon, Darren Gargette, James and Karl roar headlong into oncoming traffic to return to the series' origins a couple of console generations ago. As usual we also feature some recollections from our contributing community as well as a spot of music from the games under discussion. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_128.mp3   Music used in this issue: 1: Main Menu by Stephen Root 2: In Control by Stephen Root Cane and Rinse 128 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Darren Gargette risks life and limb to bring you this Quick Rinse of the original Burnout on the original Xbox: Darren Gargette attempts to learn just what is the point of impact in this non-emulated Burnout 2 Quick Rinse:

Metro: Last Light – Cane and Rinse No.127

May 11, 2014 1:50:41

Description:

"Life was never easy in the tunnels, but it was our home." We return to the post-apocalyptic waste land of Moscow in 4A Games' 2013 sequel, Metro: Last Light. Josh, James, Darren, and making his Cane and Rinse debut, Brian Tarran, journey into the dark and dangerous tunnels just below Russia's capital, to see what they can find. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_127.mp3   Music used in this issue: 1: Main Menu Theme by Alexey Omelchuk 2: Redemption by Alexey Omelchuk Cane and Rinse 127 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Portal – Cane and Rinse No.126

May 4, 2014 1:34:36

Description:

"Have I lied to you? ...I mean, in this room?" From Narbacular origins to Orange Box unveiling, Leon, Josh, Karl and the Cane and Rinse community try to remember Valve's multiple award-winning first-person puzzler Portal the game, before Companion Cubes, cakes, catchy songs and other memes took hold. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_126.mp3   Music used in this issue: 1: Self-Esteem Fund by Kelly Bailey 2: Still Alive by Jonathan Coulton, vocals by GLaDOS (Ellen McLain) Cane and Rinse 126 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Here's Darren G's 2012 Portal Quick Rinse:

Super Mario Galaxy / Super Mario Galaxy 2 – Cane and Rinse No.125

Apr 27, 2014 1:55:32

Description:

"Yes, it's undeniable! We're detecting Power Star energy patterns in the nearest galaxy." In this, the penultimate podcast of our six month long Super Mario bonanza, we discuss the first and third highest-rated videogames of all time (according to GameRankings), Super Mario Galaxy and Super Mario Galaxy 2. Could Nintendo EAD Tokyo helmed by Yoshiaki Koizuki bounce back five years after the (slight) disappointment of Super Mario Sunshine? Leon, Darren Gargette, Josh and a host of Cane and Rinse contributors give their views on the cosmic matter. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_125.mp3   Music used in this issue: 1: Overture by Mahito Yokota and Koji Kondo 2: Gusty Garden Galaxy by Mahito Yokota and Koji Kondo 3: Super Mario 2007 by Mahito Yokota and Koji Kondo Cane and Rinse 125 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Papo & Yo – Cane and Rinse No.124

Apr 21, 2014 1:59:17

Description:

"To my mother, brothers and sister, with whom I survived the monster in my father." In this issue of the podcast Leon, Tony, James and Sean talk about what Vander Caballero's hugely personal fable Papo & Yo means to them. As usual we also hear from some of our Cane and Rinse forumites and Twitter followers on the topic of Minority Media's platform-puzzler of fatherly failings. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_124.mp3   Music used in this issue: 1: A Strange New World by Brian D'Oliveira 2: Liberation (La Muerte De Papo) by Brian D'Oliveira Cane and Rinse 124 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

inFAMOUS / inFAMOUS 2 – Cane and Rinse No.123

Apr 13, 2014 1:55:29

Description:

"Dropped out of college and got a job as a bike courier. Mostly just to piss off my parents." An electro-charged double-header this issue as Leon, Jay, Josh and Sean discuss the positives and negatives of Cole McGrath's PS3 outings as the juiced-up star of Sucker Punch's inFAMOUS and inFAMOUS 2. As usual we also sift through the static to field you some sparky contributions and shocking Three Word Reviews from the Cane and Rinse community. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_123.mp3   Music used in this issue: 1: Origin Stories by JD Mayer 2: The Railyard by Galactic Cane and Rinse 123 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Here's Ryan Hamann's Quick Tour of his hometown Seattle as seen in inFAMOUS: Second Son on PS4:

Brothers: A Tale of Two Sons – Cane and Rinse No.122

Apr 6, 2014 1:56:00

Description:

"Naiee." "Nyaa." A change of pace and tone for Starbreeze with their downloadable story of symbiotic siblings, Brothers: A Tale of Two Sons, affecting many who played it. Leon, Tony, Darren Gargette and Karl attempt to wrap their minds and thumbs around the concept of single-player co-op, aided admirably by some excellent contributions from the Cane and Rinse community via our forum and Twitter. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_122.mp3   Music used in this issue: 1: Main Theme by Gustaf Grefberg 2: Requiem by Gustaf Grefberg Cane and Rinse 122 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Super Mario Sunshine – Cane and Rinse No.121

Mar 30, 2014 1:50:01

Description:

"What happened? Did the perpetrator get away?" In the fourth of our six podcast 'core' Super Mario series, Leon, Tony and Darren G jet off to the sunny climes of Isle Delfino for what we hoped would be a relaxing vacation. Is Super Mario Sunshine as 'hated' as people seem to think? Do staunch Mario fans have serious reservations about the plumber's tropical sojourn? Join us and find out. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_121.mp3   Music used in this issue: 1: Delfino Plaza by Koji Kondo 2: Title Theme by Koji Kondo and Shinobu Tanaka 3: Platforms A Plenty! by Koji Kondo Cane and Rinse 121 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Darren "dezm0nd" Gargette goes back to the GameCube era and basks in the sunshine blazing over Delfino Island in our Super Mario Sunshine Quick Rinse:

PaRappa the Rapper / UmJammer Lammy – Cane and Rinse No.120

Mar 24, 2014 1:57:59

Description:

"Slurp it, suck it, I know we all like it." PaRappa the Rapper, Masaya Matsuura's little lovelorn dog that could (rap) pretty much kick-started the rhythm-action genre single-pawed. NanaOn-Sha followed up with the twisted tale of a rocking ungulate destined to take a trip to Hell and back - UmJammer Lammy - before PaRappa the Rapper returned for one (apparently) final showdown on PS2. Leon, Darren Gargette and new Cane and Rinser Ryan Hamann contemplate the surrealist charm of the loose PaRappa 'trilogy' in this three game edition of the podcast. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_120.mp3   Music used in this issue: 1: PaRappa's Greeting by Masaya Matsuura 2: Say 'I Gotta Believe' by PaRappa the Rapper Vs. Double featuring De La Soul Cane and Rinse 120 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Here our Darren Gargette plays PaRappa the Rapper 2 via emulation:

Manhunt / Manhunt 2 – Cane and Rinse No.119

Mar 17, 2014 1:55:35

Description:

"Do exactly as I say, and I promise this will be over before the night is out." Manhunt and Manhunt 2 have garnered a fair amount of discussion in the past 10 years, not much of it about the games themselves. In issue 119, James, Tony and special guests Andi Hamilton and Paul Shotton look at Rockstar's stealth series and the legacy it created. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_119.mp3   Music used in this issue: 1: Manhunt by Craig Conner 2: Drunk Driving by Craig Conner Cane and Rinse 119 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Demon’s Souls – Cane and Rinse No.118

Mar 10, 2014 1:59:52

Description:

"No interest eh? I can tell you're not going to last long here." In Issue 76, Cane and Rinse visited Lordran to discuss of Dark Souls. With Dark Souls II mere days away James, Tony, Sean, Darren F and special guest CJ Black made their way through the fog to Boletaria to look back at the first Souls game, From Software's Demon's Souls. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_118.mp3   Music used in this issue: 1: Demon's Souls by Shunsuke Kida 2: Maiden in Black by Shunsuke Kida 3: Return to Slumber by Shunsuke Kida Cane and Rinse 118 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Here's James with a Quick Rinse of Demon's Souls:

Super Mario 64 – Cane and Rinse No.117

Mar 3, 2014 1:56:09

Description:

"Ah spaghetti... Ah ravioli... Ah mamma mia..." In the third of our 'core' Super Mario series podcasts we arrive at the dawn of the 64-bit era and perhaps one of the most esteemed launch titles of all, Super Mario 64. Leon, Tony, Darren Gargette and Karl remember the booting up and seeing Mario's massive, malleable mug filling their cathode rays tubes for the first time, as do many of our valued forum contributors and Twitter correspondents. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_117.mp3   Music used in this issue: 1: "It's a-me, Mario!" & Title Theme by Koji Kondo 2: Slider by Koji Kondo 3: Dire Dire Docks by Koji Kondo Cane and Rinse 117 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Dave "The Unstoppable Games Animal" Perry would be jealous of Darren "dezm0nd" Gargette's Super Mario 64 skills. Darren owns the original PAL N64 cartridge but is capturing the game emulated on PC here.

The Binding of Isaac – Cane and Rinse No.116

Feb 24, 2014 1:32:36

Description:

"Isaac and his Mother lived alone in a small house, on a hill..." In our second podcast covering an Edmund McMillen designed videogame, James Carter, Darren Gargette and special guest Lewie Procter discuss The Binding of Isaac and the depths that it literally and metaphorically goes to. In this issue we tackle the original story that the game is named after, talk about endlessly wailing children (again?), the future of the game with Rebirth and of course, our wonderful forum feedback and Twitter Three Word Reviews. Plus it'd be rude to not squeeze in our obligatory Super Meat Boy reference in this show, wouldn't it? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_116.mp3   Music used in this issue: 1: Those Responsible by Danny Baranowsky 2: In The Beginning... by Danny Baranowsky 3: Greed by Danny Baranowsky 4: Diptera Sonata by Ridiculon Cane and Rinse 116 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Darren Gargette walks us through the corners of Ed McMillen's mind in his Binding of Isaac (think Zelda meets Smash TV meets a Rorschach inkblot test) Quick Rinse: Darren Gargette put his considerable The Binding of Isaac progress on hiatus when this revamp of the game was announced. Now, two years of waiting has lead to this moment of him playing The Binding of Isaac: Rebirth with teary eyes and a keen sense of anticipation: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Castlevania: Lords of Shadow – Cane and Rinse No.115

Feb 17, 2014 2:00:14

Description:

"Am I not beautiful?" Starting with the Nintendo 64 and working our way through Dreamcast and PS2 we trace the murky history of 3D Castlevania titles before arriving at MercurySteam's 2010 opus Castlevania: Lords of Shadow. Leon, Josh, Sean and guest Andi Hamilton of Midnight Resistance as well as our faithful forum correspondents discuss the pitfalls and perils of translating a beloved 2D franchise into polygons before appraising Lords of Shadow in some depth and detail. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_115.mp3   Music used in this issue: 1: The Warg by Oscar Araujo 2: Waterfalls of Agharta by Oscar Araujo Cane and Rinse 115 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Josh takes a butcher's hook at MercurySteam's 2010 gem, Castlevania: Lords of Shadow.

The Last Story – Cane and Rinse No.114

Feb 10, 2014 1:27:53

Description:

"It's like looking after a bunch of misbehaving kids..." Hironobu Sakaguchi's Mistwalker attempted to ring in some changes to the traditional JRPG template for Wii epic The Last Story. Leon, Darren Forman and Tony discuss the game's protracted release schedule, its very British localisation and its all-action, real-time combat. As usual the Cane and Rinse community chips in with some invaluable contributions by way of forum posts and Twitter Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_114.mp3   Music used in this issue: 1: Theme of Last Story by Nobuo Uematsu 2: Toberu Mono by Nobuo Uematsu Cane and Rinse 114 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Super Mario World – Cane and Rinse No.113

Feb 4, 2014 1:57:58

Description:

"Thank you for rescuing me. My name is Yoshi. On my way to rescue my friends!" In the second of our 'core' Super Mario Bros. series of podcasts, Leon, Darren Gargette and Sean Bell of Midnight Resistance launch into the 16-bit era. Super Famicom/Super Nintendo launch behemoth Super Mario World and cutesy swansong Super Mario World 2: Yoshi's Island capably book-ended the life Nintendo's beloved early 90s machine. We remember a time of Switch Palaces and Star Roads, of Mode 7 and Super FX2 chips. Oh, and endlessly wailing infants. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_113.mp3   Music used in this issue: 1: Super Mario World Overworld BGM by Koji Kondo 2: Yoshi's Island Overworld Stage (Theme 4) by Koji Kondo 3: Super Mario World Level Complete by Koji Kondo 4: Super Mario World Ending Theme by Koji Kondo Cane and Rinse 113 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Here Darren Gargette is playing the SNES/Super Famicom version of Super Mario World via PC emulation. For dessert Dr Gargles tucks in to some sweet, sweet SNES/Super Famicom Yoshi's Island, also emulated here on PC.

Cave shoot ’em ups – Cane and Rinse No.112

Jan 27, 2014 1:55:34

Description:

Danmaku fuss about it but we're covering a whole load of games in this issue instead of the usual one. This time out we turn our attentions to small but perfectly formed Japanese specialist developer Cave Co. Ltd. as Leon, Darren Forman, James and new guest contributor Simon 'The Sonic Mole' Cole try to express and impress why bullet hell is heaven to them. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_112.mp3   Music used in this issue: 1: Mad Symphony - Deathsmiles Image Song by Manabu Nakimi 2: DoDonPachi Resurrection Stage 2A by Manabu Nakimi Cane and Rinse 112 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Nier – Cane and Rinse No.111

Jan 20, 2014 1:58:25

Description:

"Makes you wonder what the point of everything is." James Carter and Darren Forman along with Joystiq's Sinan Kubba and The AI Bots' Dan Clark gather together to confer about Cavia's third-person action role playing game Nier, which was published by Square Enix back in April of 2010 for the Xbox 360 and the PlayStation 3. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_111.mp3   Music used in this issue: 1: Snow in Summer by Keiichi Okabe 2: Emil (Sacrifice) by Keiichi Okabe Cane and Rinse 111 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Super Monkey Ball – Cane and Rinse No.110

Dec 30, 2013 1:53:54

Description:

"Magical spell is Ei-Ei-Poo!" Tony 'AiAi' Atkins, Darren 'GonGon' Gargette and Leon 'MeeMee' Cox are your guides on this whistle-stop tour of SEGA Amusement Vision's Super Monkey Ball series, beginning with Toshihiro Nagoshi's 2001 coin-op and tracing their way through to 2012's Banana Splitz on the PS Vita. Of course we also feature some of your forum posts and Twitter Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_110.mp3   Music used in this issue: 1: Intro and Title Screen by Haruyoshi Tomita/Hidenori Shoji/Sakae Osumi 2: Alternate Main Menu by Haruyoshi Tomita/Hidenori Shoji/Sakae Osumi Cane and Rinse 110 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Here's Monkey Ball mad Darren G with some Quick Rinses, showing Super Monkey Ball, Super Monkey Ball 2 and Super Monkey Ball Adventure (all GameCube) and Super Monkey Ball Deluxe (PS2) emulated on PC.

Super Mario Bros./2/3/The Lost Levels – Cane and Rinse No.109

Dec 23, 2013 1:46:17

Description:

"Thank you Mario! But our princess is in another castle!" In the first of a six podcast series dedicated to the core games of the Super Mario canon Leon, Darren Gargette, James and Karl recollect the athletic plumber's first flurry of success in Super Mario Bros., Super Mario Bros.: The Lost Levels, Super Mario Bros. 2 and Super Mario Bros. 3. We also share some of your Mario memories from the forum as well as a smattering of Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_109.mp3   Music used in this issue: 1: Overworld 2 (Super Mario Bros. 3) by Koji Kondo 2: Main Theme Overworld by Koji Kondo Cane and Rinse 109 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Here's Darren again with a series of Quick Rinse videos to tie in with our Super Mario podcasts: Now Darren tackles the emulated NES version of Super Mario Bros. The Lost Levels (aka Super Mario Bros. 2 in Japan). This Quick Rinse is of the game formerly known as Yume Kojo: Doki Doki Panic: Super Mario Bros. 2. Here Darren Gargette is playing the NES game via PC emulation. Next Darren enjoys some PC emulated Super Mario Bros. 3 which is available now on Virtual Console for Wii U, 3DS, 2DS and Wii. And finally, bringing all the above titles together is Super Mario All-Stars for the SNES.

Mark of the Ninja – Cane and Rinse No.108

Dec 16, 2013 1:30:15

Description:

"Rule number one: Don't get me killed." In 2012 Klei Entertainment released their love letter to the stealth genre in the form of Mark of the Ninja. With Nels Anderson at the helm, what started as a project that had the simple goal of "containing ninjas," became one of the few experiences out there that honoured the skill set of these masked assassins. James Carter, Darren Gargette, Joshua Garrity and special guest Nels Anderson discuss the thrill that can be found in the shadows. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_108.mp3   Music used in this issue: 1: MI Strings 3 by Yamantaka // Sonic Titan 2: MI Strings 5 by Yamantaka // Sonic Titan 3: Mark & Blade by Yamantaka // Sonic Titan Cane and Rinse 108 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Darren shows off the beginning of his Mark of the Ninja New Game Plus: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Podcast special: An interview with Ed Key, designer of Proteus

Dec 14, 2013 1:08:10

Description:

In addition to issue 107 of the podcast, and a coincidental update to Proteus this week, James sat down to chat with the game's designer, Ed Key. Ed talks about Proteus from inception to release, and how the ten months since have been for him and for the game. Expect discussion of indie games vs the mainstream, indie games vs indie games, typical and atypical reactions to Proteus and that most frequent of questions. A few links may provide some reference for the discussion at the end. These are: Formalists and Zinesters: Why Formalism Is Not The Enemy, a What Games Are blog post, was mentioned. Chris Crawford, mentioned by Ed, is a game designer and academic on the theory of video game design. Bogost.com is Ian Bogost's website, where all things video game design are discussed. An early video of Proteus, pre-David Kanaga's score is well worth a look. Ed is on Twitter @edclef, and Proteus can be discovered at visitproteus.com. *As is often the case with these kinds of interviews this was recorded using a combined audio feed via Skype, which accounts for the slight loss of quality to the audio. Music used in the interview: Track 1: Nodeland in Summer by David Kanaga Track 2: Nodeland in Autumn by David Kanaga Track 3: Nodeland in Winter by David Kanaga An interview with Ed Key was edited by James Carter. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_ed_key.mp3   Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane and Rinse Forum.

Proteus – Cane and Rinse No.107

Dec 9, 2013 1:59:45

Description:

Ed Key and David Kanaga's collaborative musical exploration game Proteus raised eyebrows equally for its distinctive visual style and interactive music, as much as for its intentional lack of challenge and objectives. Tony Atkins, Sean O'Brien, Darren Forman and James Carter discover the wonder of nature without ever leaving the comfort of their own homes. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_107.mp3   Music used in this issue: 1: Sunset Form by David Kanaga 2: Nodeland Autumn by David Kanaga 3: Nodeland in Summer by David Kanaga 4: Nodeland in Winter by David Kanaga 5: Credits by David Kanaga Cane and Rinse 107 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Killzone 2 / Killzone 3 – Cane and Rinse No.106

Dec 2, 2013 1:38:58

Description:

"'In and out within a month' they said." Taking in all of Guerrilla's now six-game PlayStation-exclusive sci-fi FPS series but focusing on Killzone 2 and Killzone 3. The subject matter may be grittier and weightier but the podcast isn't, as Leon, Jay, Josh, Sean and members of the Cane and Rinse community discuss their quibbles with the single-player campaigns before settling back to fondly remember countless hours in the multiplayer Warzone. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_106.mp3   Music used in this issue: 1: And Ever We Fight On by Joris De Man 2: Helghan Forever by Joris De Man Cane and Rinse 106 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Batman: Arkham City – Cane and Rinse No.105

Nov 25, 2013 1:34:25

Description:

"What's next, Arkham County, Arkham Country, or even Arkham World?" We conclude our brief Caped Crusader series with in-depth analysis of Rocksteady's highly rated 2011 sequel, Batman: Arkham City. Leon, Jay, James and Darren Forman are this issue's rogues gallery, aided and abetted by your forum posts and Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_105.mp3   Music used in this issue: 1: Arkham City Main Theme by Nick Arundel 2: I Think You Should Do As He Says by Nick Arundel Cane and Rinse 105 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

LittleBigPlanet / LittleBigPlanet 2 – Cane and Rinse No.104

Nov 18, 2013 1:46:18

Description:

"Don't go throwing your controller at the cat, it could throw something back and it would only escalate from there!" Sack People of the world unite! Our discussion of Media Molecule's LittleBigPlanet takes in user-created genius, our own shoddy attempts at level-building and the game's much talked-about platforming 'feel'. We also hear plenty from the LBP lovers and haters among the Cane and Rinse community and share your Three Word Reviews. Expect to hear Stephen Fry's voice and the word 'floaty' a lot. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_104.mp3   Music used in this issue: 1: Opening narration by Stephen Fry & The Daniel Pemberton TV Orchestra 2: Get It Together by The Go! Team 3: Vision On (Gallery) by The Palais All-Stars 4: Ghosts by Ladytron Cane and Rinse 104 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Football Manager – Cane and Rinse No.103

Nov 10, 2013 1:59:58

Description:

"I can assure you it is much, much more important than that." Leon, James and Karl jump in the communal bath and swap boot-room stories from two decades of virtual soccer management. They also discuss the origins, successes, failures, legacy and culture of Football Manager (formerly Championship Manager), as well as the real-world influence of one of the most widely and extensively played computer games in history. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_103.mp3   Music used in this issue: 1: Sussex by the Sea by William Ward-Higgs (performed by The Royal Sussex Regiment) 2: Blaydon Races by Georgie Ridley (performed by The Houghton Weavers) Cane and Rinse 103 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Grabbed by the Ghoulies – Cane and Rinse No.102

Nov 3, 2013 1:34:42

Description:

"Gather round and I'll tell you a story, of a castle that fills men with fear" Rare's first game for Microsoft following their megabucks move from Nintendo was comedy haunted house beat 'em up Grabbed by the Ghoulies. Tony, James and Darren Gargette are your panel, sharing their experiences of the Xbox-exclusive Halloween 2003 spooker, as well as those of the esteemed Cane and Rinse community. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_102.mp3   Music used in this issue: 1: Main Theme by Grant Kirkhope 2: Zombie Pirate Battle by Grant Kirkhope 3: Ballroom Disco by Grant Kirkhope Cane and Rinse 102 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Batman: Arkham Asylum – Cane and Rinse No.101

Oct 27, 2013 1:48:16

Description:

"Come on boys! He's just one man! One man dressed like a lunatic and armed to the teeth." Cane and Rinse returns for its third volume with our long-awaited appraisal of Rocksteady's much-celebrated 2009 surprise smash, Batman: Arkham Asylum. Leon, Jay, Josh and Karl elect not to affect gravelly, Christian Bale Bat-voices to share their experiences of 'being' The Goddamn Batman, nor to read out the many contributions from the CaR community. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_101.mp3   Music used in this issue: 1: Main Theme by Nick Arundel and Ron Fish 2: End Credits Suite by Nick Arundel and Ron Fish Cane and Rinse 101 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Here, to go along with the podcast, Leon stumbles his way through his first ever Quick Rinse:

Heavy Rain – Cane and Rinse No.100

Oct 1, 2013 1:59:51

Description:

"I'm trying to keep a handle on it. But... it's difficult." Concluding both our Quantic Dream series and Volume Two of the Cane and Rinse podcast, we turn our attentions to 2010's PlayStation 3 exclusive Heavy Rain. David Cage's interactive noir certainly achieved its ambition of generating emotional responses, as you will hear from Leon, Tony, Sean and Jason... Jason! JAAASOOON! in this, our one hundredth issue. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_one_hundred.mp3   Music used in this issue: 1: Last Breath by Normand Corbeil 2: Before the Storm by Normand Corbeil Cane and Rinse 100 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Psychonauts – Cane and Rinse No.99

Sep 23, 2013 2:00:53

Description:

"Now hold still, this will only hurt until your brains come flying out!" Ex-LucasArts employees Tim Schafer, David Dixon and Jonathan Menzies formed Double Fine Productions in 2000. Their first completed project was a 3D platform adventure that starts in an awfully bizarre summer camp and ends in an offal bazaar: Psychonauts. Leon, James, Josh and our faithful correspondents analyse this. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_nine.mp3   Music used in this issue: 1: Coach's Welcome by Peter McConnell 2: Emotional Baggage by Peter McConnell 3: Title and End Credits by Peter McConnell Cane and Rinse 99 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

L.A. Noire – Cane and Rinse No.98

Sep 17, 2013 2:02:06

Description:

"Well you picked the right place, Cole, a city that needed an honest cop like a thirsty man needed water." After the best part of a decade in development, Team Bondi's gritty detective procedural L.A. Noire finally hit consoles in 2011. Leon, James, Jay and Josh pull out their curly-cornered notebooks in order to establish the "truth" about the game. Is there any doubt that the facial tech gave off mixed signals? Were the positive reviews nothing but a lie? Cane and Rinse community members also submit their evidence. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_eight.mp3   Music used in this issue: 1: Main Theme by Andrew Hale 2: J.J. Bop by Andrew Hale Cane and Rinse 98 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future video games (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Super Meat Boy – Cane and Rinse No.97

Sep 9, 2013 1:36:20

Description:

Using the foundations laid down by a 2008 flash game, Edmund McMillen and Tommy Refenes crafted what would become one of the most talked about and well loved digital releases to hit Xbox Live Arcade and PC. Combining precision platforming, with a charmingly juvenile sense of humour, Super Meat Boy catapulted the two halves of Team Meat into indie super stardom. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_seven.mp3   1: Main Theme by Danny Baranowsky 2: Betus Blues by Danny Baranowsky 3: Escape! by Danny Baranowsky Cane and Rinse 97 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Darren holds down the right trigger and goes hurtling through the first world of Super Meat Boy for PC. And then die a lot in some user-made levels: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Fahrenheit – Cane and Rinse No.96

Sep 3, 2013 1:58:54

Description:

"It all started right here... Where else could it happen?" James, Tony, Sean and special guest, GamerNode's Eddie Inzauto contend with fourth wall breaking, multiple bouts of coitus and nonsensical story telling to give us the lowdown on Quantic Dream's 2005 work of *ahem* "digital entertainment" Fahrenheit. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_six.mp3   Music used in this issue: 1: Main Title by Angelo Badalamenti 2: Ending by Angelo Badalamenti Cane and Rinse 96 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Tom Clancy’s Splinter Cell: Chaos Theory – Cane and Rinse No.95

Aug 26, 2013 2:19:28

Description:

"Agh! I knew it! I knew there were ninjas around here!" Two and a half years after they released the first of the Splinter Cell series of games in November of 2002, Ubisoft gave us, what many consider to be the high-point of the series to date - Splinter Cell: Chaos Theory. James, Karl and Darren Forman avoid the infra-red cameras and various armed patrols to give us their thoughts regarding the third game of the ongoing Splinter Cell series. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_five.mp3   1: The Lighthouse by Amon Tobin 2: Ruthless (Reprise) by Amon Tobin Cane and Rinse 95 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

The StarFox saga – Cane and Rinse No.94

Aug 19, 2013 2:25:25

Description:

"It's about time you showed up, Fox. You're the only hope for our world!" Corneria, fourth planet of the Lylat System. The evil Andross turned this once thriving system into a wasteland of near extinction. General Pepper of the Cornerian Army was successful in exiling this maniacal scientist to the barren, deserted planet Venom. Five years later, General Pepper noticed strange activity coming from Venom. James McCloud, Pigma Dengar, and Peppy Hare of the StarFox team were sent to investigate. Upon their arrival, Pigma betrayed the team, and James and Peppy were captured by Andross. Peppy barely escaped Venom and returned home to tell James' son Fox about his father's fate. A few years have passed. Andross has again invaded Lylat system. General Pepper has turned to a new StarFox team headed by Fox McCloud to save Corneria and free the Lylat System once again. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_four.mp3   1: Corneria (StarFox) by Hajime Hirasawa 2: Corneria (StarFox 64) by Koji Kondo 3: Main Theme (StarFox Assault) by Yoshie Arakawa and Yoshinori Kawamoto 4: Main Theme (StarFox Adventures) by David Wise Cane and Rinse 94 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. In this first Quick Rinse video Darren Gargette spreads his Arwings and returns to Super Nintendo Entertainment System StarFox (or StarWing in Europe). Darren is playing the game on PC via emulation here, but - of course - he owns the original cartridge on SNES: Here Darren revisits Nintendo's own 64-bit take on StarFox (aka StarWing) in 1997's Lylat Wars. Darren is playing the game on PC via emulation here, but - of course - he owns the original cartridge for N64: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.  

Deadly Premonition – Cane and Rinse No.93

Aug 13, 2013 2:31:17

Description:

"I've been through a lot of crazy situations, but that one... that one takes the cake." After a four year absence following 2003’s Spy Fiction on the PS2, Director Hidetaka Suehiro unveiled Rainy Woods at Tokyo Game Show 2007. This heavily Twin Peaks inspired psychological thriller-slash-survival horror finally emerged in 2010 under the name Deadly Premonition (Red Seeds Profile in its native Japan), to a wildly mixed reception. Welcome to Greenvale, where the townsfolk are literally bending over backwards to greet you. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_three.mp3   Music used in this issue: 1: Life is Beautiful by Riyou Kinugasa/Takuya Kobayashi/Hiromi Mizutani 2: Underground by Riyou Kinugasa/Takuya Kobayashi/Hiromi Mizutani 3: FBI Special Agent by Riyou Kinugasa/Takuya Kobayashi/Hiromi Mizutani Cane and Rinse 93 was edited by Ryan Hamann Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

DmC Devil May Cry – Cane and Rinse No.92

Aug 5, 2013 1:50:58

Description:

"Breaking news, Bob! You're fired!" Following mixed fortunes with Grin’s Bionic Commando and Blue Castle’s Dead Rising 2, Capcom decided to hand over another of their classic IPs to a Western developer and see how Ninja Theory would fare with DmC Devil May Cry. Leon, Darrens Forman and Gargette and Josh try to fill your dark souls with light. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_two.mp3   1: Lilith's Club by Noisia 2: No Redemption by CombiChrist 3: Bob Barbas Theme by Noisia 4: Merry Go Round by Noisia Cane and Rinse 92 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Darren is on hand to show you some of the imagination, colour and fluid free-flowing combat on show in Ninja Theory's DmC Devil May Cry courtesy of his Quick Rinse video: The skillingest member of the original Cane and Rinse crew plays the first mission of of Ninja Theory/Capcom's DmC Devil May Cry on Hell And Hell difficulty - the hardest setting available: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

El Shaddai: Ascension of the Metatron – Cane and Rinse No.91

Jul 31, 2013 2:00:26

Description:

"Allow me to tell you a tale. It took place 360,000... No, 14,000 years ago." Ignition Tokyo, with Okami’s Takeyasu Sawaki at the helm, set out to tell a tale that possibly took place 360,000 years ago, or 14,000 year ago, we’re not entirely sure. Drawing from christian and judaic mythology, and specifically The Book of Enoch, El Shaddai: Ascension of the Metatron combines combo driven gameplay, with a wildly creative aesthetic, to portray Enoch’s mission to return the seven fallen angels to heaven. Featuring special guest Sean Bell from Midnight Resistance and Joypod. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety_one.mp3   1: Theme of El Shaddai by Masato Koda and Kento Hasegawa 2: The Faraway Creation by Masato Koda and Kento Hasegawa Cane and Rinse 91 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum.

Tomb Raider (2013) – Cane and Rinse No.90

Jul 23, 2013 2:08:33

Description:

"A famous explorer once said, that the extraordinary is in what we do, not who we are." In this podcast Leon, Tony, James and guest GameBurst's Neil Taylor examine Tomb Raider 2013’s successes and shortcomings, its sexual assaults and its tiny tombs. We’ll also be taking a good long look back at Lara Croft’s 90s Derbyshire roots as a South American man. Plus as usual we throw in some of your missives and Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ninety.mp3   1: Tomb Raider Theme by Nathan McRee 2: Alone by Jason Graves Cane and Rinse 90 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane and Rinse Forum. Darren gives us a taster of the Crystal Dynamics' 2013 Tomb Raider reboot: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Minecraft – Cane and Rinse No.89

Jul 15, 2013 1:54:22

Description:

"In the end, you know it's all just blocks." Mojang Studios, based in Stockholm, Sweden created not only one of the most popular games in the world today with over 18 million copies sold, but also one of the deepest and most complex should you dig a little deeper beyond the simplicity which lies upon the surface. With that in mind, James Carter, The Two Darrens and special guest Richard "MrTingg" Underwood pick away at their experiences with the phenomenon that is Minecraft and shovel information into your blockheads. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_nine.mp3   1: Calm 3 by Daniel Rosenfeld 2: Subwoofer Lullaby (or Hal 1) by Daniel Rosenfeld 3: Calm 1 by Daniel Rosenfeld Cane and Rinse 89 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Minecraft claims two more victims as Josh pops round for cake at Darren's crib, but Darren has other plans, luring him first to his secret underground lair and ultimately through a mysterious and sinister portal. Josh and Darren are playing the multimillion selling Minecraft: Xbox 360 Edition: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Dishonored – Cane and Rinse No.88

Jul 8, 2013 2:08:16

Description:

"We all start with innocence, but the world leads us to guilt." Borrowing elements from Thief, Deus Ex, Half-Life and more, Arkane’s Dishonored debuted in 2012 to critical acclaim and word of mouth plaudits. But was it actually any blinkin’ good? Leon, James, Jay and Josh drug some guards and hop into Dunwall to find out. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_eight.mp3   1: Ambients by Daniel Licht 2: The Drunken Whaler by Copilot Strategic Sound Cane and Rinse 88 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum In his first of two Quick Rinse videos, Darren G. plays the opening part of the House of Pleasure mission from Arkane Studio's Dishonored as a gleefully murderous Corvo Attano: In his second Dishonored video, Darren decides to once again play the opening of the House of Pleasure chapter, but this time all sneaky-sneaky like: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Aliens: Colonial Marines – Cane and Rinse No.87

Jul 1, 2013 1:57:52

Description:

"My mommy always said there were no monsters - no real ones - but there are." Making an exciting videogame based around James Cameron’s 1986 action sci-fi masterpiece Aliens should be the game-making equivalent of making Lionel Messi tap a football into an unguarded net. Did Gearbox manage to score from three yards out with Aliens: Colonial Marines? Leon, Tony, James and both Darrens take the drop ship down to LV-246 to pick through the rubble. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_seven.mp3   1: Main Menu Theme by Kevin Riepl 2: Main Ops Battle Part 2 by Kevin Riepl 3: Bishop's Countdown by James Horner Cane and Rinse 87 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren ventures back to LV-426 to show us Gearbox Software's Aliens: Colonial Marines: Here are several sets of highlights and lowlights from our co-op playthrough: And here's that video history of Alien(s) games: And then there's this: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Fez – Cane and Rinse No.86

Jun 23, 2013 1:52:37

Description:

"Today is special day." After five years of development, would Phil Fish and his Polytron Corporation be able to create the indie darling that everyone hoped Fez would be? Find out as Darren Gargette, Joshua Garrity, James Carter and Sean O'Brien discuss the highs and lows of Fez. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_six.mp3   1: Adventure by Disasterpiece 2: Beacon by Disasterpiece 3: Forgotten by Disasterpiece Cane and Rinse 86 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh takes a look at Fez, where 2D creatures are unaware they live in a 3D world: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Uncharted 3: Drake’s Deception – Cane and Rinse No.85

Jun 17, 2013 1:50:36

Description:

"...be careful what you wish for. It might just get you." To coincide with the release of The Last of Us - and to conclude our Uncharted trilogy of podcasts - we return to 2011 and Uncharted 3: Drake’s Deception. Was it all we’d hoped for and more? Leon, Tony, Jay and Sean also take a little look at Nate’s Vita gaiden, Golden Abyss and hear from our brilliant correspondents. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_five.mp3   1: Badlands by Greg Edmonson 2: Amushed by Greg Edmonson Cane and Rinse 85 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Castlevania: Symphony of the Night – Cane and Rinse No.84

Jun 13, 2013 2:07:58

Description:

"What is a man? A Miserable little pile of secrets!" More than ten years after the series’ Famicom debut, director Toru Hagihara fully integrated exploration and RPG elements into the traditional linear, gothic action-platforming of Konami’s Akumaj? Dracula (Devil's Castle Dracula) series. The result was one of the most celebrated 2D titles of all time: Castlevania: Symphony of the Night. Leon, Josh, Karl and special guest Andi Hamilton of Midnight Resistance go out this evening for pleasure, while the night is still young. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_four.mp3   1: Moonlight Nocturne by Michiru Yamane 2: Dracula's Castle by Michiru Yamane 3: Prayer by Michiru Yamane 4: Prologue by Michiru Yamane Cane and Rinse 84 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren gives us a look at Konami's classic side scrolling action role playing video game Castlevania: Symphony of the Night: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Driver: San Francisco – Cane and Rinse No.83

Jun 3, 2013 1:46:16

Description:

"Hell, what happened to you?" 2011’s Driver: San Francisco, the sixth game in the franchise. Were Ubisoft Reflections able to turn back the clock and deliver us a good ol’ boy, able to hijack its way back into our hearts? Or was it just caught violating its parole? We’ll dig in and find out. On this week's car chase spectacular: Karl Moon, Darren Forman, James Carter and Darren Gargette. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_three.mp3   1: Main Theme by Marc Canham 2: How You Like Me Now? by The Heavy Cane and Rinse 83 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren potters about in various jalopies in the sedate driving/astral projection simulator that is Driver: San Francisco: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Uncharted 2: Among Thieves – Cane and Rinse No.82

May 27, 2013 1:55:31

Description:

"Yeah, good luck pal, that's almost impossible to - oh, you did it. Nice." In the second of our Uncharted trilogy of issues, we turn to 2009’s beloved mega-sequel: Uncharted 2: Among Thieves. Could Nate and co. knock it out of the park at the second time of asking? Can we? Probably not, but we've got more Sully than Microsoft’s reputation. Leon, Tony, Josh and Karl, along with the fine members of the Cane and Rinse community come together to praise, or possibly bury, what might be Drake's finest hour. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_two.mp3   1: Nate's Theme 2.0 by Greg Edmonson 2: Marco Polo by Greg Edmonson 3: Desperate Times by Greg Edmonson Cane and Rinse 82 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Podcast special: an Interview with C.Y. Reid (failnaut)

May 22, 2013 1:30:09

Description:

A couple of months ago I recorded an interview with C.Y. Reid, also known as failnaut. It took me longer than it should to edit the three hour conversation down to something slightly less than half that, but here it is. Apologies and thanks go to C.Y., whose games (including the newly released Escape Pod) can be found over on his blog failnaut.com. All music used in the interview (the usual Cane And Rinse themes aside) was created by C.Y. himself for his first game, Hug Marine (found here). Hopefully you find the interview as fascinating as I did. If you're interested in learning how to make games, or have any questions relating to the interview you can contact me here at Cane And Rinse, or C.Y. on his Twitter account, @failnaut. Enjoy! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_cy_reid.mp3

Tale of Tales – Cane and Rinse No.81

May 21, 2013 2:33:37

Description:

Lo cunto de li cunti Independent developer, Tale Of Tales aims to create “emotionally rich interactive entertainment” whilst eschewing the “limitations of competitive play”. In Issue 81, James, Tony and special guest Paul Rooney look at four of their games in an attempt to discuss subtext and the boundaries between video games and interactive art. Hang on, folks, it’s going to get emotional. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty_one.mp3   1: Komen Te Gaan by Gerry de Mol 2: Safe Song by Force & Jarboe 3: Audio Trailer by Gerry de Mol Cane and Rinse 81 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum James plays the PC version of Tale Of Tales' Luxuria Superbia. Somewhere among the metaphorical flowers lies his embarrassment, never to be heard from again:

Persona 4 – Cane and Rinse No.80

May 13, 2013 1:53:38

Description:

"We fell through a TV! Actually, uh... what is going on here?" Shin Megami Tensei has been around for awhile, standing just outside the industry spotlight, quietly releasing unusually Japanese RPGs desperately searching for... Signs of Love. Despite garnering only a tiny cult following, its... Heartbeat Heartbeat, just kept on pounding. Atlus even found the resources to release spin offs, such as Devil Summoner and Persona, all bear-ing the Shin Megami Tensei name. When Persona 3 reached US shores, at first it seemed it would go unnoticed. But a small group of people, just wouldn't shut up about it. Persona 4 was met with a similar reaction, and the discussion became more passionate, and increasingly hard to ignore. And now what started as a spin off, has garnered more critical acclaim and attention than the series that spawned it. Many fans and critics alike would even go so far as to consider Persona 4, the greatest Japanese RPG ever made. Or, at the bear-y least, one of the best. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty.mp3   1: Pursuing My True Self by Shihoko Hirata 2: Signs of Love by Shihoko Hirata 3: Heartbeat, Heartbreak by Shoji Meguro 4: A Corner of Memory by Shoji Meguro 5: Reach Out to the Truth by Shoji Meguro Cane and Rinse 80 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Uncharted: Drake’s Fortune – Cane and Rinse No.79

May 5, 2013 1:35:14

Description:

"Are you sure you wanna be defiling your ancestor's remains like that?" After ten years of working with Crash and Jak, Naughty Dog attempted to send gamers on an adventure of intrigue and derring-do that would rival those of Lara Croft and Indiana Jones, in Uncharted: Drake’s Fortune. Leon, Tony, Jay and Josh delve into the whats, whys, hows and wheres of Nathan Drake's 2007 debut and, as ever, we also hear from the Cane And Rinse community through their forum posts and tweeted Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_nine.mp3   1: Nate's Theme by Greg Edmonson 2: Uncharted: The El Dorado Megamix by DJ Shadow Cane and Rinse 79 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

XCOM: Enemy Unknown – Cane and Rinse No.78

Apr 28, 2013 1:55:05

Description:

"We will be watching" Once again you’re put in charge of defending the Earth from an extraterrestrial incursion, only this time you have an army at your command and the backing of the world’s leaders (at first anyway). And when the action kicks off it’s your wits and tactical nous that will be tested, rather than your reactions. Leon, James, Josh and Darren Forman gear, up, board the Cane and Rinse Skyranger and head out to kick alien buttocks with XCOM: Enemy Unknown. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_eight.mp3   1: Breaking Ground by Michael McCann 2: Mission Complete by Michael McCann 3: The Gollop Device by Tim Wynn Cane and Rinse 78 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren Gargette guides us through a section of Firaxis' XCOM reboot demo on PC: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Metro 2033 – Cane and Rinse No.77

Apr 21, 2013 1:41:30

Description:

"I know this tunnel, and it knows me." Would you Adam ‘n’ Eve it? Another nuclear apocalypse, and this one’s due in 2013! Leon, Tony, James and Karl head for the nearest tube station to discuss the coming to pass of 4A Studio's chilling prediction as shown in Metro 2033. As ever we also feature your forum posts, Three Word Reviews and some music from the game. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_seven.mp3   1: Intro Theme by Alexey Omelchuk 2: Guitar song 1 by Alexey Omelchuk Cane and Rinse 77 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Dark Souls – Cane and Rinse No.76

Apr 15, 2013 2:19:16

Description:

"YOU DEFEATED" In the Age of Ancients, The world was unformed, shrouded by fog A land of grey crags, archtrees, and everlasting dragons But then there was Fire And with Fire came disparity. Heat and cold, life and death, and of course.. Light and Dark. Then, from the Dark, They came And found the Souls of Lords within the flame. James Carter, the first of the dead Darren Forman, and his daughters of chaos Sean O'Brien, the Lord of Sunlight, and his faithful knights And our special guest, from Ready Up, the furtive pygmy, Paul Rooney Prepare to die as we discuss From Software's 2011 epic, Dark Souls. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_six.mp3   Music used in this issue: 1: Opening Cutscene by Motoi Sakuraba 2: Firelink Shrine by Motoi Sakuraba 3: Taurus Demon by Motoi Sakuraba 4: Menu Music by Motoi Sakuraba 5: Ornstein and Smough by Motoi Sakuraba 6: Nameless Song by Motoi Sakuraba Cane and Rinse 76 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Brave warrior Darren shows you a decent chunk of that sometimes torturous (and tortuous) but profoundly rewarding Dark Souls gameplay (on the Prepare to Die Edition for PC): Darren is joined by James for some Dark Souls co-op, which also features an unfortunate invader in addition to some Ents, Golems and one bloody great big Hydra: Joshua takes a look at one of his favourite boss battles of all time, Artorias the Abysswalker. He'll not only talk about how he feels that this fight succeeds mechanically, but also in terms of storytelling and characterisation: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Grand Theft Auto IV – Cane and Rinse No.75

Apr 7, 2013 1:43:36

Description:

"You motherf**kers think you're too good for these?!" Grand Theft Auto IV was of course in fact the eleventh GTA title. Five years and three more later we’re still awaiting GTA V. Rockstar, you so crazy. Leon, Jay and Karl consider the merits of GTA IV, as well as its predecessors and successors with a lot of help from our wonderful community of contributors and Twitter Three Word Reviewers. Also: CHOONZ. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_five.mp3   Music used in this issue: 1: Theme from Grand Theft Auto IV by Michael Hunter 2: Kid Conga by Daniel Haaksman and MC Miltinho 3: Vagabond by Greenskeepers Cane and Rinse 75 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren returns to 2001 and the heady time we took control of Claude (yes, Claude) in Rockstar's (née DMA Design) first polygonal THREE-DEE open-world: Grand Theft Auto III: Darren sojourns us through Liberty City with Grand Theft Auto IV's psychotic, car stealing protagonist: We decided it was high time we share Darren's Grand Theft Auto: The Ballad of Gay Tony Quick Rinse (PC version): If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Animal Crossing – Cane and Rinse No.74

Apr 1, 2013 1:42:12

Description:

"Hello.  Um...allow me to introduce myself..." "The name's Resetti.  Mr. Resetti. Have we...met before?  At the...post office, perhaps?  Yeah, whatever. Anyway, let me just say thanks for buying this game, Animal Crossing. Um...on behalf of everyone at Nintendo, I...um...I... What was the next part?  Huh?  Aw, forget it!  That's enough! Let's get down to business, whaddaya say?  Because you may not know it, but you and I got issues to discuss. First, let me just tell you what it is I'm doin' here.  Just so there are no misunderstandings later on. You, my friend, reset your game, didn't you?  Huh?  Maybe on accident, maybe on purpose, but you pressed it. Or maybe you didn't, huh?  Maybe you just went and turned the power off without saving.  Sound familiar? What?  Sorry, what was that?  I didn't catch that last bit.  Did you just say I'm right?  You did what I said you did? Ah-HAH!!! All right, you listen and listen good, 'cause I get real angry when I gotta repeat stuff I gotta say. Resetting... It's like pressing an emergency call button.  You press it and I gotta come read you the riot act.  See? Also, you gotta SAVE before you turn the power off.  If you don't save, it's the same as resetting. Well, OK... That last part?  I just added that.  Why?  Because I wanted to. Forget about other games for a minute, will ya? I'm here to suggest that you try and play THIS game, Animal Crossing, without  hitting RESET.  Got it? I know what you're thinking: "Whether I hit RESET or not should be up to me. After all, it's MY Nintendo GameCube!" Well, sorry.  Rules are rules, OK?  Know what I'm sayin'?  Let's not make a big deal out of this.  End of discussion. This bein' our first meeting, I'm gonna let you off easy.  Think of this as a friendly warning from me to you. Oh, one more thing.  This is my job.  I take it seriously.  So next time you see me, it's no more Mr. Nice Mole. Oh, yeah, and another thing I guess I gotta say here... I really watched my... language...here today.  I'm not usually quite so... you know, so polite. If I'm bein' truthful here, I gotta tell you... I been told I got what you call an acid tongue.  I sorta...scare people. Hey, that's...who I am.  Nothin' I can do about it.  What, I'm supposed to say sorry for bein' me? Look, it's nothin' personal.  I ain't tryin' to be mean or cruel or nothin'. I ain't a monster. For those people who get their feelin's bruised easily, I gotta apologize in advance.  Just deal with it, OK? The deal is, I get paid to be nasty.  Crazy world, huh?  Ha ha ha ha ha!!! Well, I figure it's about time for me to get outta here. So, uh... Yeah.  Here's hoping I don't have to come see you no more.  Now... SCRAM!" http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_four.mp3   Music used in this issue: 1: Title Screen by Kazumi Totaka 2: K.K.'s Intro by Kazumi Totaka (or possibly Kenta Nagata, Toru Minegishi or Shinobu Tanaka) 3: Nook's Cranny by Kazumi Totaka (or possibly Kenta Nagata, Toru Minegishi or Shinobu Tanaka) Cane and Rinse 74 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

BioShock 2 – Cane and Rinse No.73

Mar 25, 2013 1:36:17

Description:

"This is not a sermon. I will offer no insight." It took four studios to make BioShock 2: 2K Marin, 2K China, Arkane and Digital Extremes working together to attempt to match (or better) what Ken Levine’s Irrational had achieved with the original BioShock. Were the fruits of so much labour as sweet and ripe as those which came before? Leon, Tony, Darren Forman and Sean O'Brien discuss whether they found this sequel to be a hit or a miss, plus as usual we chew over some of your forum posts and Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_three.mp3   Music used in this issue: 1: Waking Up in 1959 by Garry Schyman 2: How She Sees the World by Garry Schyman 3: Research by Garry Schyman Cane and Rinse 73 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

I Am Alive – Cane and Rinse No.72

Mar 18, 2013 1:28:13

Description:

"Like it or not, the world has changed." In Ubisoft’s I Am Alive you play as an unnamed man trying to reach his partner and child in an America left in ruins by a mysterious “Event”. The protagonist’s journey proves to be almost as tortuous and harrowing as the development of the game. Tony is joined by Joshua Garrity and guest Brad Gallaway of GameCritics.com to pick the bones out of the rubble. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_two.mp3   Music used in this issue: 1: Man Theme by Jeff Broadbent 2: Track 2 by Jeff Broadbent Cane and Rinse 72 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

StarCraft II: Wings of Liberty – Cane and Rinse No.71

Mar 11, 2013 1:43:25

Description:

"Hell, it's about time." From 1998 South Korea would never be the same again. It was that year that Blizzard decided to put aside their swords and wands for a brief moment, strapped themselves into some power armour, and brought out C-14 rifles. From the foundations laid down by WarCraft, StarCraft was born and met with much acclaim. Fans would be left waiting for over a decade for this celebrated game’s sequel. On top of that Blizzard had decided to turn the sequel into a quasi-trilogy. With the second StarCraft II installment, Heart of the Swarm, imminent, it's time for Josh, Darren Gargette and guest StarCraft II enthusiast Scott Eunson to look back at 2010’s Wings of Liberty. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_one.mp3   Music used in this issue: 1: Terran 2 by Glen Stafford 2: Public Enemy by Glen Stafford 3: Zerg 3by Glen Stafford 4: Protoss 5by Glen Stafford Cane and Rinse 71 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren tries to put your fears at bay with a less intimidating view of StarCraft II: Wings of Liberty, one of the more popular real time strategy games: Darren delivers a post-game commentary of a multiplayer match between four players on Blizzard Entertainment's celebrated real time strategy game StarCraft II: Wings of Liberty:

The Streets of Rage trilogy – Cane and Rinse No.70

Mar 4, 2013 2:30:00

Description:

"Grand Upper!" In the 80’s and 90’s you could hardly move through town for badly dressed punks being flying kicked by vigilantes with terrible haircuts. Fortunately these events were documented for posterity by such games as Renegade, Double Dragon, Final Fight and SEGA’s Streets of Rage series. Leon, Darren Forman, Karl and Dan Clark of The AI Bots podcast talk at some length about the Bare Knuckle trilogy, its predecessors and successors, including the sequels that never were. We also feature a truckload of your forum feedback and Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy.mp3   Music used in this issue: 1: Under Logic by Yuzo Koshiro 2: In the Bar by Yuzo Koshiro 3: Beatnik on the Ship by Yuzo Koshiro Cane and Rinse 70 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

BioShock – Cane and Rinse No.69

Feb 26, 2013 2:51:32

Description:

“I am Andrew Ryan, and I'm here to ask you a question." "Is a man not entitled to the sweat of his brow? 'No!' says the man in Washington, 'It belongs to the poor.' 'No!' says the man in the Vatican, 'It belongs to God.' 'No!' says the man in Moscow, 'It belongs to everyone.' I rejected those answers; instead, I chose something different. I chose the impossible. I chose... Rapture! A city where the artist would not fear the censor, where the scientist would not be bound by petty morality, Where the great would not be constrained by the small! And with the sweat of your brow, Rapture can become your city as well.” For this issue Leon Cox, Tony Atkins, James Carter and Karl Moon discuss Irrational Games' seminal 2007 first person shooter, Bioshock. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_nine.mp3   Music used in this issue: 1: Andrew Ryan's Monologue 2: Step Into My Gardens by Garry Schyman 3: Empty Houses by Garry Schyman 4: Cohen's Masterpiece by Garry Schyman Cane and Rinse 69 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Crysis / Crysis 2 – Cane and Rinse No.68

Feb 18, 2013 1:59:51

Description:

"If you want guarantees, buy a toaster." Formed by the three Yerli brothers, Frankfurt’s Crytek burst onto the PC gaming scene with the technically impressive FarCry in 2004. Three years later they followed up with Crysis, a near-future sci-fi FPS that remains one of the most graphically demanding games available. Is the beauty of Crysis and its 2011 multi-format sequel Crysis 2 only skin-deep though? Leon, Tony, Josh and Karl put their heads together along with members of the Cane and Rinse community. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_eight.mp3   Music used in this issue: 1: Pyrrhic Victory by Inon Zur 2: Crysis 2 Theme by Hans Zimmer and Lorne Balfe Cane and Rinse 68 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum In this Crysis 2 Quick Rinse, Darren Gargette plays the opening of the game: In this Quick Rinse, Darren samples Crysis 3's multiplayer component:

Spec Ops: The Line – Cane and Rinse No.67

Feb 11, 2013 1:44:59

Description:

"It takes a strong man to deny what's right in front of him." Released in June 2012 for 360, PS3 and PC, Yager Development’s Spec Ops: The Line is a third-person military shooter set in a troubled Middle East where you play as a highly skilled US Delta Squad operative sent to yadda yadda yadda... But is there more to it than that? Leon, Tony, Josh and David Turner of Joypod presented by Spong.com attempt to find out. There's also plenty of correspondence on the subject from the forum as well as your Twitter Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_seven.mp3   Music used in this issue: 1: The Star-Spangled Bannerby Jimi Hendrix 2: Nowhere to Runby Martha and the Vandellas Cane and Rinse 67 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

The Walking Dead – Cane and Rinse No.66 part 2

Feb 8, 2013 2:21:24

Description:

Long Road Ahead Is anyone out there? Tony, Josh, Sean and James are still in the Cane and Rinse bunker as they try desperately to send the message far and wide to the remnants of civilization: Telltale Games' The Walking Dead is here and it will not stop. If you are listening then use this account of Episodes Three to Five to forewarn you of the danger we all now face. The decisions you make now will shape the days to come. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_six_part2.mp3   1: Main Theme by Jared Emerson-Johnson 2: Alive Inside by Jared Emerson-Johnson Cane and Rinse 66 Part 2 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

The Walking Dead – Cane and Rinse No.66 part. 1

Feb 4, 2013 1:25:44

Description:

"Clementine will remember that." From a secure location, Cane and Rinse continue to podcast to any and all survivors. Be warned, point-and-click adventures have risen again and are walking the Earth. This is the first of two announcements to help you resolve what has happened and what Telltale Games' The Walking Dead: Season One means for the future of videogames. Herein lie the classified details of Episodes One and Two as told by Tony, Josh, Sean and James. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_six_part1.mp3   1: Main Theme by Jared Emerson-Johnson 2: Alive Inside by Jared Emerson-Johnson Cane and Rinse 66 part 1 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Shenmue II – Cane and Rinse No.65

Jan 28, 2013 2:40:04

Description:

"Remember that pain! Next time it will be worse!" On the day that the snow turned into rain we recorded the second and final of our Shenmue podcasts. Yu Suzuki’s Shenmue II sees Ryo cross the East China Sea in his continuing pursuit of Lan Di, the man who murdered his father. Leon, Darren Forman, James and guest Dan Clark of The AIBots recall their experiences with what may well be the premature conclusion of Ryo Hazuki's saga. As well as hearing from our beloved Cane and Rinse forumites, we also take your Three Word Previews of Shenmue III from Twitter. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_five.mp3   Music used in this issue: 1: Guilin Forest by Yuzo Koshiro 2: Duck Race by Takenobu Mitsuyoshi Cane and Rinse 65 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Podcast special: An Interview with Jim Crawford

Jan 24, 2013 1:09:51

Description:

In the first of an occasional series of bonus podcast industry interviews, Leon speaks with Jim Crawford of San Francisco's Twinbeard Studios*. Creator of the ambitious, surprising and hilarious browser based Flash game, Frog Fractions, Jim talks to us about Frog Fractions - his biggest hit yet - it's influences and philosophy, as well as looking at Jim's previous works including Futilitris and Molyjam production Huggy Bear. *As is often the case with these kinds of interviews this was recorded using a combined audio feed via Skype, which accounts for the slight loss of quality to the audio. Track 1: Rimushotto Bungie Jump! by Twinbeard Track 2: Get Your Ass To Mars by Twinbeard Frog Fractions soundtrack available via Bandcamp An interview with Jim Crawford was edited by Jay Taylor http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_jim_crawford.mp3   Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane and Rinse Forum.

Alan Wake – Cane and Rinse No.64

Jan 21, 2013 1:43:04

Description:

"Guess that one saw the light!" Following a protracted period in well-publicised ‘development hell’, Max Payne developer Remedy’s David Lynch/Stephen King/Rod Serling homage Alan Wake was eventually released on Xbox 360 in May 2010 and almost two years later on PC. Leon, Karl and a returning Jay Taylor review this "psychological thriller", plus we have significant input from other members of the Cane and Rinse team including the much-missed Tony Atkins. Furthermore as usual we hear passionate arguments for and against the title from you, our beloved listeners, in the form of forum posts and Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_four.mp3   Music used in this issue: 1: The Well-Lit Room by Petri Alanko 2: Up Jumped The Devil by Nick Cave and The Bad Seeds Cane and Rinse 64 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Devil May Cry 3: Dante’s Awakening Special Edition – Cane and Rinse No.63

Jan 14, 2013 1:56:05

Description:

"Now you've really crossed the line." The Resident Evil follow-up that metamorphosed into its own IP during development, Hideki Kamiya’s Devil May Cry arrived on the PlayStation 2 to largely rapturous acclaim in 2001. Two years after 2003’s much maligned Devil May Cry 2, director Hideaki Itsuno  bounced back with 2005’s prequel, Devil May Cry 3: Dante’s Awakening. Such was DMC3’s success that it warranted an enhanced follow-up a year later in the shape of the Special Edition. Leon, Darren Forman, Josh and the Cane and Rinse community speak about the DMC franchise past and present, as well as getting into the nitty gritty as regards to the intricacies of DMC3: Dante's Awakening Special Edition, plus there's also your Three Word Reviews of the game of course. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_three.mp3   Music used in this issue: 1: Devils Never Cry by Tetsuya Shibata 2: Taste the Blood by Tetsuya Shibata Cane and Rinse 63 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh takes a look at the origin story of Dante in Devil May Cry 3 (PS2 version): If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Shenmue – Cane and Rinse No.62

Dec 23, 2012 1:47:51

Description:

"Heh... you like me that much?" A developer whose hallmark is technical wizardry, Yu Suzuki’s AM2 were responsible for eye-popping innovation throughout the 80s and 90s with arcade titles such as Space Harrier, OutRun and Virtua Fighter. Open-world RPG Shenmue would become his Symphony No. 8, his Sagrada Familia, as wild ambition and development costs swelled beyond sales that were realistically possible on SEGA’s under-performing Dreamcast. Leon, Darren Forman, James and special guest Dan Clark of The AI Bots podcast are your Yokosuka tour guides. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_two.mp3   Music used in this issue: 1: Main Theme by Takenobu Mitsuyoshi / Yuzo Koshiro / Takeshi Yanagawa / Osamu Murata / Ryuji Iuchi 2: Sedge Tree by Takenobu Mitsuyoshi / Yuzo Koshiro / Takeshi Yanagawa / Osamu Murata / Ryuji Iuchi Cane and Rinse 62 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Okami – Cane and Rinse No.61

Dec 17, 2012 2:25:05

Description:

"Origin of all that is good and mother to us all" During its relatively short existence, Clover Studio produced a triumvirate of significant and memorable titles; Viewtiful Joe, God Hand (each a candidate for a  future Issue of this podcast), and in between those two, their theological folk tale of the wolf deity Amaterasu and her ‘poncle’ - a diminutive humanoid artist familiar named Issun, cleansing Nippon of demons with an array of celestial paintings and powers: Okami. Leon, James, Josh and special guest Sean Bell of Midnight Resistance and Joypod are your panel this Issue. There's plenty of forum feedback and Twitter Three Word Reviews as well. http://caneandrinse.com/podcast/cane_and_rinse_issue_sixty_one.mp3   Music used in this issue: 1: True Strength by Hiroshi Yamaguchi 2: Reset (Thank You) by Hiroshi Yamaguchi 3: Agata Forest by Masami Ueda 4: Ryoshima Plains by Hiroshi Yamaguchi Cane and Rinse 61 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Half-Life 2: Episode One and Episode Two – Cane and Rinse No.60

Dec 10, 2012 2:38:20

Description:

"Prepare for unforseen consequences." In the last of our Half-Life series of podcasts, we review both Half-Life 2: Episode One and Episode Two. Beyond this Leon, Darren Gargette, James and Josh speculate upon what may be yet to come for the Half-Life franchise, as well as expressing our hopes and fears for same. As usual we also hear from our listeners and forumites as well as enjoying some music from the featured games. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty.mp3   Music used in this issue: 1: Eine Kleiner Elevatormuzik by Kelly Bailey 2: Guard Down by Kelly Bailey 3: End Theme by Kelly Bailey Cane and Rinse 60 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum In this Half-Life 2: Episode One Quick Rinse Alyx and Gargette Freeman enter City 17 once again: Half-Life 2: Episode 2 Quick Rinse - Beware the Combine Hunter (not Josh):

Pac-Man Championship Edition DX – Cane and Rinse No.59

Dec 3, 2012 1:40:02

Description:

I've got all the patterns down, up until the ninth key... ...I've got Speedy on my tail, and I know it's either him or me. So I'm heading out the back door and in the other side; Gonna eat the cherries up and take them all for a ride. Leon, Josh, Karl and Joystiq's Sinan Kubba successfully avoid all reference to Marcus Brigstocke's infamous Pac-Man gag as they trawl through the lengthy and patchy history of the most successful coin-op of all time, arriving at and dissecting 2010's Pac-Man Championship Edition DX. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_nine.mp3   Music used in this issue: 1: Entrance 2: DX Title Screen The sound designer for the original Pac-Man was Toshio Kai and obviously a lot of his iconic effects and tunes run through the series. Credited musicians for Championship Edition are Junko Ozawa and for Championship Edition DX Akitaka Tohyama, Hiroshi Okubo, Hiroyuki Kawada, Taku Inouea. Unfortunately we are unable to ascertain which composers contributed which tracks. Cane and Rinse 59 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Binary Domain – Cane and Rinse No.58

Nov 25, 2012 1:32:43

Description:

"Am I the only one who understands the meaning of the word "covert?"" Thick-necked, wise-cracking future soldiers shooting the crap out of robots with big guns. In the minds of gamers, SEGA Yakuza Studio’s Binary Domain is what all videogames are like according to non-gamers. Leon, Darren Forman and Sean earn one another's trust as they battle through Toshihiro Nagoshi's cybernetic hordes, questioning why the game was so badly undersold by its publisher and under-bought by the general public. We also find out what a few of the punters who gave the game a shot did and didn't like via their forum posts and Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_eight.mp3   Music used in this show is as follows: 1: Rachael's Rescue by Mitsuharu Fukuyama 2: Robot Spider Combat by Mitsuharu Fukuyama Cane and Rinse 58 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Cave Story – Cane and Rinse No.57

Nov 18, 2012 1:30:49

Description:

Doukutsu Monogatari The late 1990s: Inspired by a host of classic Japanese titles, printer operating systems programmer, Daisuke Amaya, has a dorm-mate teach him how to code video games. The result - five years later - is Doukutsu Monogatari (a.k.a. Cave Story), a freeware arcade adventure in the 8-bit style featuring an idiosyncratic plot and a distinctive cast. A game that is still enjoying success eight years on. Leon, Darren Gargette and Josh recount their experiences with the game and consider what it is about Cave Story that creates such passion and loyalty within its fan-base. As usual you can also hear some music from the game and we read out your Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_seven.mp3   Music used in this show is as follows: 1: Cave Story Theme by Daisuke 'Pixel' Amaya 2: Geothermal by Daisuke 'Pixel' Amaya 3: Gestation by Daisuke 'Pixel' Amaya Cane and Rinse 57 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren takes us through the opening section of Daisuke "Pixel" Amaya's Cave Story: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Half-Life 2 – Cane and Rinse No.56

Nov 12, 2012 1:54:03

Description:

"Rise and shine, Mr. Freeman. Rise and shine." Some twenty years after defeating the Nihilanth on Xen, Dr. Gordon Freeman is brought out of stasis by the mysterious G-Man to defend humanity (and the Vortigaunt) against the alien forces who have enslaved the Earth in Half-Life 2. Leon, Josh and Karl combine to couple with Valve's multiple Game of the Year 2004 award winner with all the tenacity of a still-beaked Headcrab. Naturally we also enjoy contributions from the forum and Twitter including your Three Word Reviews. This Issue of Cane and Rinse is dedicated to Isabella and Lux Atkins: 2 Whole-Lives. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_six.mp3   Music used in this issue: 1: Requiem for Ravenholm by Kelly Bailey 2: Path of Borealis by Kelly Bailey Cane and Rinse 56 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Here Darren G visits the Eastern European branch of Black Mesa in Half-Life 2: Alyx and Gargette Freeman enter City 17 once again: Come check this video out to see if these Half-Life 2 Episodes are worth playing: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Syndicate (2012) – Cane and Rinse No.55

Nov 5, 2012 1:49:55

Description:

"By 2069 the world will be controlled by giant mega-corporations called Syndicates." They will vie for the minds of a populace helpless to escape their grasp. The dystopia imagined by Starbreeze earlier this year in Syndicate bears more than a passing resemblance to that imagined by Peter Molyneux's Bullfrog in 1993. In the more modern dystopia, however, isometric view has been supplanted by a first-person perspective and tactical strategy has been switched out in favour of shooter mechanics with RPG elements and a co-op upgrade. A four-man squad of Tony, Darren, James and Karl get suited and booted to take on the Syndicates on their own turf. Leave no man, or chip upgrade, behind. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_five.mp3   Music used in this show is as follows: 1: Syndicate by Skrillex 2: Digitalism by Digitalism Cane and Rinse 55 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren hacks into his own network with Starbreeze's 2012 first-person reboot of Bullfrog's 16-bit action/strategy classic (on PC): If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Mickey and Donald’s Mega Drive trilogy – Cane and Rinse No.54

Oct 29, 2012 1:46:22

Description:

"Hurry! Before Mizrabel uses her powers of illusion to make herself look like Minnie, and make Minnie look evil like her." Leon, Tony, Darren Gargette and special guest/Mega Drive (Genesis) guru Dan Clark of the AI Bots podcast return to the 16-bit era for a retrospective on these three SEGA AM7 productions for Disney featuring Mickey & Donald. We delve deep into the murky world of their development and also take a look at some of the other Disney platformers of the era. Naturally the icing on the cake is your correspondence and Three Word Reviews. ALAKAZAM! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_four.mp3   Music used in this issue: 1: Forest Door by Tokuhiko “Bo” Uwabo/Shigenori Kamiya 2: Duckburg by Tokuhiko “Bo” Uwabo/Shigenori Kamiya Cane and Rinse 54 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Asura’s Wrath – Cane and Rinse No.53

Oct 22, 2012 1:50:48

Description:

"Stop praying. This is pathetic." Asura’s Wrath doesn't so much defy description as demand a lengthy one: The game, produced by CyberConnect2 (best known for the .hack and Naruto series’ as well as Solatorobo on the DS and Silent Bomber on the original PlayStation), is a pseudo-episodic Hindu/Buddhist cosmology and anime inspired revenge romp comprising of arena brawler, on-rails shooter and extended QTE sections! Leon, Tony, Darren Forman and James Carter max out their synchronic rate and burst furiously into action. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_three.mp3   Music used in this issue: 1: In Your Belief (Prologue)by Chikayo Fukuda (vocal by Tomoyo Mitani) 2: Retaliation by Chikayo Fukuda 3: Solemn by Chikayo Fukuda Cane and Rinse 53 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Half-Life – Cane and Rinse No.52

Oct 15, 2012 2:02:25

Description:

"Fascinating! I never suspected such things could be." In 1996 Gabe Newell and Mike Harrington founded Valve Corporation. Employing a team plucked from the cream of the Quake mod scene, they began work on a horror fps (inspired by Stephen King’s novel, The Mist) known as Quiver, along with a darker, more cerebral title (inspired by Cyan Worlds’ game, Myst), Prospero. Some way into development the two teams merged, taking what they had learned from their respective projects and built a single game from scratch. That game would be the epochal, echelon-defining Half-Life. Leon, Tony, Darren Gargette and Karl consider the importance of the game as well as its standing now. Alongside the main game we also talk of the various expansions and mods up to and including the recently released Black Mesa Source. As ever we also feature correspondence from the forum and your Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_two.mp3   Music used in this issue: 1: Vague Voices by Kelly Bailey 2: Drums and Riffs by Kelly Bailey Cane and Rinse 52 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Here's Darren G's Quick Rinse of the original Half-Life (from the end of the train ride to the climax of the Resonance Cascade: Darren picks up from just moments before where he left off in the original Half-Life, but now in a Black Mesa rendered in Valve's own Source engine: This time Darren Gargette dons his combat webbing and rolls out to silence the Black Mesa employees and take down The Freeman: Darren completes his tour of duty in the Black Mesa of the original Half-Life by stepping into the steel toe-capped boots of security guard Barney Calhoun: After a looooong lay-off, Darren Gargette continues on from his Half-Life Source Quick Rinse by playing the labour-of-love fan remake, Black Mesa Source:

Mirror’s Edge – Cane and Rinse No.51

Oct 8, 2012 2:14:04

Description:

It's still alive, and cannot apologise: Mirror's Edge We mantle into Volume Two by reflecting on the strange time of 2008, when Electronic Arts were championing new ideas, first-person shooters didn't need guns and freerunning was relatively new to videogames. How was erstwhile Battlefield developer Digital Illusions Creative Entertainment's experiment received? Should they have dropped guns altogether? Will they be allowed to flex the 'C' in their name again in a sequel? Thoughts on these questions and more as Tony, Karl, Sean, Darren Gargette and James tiptoe carefully along the Mirror's Edge. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_one.mp3   Music used in this issue: 1: Still Alive by Lisa Miskovsky 2: The Shard - Puzzle by Magnus Birgerrson 3: The Boat - Chase by Magnus Birgerrson 4: Still Alive E3 Demo by Lisa Miskovsky Cane and Rinse 51 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Borderlands – Cane and Rinse No.50

Sep 16, 2012 2:15:50

Description:

"C'mon everybody, check me out: I'm dancin'! I'm dancin!" Oh, there ain’t no rest for the wicked, money don’t grow on trees. I got bills to pay, I got mouths to feed, there ain’t nothing in this world for free. In this five-man mega-panel final Issue of Volume One Leon Cox, James Carter, Darren Forman, Darren Gargette and special guest James Batchelor of industry journal MCV and Cane and Rinse friends GameBurst all teleport back down to Pandora (just off Prometheus - no, not that one) in time to try to uncover why Borderlands is so amazing/terrible before the sequel hits (which, handily, industry insider James B has already started playing at the time of recording). There's also an exceptional amount of fascinating listener interaction via the forum and Twitter as we bring Volume One to a close. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty.mp3   Music used in this issue: 1: Assaulting Krom's Canyon by Raison Varner 2: Burning Rubber and Shooting Bullets by Sascha Dikiciyan and Cris Velasco Cane and Rinse 50 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Metal Gear Solid 4: Guns of the Patriots – Cane and Rinse No.49

Sep 10, 2012 2:31:20

Description:

We've finally reached the end (for now?) of our Metal Gear series retrospective. In the epic conclusion to our six part Metal Gear 25th Anniversary series Leon, Tony and Jay review 2008’s spectacular but polarising Metal Gear Solid 4: Guns of the Patriots. A prematurely ageing Snake is sent by the UN to the war-torn Middle East in pursuit of Liquid who still plans to enslave the world. Cameos, Easter eggs, fan-service and inordinately long cut-scenes abound in what to some is Kojima's creative apex but others his self-indulgent nadir? This Issue of course features selections from the stirring MGS4 original soundtrack and as usual we also take your correspondence on the game along with your Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_nine.mp3   Music used in this show is as follows: 1: Old Snake by Harry Gregson-Williams 2: Desperate Chase by Harry Gregson-Williams 3: The Best is Yet to Come by Rika Muranaka 4: Father and Son by Harry Gregson-Williams Cane and Rinse 49 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh dives into the confusing narrative of Metal Gear Solid 4: Guns of the Patriots: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Darksiders – Cane and Rinse No.48

Sep 2, 2012 1:39:21

Description:

"You can look me in the eye when I kill you." Melding the comic book stylings of Joe Madureira with Hebrew mythology while lifting structure and mechanics wholesale from other popular franchises, Vigil’s assured 2010 debut Darksiders caught reviewers and gamers by surprise as the sleeper hit of the year. Going on to sell North of a million copies, a sequel would follow with Darksiders’ lead character War supplanted by one of his equestrian brothers, Death in 2012. Leon, Tony, Darren Forman and Karl are your review panel and as usual we also feature your Three Word Reviews of the game. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_eight.mp3   Music used in this show is as follows: 1: Darksiders Theme by Mike Regan and Cris Velasco 2: War's Theme by Scott Morton 3: Uriel by Scott Morton Cane and Rinse 48 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Hard to believe we know but Darren Gargette IS War (for 15 minutes at least) in this Darksiders Quick Rinse. Here Darren is playing the Windows PC version of the game:

Superbrothers: Sword & Sworcery EP – Cane and Rinse No.47

Aug 26, 2012 2:10:11

Description:

Superbrothers: A tale of Sword & Sworcery, eternally retold Superbrothers: Sword & Sworcery EP is a collaboration between designer Craig Adams, developer Capybara and musician Jim Guthrie. A ‘none more indie’, multiple high-concept piece which questions certain conventions of game design while paying homage to others. Released first in 2011 for iOS devices, this oblique title intrigues and charms many, but alienates others. Leon, Tony, James and Joshua discuss the game in full and there's also a contribution from the absent Karl. Furthermore we even squeeze in a handful of your Three Word Reviews. Look behind you - a Grizzled Boor! http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_seven.mp3   Music used in this show is as follows: 1: Lone Star by Jim Guthrie 2: Unknowable Geometry by Jim Guthrie 3: The Prettiest Weedby Jim Guthrie Cane and Rinse 47 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Max Payne / The Fall of Max Payne – Cane and Rinse No.46

Aug 20, 2012 2:10:01

Description:

“I don’t know about angels, but it’s fear that gives men wings.” Leon, Tony, James and Karl slo-mo dive - sideways - into their recording seats and review Finnish developer Remedy Entertainment’s second game, 2001’s Max Payne (published by 3D Realms/Rockstar). Mashing up film noir, Norse mythology, Hong Kong action movies and the bullet time made famous by The Wachowskis' Matrix, Max Payne was one of the most flashy, desirable, and resource-hungry games of the year. In 2002 Remedy sold all franchise rights to Take Two Interactive and made a sequel for them, The Fall of Max Payne (released in 2003) which we also cover here. On top of this your Max Payne-related forum posts and Three Word Reviews. Better still, the film adaptation goes completely unmentioned. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_six.mp3   Music used in this show is as follows: 1: Main Theme by Kartsy Hatakka and Kimmo Hajastu 2: Byzantine Power Game by Kartsy Hatakka and Kimmo Hajastu 3: Max Payne 2 Main Theme by Kartsy Hatakka and Kimmo Hajastu Cane and Rinse 46 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Disappointing sales greeted Max Payne 3, Rockstar's own take on Remedy's action franchise, meaning that this may be the last in the series for quite some time at least. But is it any good? Darren Gargette finds out in this PC version Quick Rinse:

Rhythm Heaven series – Cane and Rinse No.45

Aug 13, 2012 1:58:53

Description:

"Don't get your hopes up... Not all humans... look as good as me!" Leon, Tony, Darren Gargette and Josh review Nintendo Software Planning and Development's (so far) trilogy of Rhythm Heaven/Paradise/Tengoku games for Game Boy Advance, DS and Wii. The rhythm action genre was born, to all intents and purposes, in 1996 with NanaOn-Sha’s delightful Parappa the Rapper. The so-called BeMani craze evolved with increasingly elaborate mechanics and peripherals, however in 2006 Nintendo took the genre 'back to basics' with a minimalist, pocket friendly take on perfectly timed button pressing in Rhythm Tengoku. The panel also take a look back at the rhythm action genre as a whole and where this series fits in. Plus of course we share your forum posts and Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_five.mp3   Music used in this issue: 1: Frog Hop (Young Love Rock 'n' Roll) by Tsunku and Masami Yone 2: Donk Donk (Perfect Version) by Tsunku and Masami Yone Cane and Rinse 45 was edited by James Carter Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum In this accompanying Quick Rinse a groovy Gargette shows us around his favourite rhythm action game: Nintendo's Rhythm Heaven Fever (or Beat the Beat: Rhythm Paradise if you prefer) on the US NTSC Wii.

Metal Gear Solid: Peace Walker – Cane and Rinse No.44

Aug 5, 2012 3:16:47

Description:

"We abandoned our countries. Nothing more." In the penultimate of our six Metal Gear 25th anniversary specials, Leon, Tony, James and Paul Rooney of Ready-Up arrive at the Central America of the 1970’s for Kojima Productions 2010’s Metal Gear Solid: Peace Walker. Was attempting to follow up 2008’s epic ‘conclusion’ of Metal Gear Solid 4: Guns of the Patriots with a handheld title a fool’s errand? And does the game work on home consoles as part of the HD Collection? Strap yourselves in, for this is another long one, as we explore in some detail the plot, gameplay and politics - sexual and otherwise - of the game. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_four.mp3   Music used in this issue: 1: Zero Allies! by Kazuma Jinnouchi 2: Sing by The Carpenters 3: Koi No Yokushi Ryoku by Nana Mizuki Cane and Rinse 45 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh and James take a look at co-op in Metal Gear Solid: Peace Walker... and completely mess it up: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Kirby’s Epic Yarn – Cane and Rinse No.43

Jul 29, 2012 1:36:37

Description:

Cute and fluffy: that's the team talking Kirby's Epic Yarn. Leon, Tony, Darren Gargette and James get cute with Kirby's Epic Yarn. HAL Laboratories’ pink blob without attitude (unless you regard some of the US box art as canon) Kirby has starred in some twenty Nintendo games over the past two decades. 2010’s Epic Yarn (2011 in Europe, much to our chagrin) was developed by Good-Feel for HAL/Nintendo - a team previously best known for their educational titles on DS along with 2008’s moderately well-received Wario Land: Shake It (a.k.a Shake Dimension) on Wii. As always we also take your emails, your three word reviews and finish with a song (from the game). http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_three.mp3   Music used in this show is as follows: Track 1: Title Screen by Tomoya Tomita Track 2: Butter Building by Tomoya Tomita Track 3: Melody Town by Tomoya Tomita Cane and Rinse 43 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Ghost Trick: Phantom Detective – Cane and Rinse No.42

Jul 22, 2012 1:59:17

Description:

"Ha ha! I died again!" Leon, Tony, James and Josh discuss Capcom's unusual afterlife puzzle adventure - Ghost Trick: Phantom Detective - from Shu Takumi, the designer who brought you the Phoenix Wright: Ace Attorney/Turnabout Trial series of interactive courtroom dramas on GameBoy Advance and DS, and Kyoto's Jupiter Corporation, the team behind Square Enix RPG, The World Ends With You (as well as a number of quality Picross games for Nintendo). Available for Nintendo DS and iOS platforms, Ghost Trick boasts some of the most opulent hand-drawn 2D animation around. As well as sharing our own views on the game, we also feature listener feedback, three word reviews and of course some of the music from the game. Please be warned: spoilers abound in this twisty tale of death, time travel, kismet, Sissel and Missle. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_two.mp3   Music used in this issue: 1: Main Theme by Masakazu Sugimori 2: Intermission by Masakazu Sugimori 3: 4 Minutes Before Death by Masakazu Sugimori Cane and Rinse 42 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

No More Heroes – Cane and Rinse No.41

Jul 15, 2012 1:42:04

Description:

"If I become number one, will you do it with me?" Leon, Darren Forman, Josh and Sinan Kubba discuss the tenth game by Goichi Suda’s Grasshopper Manufacture - No More Heroes. The Wii original game released in 2007/2008 to some critical acclaim but pitiful sales. Since then this game has become something of a cult classic rewarded with an HD update in the shape of Heroes’ Paradise and a sequel - Desperate Struggle - also covered in this podcast. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_one.mp3   Music used in this issue: 1: Main Theme by Masafumi Takada 2: Pleather for Breakfast (Duel Against Ranked #2) by Masafumi Takada 3: Rank Up by Masafumi Takada Cane and Rinse 41 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

LostWinds / LostWinds: Winter of the Melodias – Cane and Rinse No.40

Jul 10, 2012 1:36:29

Description:

This week we discuss LostWinds and it's sequel. Frontier Developments’ 2008 WiiWare launch title LostWinds remains one of the highest profile releases for that service, and has since been rewarded with a sequel - also covered here - in the shape of LostWinds: Winter of the Melodias. Both titles have more recently been ported to iOS. Leon, Tony, Darren Gargette and Josh play through the saga so far and discuss their findings. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty.mp3   Music used in this issue: 1: Title Theme by Alistair Lindsay 2: Riveren Battle by Adam Hay 3: Melodia City by Adam Hay Cane and Rinse 40 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Metal Gear Solid 3: Snake Eater – Cane and Rinse No.39

Jul 3, 2012 3:21:21

Description:

"So this is the legendary Boss? We meet at last." In the fourth of our six Metal Gear 25th anniversary series specials Leon, Tony, Darren Gargette, Josh Garrity and Ready-Up’s Paul Rooney are inserted into the Soviet jungle via HALO jump to talk turkey, tree frog and several taxa of fungi. Is 2004’s Bond-tinged, Sixties-set Metal Gear Solid 3: Snake Eater the green sheep of the Metal Gear family or The Big Boss? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_nine.mp3   Music used in this issue: 1: Snake Eater by Norihiko Hibino (vocal by Cynthia Harrell) 2: Way To Fall by Starsailor Cane and Rinse 39 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh gives a lesson in survival in Metal Gear Solid 3: Subsistence (PlayStation 3 version shown, SD video). If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Ratchet & Clank: A Crack in Time – Cane and Rinse No.38

Jun 26, 2012 1:51:26

Description:

"I know, so much for clean underwear." Take a trip with Tony, James and Josh as the Cane and Rinse team venture through a rift hole and emerge in the colourful, zany and inventively armed world of Ratchet & Clank. Expect an overview of the decade-old series and an in-depth look at Ratchet & Clank: A Crack In Time. Are you ready to get your Groovitron on? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_eight.mp3   Music used in this issue: 1: Main Menu Theme by Boris Salchow 2: House Of Synth 4 by Boris Salchow Cane and Rinse 38 was edited by James Carter Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh takes a look at a game he likes very much, Ratchet & Clank: A Crack in Time: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Left 4 Dead / Left 4 Dead 2 – Cane and Rinse No.37

Jun 18, 2012 1:46:45

Description:

"Ain't seen anything like this before..." Grabbin' pills! Leon, Tony, Darren Gargette and special guest David Turner of Joypod discuss Valve's zombie opus Left 4 Dead and its sequel, whilst sharing out the med-packs and watch each others' backs as the Cane and Rinse AI Director funnels them down the podcasting tunnel of love. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_seven.mp3   Music used in this issue: 1: Main Theme by Mike Morasky 2: Witch by Mike Morasky 3: Tank by Mike Morasky Cane and Rinse 37 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren re-enters the world of Left 4 Dead on PC, showing the delights of both singleplayer and multiplayer, as well as something which smells like Minecraft: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Battlefield 3 multiplayer – Cane and Rinse No.36

Jun 10, 2012 1:23:50

Description:

A different sort of a show of this Issue as Cane and Rinse returns to the ever-evolving world of DICE's Battlefield 3 online multiplayer. Leon hosts as hardened veterans Jay Taylor, Tom Bradstock and Don Johnston discuss the game experience then versus now, the tweaks, the server-based controversies, map packs, Premium and the future. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_six.mp3   Music used in this show is as follows: 1: The Dark by Johan Skugge and Jukka Rintamak 2: War by Edwin Starr Cane and Rinse 36 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum A brief look at Battlefield 3 on the PC. The map is Caspian Border, 64 players on 'Hardcore' mode: Another wee Battlefield 3 video to help you put the visuals to the podcast.: Darren tears it up in a high rise, pretending he's in the Carrington Institute the whole time: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Fallout 3 – Cane and Rinse No.35

Jun 3, 2012 1:40:18

Description:

Leon, James, Karl and Sean emerge from the Vault to relive their time with Bethesda's Armageddon RPG Fallout 3. Was the mutation from Black Isle's isometric third person 2D to GameBryo's expansive first person 3D essential? We're also treated to some gruesome and hilarious Washington D.C. anecdotes and three word reviews from our fine listenership. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_five.mp3   Music used in this issue: 1: Main Title by Inon Zur 2: Happy Times by Bob Crosby 3: I Don't Want to Set the World on Fire by The Ink Spots Cane and Rinse 35 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Vessel / Dear Esther – Cane and Rinse No.34

May 27, 2012 1:56:10

Description:

Tony, James, Josh and Darren are your panel for two contrasting titles. Strange Loop's Vessel is a puzzle-platformer with a steampunk aesthetic and an emphasis on physics. While thechineseroom's Source Engine adventure Dear Esther exists almost entirely without videogame conventions or ludological concerns, instead focusing entirely on relating a story to the participant. Find out if the crew believe that that each succeeded in its aims. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_four.mp3   Music used in this issue: 1: Vessel by Jon Hopkins 2: Sleepwalker by Jon Hopkins 3: The Bone of Jakobsen by Jessica Curry Cane and Rinse 34 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum This Vessel video was recorded using an early preview of the game's code and does not fully represent the quality of the finished product: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Metal Gear Solid 2: Sons of Liberty – Cane and Rinse No.33

May 21, 2012 3:20:50

Description:

"The world has room for only one big boss!" In the third of our six Metal Gear 25th anniversary specials Leon, Tony, James and Ready-Up's Paul Rooney come to that most controversial of instalments, Metal Gear Solid 2: Sons of Liberty. Did this much anticipated title represent a new echelon in interactive storytelling, or was it the start of the slippery slope for Kojima and gaming in general? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_three.mp3   Music used in this issue: 1: Metal Gear Solid Main Theme by Tappi Iwase (arranged by Harry Gregson-Williams) 2: Fortune by Norihiko Hibino 3: Twilight Sniping by Norihiko Hibino 4: Can't Say Goodbye to Yesterday by Rika Muranaka (vocal by Carla White) Cane and Rinse 33 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh sneaks his way through Metal Gear Solid 2: Sons of Liberty: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Bulletstorm – Cane and Rinse No.32

May 14, 2012 1:26:03

Description:

"I'll give you a mouthful of love, punk!" Leon, Tony, Karl and Darren Forman don their muscle suits and slogan-daubed space armour while reloading their shotties one-handed and swearing as they return to EA's 2011 blaster Bulletstorm. Is People Can Fly's whiplash orgy as much fun as you can have with only a controller in your hand? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_two.mp3   Music used in this issue: 1: Theme Tune by Krzysztof Wierzynkiewicz and Michal Cielecki 2: The Brakes Are Out by Krzysztof Wierzynkiewicz and Michal Cielecki Cane and Rinse 32 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Thatgamecompany (flOw, Flower and Journey) – Cane and Rinse No.31

May 7, 2012 2:07:35

Description:

This week we deliberate over Thatgamecompany's offerings. In this Issue Leon, Tony, Josh and Sean review the outstanding, innovative titles produced during Thatgamecompany's three game deal with Sony; the soothing flOw, the beautiful Flower and the emotional Journey. The panel also contemplate the developer's future after Kellee Santiago's departure and their PlayStation exclusivity. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_one.mp3   Music used in this issue: 1: Gratitude by Austin Wintory (flOw) 2: Lazy Daydream by Vincent Diamante (Flower) 3: Nascense by Austin Wintory (Journey) 4: Apotheosis by Austin Wintory (Journey) Cane and Rinse 31 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Eternal Darkness: Sanity’s Requiem – Cane and Rinse No.30

Apr 29, 2012 2:06:26

Description:

"You too will come to understand fear, as I have." In 2002 Silicon Knights produced Eternal Darkness: Sanity's Requiem, a GameCube exclusive survival horror yarn. Leon, Tony, Karl and Darren Gargette return to the Roivas mansion to discover whether or not this Lovecraft infused adventure remains as startling as it was ten years ago. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty.mp3   Music used in this issue: 1: The Gift of Forever by Steve Henifin 2: Black Rose by Steve Henifin 3: Ram Dao by Steve Henifin Cane and Rinse 30 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Prince of Persia (2008) – Cane and Rinse No.29

Apr 23, 2012 1:48:31

Description:

"...For the first time in my life... I am afraid." Leon, Tony, James and Darren Forman return to Persia and Ubisoft's (so far) one-off reboot of the Prince of Persia franchise, Prince of Persia (2008). Discussed are the controversial difficulty (or lack of), the controversial art style and the controversial ending (or lack of) - all that and the controversial, arguably cynical and overly challenging epilogue dlc. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_nine.mp3   Music used in this issue: 1: Main Theme by Inon Zur and Stuart Chatwood 2: Healing Grounds by Inon Zur and Stuart Chatwood Cane and Rinse 29 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh explores the magical world of Prince of Persia (2008): If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Metal Gear Solid – Cane and Rinse No.28

Apr 16, 2012 2:59:29

Description:

"So you're the one that the Boss keeps talking about." In the second of six planned Metal Gear specials, Leon, Tony, James and Ready-Up's Paul Rooney go large on the series' 1998 32-bit début - Metal Gear Solid. In a self-imposed-length-limitation-defying podcast, we get deep into Solid Snake's island adventure and revisit just what made it so remarkable back in the late 1990's. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_eight.mp3   Music used in this issue: 1: Metal Gear Solid Main Theme by TAPPY (Tappi Iwase) 2: Intruder 1 by KCE Japan Sound Team 3: Encounter by KCE Japan Sound Team 4: The Best is Yet to Come by Aoife Ni Fhearraigh (composed by Rika Muranaka) Cane and Rinse 28 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

BIT.TRIP Complete – Cane and Rinse No.27

Apr 8, 2012 1:38:22

Description:

In this show we exchange views on Gaijin's BIT. TRIP series. Leon, Joshua and Darren join Commander Video on his "journey of the soul" with this in-depth look at every one of the six games in Gaijin's BIT.TRIP series. All retro style over substance or inspired expression of pure gameplay? Furthermore, why are they all so damn hard?! Featuring as well of course some of the fantastic chip-tunes from the games. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_seven.mp3   Music used in this issue: 1: Transition by Petrified Productions 2: Control by Petrified Productions 3: Id by Petrified Productions 4: Impetus by Petrified Productions 5: Patience by Petrified Productions 6: Epiphany by Petrified Productions Cane and Rinse 27 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Darren plays a bit of BIT.TRIP RUNNER from Gaijin Games. PC version shown: Did Gaijin Games excel themselves with Commander Video's latest escapade, BIT.TRIP Presents... Runner 2: Future Legend of Rhythm Alien?: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

The Darkness and The Darkness II – Cane and Rinse No.26

Apr 2, 2012 1:40:09

Description:

"There's always a little light in the darkness." Tony, Joshua, Karl and Darren Gargette take a look back Starbreeze Studios' The Darkness, along with its more recent sequel, The Darkness II.  Is its play style truly unique or an excuse to have everyone's heads ripped of by small demons? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_six.mp3   Music used in this show is as follows: 1: The Darkness Theme by Gustaf Grefberg 2: Jenny's Theme by Gustaf Grefberg 3: The End of the Line by Gustaf Grefberg Cane and Rinse 26 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh takes a look at Starbreeze's take on Top Cow's popular comic series, The Darkness: Darren Gargette takes on Digital Extremes' pseudo cel-shaded Darkness sequel: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Luigi’s Mansion – Cane and Rinse No.25

Mar 26, 2012 1:36:59

Description:

"Oi! You! With the moustache! Yeah, you!" Mario's unsung sibling got his own gig in 2001 for the launch of the Nintendo GameCube. Leon, Tony, Darren Gargette and GameBurst's Gary Blower return to Luigi's Mansion to investigate whether the foundations of its reputation are sound. The panel also speculate as to what the forthcoming 3DS sequel will offer. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_five.mp3   Music used in this show is as follows: 1: Title Screen by Kazumi Totaka 2: Luigi Humming by Kazumi Totaka 3: The Gallery by Kazumi Totaka Cane and Rinse 25 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

LIMBO – Cane and Rinse No.24

Mar 18, 2012 1:42:41

Description:

Multiple sinners Leon, Tony, Josh and Sean journey into the afterlife to revisit Playdead's 2010 début, LIMBO. The panel proffer some theories as to what the heck is going on in the game, discuss their own experiences as well of those of our community and burn through a pyre of your Twitter Three Word Reviews. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_four.mp3   Music used in this show is as follows: 1: Menu by Martin Stig Andersen 2: City by Martin Stig Andersen 3: Gravity Jump by Martin Stig Andersen 4: Boys' Fort by Martin Stig Andersen Cane and Rinse 24 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh goes exploring the risky woods of LIMBO:

Metal Gear / Metal Gear 2: Solid Snake – Cane and Rinse No.23

Mar 12, 2012 2:03:00

Description:

Solid Snake! I've been expecting you... In the first of our Metal Gear podcasts, Leon, Tony, James Carter and Ready-Up's Paul Rooney return to the series' MSX2 origins with the original 1987 Metal Gear and its 1990 sequel, Metal Gear 2: Solid Snake. We also cover off a few of the other non-canon spin-offs and gaidens. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_three.mp3   Music used in this issue: 1: Operation Intrude N313 by Konami Kukeiha Club 2: Theme of Tara by Konami Kukeiha Club Cane and Rinse 23 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh dives head first into Metal Gear's past with the MSX2 entries in the series, Metal Gear and Metal Gear 2: Solid Snake: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Mass Effect and Mass Effect 2 – Cane and Rinse No.22

Mar 4, 2012 1:40:54

Description:

"It'll be better than the old days... You'll see!" Leon, Darren Forman and Josh Garrity climb back aboard the Normandy to once again explore BioWare's rich, galaxy-spanning fiction. Do the earlier games in the Mass Effect series justify the fever for the third? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_two.mp3   Music used in this show is as follows: 1: Mass Effect Theme by Jack Wall and Sam Hulick 2: Uncharted Worlds by Jack Wall and Sam Hulick 3: Suicide Mission by Jack Wall Cane and Rinse 22 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh takes a look at the first chapter of BioWare's epic space opera, Mass Effect: Josh takes a look at the second instalment of BioWare's epic space opera, Mass Effect 2: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Oddworld: Stranger’s Wrath – Cane and Rinse No.21

Feb 27, 2012 1:34:06

Description:

"Steef! Steef! Steef! Steef!" In which Leon, Tony and Darren Gargette attempt to establish whether Oddworld: Stranger's Wrath's hallowed reputation is justified, as well as delving into the history of Oddworld; from Abe's days as a prestigious PSone platform star, through Munch's brief time in the sun to Stranger and what the future may hold for Oddworld Inhabitants. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty_one.mp3   Music used in this issue: 1: Fighting Outlaws by Michael Bross 2: Quest Up River by Michael Bross 3: Into the Darkness by Michael Bross Cane and Rinse 21 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Here we are with another Quick Rinse, stranger! Apologies for the windowed mode. The game really didn't like being recorded.: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Rayman Origins – Cane and Rinse No.20

Feb 20, 2012 1:38:59

Description:

In this 20th issue of the podcast Leon, Tony, James and Josh go to town on Michel Ancel's lush 2011 UBIart platformer Rayman Origins, as well as taking a fairly comprehensive look at the Ubisoft franchise's chequered history. Furthermore we consider Beyond Good & Evil 2 - will it finally get made now? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twenty.mp3   Music used in this issue: 1: Lum King by Christophe Heral and Billy Martin 2: Ocean World Glouglou by Christophe Heral and Billy Martin 3: Chest Pursuit by Christophe Heral and Billy Martin Cane and Rinse 20 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh takes a look at the wacky world of Rayman Origins: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Alice: Madness Returns – Cane and Rinse No.19

Feb 13, 2012 1:51:17

Description:

"My Wonderland is shattered. It's dead to me." Leon, Tony, James and Darren G try to get into the mind of American McGee and his take on Lewis Carroll's young heroine in Alice: Madness Returns. We also discuss a developer slapping his own name on a game box; does this stem from arrogance, justifiable pride or something else? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_nineteen.mp3   Music used in this show is as follows; 1: Alice: Madness Returns Theme by Marshall Crutcher 2: Madness by Marshall Crutcher 3: Card Castles in the Sky by Jason Tai Cane and Rinse 19 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Red Dead Redemption – Cane and Rinse No.18

Feb 6, 2012 1:52:36

Description:

"People don't forget. Nothing gets forgiven." In this week's issue, Leon Cox, Tony Atkins, James Carter and Joshua Garrity venture back to the wilds of New Austin, West Elizabeth and Nuevo Paradiso to discuss their opinions on Rockstar Games' cowboy themed 2010 opus Red Dead Redemption. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighteen.mp3   Music used in this issue: 1: Bury Me Not On The Lone Prairie by William Elliot Whitmore 2: Far Away by Jose Gonzalez Cane and Rinse 18 was edited by Darren Gargette Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh takes a look at Rockstar's adventure into the Old West: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Halo: Combat Evolved Anniversary – Cane and Rinse No.17

Jan 31, 2012 1:42:31

Description:

"I would have been your daddy, but that dog beat me over the fence." This week Leon and Tony are joined by Karl Moon and, making his Cane and Rinse podcast debut, Darren Gargette, to discuss 343 Industries' 2001 opus Halo: Combat Evolved Anniversary. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventeen.mp3   Music used in this issue: 1: Pale Rider by Martin O'Donnell and Michael Salvatori 2: Yawning Chasm by Martin O'Donnell and Michael Salvatori Cane and Rinse 17 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Here's Darren Gargette with a Quick Rinse of Halo: Combat Evolved Anniversary (2011): Darren battles the Covenant and failing batteries in this Halo: Combat Evolved Quick Rinse from 2014's The Master Chief Collection on Xbox One.

An interview with Peter Molydeux (Adam Capone) – Cane and Rinse 16

Jan 24, 2012 1:33:16

Description:

Leon and Tony interview the internet enigma that is Adam Capone, starting with his transatlantic career within the games industry and then about his extracurricular activities such as his Joypod shenanigans and the infamous Peter Molydeux (@petermolydeux). http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixteen.mp3   Music used in this issue: Track 1: Track 44 by Trond Viggo-Melssen Track 2: Paranoid by Iron Horse Cane and Rinse 16 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Introspective Retrospective – Cane and Rinse 15

Jan 16, 2012 1:18:45

Description:

To conclude our thoughts on the year in videogames that was 2011, Cane and Rinse contributors Karl Moon, Darren Gargette, James Carter, Joshua Garrity and Darren Foreman each offer their own personal perspectives on the previous twelve months of digital delights. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifteen.mp3   Music used in this issue: Track 1: Lacrimosa by Jason Graves Track 2: Main Theme by Danny Baranowsky Track 3: Land of the Livid Dead ~ Nowhere to Run by Christophe Héral and Billy Martin Track 4: Turret Wife Serenade by Aperture Science Psychoacoustics Laboratory Track 5: Saints Row the Third by Malcolm Kirby Jr Cane and Rinse 15 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

2011 – Cane and Rinse 14

Jan 8, 2012 1:36:16

Description:

For the first podcast of 2012 Leon and Tony gather up the vestiges of the holiday season (some Thornton's chocolates & Crabbie's ginger beer), huddle round a crackling open fire and reflect upon the gaming year that was 2011. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fourteen.mp3   Cane and Rinse 14 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Battlefield 3 – Cane and Rinse No.13

Dec 30, 2011 1:34:52

Description:

A less structured than usual and festively combative issue this week as Leon, Tony, Jay and Karl assemble to trade shots over EA/DICE's Battlefield 3. Is the single player as poor as the reviews suggest? Does the co-op match up to Modern Warfare's Spec Ops? And is the multiplayer the be-all and end-all of competitive online shooters? Have a listen to hear our decree. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirteen.mp3   Music used in this issue: 1: The Dark by Johan Skugge and Jukka Rintamak Cane and Rinse 13 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum A brief look at Battlefield 3 on the PC. The map is Caspian Border, 64 players on 'Hardcore' mode: Another wee Battlefield 3 video to help you put the visuals to the podcast.: Darren tears it up in a high rise, pretending he's in the Carrington Institute the whole time: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Bayonetta and Vanquish – Cane and Rinse No.12

Dec 19, 2011 1:38:27

Description:

In this issue Leon, Tony, Josh and Darren revisit two full-on action games from Japanese 'super-group' developer PlatinumGames. Bookending 2010, Bayonetta and Vanquish embraced their medium, but does such disregard for serious narrative hold up in the homes of the 2010's as it did in the arcades of the 1980's and 1990's? We also speculate on what forthcoming Platinum projects Anarchy Reigns, and the much talked about Metal Gear Rising: Revengeance will offer in 2012. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_twelve.mp3   Music used in this issue: 1: One of a Kind by Hiroshi Yamaguchi 2: Fly me to the Moon by Julie London Cane and Rinse 12 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh takes a look at Bayonetta in this Quick Rinse video: Josh straps on his rocket boots in Vanquish: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

Deus Ex: Human Revolution – Cane and Rinse No.11

Dec 13, 2011 1:10:08

Description:

Leon, James, Josh, Sean and Ready-Up's Dan Bendon return to review Square Enix' late summer 2011 smash, Deus Ex: Human Revolution. Did Eidos Montreal's prequel do justice to the legacy of Ion Storm's seminal 2000 original and justify those stellar scores, or was it a case of "right place, right time" for a game which wasn't even fit to lace the cybernetic-ally enhanced boots of disappointing 2003 sequel Invisible War? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eleven.mp3   Music used in this issue: 1: Main Menu by Michael McCann 2: Icarus by Main Theme by Michael McCann Cane and Rinse 11 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Bastion – Cane and Rinse No.10

Dec 5, 2011 1:11:28

Description:

"No matter what happens now, you done good kid." Leon, James, Josh and Sean are joined by Ready-Up's Dan Bendon to air and share their views and opinions of one of 2011's stand-out downloadable releases, SuperGiant Games' Bastion. Sublimely artful, playable and important title or "artsy", pretentious bobbins with mediocre mechanics? Find out what each of us thinks in this podcast. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_ten.mp3   Music used in this issue: 1: What's Left Undone by Darren Korb featuring Logan Cunningham 2: A Proper Story by Darren Korb 3: Mother, I'm Here (Zulf's Theme) by Darren Korb 4: Setting Sail, Coming Home (End Theme) by Darren Korb featuring Ashley Barrett Soundtrack available directly from Supergiant Games Cane and Rinse 10 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Dead Space / Dead Space 2 – Cane and Rinse No.9

Nov 28, 2011 1:29:05

Description:

"Isaac... make us whole again." In this issue Leon, Jay, Darren and Josh brave a return to the USG Ishimura for Dead Space, then later pop to The Sprawl for some last minute shopping and religious indoctrination in Dead Space 2. The crew also take a squint at the many Dead Space spin-offs: games, animations, comics and books. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_nine.mp3   Music used in this issue: 1: Canonical Aside by Jason Graves Cane and Rinse 9 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Shadows of the Damned – Cane and Rinse No.8

Nov 22, 2011 1:43:16

Description:

"Demon keeps a-dreamin' of a demon town..." In part one Leon, Tony, Joshua Garrity and newcomer Sean O'Brien take an express elevator to Hell and back to cast eight demonic eyes over Grasshopper Manufacture's remarkable Shadows of the Damned. *Please accept our apologies for the substandard sound quality in this section; due to technical problems we had to use a back-up file*. In part two Leon talks to Nic Watt of amusingly monickered Australia based developer Nnooo about their recent critical smash escapeVektor Chapter 1: Combat Power Unleashed, as well as their history and future output. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eight.mp3   Music used in this issue: 1: Johnson Rap - Shadows of the Damned game rip. 2: Hunted by Nnooo (Andrew Curnock) Cane and Rinse 8 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Heavenly Sword / Enslaved – Cane and Rinse No.7

Nov 15, 2011 1:39:33

Description:

The gloves are off this week as no fewer than five panellists tear it up over Ninja Theory's passion-inspiring pair. Hosts Leon and Tony are joined by regular contributor Darren Forman as well as Cane and Rinse debutants Paul Rooney (Ready-Up) and Gary Blower (Gameburst) to reconsider the merits and drawbacks of this striking duo of titles and why they have bought almost twenty copies between them. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seven.mp3   Music used in this issue: 1: Enslaved PS3 XMB Track (Title Unknown) by Nitin Sawhney Cane and Rinse 7 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh travels to the future to find a post-apocalyptic landscape that is slowly being reclaimed by nature in Enslaved: Odyssey to the West: If you like these Quick Rinse videos you can find many more (plus a few other bits and bobs) over on the Official Cane and Rinse YouTube channel.

The Assassin’s Creed franchise – Cane and Rinse No.6

Nov 7, 2011 1:36:30

Description:

"We work in the dark, to serve the light" This week, in preparation for the forthcoming Assassin's Creed: Revelations, Tony Atkins, Jay Taylor, Karl Moon and James Carter discuss Ubisoft's popular Assassin's Creed franchise, from their thoughts on the ongoing story to the various gameplay elements. Does the series still have the ability to keep scaling the lofty heights of the charts or does it risk losing its footing and plummet unceremoniously to the ground? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_six.mp3   Music used in this issue: Outro Track: City of Rome by Jesper Kyd Cane and Rinse 6 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Gears of War 3 – Cane and Rinse No.5

Nov 1, 2011 1:39:10

Description:

"You ever feel like you're dead, but no one told you?" An uncommonly up-to-date show this week as we cast eight compound eyes over Epic's Locust-infested trilogy-completer, Gears of War 3. Leon and Tony are joined by Darren Forman and Karl Moon to discuss all aspects of the title, from the dramatic campaign through to the competitive multiplayer via Horde and Beast modes. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_five.mp3   Music used in this issue: 1: Into Dust by Mazzy Star - So Tonight That I Might See Cane and Rinse 5 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Team Ico – Cane and Rinse No.4

Oct 23, 2011 1:38:52

Description:

These two great stories of four young people: ICO, Yorda, Wander, Mono and the eerie yet beautiful land(s) they live in have been rewarded with a sumptuous HD re-release on PlayStation 3. What better time for a Cane and Rinse retrospective? Leon, Tony and Jay are joined by devout Team ICO fan Joshua Garrity to discuss both ICO and Shadow of the Colossus; their gameplay, aesthetics and narrative as well as speculating on how the two relate to one another. "But heed this: the price you pay may be heavy indeed." http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_four.mp3   Music used in this issue: Track 1: Castle in the Mist by Michiru Oshima and Pentagon Track 2: Prologue: To the Ancient Land by Ko Otani Track 3: Swift Horse by Ko Otani Cane and Rinse 4 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

James Mielke interview – Cane and Rinse No.3

Oct 16, 2011 1:33:46

Description:

Our first interview subject on Cane and Rinse is the multi-talented industry veteran James Mielke. He describes his remarkable career path from comic illustrator to producer at Tetsuya Mizuguchi's Q-Entertainment, via (amongst other things) clothes designer and bar manager, not to mention Editor-In-Chief of Electronic Gaming Monthly & 1UP.com. We also explore Q's output past and future, we talk turkey about the commercial performance of Child of Eden, we even get an exclusive regarding the forthcoming Vita release of Lumines: Electronic Symphony, and much more besides. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_three.mp3   Cane and Rinse 3 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Resident Evil 4 – Cane and Rinse No.2

Oct 9, 2011 1:30:08

Description:

"Better try a new trick 'cause that one's getting old!" Leon Cox is joined by Jay Taylor, Darren Forman and Joshua Garrity to worship and/or butcher this most sacred of videogaming ganados, Resident Evil 4. We explore the game's protracted development, discuss where it fits - or doesn't - within the BioHazard canon and consider what direction the franchise might take next. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_two.mp3   Cane and Rinse 300 was edited by Jay Taylor (@JaySevenZero). Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Josh re-enters the world of action survival horror in the 2011 HD console re-release of Capcom's 2005 GameCube stonker, Resident Evil 4:

God of War III – Cane and Rinse No.1

Oct 3, 2011 1:32:41

Description:

"My vengeance... ends now!" For the first show proper Leon, Tony and Jay are joined by Darren Forman to discuss Sony Santa Monica's God of War III. We also turn our thoughts to other games in the God of War franchise and discuss Kratos' future. As well as this we then investigate the respective design decisions made within the so-called 'hack and slash' genre by Western and Eastern developers: Are they really so different or is that a commonly perpetuated myth? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_one.mp3   Cane and Rinse 1 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum In this Quick Rinse, Josh takes on The Gods of Olympus themselves:

The Beginning – Cane and Rinse 0

Sep 20, 2011 37:46

Description:

The "Dummy" Issue A shorter than usual podcast allowing us to introduce ourselves and give a little background on both our gaming and podcasting histories as well as setting out our aims for the show proper and accompanying blog. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_zero.mp3   Do you have an opinion about this podcast in genera or maybe you have something to say about a particular game? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum